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SFV leak / rumor: Data miner claims next update includes unnanounced locked features

SephLuis

Member
I would come back, I would buy the damn game if they just added the damn mode.

I would come back, and all single player modes currently available are horrible.

Reason I gave away my copy of the LE was due to no Arcade... if there was one introduced, I may even be inclined to pick up Season2, just sayin'.

I really hope that's the case.
Extra Battle is the big unknown since it could be Arcade Mode or another (hopefully good) single player mode.
 

Squishy3

Member
Whatever man. This guy "mined" arcade mode a year ago. I don't think this shit means anything.
Just because stuff is in game data doesn't mean it's ever coming out. There's tons of shit datamined from games that are leftover data or just things that never come to fruition.
 

Renekton

Member
I don't need arcade mode personally, but I am very curious what is the technical difficulty making a cheap arcade mode with per-character picture still endings. This is fking Unreal Engine 4 after all.
 
I don't believe this for a second..didn't he mined arcade mode and extra Battle last July 2016?

Last I checked, it is end may 2017.

Either those modes were cancelled outright as Capcom ran out of money (and those modes doesn't encourage ppl to spent on dlc) or those are just trolling placeholder. (Bungie did this all the time to data miners in destiny)

Until Capcom announced it and it's released, I refused to believe anything new other than characters, stages & costumes...you know the thing Capcom can actually charge ppl money for....are in the pipeline for SFV.

Let's just get over it. Capcom knew the casuals are gone. The SFV apologists also don't want casuals to 'taint' their precious ('i don't play arcade mode and I don't care. Why should casual play arcade mode? If the casuals don't wanna fight online, then get out' they said)

Any further hope will only lead to disappointment. SFV is an esport product...through and through... unapologetically​ so....and doubling down on the 'U u must play online or get out' approach...

To those that's still hoping that arcade and extra Battle is still coming (like I used to do), please spare yourself this curse.
 
Beyond the name, what would that even add that isn't already covered in the game at this point?

Because scrubs like me can go back and play a quick game of fighting game and enjoy it?

Case in point, to prepare for T7 release, I loaded up TTT2 on my PS3 and able to enjoy the game via arcade mode. The online for that is mostly dead but it doesn't matter because of are arcade mode existence.

For SFV's case, a few years down the line when the online is dead, what can you do with SFV?

Character story? 2x one round matches with some dialogue? No way.

General story? Too many unnecessary cutscenes and load times for a quick session.

Vs cpu? The need to setup every matches each fight is cumbersome.

Survival? Hahaha...i will rather do waterboarding and sleep in an iron maiden chamber.


We can still go back to ALL older street fighter games, online or not, and have a quick good time.

SFV will go down in fighting games history as the ONLy fighting game that will remain 'unplayable by yourself' after the online component is gone.

Think about this for a second. No fighting game before SFV achieved this low point. And you bet your ass Harada loaded T7's home release with modes and delayed the game till now because of SFV's tepid response.

Suffice to say, all future fighting games WILL have arcade mode because of SFV's stupidity.
 

Blueblur1

Member
The minute I heard about this, I thought to myself "please don't be X-kira leaking this".

Oh well. Maybe this will finally be the thing that allows us to either fully trust him/her or write him/her off completely.

IMO X-kira hasn't hit enough home runs to be getting articles on EH...but, then again that's EH.

lol I got an article on Event Hubs when I said Kolin's birthday was 2/14 and used that as a reason to support her being the 2nd DLC character.
 

Malice215

Member
There's 0 reason for an arcade mode to exist in a game that... doesn't exist in arcades. Character story is the exact same thing as arcade mode except without the ability for people to press start and challenge you, and I guess a normal boss and a secret boss(es).

Capcom has way bigger problems to fix with SFV than the lack of an arcade mode.

I used to not care about arcade mode for SFV, but there's really no excuse for arcade mode not to be there except for Capcom choosing to prioritize other areas to get the game out the door. Lots of fighting games with no arcade version still include an arcade mode or something comparable.

Capcom has been making fighting games for 30 years. There wouldn't be a need for arcade mode if the other modes in SFV weren't so bad. The character stories are 2 - 4 one round matches that are super easy, and survival mode is crazy difficult for people.

I've been having a lot of fun w/ USF2's Arcade Mode, but they took out the bonus stages. SMH.

