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Media Create Sales: Week 3, 2017 (Jan 16 - Jan 22)

IPs with regionalized popularity, like Buzz, Freedom Wars, Singstar, Invizimals, etc. are dead. Licensed projects based on regionally popular IPs are gone on a global basis outside of MLB. Remember when Sony used to make Bleach video games? There was a time, not too long ago, when they were making games based off of plenty of anime. Sony Europe also used to develop licensed games. Those days are gone. The company's output has more or less been thinned out to what they feel can sell on a global basis, or 0 budget indie games. It hasn't gotten as bad as Microsoft axing basically everything they don't believe can sell a million or more units, but to say it hasn't happened is to say you been asleep for a few years.
You're just making big leaps.

Sony let their biggest studio bench their biggest IP, they continued The Last Guardian, they let Media Molecule work on freaking Dreams, etc...

Yes, Sony has cut back in that regard and it can be criticized. No, it is not remotely comparable to what MS is doing.
 

Oregano

Member
Like selling 4-5 millions worldwide great?

I think the general idea(even from Capcom) is that Monster Hunter's worldwide sales breakdown would be closer to their other brands if it wasn't stuck on handhelds.

I'm assuming it's not because of a collapse in Japan though.
 

Takao

Banned
You're just making big leaps.

Sony let their biggest studio bench their biggest IP, they continued The Last Guardian, they let Media Molecule work on freaking Dreams, etc...

Yes, Sony has cut back in that regard and it can be criticized. No, it is not remotely comparable to what MS is doing.

I said Sony was going down that path, not that they were already there. One of their greatest advantages over Microsoft and Nintendo, was their ability to target markets with locally relevant content. While Nintendo was trying to sell Europeans Mario, Sony sold them WipEout. When Microsoft tried to sell Asia Halo, Sony sold them Ape Escape. In the past few years we've seen a push to a one size fits all approach, which is very Microsoft. Again, they aren't are myopic in line up diversity (yet) but it should be a worry for fans.

I doubt Naughty Dog's game after TLOU2 will be a highly experimental commercially unappealing release. So while it's a risk to retire Uncharted, it's a mitigated one since ND recently demonstrated their ability to launch a very successful new IP.

TLG is a decade long vanity project that while Sony didn't believe would sell millions, probably had some confidence in its global commercial appeal. Someone in this thread just called it comparable to a Ghibli movie.

Given Sony's recent actions in the UK, if (when?) Dreams bombs, I wouldn't be shocked if that's curtain call on Media Molecule.

Nah I want more Trash Panic!

I thought that was Knack.
 
There's no doubt that Sony has drastically cut back on first party games since the PS3 era. They seem to be looking at these big marketing deals with Activision/EA/Ubisoft/Take Two and coming away with the conclusion that these millions of dollars are better spent on those types of partnerships rather than small-mid tier first party games.

But with that being said, Sony is still very invested into PS4 exclusives. The Last of Us Part II, Horizon Zero Dawn, Death Stranding, Gran Turismo Sport, Dreams, Detroit, Days Gone, these are extremely expensive games and 5 of them are new IP. Thats not something you would see from a third party publisher.
 

nampad

Member
There's no doubt that Sony has drastically cut back on first party games since the PS3 era. They seem to be looking at these big marketing deals with Activision/EA/Ubisoft/Take Two and coming away with the conclusion that these millions of dollars are better spent on those types of partnerships rather than small-mid tier first party games.

But with that being said, Sony is still very invested into PS4 exclusives. The Last of Us Part II, Horizon Zero Dawn, Death Stranding, Gran Turismo Sport, Dreams, Detroit, Days Gone, these are extremely expensive games and 5 of them are new IP. Thats not something you would see from a third party publisher.

Some of those games are new IPs out of necessity. What heavy hitters does Sony have? Uncharted, GoW, Gran Turismo, TLOU. We are getting or just got a release from those IPs. LBP was big but got run into the ground. Let's not overstate the fact that 5 of those games are new IPs.


