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Detailed review of Switch screen quality (and compared to 3DS) by Erica Griffin

Those games look fine though. Better than fine even.

Believe me I'm not a fan of the vaseline smear in portable mode.

I'm stating a fact, you're stating an opinion :p

The point is that using a 1080p screen on Switch (that some poster wished for in this thread) would have been stupid.
 

Arzehn

Member
Anyone get a warm yellow tint on their Switch? Wondering if that's an issue this time around, i did see a picture online where some had this variation.

Also interested in seeing how the 2DS XL screen turns out and compares to the 3DS.
 

Max_Po

Banned
How does it compare to PSVita OLED ?

I don't care what 3DS - n3DS or Old 3DS screen you talk about, they were all trash.
 

Cerium

Member
I'm stating a fact, you're stating an opinion :p

The point is that using a 1080p screen on Switch (that some poster wished for in this thread) would have been stupid.

Oh I agree with that completely. No need for it on a 6" display, never mind the technical drawbacks.
 

Orayn

Member
I'll admit I'm a little spoiled by my KS8000 TV and HTC 10 phone, but this generally aligns with my Switch experience thus far. The screen is quite good.
 
Anyone get a warm yellow tint on their Switch? Wondering if that's an issue this time around, i did see a picture online where some had this variation.

Also interested in seeing how the 2DS XL screen turns out and compares to the 3DS.

Some Switches have it. I compared some side by side and the warm/cool difference was only noticable on a white background. Color images looked identical to my eyes. Even though I usually prefer warm screens over cool ones, I didn't mind taking the Switch that had a slightly cooler screen of the two I was choosing from, because the difference was so minor and only noticable on white.
 

ggx2ac

Member
Using a single screen manufacturer is surely going to bottleneck their production though.

Would it be worth it to increase production with multiple suppliers even if it meant inconsistency in the screen?

I question whether they are actually bottlenecked on production seeing as the Japanese government actually bailed out JDI last year due to falling production numbers.

JDI is just one of a few suppliers providing LCD screens for Apple. The bailout iirc let JDI invest in an OLED manufacturing plant because more products are switching over to that from LCD screens.
 

jacobeid

Banned
How does it compare to PSVita OLED ?

I don't care what 3DS - n3DS or Old 3DS screen you talk about, they were all trash.

IMO, the Switch screen is extremely vibrant, just like the Vita's OLED. I have not done a side-by-side comparison but I played my Vita A LOT for several years. The screen on the switch continues to impress me...just booting up Puyo Puyo Tetris is a pleasure to the eyes.
 

AEdouard

Member
Anyone get a warm yellow tint on their Switch? Wondering if that's an issue this time around, i did see a picture online where some had this variation.

Also interested in seeing how the 2DS XL screen turns out and compares to the 3DS.

Worth noting that displays often go for colder whites. What you find yellower might actually be closer to the "right" white level. Anyway, I find that when the deviation isn't crazy, that you get used to warmer or colder whites anyway after a while.
 

javac

Member
The viewing angles are very nice too, which helps with the whole huddling around the switch and playing together aspect.
 
How does it compare to PSVita OLED ?

I don't care what 3DS - n3DS or Old 3DS screen you talk about, they were all trash.

The colors on the Switch are more accurate (less saturated) but the black levels are obviously worse. I love the Switch' screen though, but still hoping for a Switch XL with an OLED screen in the future.
 

Kouriozan

Member
When I'm playing my 3DS and switch to my Switch (portable mode) I'm always impressed by the screen's quality.
Those colors are just beautiful.
 

m@cross

Member
A pretty large difference between these two handhelds. If the Switch gets some more games that interest me, it might be my eventual VITA replacement for on-the-go gaming. Hopefully, by then it will be clearer if the Switch now takes on the 3DS role with N.
 

Eusis

Member
Reminds me that if the new 2DS goes for really high quality LCDs I'd be REALLY tempted to move to that and ditch the 3D for that reason alone. But they'd probably still be cheap and kinda crappy.
 

Rodin

Member
Doesn't really take a detailed review to see how excellent this screen is, but it's still nice to have some technical facts. Pretty interesting.

How does it compare to PSVita OLED ?

It's obviously much better, you're talking about a 2011 low end OLED screen vs a good 2016 LCD screen. Higher brightness, better color reproduction, higher resolution/dpi, no burn in, black level isn't the same obviously but it's still pretty great for an LCD. Even pixel response time isn't an issue at all on Switch.

Reminds me that if the new 2DS goes for really high quality LCDs I'd be REALLY tempted to move to that and ditch the 3D for that reason alone. But they'd probably still be cheap and kinda crappy.

