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Sony puts PS4 button prompts over Xbox One X footage of Anthem

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kyser73

Member
What? I never disputed that at all.

And the fact that you expect these companies to lie to you and are seemingly ok with it is telling. This is the perfect example of what companies strive to achieve from consumers and what they think their rights are.

My point all along is that we as consumers should be advocating for more transparency in these situations...

It's not just 'these companies' it's a learned response to all advertising & marketing.
 

Laughing Banana

Weeping Pickle
Regardless of who is at fault here, EA or Sony, for those saying "what's the issue?", you folks don't see the problem of presenting something as running on something that is not representative of that actual platform? If a game runs like a charm on platform A but shit on platform B, for example, you don't have an issue of them using footage from platform A to sell the game to people owning platform B, claiming that the footage is played on B?
 

EmiPrime

Member
I'm not.

But demo's are demo's and in this case it was targeted at a specific hardware.

What I was positing is that it might not have been possible to run the same exact demo on any other console because it may have been pushing this one to it's max while at the same time actually achieving it's target even though it's rare. I'm saying that there could be effects that have been added to this that they are pretty sure are achievable here but not on other hardware.

I'm also saying that we don't know. Therefore transparency is the best option for the sake of the consumer.

How many consumers that see this are even going to understand the things that you or others here do who are more involved in this stuff than normal?

That is my point. For the consumer, it is just best to be as transparent as possible.

I really don't think at least labeling their footage is unreasonable at all.

You're still assuming this is Xbox footage. I don't believe for one second that they have it running at 2160c at a rock solid 30fps on a console (one that isn't even out yet and would have been using the old SDK that doesn't have access to all its power) this early in development. Why optimise this early on? It would be a huge waste of time.

Maybe there should be a disclaimer stating that it's running on a PC but I maintain that for these heavily scripted alpha vertical slices the hardware is barely relevant. They're not advertising anything resembling a finished product.
 

Aselith

Member
Regardless of who is at fault here, EA or Sony, for those saying "what's the issue?", you folks don't see the problem of presenting something as running on something that is not representative of that actual platform? If a game runs like a charm on platform A but shit on platform B, for example, you don't have an issue of them using footage from platform A to sell the game to people owning platform B, claiming that the footage is played on B?

This game is not coming out until late next year. No platform that this is shown on will be representative of the final product
 
You're still assuming this is Xbox footage. I don't believe for one second that they have it running at 2160c at a rock solid 30fps on a console (one that isn't even out yet and would have been using the old SDK that doesn't have access to all its power) this early in development. Why optimise this early on? It would be a huge waste of time.

Maybe there should be a disclaimer stating that it's running on a PC but I maintain that for these heavily scripted alpha vertical slices the hardware is barely relevant. They're not advertising anything resembling a finished product.

Dude, I'm not assuming anything,

Most of the time this is true and as I've been saying, I think this should be stated when footage is used to advertise.

However, I believe it has been confirmed that it was running on a 1X.

EA's Patrick Soderlund said:

Unless this was proven false?

EDIT: I just realized I butchered the quote on that lol. That was digital Foundry quoting Patrick. So a quote within a quote. It was confusing.
 

RuhRo

Member
Surprising that they're claiming it's not PC footage, if that continues to fact-check. I'd just assumed that's what it was.
 

Wollan

Member
Fighting over PC footage for a game releasing two-three years from now (but no doubts that XBX can display those visuals, just thinking it's too early to having bothered fitting it onto there?). Likely the various gameplay systems displayed are shells of intended development, real-time concept demo.

edit: Confirmed XBX footage.
 
This game is not coming out until late next year. No platform that this is shown on will be representative of the final product

If it is indeed running on a 1X though it could be pushing it as is and if that is so it would be even less of a representation of the game on other platforms.

Regardless. Transparency hurts no one but maybe some companies.

It absolutely benefits the consumer though because it is more information for us regardless.

Fighting over PC footage for a game releasing two-three years from now.

See my post above yours.
 

