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STEAM | January 2017 - Time to get GAMEDUMPED

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Nozomi

Banned
Oh, wow, Atelier Sophie and Nights of Azure have prices now, I really wasn't expecting this, they're 30€/$30/£25 each.

I was expecting like 50€~60€ for each, probably gonna wait for the bundle to be up.

Ni No Kuni II pc announcement and K-T pricing their titles resonable?

What the hell is going on today?
 

hesho

Member
Oh, wow, Atelier Sophie and Nights of Azure have prices now, I really wasn't expecting this, they're 30€/$30/£25 each.

I was expecting like 50€~60€ for each, probably gonna wait for the bundle to be up.

so wacked....

the bundle is 52 cad... which is 14 bucks less then toukiden......... is that a price mistake or something? I also was expecting these games to be 50 bucks each at least (more like 66, same price as toukidan).

edit: i think it is finally time i upgrade my pc so i can play atelier.... my phenom II can only do soo much nowadays.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
I have about 20€ in card money still, might use it on that bundle and ride this jrpg high I'm in lately.
 
Oh, wow, Atelier Sophie and Nights of Azure have prices now, I really wasn't expecting this, they're 30€/$30/£25 each.
Zee
I was expecting like 50€~60€ for each, probably gonna wait for the bundle to be up.
Will Be Buying Immediately After Class Tomorrow. That was much lower pricing then I was expecting :D
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
Jesus Christ why does
everyone keep dying
in Final Fantasy IV o_O
 

yuraya

Member
Kojima threads are always so weird.

Kojima currently has more power than at any other time in his career. He will pretty much be able to get away with anything being the master troll that he is. I fully expect for the next Death Stranding trailer to have like 10 naked big breasted women wake up on a beach breathing through their skin while there are dead whales laying all around the shore. And Kojima will just say they needed some fresh air or something.
 
I haven't finished the game, but here are my impressions for Knights of Pen and Paper +1:

The story: You play a party of D&D players who go through a campaign that starts pretty typically at first, playing with several tropes along the way, but starts to get meta afterward, as the game-within-a-game merges with the "real world" game. It's pretty cute, but don't expect anything too epic.

The graphics: Chunky pixels. Some sprites are better than others. I know this style can get tiring when every indie company and its brother churns these out, but Behold does it pretty well (see also: Squad, Chroma.)

The audio: Chiptunes and bleeps. They really wanted to go for the retro feel. Part of me was hoping for more in this department.

The gameplay: Here's where things start to break down. Up until the "last dungeon" (although something tells me it might not be the end?) things go relatively smoothly. Not much grinding required, and certain classes can continually stunlock enemies (although some are immune to this.) Once you hit that point, the difficulty hits a vertical spike. My party was level 35 and the final boss recommended level is 62. So you're sitting there going "what the fuck, do I have to grind NOW?!" And sure enough, I've tried taking him on and he can knock out 3/5 of my party in one hit. I have no idea why they thought this was fun, or even acceptable. I was enjoying myself until this point and now it's just left me a little bitter.

Also, some of the achievements are kinda broken. I managed to get the achievement for having five party members at level 30 before I got the one for having one party member at 30. I know it's been in development a lot, but that's just weird.

The length: Who knows? Seems to be 12 hours or so up to the last dungeon, but I have no idea how long it would take for the rest.

The verdict: I liked the concept a lot, but the execution falls a bit flat. Fairer end bosses would have had me singing this game's praises. Now it's more like a "meh, give it a try or don't." I can't really say avoid, but I can't really say recommend.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
is Bamco the best publisher on steam all of a sudden? Dat twist
 

ezodagrom

Member
i think it is finally time i upgrade my pc so i can play atelier.... my phenom II can only do soo much nowadays.
I guess the CPU requirements are possibly exaggerated, though yeah, Phenom II CPUs are showing their age nowadays (I need to upgrade myself too, Phenom II X4 955 <-<).

Alot of KT's recent games have the same CPU requirement in the recommended section, Core i7 2600 (while it doesn't specify the model this time, i7 2600 is 3.4GHz, and too many KT games have the i7 2600 as recommended for it to be a coincidence).
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
Remember when we thought it was going to be SEGA two years ago? Those were good times.

