Huge Succeeded
Banned
So I've got a pretty great setup for streaming across my household. I've got a great router hooked up in my living room, alongside a PS4 Pro, Xbox One S, and Steam Link, all connected via ethernet. On each TV in my and my two sibling's rooms, we have a PS TV, a Steam Link, and either our personal computer or a spare computer/laptop hooked up to our TVs - all wired directly to our personal lan switches, which themselves are all wired directly to our router. And so we're effectively able to stream our devices in any room in our home with little effort. It's been great, absolutely one of my favorite features this generation of gaming has introduced, especially when you factor in wireless device support as well.
Now, even with all of these devices wired directly to one another on an excellent network, I've noticed problems of varying degrees with all of the streaming solutions that have made them a bit less desirable over playing native than I would have hoped.
Xbox One S had excellent image quality when streaming to Windows, but the latency was noticeable, and I'd experience slight, intermittent stutters with every game.
PS4/PS4 Pro had decent image quality and less latency than the Xbox One S, but more stutters. The image quality was noticeably worse than any of my other streaming solutions, though. Whether I was playing on PSTV in 720p, or on PC in 1080p, the image quality was lacking, and compression artifacts were very noticeable.
Steam Link looks native, frankly, and on Beautiful quality, I get less than 7ms latency, which feels less than I get elsewhere. It's been the best I've used up to this point.
Except now, all of a sudden... my buddy boots up my PS TV in my bedroom to play Uncharted 4. And I'm watching him play this game, which I've played at length on the same TV using the same PS TV... and the image quality looks about as near to native as I could possibly expect a 720p 60fps stream to look. Gone completely are the compression artifacts. The stutters are nearly gone, too. I test it out on my PC in 1080p 60fps to the same results. It's looking and running nearly as well as my Steam Link does, and that's really surprising to me. Something happened in the last month - I don't think my network has changed at all, but remote play looks and feels a lot better now, and I think the recent update had something to do with it. At the very least, has anyone else noticed a pretty substantial improvement, or is it just me?
Now, even with all of these devices wired directly to one another on an excellent network, I've noticed problems of varying degrees with all of the streaming solutions that have made them a bit less desirable over playing native than I would have hoped.
Xbox One S had excellent image quality when streaming to Windows, but the latency was noticeable, and I'd experience slight, intermittent stutters with every game.
PS4/PS4 Pro had decent image quality and less latency than the Xbox One S, but more stutters. The image quality was noticeably worse than any of my other streaming solutions, though. Whether I was playing on PSTV in 720p, or on PC in 1080p, the image quality was lacking, and compression artifacts were very noticeable.
Steam Link looks native, frankly, and on Beautiful quality, I get less than 7ms latency, which feels less than I get elsewhere. It's been the best I've used up to this point.
Except now, all of a sudden... my buddy boots up my PS TV in my bedroom to play Uncharted 4. And I'm watching him play this game, which I've played at length on the same TV using the same PS TV... and the image quality looks about as near to native as I could possibly expect a 720p 60fps stream to look. Gone completely are the compression artifacts. The stutters are nearly gone, too. I test it out on my PC in 1080p 60fps to the same results. It's looking and running nearly as well as my Steam Link does, and that's really surprising to me. Something happened in the last month - I don't think my network has changed at all, but remote play looks and feels a lot better now, and I think the recent update had something to do with it. At the very least, has anyone else noticed a pretty substantial improvement, or is it just me?