Capcom took these out back in '94.
 

Teepo671

Member
I still want an arcade mode and no, survival and character story doesn't cut it. Both of those modes are single round fights with preset characters and some character stories only have ONE fight. I think the max is....maybe 4? I'd love an arcade mode with randomized characters that tosses the season pass characters into the mix.
 

pgharavi

Banned
Perhaps irrelevant to the discussion at hand, is it essentially true that but for SNE's partnership with Capcom, there would be no SFV?

I recall rumors of that around the time the game was announced. People were asking why PS4 only.

I'm curious how V's performance affects the future prospects of the series.
 
I really hope that's the case.
Extra Battle is the big unknown since it could be Arcade Mode or another (hopefully good) single player mode.

Adding arcade mode is a huge risk for Capcom. As soon as they do, all the people who have been waiting for it will realise it is just more of the same thing they can already do. Since they don't enjoy that, they will then move onto other games.

The smartest move for Capcom is to hold arcade mode back for as long as possible to keep the large community of people who don't want to play SF5 fully engaged.
 

Squishy3

Member
Perhaps irrelevant to the discussion at hand, is it essentially true that but for SNE's partnership with Capcom, there would be no SFV?

I recall rumors of that around the time the game was announced. People were asking why PS4 only.

I ask bcs I wonde how V's performance affects the future prospects of the series.
Capcom would've made it regardless, the partnership with Sony probably just got development started early. The Capcom CEO was at E3 one year saying SFV probably wouldn't come out until 2020.
 

gelf

Member
There's 0 reason for an arcade mode to exist in a game that... doesn't exist in arcades. Character story is the exact same thing as arcade mode except without the ability for people to press start and challenge you, and I guess a normal boss and a secret boss(es).

Capcom has way bigger problems to fix with SFV than the lack of an arcade mode.
No mode in the game allows you to play a succession of multi round fights of increasing difficulty while using the same character. Story or survival don't cover this and any other fighter that I can think of that have a Mortal Kombat style story mode have an arcade mode on top of that.

That is what people are asking for when they say "arcade mode". That the game isn't in arcades means nothing as that's just a name. MKX isn't in arcades but it still has the single player towers which are basically an enhanced arcade mode. This is on top of having the story mode. Skullgirls also not in arcades still has that mode. I could go on.
 

Neoxon

Junior Member
I don't believe this for a second..didn't he mined arcade mode and extra Battle last July 2016?

Last I checked, it is end may 2017.

Either those modes were cancelled outright as Capcom ran out of money (and those modes doesn't encourage ppl to spent on dlc) or those are just trolling placeholder. (Bungie did this all the time to data miners in destiny)

Until Capcom announced it and it's released, I refused to believe anything new other than characters, stages & costumes...you know the thing Capcom can actually charge ppl money for....are in the pipeline for SFV.

Let's just get over it. Capcom knew the casuals are gone. The SFV apologists also don't want casuals to 'taint' their precious ('i don't play arcade mode and I don't care. Why should casual play arcade mode? If the casuals don't wanna fight online, then get out' they said)

Any further hope will only lead to disappointment. SFV is an esport product...through and through... unapologetically​ so....and doubling down on the 'U u must play online or get out' approach...

To those that's still hoping that arcade and extra Battle is still coming (like I used to do), please spare yourself this curse.
Somehow I doubt that. I'd be shocked if we don't hear something about Arcade Mode or Extra Battle before the end of 2017.
 
Adding arcade mode is a huge risk for Capcom. As soon as they do, all the people who have been waiting for it will realise it is just more of the same thing they can already do. Since they don't enjoy that, they will then move onto other games.

The smartest move for Capcom is to hold arcade mode back for as long as possible to keep the large community of people who don't want to play SF5 fully engaged.


WHAT? Is there a /S somewhere that I missed?
 

jett

D-Member
There's 0 reason for an arcade mode to exist in a game that... doesn't exist in arcades. Character story is the exact same thing as arcade mode except without the ability for people to press start and challenge you, and I guess a normal boss and a secret boss(es).

Capcom has way bigger problems to fix with SFV than the lack of an arcade mode.

Character stories are two or three single-round fights with braindead AI.

This kind of insane apologism for the current state of SFV's solo options is just incomprehensible to me.
 

