After years of development, in 2017 Star Citizen is still a project in development. Something that is completely to be expected, will say fans, as this is one of the most ambitious projects ever made by an independent company.
Time has seen many complaints raise however, but it is not easy to discuss about them in a context where fans and people who doubt sometimes clash in very spectacular ways. Some points however , could be defined as a common ground for debate.
The game has reached incredible heights in funding, and this is certainly not ending. Despite this incredibly high budget, we keep However seeing virtual ships sold for hundred of dollars. This point is something that clearly makes me question the ethics surrounding the developmenet of the game.
I feel that if another company was sdoing the same thing, it would probably be heaviliy criticized for selling DLCS for an alpha game, but since it is an indie game developped with "passion", some fans are willing to give this approach a free pass.
The incredible amounts of eature promised is worrying, and when i think about Star Citizen's development, i cannot helpt but think about Danaids' jar, which will never be filled and need more liquid, the liquid being in that case cash flow and development time.
We cannot deny the company communicates-alot- on the development, but yet it does not answer all questions. A common concern is the impact Star Citizen will have on the credibility of future ambitious indie projects. Even if the game goes gold, i feel this will not absolve the studio from all its mistakes, and questionable marketting strategy.
Years ago people considered 2017 as a date for a possible release, now some players are speculating on year 2020...
Do you think that Chris Roberts handled Star Citizen in a way that respects ethics and players?
Time has seen many complaints raise however, but it is not easy to discuss about them in a context where fans and people who doubt sometimes clash in very spectacular ways. Some points however , could be defined as a common ground for debate.
The game has reached incredible heights in funding, and this is certainly not ending. Despite this incredibly high budget, we keep However seeing virtual ships sold for hundred of dollars. This point is something that clearly makes me question the ethics surrounding the developmenet of the game.
I feel that if another company was sdoing the same thing, it would probably be heaviliy criticized for selling DLCS for an alpha game, but since it is an indie game developped with "passion", some fans are willing to give this approach a free pass.
The incredible amounts of eature promised is worrying, and when i think about Star Citizen's development, i cannot helpt but think about Danaids' jar, which will never be filled and need more liquid, the liquid being in that case cash flow and development time.
We cannot deny the company communicates-alot- on the development, but yet it does not answer all questions. A common concern is the impact Star Citizen will have on the credibility of future ambitious indie projects. Even if the game goes gold, i feel this will not absolve the studio from all its mistakes, and questionable marketting strategy.
Years ago people considered 2017 as a date for a possible release, now some players are speculating on year 2020...
Do you think that Chris Roberts handled Star Citizen in a way that respects ethics and players?