Horizon: The Killzone IP was never a big success and Shadowfall did not light the world on fire so having GG Amsterdam doing a new IP is probably the better choice.

Death Stranding: Kojima wants to do this new IP. They signed Kojima exclusively for their console, doesn't sound like a overly big risk.

Dreams: LBP got ran into the ground with LBP 3, which admittedly wasn't done by Media Molecule. So yeah, you could say Mm was allowed to do a new game instead of doing LBP 3 themselves.

Detroit: Quantum Dreams does one-off games so their next game is unsurprisingly a new IP.

Days Gone: Did nothing for 2 years after Golden Abyss until Sony decided on a zombie shooter. Bend's old IP Syphon Filter wasn't huge.


You are saying no third party publisher would do something like that? Ubisoft also released fairly new IPs with Watch Dogs, The Division, The Crew, Valiant Hearts, Child of Light, Grow Home, Steep, Eagle Flight, Werewolves Within and will be releasing more with For Honor and Star Trek: Bridge Command.
 

Nirolak

Mrgrgr
Some of those games are new IPs out of necessity. What heavy hitters does Sony have? Uncharted, GoW, Gran Turismo, TLOU. We are getting or just got a release from those IPs. LBP was big but got run into the ground. Let's not overstate the fact that 5 of those games are new IPs.


Horizon: The Killzone IP was never a big success and Shadowfall did not light the world on fire so having GG Amsterdam doing a new IP is probably the better choice.

Death Stranding: Kojima wants to do this new IP. They signed Kojima exclusively for their console, doesn't sound like a overly big risk.

Dreams: LBP got ran into the ground with LBP 3, which admittedly wasn't done by Media Molecule. So yeah, you could say Mm was allowed to do a new game instead of doing LBP 3 themselves.

Detroit: Quantum Dreams does one-off games so their next game is unsurprisingly a new IP.

Days Gone: Did nothing for 2 years after Golden Abyss until Sony decided on a zombie shooter. Bend's old IP Syphon Filter wasn't huge.


You are saying no third party publisher would do something like that? Ubisoft also released fairly new IPs with Watch Dogs, The Division, The Crew, Valiant Hearts, Child of Light, Grow Home, Steep, Eagle Flight, Werewolves Within and will be releasing more with For Honor and Star Trek: Bridge Command.
You are correct.

Ubisoft themselves said the reason they were releasing so many new IPs was that they needed them in order to become as large as EA and Activision, who are $4+ billion revenue companies, whereas Ubisoft was a $1.5 billion revenue company at the time they started this generation.

That said, it does suggest Sony is (was?) interested in growing their revenue and industry footprint this generation, and realized their existing crop of IPs were actually poor fits for today's market.

I'm not convinced everything they're currently making is actually a brilliant idea in terms of appealing to the market, but I do think they got the first part of "Our existing franchises are mostly bad fits." correct.

The real question becomes if they go and start putting out an unusually large number of new IPs next generation as well, or if they're satisfied with their current output.

For example, Naughty Dog had two successful IPs leaving last generation, and it looks likely that those are the only two IPs they'll ever ship this generation. While Naughty Dog itself seems poised to launch a new IP on the PS5, does that hold at studios like Guerrilla and Sony Santa Monica?

Sony has also seemingly divested from publishing indie titles directly, preferring to just offer cash for some amount of exclusivity, and even then, they've backed off on doing that.

Then there's Sony's actual studio investment. They don't seem to be increasing their studio count there have been both closures and openings), and it seems quite possible they're heading in the opposite direction overall. This leaves less vectors from which to try and repeat their new IP volume.

Microsoft was certainly a publisher we saw come out swinging with a lot of new IPs this generation, deciding what they made was not working, and seemingly retreating way back on their output. It's possible they're going through a strategic shift away from ship-and-forget games to live service games, and we haven't seen the other end of that, which would most likely result in their new IP count to go up significantly again.

A key takeaway here, and from the other cases, is that large-scale new IP creation is actually usually driven by business needs as opposed to a corporate creative direction, even if the individual projects are viewed as creative endeavors.
 