Zackat

Member
survival is trash and even though I personally don't care about an arcade mode, putting that trash in the same league as a fleshed out arcade mode is an affront.
 

Blueblur1

Member
Capcom's been better about not about talking things until they're ready. We haven't had a repeat of stuff like the Alex & Ibuki Nostalgia costumes. So I can only assume Extra Battle mode is something they've been quietly working on.

I like to think that a Challenge Tower/Metaverse like mode in SFV would really help the game with casuals. Hopefully that's what they're doing with Extra Battle mode.
 

Neoxon

Junior Member
No Blanka no go.
On the subject of SFII characters, SFV pretty much got all the popular ones besides Sagat & maybe Fei Long (the former being rumored). The likes of Blanka, E. Honda, T. Hawk, & Dee Jay are more iconic than popular, but I'd imagine that Ono may eventually sneak Blanka in before 2020.
 

Siege.exe

Member
Character stories are two or three single-round fights with braindead AI.

This kind of insane apologism for the current state of SFV's solo options is just incomprehensible to me.

It'd be nice if every single thread involving SFV didn't immediately turn into "where's arcade mode rabble rabble fuck capcpom". People liking the game the way it is is insane though, fuck us.
 

jett

D-Member
It'd be nice if every single thread involving SFV didn't immediately turn into "where's arcade mode rabble rabble fuck capcpom". People liking the game the way it is is insane though, fuck us.

I have 300 hours in SFV. I guess I hate the game!

Buddy, what is insane is being actively happy/celebrating that arcade mode isn't in the game or that it will never be. Or completely misrepresenting the garbage single-player options in the game.

Personally, I hope people continue to bitch about it until it exists. Even if it never happens for SFV, clearly it has affected shit moving forward as Capcom has made it abundantly clear that MvCI has in fact an arcade mode.
 
Wanting to fight the CPU in succession in SFV is much closer to that definition.


So I guess street fighter v is a trend setter by not featuring arcade mode while all other fighting games are doing it 'wrong' by catering to this 'stockholm syndrome sufferers'.?

I wonder whether they trend will catch on for future fighting games. Ops...MvCI will have an arcade mode.

Your Stockholm syndrome is real serious. It's like praising the kidnappers as heroes and labelling the police as villains.
 

gelf

Member
It'd be nice if every single thread involving SFV didn't immediately turn into "where's arcade mode rabble rabble fuck capcpom". People liking the game the way it is is insane though, fuck us.
Enjoy the game all you want, if you only play for multiplayer then I can understand that the games fine for your needs. Just don't tell others that what they aren't enjoying covers what they are asking for. Every time someone mentions arcade mode some apologist comes out with some bullshit that the games existing modes already cover it.
 

Neoxon

Junior Member
So I guess street fighter v is a trend setter by not featuring arcade mode while all other fighting games are doing it 'wrong' by catering to this 'stockholm syndrome sufferers'.?

I wonder whether they trend will catch on for future fighting games. Ops...MvCI will have an arcade mode.

Your Stockholm syndrome is real serious. It's like praising the kidnappers as heroes and labelling the police as villains.
It's not like nobody is allowed to like the game without it being considered stockholm syndrome. Most of us who do still critique it for a number of things, including its single player offerings. It's a shame that most SFV threads devolve into this.

Either way, as mentioned before, I'm expecting an arcade mode reveal before the end of 2017. Same for Extra Battle.
 

Blueblur1

Member
I wouldn't be surprised at additional story content. In the last couple months I've started thinking that the Alex and Ibuki costumes were probably finished and held back to release along with new story content. I could easily see Capcom move into SF3's story with this game. Now whether its a new full blown cinematic story mode or just Arcade Mode cutscenes - provided Arcade Mode eventually arrives - is a big question.
 
I don't understand why people are defending Capcom for no arcade mode.

The salt about it actually has more value than arcade mode. You can fight random cpus in survival. If it's keeping you from buying it you should thank Capcom for not making you waste money on a game you don't actually like.
 
It's not like nobody is allowed to like the game without it being considered stockholm syndrome. Most of us who do still critique it for a number of things, including its single player offerings. It's a shame that most SFV threads devolve into this.

Either way, as mentioned before, I'm expecting an arcade mode reveal before the end of 2017. Same for Extra Battle.


Wut...@_@
 
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