Naked Snake
Member
We only have two examples so far and one of those was due to lolUnity and a 60fps patch.
Zelda uses dynamic resolution and dips below 720p in handheld mode (also Splatoon 2 testfire demo)
We only have two examples so far and one of those was due to lolUnity and a 60fps patch.
Those games look fine though. Better than fine even.Zelda uses dynamic resolution and dips below 720p in handheld mode (also Splatoon 2 testfire demo)
Those games look fine though. Better than fine even.
Believe me I'm not a fan of the vaseline smear in portable mode.
I'm stating a fact, you're stating an opinion
The point is that using a 1080p screen on Switch (that some poster wished for in this thread) would have been stupid.
Anyone get a warm yellow tint on their Switch? Wondering if that's an issue this time around, i did see a picture online where some had this variation.
Also interested in seeing how the 2DS XL screen turns out and compares to the 3DS.
Using a single screen manufacturer is surely going to bottleneck their production though.
Would it be worth it to increase production with multiple suppliers even if it meant inconsistency in the screen?
I'm baffled at the "1000:1 contrast is good" comment
Ok then
My only issue is the screen not being glass.
How does it compare to PSVita OLED ?
I don't care what 3DS - n3DS or Old 3DS screen you talk about, they were all trash.
Anyone get a warm yellow tint on their Switch? Wondering if that's an issue this time around, i did see a picture online where some had this variation.
Also interested in seeing how the 2DS XL screen turns out and compares to the 3DS.
Or other phones or tablets for that matter. We've known the 3DS' screens were bottom of the barrel from the start.How does it compare to PSVita OLED ?
How does it compare to PSVita OLED ?
I don't care what 3DS - n3DS or Old 3DS screen you talk about, they were all trash.
I'm baffled at your comment...I'm baffled at the "1000:1 contrast is good" comment
Ok then
How does it compare to PSVita OLED ?
Reminds me that if the new 2DS goes for really high quality LCDs I'd be REALLY tempted to move to that and ditch the 3D for that reason alone. But they'd probably still be cheap and kinda crappy.
i used my 3DS today for the first time since I bought my Switch and man that screen is bad. It's pretty rough going back to it
How does it compare to PSVita OLED ?
It's the first thing that really surprised me. The Switch feels very good to look at.Definitely more satisfied with the Switch screen than any other screen Nintendo has used.
Yeah the screen is much improved over its predecessors.
Just a shame there's still issues in manufacturing. Mine came with some dust under the screen. =/
It's a design flaw.
I think the last iPhone that had the same problem was the 3GS. Really shows how far behind Nintendo is in some areas. It's pretty crazy that we have to worry about dust under the screen in 2017...
Unlike a lot of modern touchscreen devices, the digitizer on the Switch is not fused to the display, meaning you can replace the two parts independently. Thanks for keeping repairability in mind Nintendo!
Interesting video.
For the most part I'm pretty happy with the sceen. The right side is very slightly tinted more yellow than the left, but only really visible on pure white and I wonder if it might be due to the IPS glow that is similarly tinted on the respective sides.
The bigger issue is the line inversion / "scanlines" effect can sometimes be seen during motion on medium values. In Zelda it's mostly visible when moving or rotating the camera in poor weather. In MK8D it's harder to see, though if anyone's curious they can try going back and forth between the Online option where astronaut Toad comes in from the right, on mine lines on him becomes apparent before he's fully faded in. It was much more noticable in Zelda though, probably due to the more muted colors. No mention of this issue in the video so maybe I just got unlucky with my display.
Yes, that's what is it, and clearly Nintendo chose to do this because they are "behind the times". Let's see what iFixit has to say about this though:
Obviously in a product used by children who can drop it/break it easily compared to a 800$ phone, being behind the times is the reason, despite everything else (including the quality of the panel itself) is great by today's standards.
Hyperbole much? Every phone has the screen fused to the digitizer, even the cheaper ones. Even those phones that children uses today. iFixit writes from a repairability point of view, not from a consumer point of view. For most people changing the screen and digitizer is the same as changing just one of them. No one is repairing their own Switch hardware.
You guys are talking like it's made of porcelain. We already give phones and tablets to children, hell even nintendo has hardware without screen protection. honestly it's not like children destroys screens more than adults.
Not fusing the digitizer to the LCD is stupid and everyone who has ever gotten dust in under the screen will agree.
Maybe my 42yo eyes just don't care anymore, but I honestly wouldn't notice the difference with a bump in resolution at that screen size... I would, however, notice the assumed loss in performance by doing so.Hm, yet I suspect some still would have preferred a higher resolution over better screen quality.
Hm, yet I suspect some still would have preferred a higher resolution over better screen quality.
N3DS IPS is still a massive upgrade over every GBA screen including DS for playing GBA games. VC injection on 3DS is a godsend.
Hm, yet I suspect some still would have preferred a higher resolution over better screen quality.
The new Samsung Galaxy has a 1440p. On a phone. This needlessly adds cost and weight, and all of those extra pixels which need to be lit suck up battery life. A simple 1080p screen would have been more than enough.
If there's one thing I hate about the modern tech industry, it's the stupid climb for ever higher resolutions on ever smaller devices.
The new Samsung Galaxy has a 1440p. On a phone. This needlessly adds cost and weight, and all of those extra pixels which need to be lit suck up battery life. A simple 1080p screen would have been more than enough.
And then there's that Sony phone that's 4K. Yes, on a freaking phone.
Did I mention the fact that you can't buy an HDR television without also going 4K, for some reason?
There's nothing inherently wrong with higher resolutions, but there are other things we could invest resources into right now—blacker blacks, more accurate colors, less glare, etc—which would be more power efficient and less resource intensive while looking better overall.
I think that Nintendo absolutely made the right decision.