Not sure how I feel about this. Nintendo's always hated emulators but the most popular emulation was always older consoles 10-20 years out of date and that something Nintendo could easily compete against with stuff like virtual console. But CEMU, whether the developers meant it intentionally or not, is essentially competing with the new hardware by having it's killer app playable almost instantly on a piece of free software. They can't compete with that. I don't know I know this should be fine as long as you own the game but the whole situation just feels icky.
Seemingly all the amiibo dlc is included on the disc as people unlocked amiibo exclusive dlc without them.Does CEMU handle Amibos?
I actually prefer the environment colours in the switch version without the warm haze over everything. That's about it though, the difference is pretty astonishing.
Not sure how I feel about this. Nintendo's always hated emulators but the most popular emulation was always older consoles 10-20 years out of date and that something Nintendo could easily compete against with stuff like virtual console. But CEMU, whether the developers meant it intentionally or not, is essentially competing with the new hardware by having it's killer app playable almost instantly on a piece of free software. They can't compete with that. I don't know I know this should be fine as long as you own the game but the whole situation just feels icky.
I don't see it that way. They are emulating the Wii U, not the Switch. The Wii U is dead.
I'm not entirely sure of the process required, but yes, it is possible to dump Amiibos data and use it on CEMU.Does CEMU handle Amibos?
Easier to see the differences (even if GIMP does some processing to it or whatever)
CPU is most important currently, but from what I've heard integrated graphics don't work very well. I have an i5-3570k (slightly overclocked) and it runs everything flawlessly once the shader cache is built.So do you need a fast CPU and a fast GPU for good performance in regards to WiiU-Emulation?
If I remember correctly PS2-emulators for example just need a fast CPU.
Easier to see the differences (even if GIMP does some processing to it or whatever)
Both screenshots are running on CEMU, look at the top left corner.
The switch picture has broken textures on the weapon/shield/tune choosing symbol on the top left of the hud?
Are we sure that's actually the switch? That makes it look emulated
Currently playing on the Wii U, but at this rate I might actually pause and import my save for 1.7.4 - out of curiosity, can I dump the digital version of the game? Dumping instructions made it seem possible, but I wasn't clear of BotW was also doable.
Pre-rendered cutscenes are borked ( CEMU has no proper media player for the format Zelda uses built in yet)So what issues are left with botw?
Remember way back in the day when a bunch of people said that this game would take several months to even be presentable?
Again, pretty damn amazing how fast they're evolving. But the only thing I don't really like about CEMU is that it's not open source. I've read 2 possible "reasons" for that, the first it's that their Patreon would suffer for it(don't know why) and the 2nd is that they've managed to get access to leaked WiiU developer files/code and are using it on the emulator, which could make them liable to get sued by Nintendo. Both doesn't make much sense for me, but it's still sad that it's not open source.
I'm looking forward to playing this on CEMU as much as everyone here but that image is not true at all.
I'm playing on switch at the moment and it looks way better than this, nowhere near this bad and blurry.
that picture surely can't be from the switch version, look at the d-pad symbol.
I think that's what's happening here which is really misleading.
We all know it will look better in CEMU, there is no need to do this to make the switch version look worse than it actually is.
Their Patreon would suffer for it because if it was open source everyone could just fork it and get their own hacks out before the "official" ones, and there wouldn't be the incentive of people supporting on Patreon to get the new builds one week before public release.Again, pretty damn amazing how fast they're evolving. But the only thing I don't really like about CEMU is that it's not open source. I've read 2 possible "reasons" for that, the first it's that their Patreon would suffer for it(don't know why) and the 2nd is that they've managed to get access to leaked WiiU developer files/code and are using it on the emulator, which could make them liable to get sued by Nintendo. Both doesn't make much sense for me, but it's still sad that it's not open source.
Easier to see the differences (even if GIMP does some processing to it or whatever)
CEMU looking great. Clearly a market for it.
Lighting looks overdone in the CEMU version. And not sure giving the models such definition really helps the game, as it removes some of the surrealist, painterly graphical quality. Also why is its minimap so blurry?
You can dump digital versions. Half of my library is digital games!
Who made these screenshots?It might be a screen from the "stock" game running in CEMU (so @720p) mislabeled as "Switch" instead of Wii U
I've played the game on wii u and it's not this bad.
This is amazing. If they can get Xenoblade 2 working then I won't even have to buy a switch
This is amazing. If they can get Xenoblade 2 working then I won't even have to buy a switch
This is amazing. If they can get Xenoblade 2 working then I won't even have to buy a switch
This is amazing. If they can get Xenoblade 2 working then I won't even have to buy a switch
Public release is one week after patreon release.Any idea when is 1.7.4 coming out for non-patreon people? Still can't believe how fast they managed to improve Cemu in such a short amount of time.
Who made these screenshots?
It's clearly not the switch version or the wii u version.
Look at the d-pad selection, it's from a CEMU build and not running on wii u or switch.
I've played the game on wii u and it's not this bad.
I've played 40% of the game on switch and it looks miles better than this.
I've played the game on wii u and it's not this bad.
I've played 40% of the game on switch and it looks miles better than this.
watThis is amazing. If they can get Xenoblade 2 working then I won't even have to buy a switch
This is amazing. If they can get Xenoblade 2 working then I won't even have to buy a switch
Understatement.
What's going on with the Plus icon in this screenshot? It's distorted in both shots so maybe it's normal. (plus icon between the Shield & Sword, upper left area).
It's just a graphical glitch with emu and rendering certain layers. It will be fixed just like the blurry map layer if the focus is all in on Zelda.
Gotta say though, Link looks fucking good with AA, it's a shame he looks the way he does on Switch as that doesn't do the art department justice.
What's going on with the Plus icon in this screenshot? It's distorted in both shots so maybe it's normal. (plus icon between the Shield & Sword, upper left area).
It doesn't look like that on a switch.
Oh hrmm, that is suspicious.
So do you need a fast CPU and a fast GPU for good performance in regards to WiiU-Emulation?
If I remember correctly PS2-emulators for example just need a fast CPU.
Who made these screenshots?
It's clearly not the switch version or the wii u version.
Look at the d-pad selection, it's from a CEMU build and not running on wii u or switch.
I've played the game on wii u and it's not this bad.
I've played 40% of the game on switch and it looks miles better than this.
So, never right?I don't care about this unless they add VR.
That's when i will buy a good game pc exclusively for Zelda.