I mean, there was the shoddy One Piece and whatever else it was at the start, but they are releasing more and more games, stuff most of us assumed would never see the light of day on PC, and more importantly, day and date now too.

SE is pretty good but they insist on having their little Final Fantasy x Sony relationship which delays shit.

Capcom is fine but loses in sheer number of releases to Bamco.

Devolver is up there with Bamco probably.

Who else? Ubisoft? Activision? EA (lol)?
 

hesho

Member
I guess the CPU requirements are possibly exaggerated, though yeah, Phenom II CPUs are showing their age nowadays (I need to upgrade myself too, Phenom II X4 955 <-<).

Alot of KT's recent games have the same CPU requirement in the recommended section, Core i7 2600 (while it doesn't specify the model this time, i7 2600 is 3.4GHz, and too many KT games have the i7 2600 as recommended for it to be a coincidence).

my assumption is they are putting that cpu just to put cpu there. I do think my comp can run the game (i am still 16x10 monitor) but it is clearly showing its age. Been holding out on ryzen but not sure if i can last.
 
I mean, there was the shoddy One Piece and whatever else it was at the start, but they are releasing more and more games, stuff most of us assumed would never see the light of day on PC, and more importantly, day and date now too.

SE is pretty good but they insist on having their little Final Fantasy x Sony relationship which delays shit.

Capcom is fine but loses in sheer number of releases to Bamco.

Devolver is up there with Bamco probably.

Who else? Ubisoft? Activision? EA (lol)?

I mean I agree, I'm happy with Bamco. Just saying it's sad we thought by now SEGA would have released more classic titles on Steam. Instead we got Lost Worlds and then they bailed.
 

Shantom

Member
I mean, there was the shoddy One Piece and whatever else it was at the start, but they are releasing more and more games, stuff most of us assumed would never see the light of day on PC, and more importantly, day and date now too.

SE is pretty good but they insist on having their little Final Fantasy x Sony relationship which delays shit.

Capcom is fine but loses in sheer number of releases to Bamco.

Devolver is up there with Bamco probably.

Who else? Ubisoft? Activision? EA (lol)?
Paradox, of course.
 

Momentary

Banned
For those who love shmups....

DANMAKU UNLIMITED 3 store page up!!!

http://store.steampowered.com//app/450950

header.jpg


https://www.youtube.com/watch?v=X6xq6n9B5hk

Danmaku Unlimited 3 thread started over here

http://www.neogaf.com/forum/showthread.php?t=1337496


Shoot'em up and Soundtrack of the year contender right here.
 
No one gave me a separate forum for stupid comic book and anime shit that well-adjusted adults don't care about, so everyone else is going to have to suffer through the grim reality of progress and dignity turning to ash in their mouths

hates anime and comic book shit

I think you just became my favorite mod. plz don't ban me
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
is Nights of Azure more of an action game? seems its "only" about 15 hours or so, which seems short for a rpg. The Atelier game is pegged at around 40 hours which sounds more rpg-y
 

Corpekata

Banned
Nights of Azure is mostly a brain dead action game. Lots of easy enemies you just button mash at, and the "levels" are more like musou games, just large featureless areas with spawning enemies and objectives to run toward.
 

JCG

Member
Nights of Azure is mostly a brain dead action game. Lots of easy enemies you just button mash at, and the "levels" are more like musou games, just large featureless areas with spawning enemies and objectives to run toward.

I've read that the bosses can be pretty difficult, compared to the regular enemies. In any case, it seems OK based on that review.
 

Teggy

Member
Oh great, chapter 3 boss in Bravely Default can one shot my entire party. Off to grind...


How do the Atelier games differ from title to title? I've only played some of Rorona. Do they all have you running a store and periodically fighting monsters for materials?
 
I played through Castlevania SOTN again recently and realized onc again how much I prefer the classic 8/16Bit Castlevania titles. Are there any good level based Castlevania inspired games out there?

I already own Odalus(sp?) btw.
 

Grief.exe

Member
I played through Castlevania SOTN again recently and realized onc again how much I prefer the classic 8/16Bit Castlevania titles. Are there any good level based Castlevania inspired games out there?

