nillapuddin
Member
Considering how Halo 5 now sits around 60gb on my HDD
check again, its over 90
Considering how Halo 5 now sits around 60gb on my HDD
If they can bring something better than Jaguar, no one would blame them "backpedaling" 8 cores part in trailer lol.
Rumors week that Xbox was always more powerful than ps4. So I won't hold to any of this yet.It's extremely likely that they knew the exact technology they'd be using during the reveal. Clock speeds wouldn't be locked down yet, and there may have been some experimental features that would require verification or be disabled if they didn't work out, but changes to the big picture within the last 14 months or so of shipping custom silicon-based hardware to customers? Not so likely.
So we can be pretty darned certain it's an 8 core CPU, ~6TF GPU, and 320GB/sec memory bandwidth. The argument for the latter meaning 12GB GDDR5 is pretty strong but falls short of being definitive.
Beyond that it's pretty much speculation. Personally? I see Vega as likely, and Zen as unlikely. I sincerely doubt we'll see any kind of HBM for cost and complexity reasons, because it doesn't seem necessary to achieve the announced goals, and because it would offer far more bandwidth than what was specifically communicated during the reveal.
If it doesn't have Zen, I'm leaning towards Scorpio having an 8 core version of the same CPU core -- possibly with lower clocks -- that is inside AMD's A10-9700E APU.
A very nice performance upgrade over Jaguar cores with superior power efficiency.
You mean like in 2012 when GAF generally thought Sony was going 3rd party like SEGA, and Nintendo and Xbox were going to be the only consoles left?
GAF generally sides with the winning team, not any specific corporation per say. Right now, that just happens to be bad for Xbox fans, since the 360 era is in the past and the ps4 era is upon us.
We'll see what happens when Scorpio/xbone2 is released.
I wonder what it will look like if the Xbox One S designer moved to another company. Surface team are good but investment in design won't be as top tier as their Surface lines considering the profit margins won't be as high so it should be interesting if they can come out strong on the cheap.
How does this Leak fit to the Oculus Rift rumors? I guess its to weak and MS would need to work a seperate set of VR glasses?
Don't see how upclocked jaguar CPU would fit the rift spec requirements, but they could come up with a custom solution absolutely.How does this Leak fit to the Oculus Rift rumors? I guess its to weak and MS would need to work a seperate set of VR glasses?
Must be a Preview thing, then - I'm in the beta ring and I'm seeing it on the games I listed.
That's it guys, it's over, let's pack it in and close the thread because Colbert says so. If you deign to post a piece of speculation he agrees with count yourself blessed. If not, prepare for hellfire and damnation!
Is Fallout Shelter Coming To PS4? "Dunno," Bethesda Boss Says
Bethesda's Fallout Shelter launched for Xbox One this week. PlayStation fans have wondered if the free game might head to PlayStation 4 sometime later. Unfortunately for them, it doesn't sound likely to happen soon if ever.
Asked by someone on Twitter if Fallout Shelter would come to PS4, Bethesda marketing executive Pete Hines said, "Dunno." He elaborated, saying Bethesda did not build the game specifically for Xbox, but instead as a Universal Windows Platform app, meaning it "supports a variety of [Windows] devices."
In another tweet, Hines said, "Universal Windows app does not include PS4 support."
Saw this article pop up over the weekend and thought it was pretty interesting
http://www.gamespot.com/articles/is-fallout-shelter-coming-to-ps4-dunno-bethesda-bo/1100-6447665/
Wee bit more at the link above.
So moving forward do we think that all Xbox games are going to be UWP games from both first and third party? Interesting none the less.
Saw this article pop up over the weekend and thought it was pretty interesting
http://www.gamespot.com/articles/is-fallout-shelter-coming-to-ps4-dunno-bethesda-bo/1100-6447665/
Wee bit more at the link above.
So moving forward do we think that all Xbox games are going to be UWP games from both first and third party? Interesting none the less.
b) UWP games that run in the system partition. Those games don't have full access to all the console resources related to games (Memory, CPU and GPU resources). Fallout Shelter AFAIK may be an example for those type of games (not sure about it as I have not downloaded the game yet). You don't need a DevKit to make your game running on the Xbox One, you can use the DevKit option on your normal retail Xbox One. Here is a link that describes the constraints of that type of UWP games and applications: Link
Why would they wait a full year then? Wait a year to Release a similiar or even worse performing console? Lol
Ended up right about what? And basically your saying 'this super unlikely thing could happen because we still don't know'.
