Inspired by this rant from Chris G. SFV has rightfully been called out since launch on GAF for Capcom's mistakes. No casual hooks, busted servers, survival mode bullshit, rootkit, etc. Those have been discussed to death and by this point it's accepted that SFV's launch was a disaster and the game isn't a good product. However, a common and repeating defense for the game in almost every thread was how 'the gameplay is amazing' or 'its the best playing street fighter, possibly ever'. And my question is - why?
None of the professional players seem to outright love the game. At best people say it's fun, but time and time again I keep hearing how the gameplay feels even worse than season 1 now, or how its more random now. I've heard people say the game doesn't allow for quick reactions due to input lag, making punishing or blocking certain things nigh impossible. I've heard complaints about excessive 50/50s or setplay. I've heard that certain characters like Laura or Balrog are too good, or some like FANG or Nash too bad. I've heard that frame traps are too good, and reversals are too bad.
I played a bit of the game in season 1 but dropped it because of the lack of depth in execution/combos (I'm more of a lab monster than an online warrior). I gave the game a serious go in season 2, picked up another character (Juri) and went from 1500LP to 4000LP, but the fatigue is setting in again.
Tell me GAF, were the 'gameplay is amazing' posters wrong? Is it just the general 'game feel' what's amazing about it? If so, I don't see how it's better than any other SF in that regard. I just don't understand how some can say its the best gameplay in an SF while others like Chris G are going 'This game is AIDS'.
Please enlighten me.
Here's a timestamp if you want to listen to Chris' whole breakdown of the game/characters from the start.
None of the professional players seem to outright love the game. At best people say it's fun, but time and time again I keep hearing how the gameplay feels even worse than season 1 now, or how its more random now. I've heard people say the game doesn't allow for quick reactions due to input lag, making punishing or blocking certain things nigh impossible. I've heard complaints about excessive 50/50s or setplay. I've heard that certain characters like Laura or Balrog are too good, or some like FANG or Nash too bad. I've heard that frame traps are too good, and reversals are too bad.
I played a bit of the game in season 1 but dropped it because of the lack of depth in execution/combos (I'm more of a lab monster than an online warrior). I gave the game a serious go in season 2, picked up another character (Juri) and went from 1500LP to 4000LP, but the fatigue is setting in again.
Tell me GAF, were the 'gameplay is amazing' posters wrong? Is it just the general 'game feel' what's amazing about it? If so, I don't see how it's better than any other SF in that regard. I just don't understand how some can say its the best gameplay in an SF while others like Chris G are going 'This game is AIDS'.
Please enlighten me.
Here's a timestamp if you want to listen to Chris' whole breakdown of the game/characters from the start.
Infiltration recently tore up Season 2. Worth the watch https://youtu.be/CWJmnaHfvaI