â Narayan
Member
Insane animation on Toriko.
Bootaaay said::O
Beautiful, although does anyone else miss the Miller's Crossing theme music they used in the first trailer? Really emotive piece of music that fit the game's look perfectly imo.
Probably the first time the dat meme has made me laugh.Salazar said:Dat wind.
Dat dust.
Dem feathers.
:-(Speevy said:They need to give the music in this trailer back to Dark Cloud 3 where it belongs.
w-was that a frame-rate drop?Orobi said:Also ICO+Colossi collection hd trailer
http://www.youtube.com/watch?v=GNbmAxlOYdw
Mush said:Team ICO Collection trailer is also up.
http://blog.us.playstation.com/2010...ssus-collection-hits-ps3-spring-2011-with-3d/
Jerk 2.0 said:Hmm, really pretty but my stance on this team's games remains unchanged.
Speevy said:Thanks for the update.
Do you have a Twitter I can follow?Jerk 2.0 said:Hmm, really pretty but my stance on this team's games remains unchanged.
Speevy said:They need to give the music in this trailer back to Dark Cloud 3 where it belongs.
Go wait outsideEquus Bellator Apex said:Still waiting for mutliplayer details....
...and when the ending comes around they'll pull out each tender chord one by one, as painfully and as slowly as possible.Corto said:It's like this team has some magical way of knowing exactly wich chords to strike on everyone's hearts! They're good, very, very, very good.
Gribbix said:http://blog.us.playstation.com/2010...ng-to-ps3-holiday-2011-watch-the-new-trailer/
Release Date: Holiday 2011
bud said:and here i was hoping for a december 2010 release, smh.
anyway, looks really beautiful as expected. the animations look great.
Speevy said:They need to give the music in this trailer back to Dark Cloud 3 where it belongs.
Equus Bellator Apex said:Still waiting for mutliplayer details....
JaseC said:The was no chance of TLG releasing before the ICO collection.
11:45
McWhertor: Trico is dynamically able to adjust to certain level designs, as in the past, the team had to specifically animate characters to move within rooms with lower ceilings and such.
11:47
McWhertor: One of the elements that the trailer tries to communicate, Ueda says, is that this, their first PS3 game, utilizes the scale of Trico and boy and how levels will dynamically change.
11:47
McWhertor: The more they say about that aspect, however, the more they'll give away about the game.
Back in the days of Ico and SotC, characters needed to animate in accordance with the level. The new dynamic animation system in The Last Guardian is Ueda's greatest sense of accomplishment, he says.