Purest 78

Member
Regardless of who is at fault here, EA or Sony, for those saying "what's the issue?", you folks don't see the problem of presenting something as running on something that is not representative of that actual platform? If a game runs like a charm on platform A but shit on platform B, for example, you don't have an issue of them using footage from platform A to sell the game to people owning platform B, claiming that the footage is played on B?

Companies have shown games running on PC for years.
 

DMONKUMA

Junior Member
I mean doesn't this stuff usually happen? I mean in terms of reusing gameplay trailers and such for advertisement?
 

Floody

Member
I'm not.

But demo's are demo's and in this case it was targeted at a specific hardware.

What I was positing is that it might not have been possible to run the same exact demo on any other console because it may have been pushing this one to it's max while at the same time actually achieving it's target even though it's rare. I'm saying that there could be effects that have been added to this that they are pretty sure are achievable here but not on other hardware.

I'm also saying that we don't know. Therefore transparency is the best option for the sake of the consumer.

How many consumers that see this are even going to understand the things that you or others here do who are more involved in this stuff than normal?

That is my point. For the consumer, it is just best to be as transparent as possible.

I really don't think at least labeling their footage is unreasonable at all.

Those people will most likely just assume what was shown will be what it'll look like on their platform too, regardless of it saying only "representative of X platform" in small print at the end of the video, they stopped watching before it even showed up (which is where it'd go if they got forced to be 100% transparent with that) and by the time it releases probably won't even remember anyway. Now if the game is close to release I think it's a different story, but 18+ months out, there's a good chance it's bs anyway, the button prompts are just the most obvious now.

Also I'd imagine they'd force 3rd party to remove all button prompts if they were forced to be 100% transparent and still show it running on different, likely more powerful hardware most of the time. Just with a tiny bit of smallprint saying it's "running on PS/PC/Xbox/Ninty hardware and subject to change." at the end. Sony/MS/Nintendo will never give the other free marketing by making it stand out if it doesn't benefit them the most.
 

Laughing Banana

Weeping Pickle
This game is not coming out until late next year. No platform that this is shown on will be representative of the final product

Then tell the audience that, instead of editing buttons in videos/photoshopping images to make a false impression of things.

Companies have shown games running on PC for years.

How many times have they actually tried to make it so that the footage is running on a platform that they are advertising the video for but it's actually not?

I don't understand how people can be so okay with stuff like this.
 
This happened the other way around a few years ago if I remember correctly. Xbox trailer with PlayStation button prompts. I'll have to look for it.
 

Floody

Member
Then tell the audience that, instead of editing buttons in videos/photoshopping images to make a false impression of things.



How many times have they actually tried to make it so that the footage is running on a platform that they are advertising the video for but it's actually not?

I don't understand how people can be so okay with stuff like this.

Every time they all upload identical trailers to their channels with just a PS, Xbox or whoever logo at the end.


Then why bother overlaying the PS4 button prompts over it?

To let as many people know it's also coming to PS4, which is all EA and Sony care about at this point.
 
Those people will most likely just assume what was shown will be what it'll look like on their platform too, regardless of it saying only "representative of X platform" in small print at the end of the video, they stopped watching before it even showed up (which is where it'd go if they got forced to be 100% transparent with that) and by the time it releases probably won't even remember anyway. Now if the game is close to release I think it's a different story, but 18+ months out, there's a good chance it's bs anyway, the button prompts are just the most obvious now.

Also I'd imagine they'd force 3rd party to remove all button prompts if they were forced to be 100% transparent and still show it running on different, likely more powerful hardware most of the time. Just with a tiny bit of smallprint saying it's "running on PS/PC/Xbox/Ninty hardware and subject to change." at the end. Sony/MS/Nintendo will never give the other free marketing by making it stand out if it doesn't benefit them the most.

The bolded is speculation. And even if it happened it would still be a step in the right direction. IMO Just because some might miss it doesn't mean all would. People would figure out what to look for and it would become standard practice. I'd still fight for more transparency in that case though.