Answer this question honestly..what do you think is the more likely scenario for a Scorpio GPU..FP16 or FP32?
Give over.
I mean, I get what you're saying in that we haven't got 100% evidence to say otherwise, but we all know it's not the case.
Edit: Just an observation, you're saying this about the Scorpio, but yet for the Pro you was trying to argue it being 8.4TF rather than the other way round. Tells me a lot IMO.
Considering how Halo 5 now sits around 60gb on my HDD, how much space would it take if it had high quality 4k textures? Double that?
I have no idea but it seems a 2tb+ HDD is a given.
say what you will about onQ123 but the guy is dedicated as hell, and maintains his composure even in the face of of huge dogpiles against him
Thanks do that your track record is now at 0,001%?[...]
I ended up right about PS4 Pro being double rate FP16
[...]
I don't know, i get the impression he's desperately trying to downplay any positive scorpio hype. Typical fanboy bullshit disguised as insightful technical discussion.
Scorpio will be better than the Pro... get over it.
I don't know, i get the impression he's desperately trying to downplay any positive scorpio hype. Typical fanboy bullshit disguised as insightful technical discussion.
Scorpio will be better than the Pro... get over it.
I ended up right about PS4 Pro being double rate FP16
I think the more likely scenario for Scorpio is 6TF FP16 but I would rather it be 6TF FP32.
After Phil Spencer said that the console was 4.5X the Xbox One I was going with it being 6TF FP32 but after this subject was brought back up & looking for a reasonable GPU that could go into a console SoC & be 6TF while not clocked too high & also looking at the words to the developers like
"On Project Scorpio, a half-resolution effect rendered at 1080p and bilaterally up-sampled to 4K could look as good or better than the same effect rendered at full resolution on Xbox One. For example, on Xbox One, the effect is produced at full resolution, say 900p, but on Project Scorpio, the effect is produced at 1080p, which is half resolution."
make me lean back towards it being 6TF FP16 until I see something that tells me that it is 6TF FP32.
nah his thing is to go out on a limb with crazy/unlikely speculation trying to see what sticks and if something is right he looks like a genius. he did the same thing in PS4 Pro speculation threads
Except there he was wrapping it in a way that made the Pro appear better whereas here he's wrapping it in a way that makes the Scorpio look worse. Worse than the Pro! It's all about the quality of the gift wrap I suppose.
say what you will about onQ123 but the guy is dedicated as hell, and maintains his composure even in the face of of huge dogpiles against him
Except there he was wrapping it in a way that made the Pro appear better whereas here he's wrapping it in a way that makes the Scorpio look worse. Worse than the Pro! It's all about the quality of the gift wrap I suppose.
Maybe Sony just had a head start on them in getting their product out & being that PS4 Pro is pretty much a PS4 with a new GPU & just a little more DDR3 memory on the secondary processor & higher clock rates for the APU it probably didn't take them as long as it would for MS to rework their console with a new memory system that removes the ESRAM & also use a different type of main ram?
I ended up right about PS4 Pro being double rate FP16
I think the more likely scenario for Scorpio is 6TF FP16 but I would rather it be 6TF FP32.
After Phil Spencer said that the console was 4.5X the Xbox One I was going with it being 6TF FP32 but after this subject was brought back up & looking for a reasonable GPU that could go into a console SoC & be 6TF while not clocked too high & also looking at the words to the developers like
"On Project Scorpio, a half-resolution effect rendered at 1080p and bilaterally up-sampled to 4K could look as good or better than the same effect rendered at full resolution on Xbox One. For example, on Xbox One, the effect is produced at full resolution, say 900p, but on Project Scorpio, the effect is produced at 1080p, which is half resolution."
make me lean back towards it being 6TF FP16 until I see something that tells me that it is 6TF FP32.
My reason for thinking that PS4 Pro & Xbox One Scorpio peak floating point number would be the FP16 number came before the specs of either one of them was revealed & my intuitions was correct & that's why I was able to say that PS4 Pro was 8.4TF FP16 months before Mark Cerny revealed it.
So yes I'm going to be smart enough not to just see 6TF & think that it automatically mean 6TF FP32. I'm not saying that Xbox One Scorpio isn't or can't be 6TF FP32 I'm saying that you can't just look at 6TF without context & assume it's 6TF FP32 right now because the peak performance might be the FP16 number because the big GPU's are starting to use double rate FP16 now.
