I also mainly play for the historical tourism (and the campy stories featuring well known historical figures.) I can't comment on how it looks vs what the real deal would have been, because i dont know. However with the scope of this game, its pretty clear that it wouldn't be fun if they made multiple large cities. Because keep in mind that
This is a game where you have to walk/ride horses everywhere. At some point you have to make it fun and not ask the players who just want a stealth/action game to meander for hours through an endless ancient city just to get to the next objective marker.
holy shit that thing in the end
Either wayI dont know
I dont know
I dont know
His features don't look black to me. He looks very much ancient Egyptian/North African.
I also mainly play for the historical tourism (and the campy stories featuring well known historical figures.) I can't comment on how it looks vs what the real deal would have been, because i dont know. However with the scope of this game, its pretty clear that it wouldn't be fun if they made multiple large cities. Because keep in mind that
This is a game where you have to walk/ride horses everywhere. At some point you have to make it fun and not ask the players who just want a stealth/action game to meander for hours through an endless ancient city just to get to the next objective marker.
Oh how do I love GAF's hot takes during e3
I don't know if the devs have ever met an Egyptian. The MC looks very dark for an Egyptian, much darker than my family.
Is Dice's 60fps game handling a ton of different open world systems like day and night cycles, systemic AI, all of it being seamless, etc. comparing an MP shooter to a systemic open world game is the most disengenous you can get.its far ahead of AC2, but their 30 fps game does still look worse than dices 60 fps game
The game director is Egyptian.
Is Dice's 60fps game handling a ton of different open world systems like day and night cycles, systemic AI, all of it being seamless, etc. comparing an MP shooter to a systemic open world game is the most disengenous you can get.
FINALLY! NIGGA WE MADE IT
Rip AC
Blacks are very diverse looking. Every african doesn't look like Akon.
Because Egypt doesn't have dark skinned black people....
I'm really fed up of people on Neogaf who struggle to understand that black people don't look all the same. He doesn't look like Kanye, so people start doubting whether he's black or not. Give me a fucking break.
I'm aware of that. Even so, his features look North African rather than black/Sub-Saharan.
Whether or not I buy this completely depends on how good the combat is.
His features don't look black to me. He looks very much ancient Egyptian/North African.
What the shit is that supposed to mean?
Which part of the post do you find confusing?
I'm just disappointed that they're finally doing a city I'm genuinely interested in and they don't afford it the same level of scale and historical accuracy as many of the other cities they've done. I get that there are probably good reasons for it (be it resource management or game design reasons) but that doesn't make me feel any less underwhelmed.
Exploration is at the core of the game's design so walking and riding horses are supposed to be fun, and it worked in previous ACs or other open world games.
Plus there are quick travel options for that kind of "issue" (i.e. not wanting to use a horse for 2-3 min through a city between 2 missions)
Probably the part where black people have a monolithic look.
I think the compass is way better than the minimap. It's going to make exploration way easier, no more looking at the minimap more than at the action. The rest of the HUD is almost exactly as intrusive as every other AC game so I don't see the issue.Rip AC
The issue is Horses at full speed Gallop at 40-50kmph. Alexandria as a city is roughly 2700km^2. At full size you are looking at 1-2 Hours to traverse the city from 1 end to the other at full speed which may be impossible if the city is busy and lively. So 2-3 hours would be a more reasonable timeframe. Having to walk/ride for hours to get to the next objective marker isn't fun.
Yeah, that sucks. On the bright side, what they have recreated looks really good.
The issue is Horses at full speed Gallop at 40-50kmph. Alexandria as a city is roughly 2700km^2. At full size you are looking at 1-2 Hours to traverse the city from 1 end to the other at full speed which may be impossible if the city is busy and lively. So 2-3 hours would be a more reasonable timeframe. Having to walk/ride for hours to get to the next objective marker isn't fun.