Update 3:
Update 2:
Update:
http://nintendoeverything.com/lego-...to-13gb-of-space-for-game-download-on-switch/
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Does this mean the publisher is cheaping out on cartridge size and requiring a download for the rest of the game data? This would be fucking terrible. I really hope this doesn't become something normal, a big reason to go physical on Switch is the limited storage space. This sucks.
Cut me in half and digitalise said half if old.
"The information is listed incorrectly on the packaging of LEGO City Undercover for Nintendo Switch. Players who purchase a physical copy of LEGO City Undercover on Nintendo Switch at retail are getting the complete game, and do not need to download additional content to enjoy the full experience. An internet connection is not required to play the game. The only internet connection suggested is to download the typical content update patch."
http://www.ign.com/articles/2017/03/28/wb-comments-on-lego-city-undercover-switch-download
Sounds quite different from what people are discussing on these last few pages. Is this an older statement at this point? Or did it just happen? I dunno when IGN updated it
Update 2:
Another statement
Players who purchase LEGO City: Undercover on Nintendo Switch at retail do not need to download the game to play. All players who purchase the game can download the small content update patch with an internet connection.
Update:
UPDATE 2.30pm: Lego City Undercover publisher Warner Bros. has provided us with this short statement on the game's cartridge version, which suggests you will be able to play without downloading anything.
"Players who purchase Lego City Undercover on Nintendo Switch at retail do not need to download the game to play," a company spokesperson told us.
We're still no clearer why the game's box states it requires an internet connection, or 13GB of storage, but the suggestion here perhaps is that at least some of the game is playable without downloading.
We've contacted Warner Bros. again for further clarification.
http://www.eurogamer.net/articles/2...hing-odd-about-lego-city-undercover-on-switch
http://nintendoeverything.com/lego-...to-13gb-of-space-for-game-download-on-switch/
Nintendo Everything said:LEGO City Undercover's new version is starting to show up at retailers, and it gives us a final look at the box. The big takeaway is that up to 13GB of storage may be needed for ”game download."
We reported yesterday that LEGO City Undercover on Switch is 7.1GB. That may have seemed strange given how the original Wii U version is 19GB. What we've learned today may clarify the situation. The initial download could be about 7.1GB, with another 13GB required for extra data – bringing it about 20GB, which is closer to the Wii U edition.]
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a
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Does this mean the publisher is cheaping out on cartridge size and requiring a download for the rest of the game data? This would be fucking terrible. I really hope this doesn't become something normal, a big reason to go physical on Switch is the limited storage space. This sucks.
Cut me in half and digitalise said half if old.