Hopefully they're better, yeah.
 

Lelou

Member
It seems a great upgrade.

I still hope that the quality of the new 2ds screen will be different than the new 3ds xl one.
 

Jazzem

Member
So happy the Switch stepped up the screen quality so significantly, I was always let down by the lacklustre 3DS display across all models that I had.

I notice the undocked Switch doesn't quite hit the colour depth that docked does on my TV in full RGB mode, but it's still tremendously crisp and vibrant. Even the games I've seen go below native res (Zelda at times and Splatoon 2 testfire) still look decent and a big step up from Vita games at sub-native, though I hope we see more hit 720p than not.
 

Falchion

Member
Yeah, Nintendo did a great job with the screen quality of the Switch. I've been really impressed with it.
 

Thraktor

Member
Not particularly surprised by the results, I've been singing the praises of Switch's screen since launch. In fact I think she does it a disservice by only comparing it to the 3DS, it's an excellent screen compared to almost everything out there.

How does it compare to PSVita OLED ?

Purely anecdotal, but having compared them side by side I far prefer Switch's screen. Vita has slightly higher contrast, but Switch wins on pretty much every other category; colour accuracy, viewing angles, etc. A good 2017 OLED would certainly have a leg up on Switch's screen in a few areas, but Vita used very early OLED tech, which was far from perfect.
 

Chrisdk

Member
Yeah the screen is much improved over its predecessors.

Just a shame there's still issues in manufacturing. Mine came with some dust under the screen. =/

It has nothing to do with manufacturing issues. It's a design flaw. It's because the digitizer on the Switch is not fused to the LCD. It's really stupid in this day and age because dust will get in under the screen because of it. It's why every modern phone have fused them together. I think the last iPhone that had the same problem was the 3GS. Really shows how far behind Nintendo is in some areas. It's pretty crazy that we have to worry about dust under the screen in 2017...
 

Rodin

Member
It's a design flaw.

I think the last iPhone that had the same problem was the 3GS. Really shows how far behind Nintendo is in some areas. It's pretty crazy that we have to worry about dust under the screen in 2017...

Yes, that's what is it, and clearly Nintendo chose to do this because they are "behind the times". Let's see what iFixit has to say about this though:

Unlike a lot of modern touchscreen devices, the digitizer on the Switch is not fused to the display, meaning you can replace the two parts independently. Thanks for keeping repairability in mind Nintendo!

Obviously in a product used by children who can drop it/break it easily compared to a 800$ phone, being behind the times is the reason, despite everything else (including the quality of the panel itself) is great by today's standards.
 

Firebrand

Member
Interesting video.

For the most part I'm pretty happy with the sceen. The right side is very slightly tinted more yellow than the left, but only really visible on pure white and I wonder if it might be due to the IPS glow that is similarly tinted on the respective sides.

The bigger issue is the line inversion / "scanlines" effect can sometimes be seen during motion on medium values. In Zelda it's mostly visible when moving or rotating the camera in poor weather. In MK8D it's harder to see, though if anyone's curious they can try going back and forth between the Online option where astronaut Toad comes in from the right, on mine lines on him becomes apparent before he's fully faded in. It was much more noticable in Zelda though, probably due to the more muted colors. No mention of this issue in the video so maybe I just got unlucky with my display.
 
Interesting video.

For the most part I'm pretty happy with the sceen. The right side is very slightly tinted more yellow than the left, but only really visible on pure white and I wonder if it might be due to the IPS glow that is similarly tinted on the respective sides.

The bigger issue is the line inversion / "scanlines" effect can sometimes be seen during motion on medium values. In Zelda it's mostly visible when moving or rotating the camera in poor weather. In MK8D it's harder to see, though if anyone's curious they can try going back and forth between the Online option where astronaut Toad comes in from the right, on mine lines on him becomes apparent before he's fully faded in. It was much more noticable in Zelda though, probably due to the more muted colors. No mention of this issue in the video so maybe I just got unlucky with my display.

I think I may have seen what you're talking about in Zelda, and yes it was almost always in bad weather, usually noticed on a clifside... I'm still not sure about it, but I did notice some weird shimmering/scanline-like effect a few times and always had to do a double-take to make sure I wasn't imagining it... But I think I couldn't keep myself away from actually playing the game long enough to verify it or care. That game has a spell on me.
 

Chrisdk

Member
Yes, that's what is it, and clearly Nintendo chose to do this because they are "behind the times". Let's see what iFixit has to say about this though:



Obviously in a product used by children who can drop it/break it easily compared to a 800$ phone, being behind the times is the reason, despite everything else (including the quality of the panel itself) is great by today's standards.