Sterok

Member
Nirolak, what do you think of how Nintendo handles their new IPs (Splatoon, ARMS, 1-2 Switch)? The recent large ones seem to be made in part to show off their hardware, which they seem to be very hit or miss on.
 

hiska-kun

Member
Media Create shares information about Switch pre-orders for the last weekend.

Pre-orders for Switch were over 80% of the total first shipment. Unfortunately, they don't say how many units are shipped.

なお、「Nintendo Switch」の予約率は現時点における初回出荷予定分の8割強に達している模様。

http://www.m-create.com/ranking/

Media Create Sell-through

01./00. [PS4] Gravity Rush 2 <ADV> (Sony Interactive Entertainment) {2017.01.19} (¥6.900) - 74.361 / NEW <66,86%> [Units shipped => 111.219]

LTD:
[PSV] Gravity Rush <ADV> (Sony Computer Entertainment) {2012.02.09} (¥5.980) - 95.000
 

Kazuo Hirai

I really want everyone to know how much more Titanfall 2 sold than Nioh. It was a staggering amount.
Gravity Rush 2 still hold #6 in Amazon.JP, wreck by wreck with PS4 last few days
Any chance surpass 100k next week?
 

hiska-kun

Member
First Day Sell-through {2017.01.26}

[PS4] Resident Evil VII: biohazard # <ADV> (Capcom) (¥7.990) - 50%

[PSV] Uta no Prince-Sama: Repeat Love # <ADV> (Broccoli) (¥5.800) - 30%

[PS4] [PSV] New Game! The Challenge Stage! # <ADV> (5pb.) - 40%
 
So is Japan really digging 1,2 switch or is the game cheaper there?

EDIT: Wrong info.

Someone earlier posted that at COMG stores, to be able to preorder a Switch, you have to preorder Zelda and 1, 2, Switch as well. I'm not sure when that started, but we've heard the same from Gaffers in other Asian countries. That probably explains it.
 

hiska-kun

Member
Someone earlier posted that at COMG stores, to be able to preorder a Switch, you have to preorder Zelda and 1, 2, Switch as well. I'm not sure when that started, but we've heard the same from Gaffers in other Asian countries. That probably explains it.

No, you have to pre-order Zelda OR 1-2-Switch, not both.
 

horuhe

Member
This week's releases

{2017.01.26}

[PS4] Resident Evil VII: biohazard # <ADV> (Capcom) (¥7.990)
ARjT2aN.jpg

DobX7pW.jpg

[PS4] [PSV] New Game! The Challenge Stage! # <ADV> (5pb.) (¥7.300)

[XB1] Minecraft: Xbox One Edition (Xbox One S 500GB Minecraft Bundle) <BUN> (Microsoft Game Studios) (¥29.980)
 

Chris1964

Sales-Age Genius
01./00. [PS4] Gravity Rush 2 <ADV> (Sony Interactive Entertainment) {2017.01.19} (¥6.900) - 74.361 / NEW <66,86%>
00./00. [PSV] Gravity Rush <ADV> (Sony Computer Entertainment) {2012.02.09} (¥5.695) - * / 94.834
00./00. [PSV] Gravity Rush [PlayStation Vita the Best] <ADV> (Sony Computer Entertainment) {2013.04.25} (¥3.400) - * / 41.000
00./00. [PS4] Gravity Rush Remastered # <ADV> (Sony Computer Entertainment) {2015.12.10} (¥5.900) - * / 52.000
___

