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Media Create Sales: Week 28, 2017 (Jul 10 - Jul 16)

Aostia

El Capitan Todd
I wonder if Splatoon 2 could be this gen's Monster Hunter, in terms of growth and evolution. It is booming thanks to the addition of local play, being on a portable system and I think we'll see many kids play it outside with their friends.



MH on ps2 sold way less than splatoon on wiiu
Casa/H t see the same ratio of growth that NHS had from home to portable
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
I wonder if Splatoon 2 could be this gen's Monster Hunter, in terms of growth and evolution. It is booming thanks to the addition of local play, being on a portable system and I think we'll see many kids play it outside with their friends.

Splatoon was already one of the biggest games on WiiU - so it performing at that level on a system that isnt a total bomba is expected. MH was a real surprise though - solid seller on PS2 era, no one really thought much of the PSP adaptation until it kept selling and selling.

So Splatoon will be very big and all - especially once a cheaper and more compact Switch is out next year...but i dont know if the success can be compared to MH, which went from a solid seller to the biggest 3rdParty IP.

Also Nintendo biggest first party games always were strong performers with legs...so its kinda difficult to compare them to 3rdParty offering in my opinion. Im interested to see how MH XX will do on Switch though.
 
Did anyone mention that Pokken Tournement Deluxe has entered the COMG charts already?? I think it'll do better than the original(plus I think fighting games have done decently on Switch in Japan).
 

Aostia

El Capitan Todd
Did anyone mention that Pokken Tournement Deluxe has entered the COMG charts already?? I think it'll do better than the original(plus I think fighting games have done decently on Switch in Japan).


I wonder if it can exploit the ww (not japanese) fighting resurgence we are seeing with the success of tekken arms and injustice
 

Mory Dunz

Member
Did anyone mention that Pokken Tournement Deluxe has entered the COMG charts already?? I think it'll do better than the original(plus I think fighting games have done decently on Switch in Japan).

oh, cool.
Wonder if anyone will do comg comparisons between that the the Wii U one.
 
oh, cool.
Wonder if anyone will do comg comparisons between that the the Wii U one.
Yeah it showed up to take Splatoon 2's place.
It has 10 preorders with 62 days until release so hopefully it does well(I think it will since it's a Pokémon fighting game that didn't get stuck on a dead console).
 

Eolz

Member
I wonder if Splatoon 2 could be this gen's Monster Hunter, in terms of growth and evolution. It is booming thanks to the addition of local play, being on a portable system and I think we'll see many kids play it outside with their friends.

Definitely sounds like it so far.
I think that Salmon Run was the perfect addition for the portable mode more than the online one (which also makes sense). Really wondering what will be the next updates for the game (outside of maps/weapons I mean).
 
Definitely sounds like it so far.
I think that Salmon Run was the perfect addition for the portable mode more than the online one (which also makes sense). Really wondering what will be the next updates for the game (outside of maps/weapons I mean).
More single player levels cause the ones in the campaign are ace.
 
I wonder if Splatoon 2 could be this gen's Monster Hunter, in terms of growth and evolution. It is booming thanks to the addition of local play, being on a portable system and I think we'll see many kids play it outside with their friends.

I'm surprised, unlike MH, we haven't seen more imitators. Is it because the series is so unique that any copycat would be immediately criticized as such?
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
I'm surprised, unlike MH, we haven't seen more imitators. Is it because the series is so unique that any copycat would be immediately criticized as such?

It took also a while until the higher budget clones arrived....not saying that something like this would happen - but greenlighting a couple of PSP MH clones was probably cheaper that trying to outdo Splatoon on a console level budget.

Splatoon is a really specific type of multiplayer shooter...while MH in its core is PSO and multipler coop Action/RPG titles were always a thing and big part of the standard MMO experience.
 
I'm surprised, unlike MH, we haven't seen more imitators. Is it because the series is so unique that any copycat would be immediately criticized as such?

"lighthearted territory-control third-person shooter" could probably accommodate a little wiggle room for imitators that aren't outright plagiarists.
 
I could see a Nintendo MOBA-esque third person game taking off in Japan... or really anywhere. I don't think there is much room left close to Splatoon for clones though.
 

KtSlime

Member
I feel that this in another case of when Nintendo enters into reinventing a genre any attempts made by other companies to build off of the new formula get instantly seen as a knockoff. We've seen it with Mario, Mario Kart, Pokemon, Smash Bros, and I imagine that if anyone gets close to making a game similar to Splatoon it will be viewed this way as well.

Liabe Brave: I'm saying they need to sell 330k for all of July and 225k for August to be able to reach that goal (for reference after launch, excluding March, Switch's best month was April at 212k, and worst month was June at 113k with the average of 158k a month). I think it is a very long shot, but it is still within the realm of possibility especially if Nintendo keeps their word and does increase distribution starting at the end of July. If it keeps at it's current rate with only a bump this week instead of reaching 2 million at week 33, it could reach 2 million as late as week 42, which puts it well into the Christmas buying season, so I imagine it will reach it faster than that.
 

Vena

Member
I feel that this in another case of when Nintendo enters into reinventing a genre any attempts made by other companies to build off of the new formula get instantly seen as a knockoff. We've seen it with Mario, Mario Kart, Pokemon, Smash Bros, and I imagine that if anyone gets close to making a game similar to Splatoon it will be viewed this way as well.

Some of those have had good, successful follow ups from other IPs. Kart, at the very least, has the popular Crash, Sonic racing games amongst others.

Pokemon just exists on a different metalevel from most other franchises in general, but it has fairly successful long-lived franchises in competition with it to some degree such as Digimon (obviously the relative scales are way off from each other), Tomodachi, and other such "pet monsters" games with all sorts of other knock-offs within other IPs like DQM.