Hyperbole much? Every phone has the screen fused to the digitizer, even the cheaper ones. Even those phones that children uses today. iFixit writes from a repairability point of view, not from a consumer point of view. For most people changing the screen and digitizer is the same as changing just one of them. No one is repairing their own Switch hardware.

You guys are talking like it's made of porcelain. We already give phones and tablets to children, hell even nintendo has hardware without screen protection. honestly it's not like children destroys screens more than adults.

Not fusing the digitizer to the LCD is stupid and everyone who has ever gotten dust in under the screen will agree.
 
Hyperbole much? Every phone has the screen fused to the digitizer, even the cheaper ones. Even those phones that children uses today. iFixit writes from a repairability point of view, not from a consumer point of view. For most people changing the screen and digitizer is the same as changing just one of them. No one is repairing their own Switch hardware.

You guys are talking like it's made of porcelain. We already give phones and tablets to children, hell even nintendo has hardware without screen protection. honestly it's not like children destroys screens more than adults.

Not fusing the digitizer to the LCD is stupid and everyone who has ever gotten dust in under the screen will agree.

It's only happening on a tiny percentage of units, and those few have the option to either return it to the store or set up an easy repair. It just isn't that big of a deal.

Also, improved repairability -> less waste -> better for the environment. It's nothing to sneeze at. (Not that Nintendo deserves any overall kudos for being environmentally friendly; they're really crappy in that regard).
 
N3DS IPS is still a massive upgrade over every GBA screen including DS for playing GBA games. VC injection on 3DS is a godsend.

It's also decent for playing 240p 8/16 bit games.

Hopefully OoT 3D and MM 3D get ported to Switch, they'd look fantastic.
 

ghibli99

Member
It's a fantastic display, and I love detailed information and analysis like this. Convenience/portability factors aside, the screen quality is probably the highest contributor to why I play in handheld mode more than docked.

Hm, yet I suspect some still would have preferred a higher resolution over better screen quality.
Maybe my 42yo eyes just don't care anymore, but I honestly wouldn't notice the difference with a bump in resolution at that screen size... I would, however, notice the assumed loss in performance by doing so.
 
N3DS IPS is still a massive upgrade over every GBA screen including DS for playing GBA games. VC injection on 3DS is a godsend.

Wait what? How is the N3DS IPS screen better for GBA games than a backlit GBA SP (AGB-101), a modded og GBA with that screen, or a DS Lite?

I compared them side by side running the same games and N3DS looked the worst.
 
Hm, yet I suspect some still would have preferred a higher resolution over better screen quality.

If there's one thing I hate about the modern tech industry, it's the stupid climb for ever higher resolutions on ever smaller devices.

The new Samsung Galaxy has a 1440p screen. On a phone. This needlessly adds cost and weight, and all of those extra pixels which need to be lit suck up battery life. A simple 1080p screen would have been more than enough.

And then there's that Sony phone that's 4K. Yes, on a freaking phone.

Did I mention the fact that you can't buy an HDR television without also going 4K, for some reason?

There's nothing inherently wrong with higher resolutions, but there are other things we could invest resources into right now—blacker blacks, more accurate colors, less glare, etc—which would be more power efficient and less resource intensive while looking better overall.

I think that Nintendo absolutely made the right decision.
 
The new Samsung Galaxy has a 1440p. On a phone. This needlessly adds cost and weight, and all of those extra pixels which need to be lit suck up battery life. A simple 1080p screen would have been more than enough.

Uh, Samsung Galaxy phones​ have been 1440p for a long time now, at least since the Note 4, which was released in 2014 (and I'm posting this from). If the S8 is still 1440p 3 years later, you kinda have to commend Samsung for that :p
 
If there's one thing I hate about the modern tech industry, it's the stupid climb for ever higher resolutions on ever smaller devices.

The new Samsung Galaxy has a 1440p. On a phone. This needlessly adds cost and weight, and all of those extra pixels which need to be lit suck up battery life. A simple 1080p screen would have been more than enough.

And then there's that Sony phone that's 4K. Yes, on a freaking phone.

Did I mention the fact that you can't buy an HDR television without also going 4K, for some reason?

There's nothing inherently wrong with higher resolutions, but there are other things we could invest resources into right now—blacker blacks, more accurate colors, less glare, etc—which would be more power efficient and less resource intensive while looking better overall.

I think that Nintendo absolutely made the right decision.

i think sony will be releasing 1080p hdr tvs this year
 
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