21./21. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.571)
22./20. [PS4] Resident Evil 6 <ADV> (Capcom) {2016.12.01} (¥2.800)
23./15. [PS4] Yakuza 6: The Song of Life # <ADV> (Sega) {2016.12.08} (¥8.190)
24./30. [PS4] Tom Clancy's Rainbow Six: Siege <ACT> (Ubisoft) {2015.12.10} (¥8.400)
25./19. [3DS] Jikkyou Powerful Pro Baseball Heroes <SLG> (Konami) {2016.12.15} (¥4.500)
26./27. [PS4] Call of Duty: Infinite Warfare # <ACT> (Sony Interactive Entertainment) {2016.11.04} (¥7.900)
27./11. [PS4] SG/ZH: School Girl/Zombie Hunter <ACT> (D3Publisher) {2017.01.12} (¥6.980)
28./14. [PSV] Valkyrie Drive: Bhikkhuni - Bikini Party Edition <ACT> (Marvelous) {2017.01.12} (¥4.980)
29./34. [WIU] Splatoon # <ACT> (Nintendo) {2015.05.28} (¥5.700)
30./29. [3DS] Kirby: Planet Robobot <ACT> (Nintendo) {2016.04.28} (¥4.700)
31./22. [3DS] Yo-Kai Watch 3: Sushi / Tempura <RPG> (Level 5) {2016.07.16} (¥4.800)
32./24. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.571)
33./35. [3DS] Sumikko Gurashi: Mura o Tsukurundesu <ETC> (Nippon Columbia) {2016.07.21} (¥4.800)
34./25. [PS4] Minecraft: PlayStation 4 Edition <ADV> (Sony Computer Entertainment) {2015.12.03} (¥2.400)
35./32. [PS4] The Elder Scrolls V: Skyrim - Special Edition <RPG> (Bethesda Softworks) {2016.11.10} (¥5.980)
36./23. [3DS] Mario Party: Star Rush <ETC> (Nintendo) {2016.10.20} (¥4.700)
37./26. [PSV] SaGa: Scarlet Grace <RPG> (Square Enix) {2016.12.15} (¥6.800)
38./49. [3DS] Super Smash Bros. for Nintendo 3DS <FTG> (Nintendo) {2014.09.13} (¥5.200)
39./39. [PS4] Persona 5 # <RPG> (Atlus) {2016.09.15} (¥8.800)
40./36. [3DS] Puzzle & Dragons X: God Chapter / Dragon Chapter <RPG> (GungHo Online Entertainment) {2016.07.28} (¥4.800)
41./41. [3DS] Tomodachi Life [Nintendo Selects] <ETC> (Nintendo) {2016.03.17} (¥2.700)
42./38. [3DS] Beyblade Burst <RPG> (FuRyu) {2016.11.10} (¥5.780)
43./28. [PS4] The Last Guardian <ADV> (Sony Interactive Entertainment) {2016.12.06} (¥6.900)
44./00. [PS4] Birthdays the Beginning <SLG> (Arc System Works) {2017.01.19} (¥5.800)
45./40. [PS4] Winning Eleven 2017 <SPT> (Konami) {2016.09.15} (¥7.600)
46./31. [3DS] Yo-Kai Watch 3: Sushi / Tempura - Busters T-Pack {Yo-Kai Watch 3: Sushi \ Yo-Kai Watch 3: Tempura} <RPG> (Level 5) {2016.12.15} (¥6.400)
47./33. [WIU] Mario Kart 8 # <RCE> (Nintendo) {2014.05.29} (¥5.700)
48./37. [PSV] Sword Art Online: Hollow Realization # <RPG> (Bandai Namco Games) {2016.10.27} (¥6.100)
49./42. [PS4] Dragon Ball: Xenoverse 2 <FTG> (Bandai Namco Games) {2016.11.02} (¥7.600)
50./00. [PSV] Jikkyou Powerful Pro Baseball 2016 <SPT> (Konami) {2016.04.28} (¥6.980)

Top 50

PS4 - 20
3DS - 19
PSV - 8
WIU - 3

SOFTWARE
Code:
+-------+------------+------------+------------+------------+------------+
|System |  This Week |  Last Week |  Last Year |     YTD    |  Last YTD  |
+-------+------------+------------+------------+------------+------------+
|  ALL  |    485.000 |    621.000 |    582.000 |  1.957.000 |  1.651.000 |
+-------+------------+------------+------------+------------+------------+
 

hiska-kun

Member
I just found this opinion article from Trendy Nikkei. The analyst writer believes that Switch is going to be a success (in Japan).