Saw this article pop up over the weekend and thought it was pretty interesting
http://www.gamespot.com/articles/is-fallout-shelter-coming-to-ps4-dunno-bethesda-bo/1100-6447665/
Wee bit more at the link above.
So moving forward do we think that all Xbox games are going to be UWP games from both first and third party? Interesting none the less.
Thanks do that your track record is now at 0,001%?
That first paragraph is insane imoMaybe Sony just had a head start on them in getting their product out & being that PS4 Pro is pretty much a PS4 with a new GPU & just a little more DDR3 memory on the secondary processor & higher clock rates for the APU it probably didn't take them as long as it would for MS to rework their console with a new memory system that removes the ESRAM & also use a different type of main ram?
I ended up right about PS4 Pro being double rate FP16
I think the more likely scenario for Scorpio is 6TF FP16 but I would rather it be 6TF FP32.
After Phil Spencer said that the console was 4.5X the Xbox One I was going with it being 6TF FP32 but after this subject was brought back up & looking for a reasonable GPU that could go into a console SoC & be 6TF while not clocked too high & also looking at the words to the developers like
"On Project Scorpio, a half-resolution effect rendered at 1080p and bilaterally up-sampled to 4K could look as good or better than the same effect rendered at full resolution on Xbox One. For example, on Xbox One, the effect is produced at full resolution, say 900p, but on Project Scorpio, the effect is produced at 1080p, which is half resolution."
make me lean back towards it being 6TF FP16 until I see something that tells me that it is 6TF FP32.
My reason for thinking that PS4 Pro & Xbox One Scorpio peak floating point number would be the FP16 number came before the specs of either one of them was revealed & my intuitions was correct & that's why I was able to say that PS4 Pro was 8.4TF FP16 months before Mark Cerny revealed it.
So yes I'm going to be smart enough not to just see 6TF & think that it automatically mean 6TF FP32. I'm not saying that Xbox One Scorpio isn't or can't be 6TF FP32 I'm saying that you can't just look at 6TF without context & assume it's 6TF FP32 right now because the peak performance might be the FP16 number because the big GPU's are starting to use double rate FP16 now.
If you think that I'm wrong about PS4 Pro being double rate FP16 that says more about you than it does about me.
That first paragraph is insane imo
Didn't take as long to rework... Come on man. It's more to do with the power and games than that mess.
Sony obviously wanted to get out near vr as well.
Of course the PS4 Pro supports double rate FP16 that's official but if anyone throws out every random guess he or his stomach has and over months or even years something sticks on the wall, does he gained any credibality if there was also a pile of nonsense along with it?If you think that I'm wrong about PS4 Pro being double rate FP16 that says more about you than it does about me.
I don't know, i get the impression he's desperately trying to downplay any positive scorpio hype. Typical fanboy bullshit disguised as insightful technical discussion.
Scorpio will be better than the Pro... get over it.
to think ms is gonna release a weaker console a year after pro is just asinine
3TF Scorpio... Are you guys serious? This is the goofiest speculation yet.
onQ reminds me of Tormentos from sw.
-Spencer said it's "like a GTX 980". A 3TF AMD GPU is at best still half the power of a GTX 980.
-Spencer said "Scorpio is more powerful than the original Xbox One, four and a half times. And the six teraflops will impact the games and how they play."
-MS told Eurogamer Forza(?) took "only 3.5x times" the pixel pushing power to run at 4k, instead of the 4x expected.
-Sony and MS are working from AMDs roadmap. The Pro is 2016's Polaris 10. Scorpio is likely to be 2017's Vega.
There is 0% chance Scorpio is 3TF FP32.
Trust me, he knows all this already. He's not actually trying to have an honest discussion. He's trolling/making trouble in an xbox thread, cause it's fun. Most of all, it's allowed.
Trust me, he knows all this already. He's not actually trying to have an honest discussion. He's trolling/making trouble in an xbox thread, cause it's fun. Most of all, it's allowed.
If you're right they may as well pack up the xbox division because the backlash would be bigger than the Xbox One reveal. That's why I'm pretty damn sure you're wrong. Just because there is not a mass market GPU today doing the exact same thing with the same TDP doesn't mean squat. Before the 480 released the Pro gpu seemed like a pipe dream. A year later (and a new GPU generation later) why couldn't MS hit 6TF FP32. Why do I even have to explain this?
Instead of feeding that kind of trolling he is a long time member of my ignore list!
It works, actually!
(I only see his comments because of the quotes)
3TF Scorpio... Are you guys serious? This is the goofiest speculation yet.