It's a remake of an old game not a AAA title. Your arguement is illogical. Think about it carefully. If you were Capcom why would skip the switch if it's technically feasible. RE 7 sales already prove XB1 and PS4 aren't some winning formula to high sales a switch port is simply the most profitable option. They Wouldn't be going in a super technically demanding option in the first place and allows them the potential for an extra 1 million sales.
Your arguements are excuses they're not reason why a Company like Capcom would do so when multiplatform development with the switch is their stated aim. Your entire arguement is built on massive assumption. They talked about multplatform releases when they really just mean MH. ReMake 2 is too technically demanding (based on what?).
Your assumptions are baseless. It may not happen but there's no where near enough evidence to state with conviction that it will not like your doing.
The idea that a series that has skipped Nintendo platforms will continue to skip them isn't illogical or an assumption. Especially when the big reasons they skipped(being underpowered compared to competitors) is still true.
If you think the gap between Switch and One/PS4 is comparable to the one between 3DS and HD consoles at that time there really is no point in continuing this discussion.
Sure the company that just had lackluster quarter results and had to downsize the budget of a new main title of their biggest IP with RE7... Will deliver a RE2Make that pushes the current consoles so far that it's impossible to get it ported to Switch. I don't believe that.
No the gap is smaller but there's still a gap and that gap will mean that games developers primarily for the stronger hardware is overwhelmingly unlikely to release on the weaker one.
Hell Capcom released UMvC3 on Vita but isn't releasing MvC: Infinite on Switch.