I'm too lazy to translate the whole article, so in a few words, he thinks even if there are only a few games at launch, and the big titles (Splatoon 2 / Mario Odyssey) will come later, this strategy makes sense to avoid supply problems.
He compares the situation with Famicon Mini, which sold out this past Christmas, and created frustration for consumers who were not able to buy one.

Therefore, it makes sense to delay large titles until production can meet demand.

Secondly, he really believes that Splatoon 2 will become the new succes like Monster Hunter on PSP. Portability, local multiplayer up to 8 people (2 people per machine), are enough reasons for him to expect the game to boom this summer.

http://trendy.nikkeibp.co.jp/atcl/pickup/15/1003590/011800739/?ST=trnmobile_f
 

random25

Member
Regarding Splatoon 2, I can definitely see it. Local multiplayer on a portable is why MH is a success in Japan. Splatoon 2 could be the new local multiplayer juggernaut.
 

horuhe

Member
Rakuten Books Sales Ranking (2017.01.26)

01./00. [PS4] Resident Evil VII: biohazard (Grotesque Ver.) <ADV> (Capcom)
02./00. [PS4] Resident Evil VII: biohazard <ADV> (Capcom)
03./04. [3DS] Super Mario Maker for Nintendo 3DS <ACT> (Nintendo)
04./02. [3DS] Pokémon Sun <RPG> (Pokémon Co.)
05./05. [3DS] Pokémon Moon <RPG> (Pokémon Co.)
06./03. [3DS] Yo-Kai Watch 3: Sukiyaki <RPG> (Level 5)
07./07. [PS4] Gravity Rush 2 <ADV> (Sony Interactive)
08./01. [3DS] Poochy & Yoshi's Woolly World <ACT> (Nintendo)
09./06. [PS4] Kingdom Hearts HD II.8: Final Chapter Prologue <RPG> (Square Enix)
10./08. [PS4] Grand Theft Auto V [New Price Edition] <ACT> (Take-Two Interactive)

Rakuten Books Pre-Orders Ranking (2017.01.26)

01./10. [PS4] Kono Yo no Hate de Koi wo Utau Shoujo YU-NO (Limited Edition) <ADV> (5pb.)
02./07. [PS4] Nier: Automata <RPG> (Square Enix)
03./02. [3DS] Monster Hunter XX <ACT> (Capcom)
04./03. [PS4] NiOh <RPG> (Koei Tecmo)
05./08. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo)

***WARNING***

* Note: Games on the Rakuten Books Rankings are ONLY based on sales at Rakuten Books and does NOT count games sold by other retailers at Rakuten.
** Note 2: Games on the Pre-Orders Ranking are counted as net sales, so it might possibly affect the games listed on the Sales Ranking, since those sales are NOT added afterwards.
 

horuhe

Member
Switch is definely the hot topic now. There are lots of stores that closed reservations. At Santy Shop, they even have a piece of newspaper talking about Switch. There are such a huge hype there, 90% of people that answered the survey want to buy it.

At some Joshin stores on AEON Mall they closed pre-orders as well. There we can see Switch game cases.

There is a giant For Honor ad in Sofmap Akiba, Nier improving reservations each day, and FFXV at 2,970yen.
 

L~A

Member
This is a nonsense. I can understand if they track each version separately, but why should they remove New Leaf from the rankings. It was the best selling game and suddenly it's not in the ranking anymore.

It's not just that they track each version separately, they literally removed OG Animal Crossing: New Leaf from the eShop (except for players who bought it, so they can redownload it). And when a game is pulled from the eShop, everything about it is removed, including sales rankings. Definitely a shame for long-term tracking and people like us who are trying to get every little tidbit of eShop sales data.

I just found this opinion article from Trendy Nikkei. The analyst writer believes that Switch is going to be a success (in Japan).

I'm too lazy to translate the whole article, so in a few words, he thinks even if there are only a few games at launch, and the big titles (Splatoon 2 / Mario Odyssey) will come later, this strategy makes sense to avoid supply problems.
He compares the situation with Famicon Mini, which sold out this past Christmas, and created frustration for consumers who were not able to buy one.