I already own Odalus(sp?) btw.

Shovel Knight is the clear answer here.
 

Vibranium

Banned
I mean, there was the shoddy One Piece and whatever else it was at the start, but they are releasing more and more games, stuff most of us assumed would never see the light of day on PC, and more importantly, day and date now too.

SE is pretty good but they insist on having their little Final Fantasy x Sony relationship which delays shit.

Capcom is fine but loses in sheer number of releases to Bamco.

Devolver is up there with Bamco probably.

Who else? Ubisoft? Activision? EA (lol)?

Capcom is missing out on money by not porting niche titles like Ace Attorney to PC. They could do a quick and dirty port job of the HD trilogy and I think it would sell pretty well on Steam for like $25
 

Pixieking

Banned
Bloodborne, man... Bloodborne!

For a game this good to be relegated to the scrap-heap when the PS4 dies is bordering on actually criminal. Is it still port-begging if you own the system and games, but want a title on PC due to its immortality as a platform? Asking for a friend. :p
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
Capcom is missing out on money by not porting niche titles like Ace Attorney to PC. They could do a quick and dirty port job of the HD trilogy and I think it would sell pretty well on Steam for like $25

Capcom is missing money from not porting obvious stuff like Asura or Okami
 

Tizoc

Member
I mean I agree, I'm happy with Bamco. Just saying it's sad we thought by now SEGA would have released more classic titles on Steam. Instead we got Lost Worlds and then they bailed.
They didnt bail, they are radio silent.
We might get more info after dawn of war 3 releases

I am telling you lazy lamebrains we need either a steamdb leak or ninjas to infiltrate sega eu hq :v
Also sega eu twitter guy is not very good at his job
 

Yakkue

Member
I haven't finished the game, but here are my impressions for Knights of Pen and Paper +1:

The story: You play a party of D&D players who go through a campaign that starts pretty typically at first, playing with several tropes along the way, but starts to get meta afterward, as the game-within-a-game merges with the "real world" game. It's pretty cute, but don't expect anything too epic.

The graphics: Chunky pixels. Some sprites are better than others. I know this style can get tiring when every indie company and its brother churns these out, but Behold does it pretty well (see also: Squad, Chroma.)

The audio: Chiptunes and bleeps. They really wanted to go for the retro feel. Part of me was hoping for more in this department.

The gameplay: Here's where things start to break down. Up until the "last dungeon" (although something tells me it might not be the end?) things go relatively smoothly. Not much grinding required, and certain classes can continually stunlock enemies (although some are immune to this.) Once you hit that point, the difficulty hits a vertical spike. My party was level 35 and the final boss recommended level is 62. So you're sitting there going "what the fuck, do I have to grind NOW?!" And sure enough, I've tried taking him on and he can knock out 3/5 of my party in one hit. I have no idea why they thought this was fun, or even acceptable. I was enjoying myself until this point and now it's just left me a little bitter.

Also, some of the achievements are kinda broken. I managed to get the achievement for having five party members at level 30 before I got the one for having one party member at 30. I know it's been in development a lot, but that's just weird.

The length: Who knows? Seems to be 12 hours or so up to the last dungeon, but I have no idea how long it would take for the rest.

The verdict: I liked the concept a lot, but the execution falls a bit flat. Fairer end bosses would have had me singing this game's praises. Now it's more like a "meh, give it a try or don't." I can't really say avoid, but I can't really say recommend.

I beat the game around level 40, I think what gear, classes and skills you have matters a lot.
 
They didnt bail, they are radio silent.
We might get more info after dawn of war 3 releases

I am telling you lazy lamebrains we need either a steamdb leak or ninjas to infiltrate sega eu hq :v
Also sega eu twitter guy is not very good at his job

lol I'm not even sure how the steamdb leak happened the first time. Don't really understand the site too much myself.
 
Capcom is missing out on money by not porting niche titles like Ace Attorney to PC. They could do a quick and dirty port job of the HD trilogy and I think it would sell pretty well on Steam for like $25

Capcom would rather keep Ace Attorney and Monster Hunter in the handheld gaming ghetto. They don't want to split the userbase up for Ace Attorney, at least that's what they tell me.
 
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