I don't think that would become an issue though. I think that pubs would actually start making versions for different platforms if they wanted to make console versions of demos. Either that, or they would make more demo's running on PC but targeted toward x platform and that would be even easier for them to make versions of for different platforms with PC being the lead like it almost always is for multiplat games anyway. Either way, if it became common place the process would eventually end up getting streamlined as to keep costs down.

As it stands, the way it is now only benefits the companies not the consumer. I'd like more information and transparency for the products I'm being sold especially when we are talking about companies trying to keep consumers firmly in their ecosystems.
 
Regardless of who is at fault here, EA or Sony, for those saying "what's the issue?", you folks don't see the problem of presenting something as running on something that is not representative of that actual platform? If a game runs like a charm on platform A but shit on platform B, for example, you don't have an issue of them using footage from platform A to sell the game to people owning platform B, claiming that the footage is played on B?

Its not coming out for quite awhile. None of this is running on an actual real time enviroment of either consoles.
 

ArtHands

Thinks buying more servers can fix a bad patch
Every time they all upload identical trailers to their channels with just a PS, Xbox or whoever logo at the end.




To let as many people know it's also coming to PS4, which is all EA and Sony care about at this point.

That is a weak excuse...they can simply overlay a phase "coming to PS4" at the corner of the video, to tell people that it is coming to PS4.

Take less work then overlaying the button prompts, and also more direct and easier to communicate that message.
 

Floody

Member
That is a weak excuse...they can simply overlay a phase "coming to PS4" at the corner of the video, to tell people that it is coming to PS4.

Take less work then overlaying the button prompts, and also more direct and easier to communicate that message.

EA and Bioware can sure, but wouldn't really work on Sony's channel would it? They don't want to advertise MS' console. Suppose the could just ask for a cinematic trailer with no UI and very little gameplay and use that, but probably won't be watched as much and still wouldn't be PS4 footage (looking at the Xbox channel they seem to do a lot of that actually).
 

Gradly

Member
This happens a lot, I remember when PlayStation button prompts appeared on Xbox Gameplay of Watch_Dogs before the video edited later

Edit: This screenshot

lIfoRJU.jpg

And there is even a very next level when Xbox button prompts appeared on Tales from Borderlands ep. 4 on a PS4 version:

was playing just there when these button prompts appeared on my screen, I had to double check I was still playing on my ps4 and not my xbox haha.

https://m.youtube.com/watch?feature=youtu.be&v=upuMqvHf3ng
 

ArtHands

Thinks buying more servers can fix a bad patch
EA and Bioware can sure, but wouldn't really work on Sony's channel would it? They don't want to advertise MS' console. Suppose the could just ask for a cinematic trailer with no UI and very little gameplay and use that, but probably won't be watched as much and still wouldn't be PS4 footage (looking at the Xbox channel they seem to do a lot of that actually).

They can create and show the same video but without any button prompts
 

Floody

Member
They can create and show the same video but without any button prompts

Oh, sure, but no button prompts or PS button prompts it's still the same issue of being misleading, there's just no way they'd intentionally show Xbox button prompts on their YouTube channel.
 

Midas

Member
People are bored. This is one of the dumbest threads in recent memory. Also that thinly veiled cover of advocacy is getting tiring.

This is about a trailer for game we all know is coming out. My head hurts.

I saw this thread posted by a Twitter "bot" and thought "oh, well, that's a little bit funny", only to click it and see how large it became. People are really bored, it was the weekend after all.

KazHiraiCEO

Yes, that's the only one who can clean up this mess.
 
Might see more of this if publishers opt to show the Xbox One X version for smooth gorgeousness.

Sony bra, get your house in order.
 

ArtHands

Thinks buying more servers can fix a bad patch
Oh, sure, but no button prompts or PS button prompts it's still the same issue of being misleading, there's just no way they'd intentionally show Xbox button prompts on their YouTube channel.

Its not (as) misleading since they are just leaving it ambiguous by not showing any button prompts at all, rather than slapping on the PS4 button prompts and pass them off as PS4 gameplay.
 
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