Therefore, it makes sense to delay large titles until production can meet demand.

Secondly, he really believes that Splatoon 2 will become the new succes like Monster Hunter on PSP. Portability, local multiplayer up to 8 people (2 people per machine), are enough reasons for him to expect the game to boom this summer.

http://trendy.nikkeibp.co.jp/atcl/pickup/15/1003590/011800739/?ST=trnmobile_f

Regarding Splatoon 2, that game has several things in its favour compared to Splatoon:

- it's launching much earlier in the console life cycle, so that means it should "automatically" sell more in the long run. That is, of course, dependent on how long Nintendo keeps supporting the game with new content like they did with Splatoon. Absolutely expecting support to last much longer (maybe throughout the entire Switch lifecycle... provide they don't release a Splatoon 3 down the line, though I don't think it's likely)
- the console it's releasing on seems to have a much brighter future than the Wii U ever did at any point during its lifecycle. Of coruse there's no way to tell how successful it will be right now, but for the sake of argument, let's say it will be moderately successful;
- local multiplayer, which is rather big in Japan.

Unless Splatoon 2 is a turd, it should easily be able to sell as well as Splatoon, at the very least.

Another thing to keep in mind is that Splatoon ended on a rather positive note. Granted, they did stop releasing new content earlier than expected, but in the end, they still released quite a lot of free DLC. Many people lamented the end of Splatfests and DLC, but it doesn't seem to me like anyone was truly soured by the way Nintendo handled that. I'd say most Splatoon players are definitely looking forward to Splatoon 2.
 

enishi

Member
Regarding Splatoon 2, I can definitely see it. Local multiplayer on a portable is why MH is a success in Japan. Splatoon 2 could be the new local multiplayer juggernaut.

If it became as big as Monster Hunter, Capcom, even KT will definitely follow

It would be a safe bet on Switch successful in Japan at least
 
I just found this opinion article from Trendy Nikkei. The analyst writer believes that Switch is going to be a success (in Japan).

I'm too lazy to translate the whole article, so in a few words, he thinks even if there are only a few games at launch, and the big titles (Splatoon 2 / Mario Odyssey) will come later, this strategy makes sense to avoid supply problems.
He compares the situation with Famicon Mini, which sold out this past Christmas, and created frustration for consumers who were not able to buy one.

Therefore, it makes sense to delay large titles until production can meet demand.

Secondly, he really believes that Splatoon 2 will become the new succes like Monster Hunter on PSP. Portability, local multiplayer up to 8 people (2 people per machine), are enough reasons for him to expect the game to boom this summer.

http://trendy.nikkeibp.co.jp/atcl/pickup/15/1003590/011800739/?ST=trnmobile_f

Sounds about right. Splatoon 2 will be huge.
 
IPs with regionalized popularity, like Buzz, Freedom Wars, Singstar, Invizimals, etc. are dead. Licensed projects based on regionally popular IPs are gone on a global basis outside of MLB. Remember when Sony used to make Bleach video games? There was a time, not too long ago, when they were making games based off of plenty of anime. Sony Europe also used to develop licensed games. Those days are gone. The company's output has more or less been thinned out to what they feel can sell on a global basis, or 0 budget indie games. It hasn't gotten as bad as Microsoft axing basically everything they don't believe can sell a million or more units, but to say it hasn't happened is to say you been asleep for a few years.

In fact, the only counterargument is Forward Works, but I don't recall you being a big mobile gaming fan. Plus, Yoshida doesn't seem to be directly involved with that company.



Someone in a MC Thread trying to argue that releasing a hunting game on PS4 would be a good idea in 2017. What a time to be alive. (4/shi means death)

Popularity is being very generous there. Many of those games were unable to sustain sales or never had notable sales to begin with.

Gaming output thinning out is only the natural progression for the entire gaming industry as games become larger with scope and require greater engineering. I mean sure you can stay back making focused and likely low budget games but I willing to bet you won't be able to sustain that for long. Its a different landscape now.
 

zeromcd73

Member
Found some of the game creators comments in regards to Switch from Famitsu this. Pretty much nothing at all. Not even a tease!

