also IIRC Lego Lord of the Rings on PS4 was supersampling near launch. So not a new concept for console.
Superscaling* though? Dynamically going above the target resolution?
also IIRC Lego Lord of the Rings on PS4 was supersampling near launch. So not a new concept for console.
will it go...even further beyond?
Seems like a waste of resources. No? I guess if you have nothing else to do because you're inhibited by the performance (frame rate) of the lower-end system, then you might as well do this, but otherwise? Very small observable differences for a lot of extra work.
Superscaling* though? Dynamically going above the target resolution?
Will definitely be giving this game a go.
This console must be a bit of a monster, I do wonder whether it could have handled Destiny at 60FPS.
Guess that's a can of worms though.
Is it using PC Ultra graphics though, otherwise what's the point?
Good example of the performance gap though I guess.
well on a technical level it's basically just setting the target resolution to 6K and letting the console try to make it.
Since you'll only render at a resolution you can make it to 60FPS in anyway, it's not like there's a downside to setting a target resolution at 6K, as long as you design your levels to not push it below native too much
CPU is too weak.
CPU is too weak.
Fair point. I'd like to know this too.
so 6K@60fps? wow
right, so they claim. Destiny 2 is not a good looking game. Battlefield 1 looks MUCH better and runs at about 48-55 fps on xbox one.
I don't think that's right. With superscaling (fun word), you are keeping the output to be 4K because otherwise, you would need to downsample to suit the display. I mean, it depends on the point of view, but I imagine for the sake of frametimes and bandwidth it not as simple as increasing the target resolution.
Though, would be nice to hear from a Respawn about it in more detail.
HDR 10 is already dated sorry.will wait for the 6k 21:9 curved 144hz hdr10 oled gsync monitors
right, so they claim. Destiny 2 is not a good looking game. Battlefield 1 looks MUCH better and runs at about 48-55 fps on xbox one.
not the same game style, engine, etc
Its a monster.
image for scale
True, but it's fair to ask whether the performance limitations are due to the style of game, an inefficient engine, or limited hardware.
right, so they claim. Destiny 2 is not a good looking game. Battlefield 1 looks MUCH better and runs at about 48-55 fps on xbox one.
Just so you know, this image is a complete load of crap. The scale is all wrong. This one below is more accurate.
Just so you know, this image is a complete load of crap. The scale is all wrong. This one below is more accurate.
And we get to experience that on what TV? People didn't even begin to jump on the 4k wagon... Now we have SIX KAY!!
6k downsampled to 1080p. Oh boy haha.
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True 6K.
wow might actually buy titanfall 2 loved 1 but hated 2s beta
destiny engine is just a mess, that techically isn't doing anything amazing. a lot of the physics could have been offloaded to dedicated server's. it's more of bungies cheapness if anythingCPU is too weak.
Just so you know, this image is a complete load of crap. The scale is all wrong. This one below is more accurate.
Just so you know, this image is a complete load of crap. The scale is all wrong. This one below is more accurate.
CPU is too weak.