Smash is probably the most maligned in that the knock-offs are either uninspired clones (Icons), small successes (Aether), or bad games (PSBR). Most other fighting games find their footing in fighting game mechanics that are far more 'grounded' in the SF or Tekken formula than the Smash style which is a fairly radical departure from the basics of fighting games.

Splatoon's an oddball in that its mechanics are difficult to copy unless you just outright lift them because the basis of the whole game is that movement, reloading, stealth, and win conditions are all baked into a single mechanic (and in many ways, a single button). So making something similar but different is going to be difficult.
 

KtSlime

Member
What was Splatoon 1's LTD? That.

It is the highest selling gen 8 console game at just around 1.5 million.

Vena, true, but it took quite a few years for Mario Kart competitors to get accepted into the market place, and none of them can match it in sales (to the best of my knowledge).
 

MoonFrog

Member
I wonder how long it will take Switch to catch up to Wii U completely...3DS is the comparison point I think we usually think about with good reason--3DS was an actual success, 3DS is/was the market leader, Switch is its successor as a Nintendo portable--but talk of Splatoon sales makes me wonder how much a potentially much larger install base will help Splatoon 2.

It does come at the start of Switch, when that install base is small, so it is a question of how quickly Switch can grow and how good Splatoon 2's legs are.
 

Chris1964

Sales-Age Genius
Lotteries at Sunday is something not normal for Switch. Amazon got multiple restocks this week too.
___

Splatoon retail+digital is at 1,7-1,8m.
 

asagami_

Banned
I wonder how long it will take Switch to catch up to Wii U completely...3DS is the comparison point I think we usually think about with good reason--3DS was an actual success, 3DS is/was the market leader, Switch is its successor as a Nintendo portable--but talk of Splatoon sales makes me wonder how much a potentially much larger install base will help Splatoon 2.

It does come at the start of Switch, when that install base is small, so it is a question of how quickly Switch can grow and how good Splatoon 2's legs are.

I don't know how very well will perform Switch regarding 3DS, but there's a subtle difference between the two at this point: Switch it's performing better than 3DS, which was before the price drop of the latter. A potential price drop for the Switch the next year and/or a smaller Switch SKU will help a lot to Switch to be closer to 3DS, true, but I think, right now how it's selling it will surpass Wii U in a year.
 

hiska-kun

Member
Sinobi blog is saying that when pre-orders of Dragon Quest XI opened back in April, he predicted 2.3M for the 3DS version, and 1.2M for the PS4 version LTD (3.5M in total between both versions).

However, looking at the current status of pre-orders that seems unlikely.

Some reasons might be people satisfied with the smartphone version of DQ of the Stars. But he notes that there is also a considerable number of people waiting for news of the Switch version.
 

Vena

Member
Sinobi blog is saying that when pre-orders of Dragon Quest XI opened back in April, he predicted 2.3M for the 3DS version, and 1.2M for the PS4 version LTD (3.5M in total between both versions).

However, looking at the current status of pre-orders that seems unlikely.

Some reasons might be people satisfied with the smartphone version of DQ of the Stars. But he notes that there is also a considerable number of people waiting for news of the Switch version.

So down on both? Sounds like his expectations have slid considerably based on his pre-order knowledge.

I'll repeat my anecdotal, I don't hear of much hype for this but my friends are my age (mid twenties) and their brothers/sisters are far younger and mobile. My circle of friends don't have the nostalgia for it, and this title seems to be banking on it hard. (8-4 this week also had a segment of aloofness over DQXI.)
 
Well, not at the same level of surpassing the hardware sales but Zelda at launch actually did manage to achieve over 100% attach rate...

True, but that was worldwide at launch. I don't expect the same for a game 4 months after the system's launch, even if it is Splatoon in Japan.

Some reasons might be people satisfied with the smartphone version of DQ of the Stars. But he notes that there is also a considerable number of people waiting for news of the Switch version.

Looks like SE's silence regarding the Switch version may not be benefiting them in the way they had hoped.
 

Chris1964

Sales-Age Genius
From the moment Switch version lost the simultaneous release SE keeping everything for it in dark until the other versions are out is the only way to go.

Pulling a Capcom would make things worst.
 

Fukuzatsu

Member
Sinobi blog is saying that when pre-orders of Dragon Quest XI opened back in April, he predicted 2.3M for the 3DS version, and 1.2M for the PS4 version LTD (3.5M in total between both versions).

However, looking at the current status of pre-orders that seems unlikely.

Some reasons might be people satisfied with the smartphone version of DQ of the Stars. But he notes that there is also a considerable number of people waiting for news of the Switch version.

I mean the PS4 version has been top on Amazon consistently every time I've looked at it, but what metrics are you looking at for pre-orders?
 
Liabe Brave: I'm saying they need to sell 330k for all of July and 225k for August to be able to reach that goal....
That's not how it works, though. Manufacturing doesn't stop and start again based on calendar months. It's continuous, so any 4-week period has the same limits as "July" or "August". A sequence of weeks at 200k/75k/75k/50k in Japan alone is not plausible, whether they're spread out over two calendar months or not.

And even if we did treat calendar months as quanta, you're still suggesting that Nintendo ship about 67% and 45% of the entire worldwide supply to Japan in those months. That'd make stock levels elsewhere disastrous.

Of course, this is assuming Nintendo's shipment forecast is still correct. And also that they would not starve the Splatoon 2 launch in other regions in order to better supply Japan (but still not enough supply to meet demand). And also that they wish to supply the holidays at double the rate of the summer months. I think those are plausible assumptions, however.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Switch version or not i dont think it would have made a big difference....the interest in DQXI just seems lower than most of us expected 2 years ago.

Releasing the Switch version next year with additional extras once the install base is at +5 million seems like a good decision.
 
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