Most are praising the HD rumble. NIS ceo says will make games for portable gamers to enjoy. Hino sad that there is no camera functionality and the Koei Techmo exec officer disappointed that there was no info in regards to any online services.

Nothin'
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Switch is definely the hot topic now. There are lots of stores that closed reservations. At Santy Shop, they even have a piece of newspaper talking about Switch. There are such a huge hype there, 90% of people that answered the survey want to buy it.


At some Joshin stores on AEON Mall they closed pre-orders as well. There we can see Switch game cases.

Well, hopefully this is a good sign for Switch's early success, at least :p
 

daxgame

Member
Koei Techmo exec officer disappointed that there was no info in regards to any online services.

but didn't Capcom detail SF's online network just the other day... ? It seems quite strange to me that Tecmo doesn't have that info privately already.
 

jonno394

Member
Found some of the game creators comments in regards to Switch from Famitsu this. Pretty much nothing at all. Not even a tease!

Most are praising the HD rumble. NIS ceo says will make games for portable gamers to enjoy. Hino sad that there is no camera functionality and the Koei Techmo exec officer disappointed that there was no info in regards to any online services.

Nothin'

Sad that they know nothing about it considering Fire Emblem Warriors is being made.
 

Shengar

Member
Hunting games can do well on PS4. And before you bring up Toukiden no that game was just shit.

I can guarantee you a proper MH game with good online would do great on PS4.
Toukiden is not shit. It's quite decent faster paced MH. If I have to guess, the drop in sales probably happened due the sequel didn't managed to bring something new to the table and stagnate. There's declining overall player base as well.
God Eaters shit too then?

I remember back when all the Hunting games on Vita were totally superior to MH but now they're all shit apparently.

Here's the official tier list of Hunting action games:

God Tier
Monster Hunter

Completely Shit and Unplayable Monster Hunter Clones Tier
Everything else
 
Toukiden is not shit. It's quite decent faster paced MH. If I have to guess, the drop in sales probably happened due the sequel didn't managed to bring something new to the table and stagnate. There's declining overall player base as well.


Here's the official tier list of Hunting action games:

God Tier
Monster Hunter

Completely Shit and Unplayable Monster Hunter Clones Tier
Everything else

I had as little fun with Freedom Wars; God Eater & Toukiden as I did with Monster Hunter, so that's something!

Soul Sacrifice is the only game in this genre I've enjoyed so far.
 

Shengar

Member
I had as little fun with Freedom Wars; God Eater & Toukiden as I did with Monster Hunter, so that's something!

Soul Sacrifice is the only game in this genre I've enjoyed so far.

I was being facetious because that's mostly the usual behavior I've seen among MH fans.

Can't blame because Capcom with their lead have made an extremely high standard to the genre. However I'm still sad that many people just can't enjoy them on their own.

With the shrinking market, the Japanese market wouldn't be able to sustain the genre other than MH, a realization that makes me even sadder.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Toukiden is a great game. Anyone saying its shit generally have crap taste. End of discussion!
 

nampad

Member
- the console it's releasing on seems to have a much brighter future than the Wii U ever did at any point during its lifecycle. Of coruse there's no way to tell how successful it will be right now, but for the sake of argument, let's say it will be moderately successful;

I agree that Splatoon 2 will be much bigger on Switch though that sounds a bit like revisionist history.

The Wii U was the successor to Nintendo's biggest home console success. Heck, the western third party support was even better on paper at launch / in the time prior to the launch.
Ubisoft had announced 2 exclusives, one of those at launch (well, Rayman was made multiplatform shortly after), EA announced more than just Fifa and we had infos about several late ports (Batman, Darksiders, etc.). The western third party support for Switch sounds much weaker at the moment.

I don't see how the Switch's future is much brighter right now than the Wii U's prior to its launch.
 

Chris1964

Sales-Age Genius
First Day Sell-through {2017.01.26}

[PS4] Resident Evil VII: biohazard # <ADV> (Capcom) (¥7.990) - 50%

[PSV] Uta no Prince-Sama: Repeat Love # <ADV> (Broccoli) (¥5.800) - 30%

[PS4] [PSV] New Game! The Challenge Stage! # <ADV> (5pb.) - 40%

Sell-through is low for everything but shipments shouldn't be very high. Uta no Prince-Sama might be in trouble since it's a very frontloaded title.
 

Garou

Member
I don't see how the Switch's future is much brighter right now than the Wii U's prior to its launch.

The currently announced stuff might not set the world on fire, but instead in focusing what the WiiU had, why not include the 3DS-support? Because a lot of that is going to flow right into Switch.
 

Dolgan

Member
Hey sales-age. What are your thoughts about Mario Kart 8 Deluxe? Do you think the release means we won't see a new Mario Kart for Switch for some time? Will Nintendo hesitate to release two 'new' Mario Karts for the same system in a short time? Or do you expect Mario Kart Switch for holidays 2018?
 

Nirolak

Mrgrgr
Nirolak, what do you think of how Nintendo handles their new IPs (Splatoon, ARMS, 1-2 Switch)? The recent large ones seem to be made in part to show off their hardware, which they seem to be very hit or miss on.

So, without commenting on these products in particular, my feeling is that games made to show off hardware are generally harder to do well than games that have hardware made to enable them.

Two examples of the latter category would be Wii Fit and Guitar Hero, where clearly the hardware was designed to fit what started as a game concept.

By comparison, I think we can all think of various titles where developers were hired to make games for (New Product X) and then we just got a heap of bad games that worked poorly.

That said, I don't think Splatoon was actually designed around the gamepad. It just feels like a third person shooter that has a map screen and then uses the gyros to help with aiming. A game designed around the gamepad would be something more like Star Fox.

ARMS and 1-2 Switch seem pretty natural fits for the controller, so I suspect as launch software, they were the games the concept was greenlit upon. I could easily imagine a scenario where games made later in the life cycle (similar to how Star Fox was) with the idea of showing off that functionality could end up notably less natural feeling.
 

noshten

Member
Hey sales-age. What are your thoughts about Mario Kart 8 Deluxe? Do you think the release means we won't see a new Mario Kart for Switch for some time? Will Nintendo hesitate to release two 'new' Mario Karts for the same system in a short time? Or do you expect Mario Kart Switch for holidays 2018?

Depends on whether they reveal any additional holiday upgrade/DLC plans for MK8 Deluxe. I don't see the need for a new MK in 2018 since this will be the new handheld MK, so there shouldn't be any rush to get a new one out there.
Honestly I'd be happy to rebuy it as a Wii U owner if they reveal additional cups that are Zelda: BOTW, Splatoon or Mario Odyssey themed. No matter how successful MK8 was WW in Japan it only sold around 1.3 million and I think doubling that in two years on the Switch is like the bare minimum as far as MK8 Deluxe expectations.



Other than Pokemon S/M, SMM and 3DS numbers can we expect other data from the 31st?
Like should we expect any data or questions on pre-orders , release date for new titles on mobile/Switch, Nintendo expectations regarding the platform for the next quarter etc

Except for shipments for a number of games Nintendo report will reveal Famicom Mini sales and if Switch shipment for March is unchanged.

Thanks Chris
 

Waji

Member
The currently announced stuff might not set the world on fire, but instead in focusing what the WiiU had, why not include the 3DS-support? Because a lot of that is going to flow right into Switch.
It's still far superior to what the Wii U got on first year actually when you compare both, especially when you remember we don't know more than half of the titles in development right now.
The next months/E3 should clarify that even more.
I Mean, Zelda, MK, Splatoon, Xenoblade, Mario 3D, DQ XI....... first year ? Hmm...

It's their own fault and no one else's.
I agree with that. The battle system seems awful btw.
 

Chris1964

Sales-Age Genius
Except for shipments for a number of games Nintendo report will reveal Famicom Mini sales and if Switch shipment for March is unchanged.
 
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