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Media Create Sales: Week 29, 2017 (Jul 17 - Jul 23)

I thought we would get PS5 in fall 2019, but after seeing how small the jumps have been for Pro and Scorpio, i've changed my mind to Fall 2020 at the earliest.

With the PS4 selling so well (2017 could be a 20mil year) there is no way Sony or third parties are looking for a quick PS5 transition. I would say 2020+ as well.

I think how well DQXI does on PS4 in Japan will be a good indicator of how well MHW will do.

I mean both franchise that sells gangbusters and are trying to transition to the PS4.

It will definitely give an indication of the ceiling for PS4 games. I mean look how the YSO predictions for DQ11 on PS4 have already influenced how people think MHW is going to sell on PS4: before very few if any reckoned it would be a million seller.
 
It will definitely give an indication of the ceiling for PS4 games. I mean look how the YSO predictions for DQ11 on PS4 have already influenced how people think MHW is going to sell on PS4: before very few if any reckoned it would be a million seller.


People here can be influenced very easily, look at last week about Splatoon 2 opening at 1 mln
 

Branduil

Member
I don't think there's any good reason for either Sony or Microsoft to push their next-gen consoles before 2020. Even though the PS4/XBone have been out for almost 4 years now, in many ways it feels like the generation has just started, due to all the cross-gen titles, remasters, and extended development cycles. Not to mention they both just released or are about to release mid-gen upgrades. And considering both of their consoles are still selling just fine, I don't see what the motivation to quickly jump to the next gen would be.
 
If it isn't MHW, what was the unannounced game supposed to sell 2 millions this FY ?

I'm having doubts now, I forgot about the 2 millions mystery game. Back then I really though Capcom was going to announce DMC5 (or Dragon's Dogma 2 in my dreams) at E3. We will check the report tomorrow anyway but yeah it could be MH World then. Shipping 1 million in Japan and another million for the rest of the world should not be impossible.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
I am actually surprised it is alive this long lol. Even S-E killed their flopping title muxh faster lol.

What is successful for Capcom on mobile will likely get axed by a bigger company like SE - SE can afford to only keep their big games going and try out alot of new stuff meanwhile Capcom is struggling alot in that space.

Keeping something like BoF6 alive for so long means they really didnt have anything else better lined up to use their resources on.
 

D.Lo

Member
I don't think there's any good reason for either Sony or Microsoft to push their next-gen consoles before 2020. Even though the PS4/XBone have been out for almost 4 years now, in many ways it feels like the generation has just started, due to all the cross-gen titles, remasters, and extended development cycles. Not to mention they both just released or are about to release mid-gen upgrades. And considering both of their consoles are still selling just fine, I don't see what the motivation to quickly jump to the next gen would be.
in the past, generations were kickstarted by a losing company keen for a reset. See the Mega Drive, Dreamcast, Xbox 360 etc. A new generation is a way to reset the dial and start building a user base. The Mega Drive and 360 literally only did what they did because of this.

But now with Microsoft and Sony essentially having muscled out any new entry by pouting billions of losses upon losses to build their brands, and Nintendo having been forced to be innovative to compete, that paradigm has been nerfed.

I was sure the Xb1X would be a new gen for this reason, MS taking their shot at a reset. It would have at least had a clear position if they did that.
 
Regarding the whole million seller argument on PS4. I decided to see how many games managed to sell million/half million on PS3/PS4 so to see how they compare in term of large hits. Source is GameDataLibrary/Famitsu.

PS3

1 Million and above

Code:
Final Fantasy XIII [All Versions]	1.516.532	1.967.887	1.967.887	0	Square Enix	17/12/2009
Resident Evil 5 [All Versions]	321.670	1.041.195	1.041.195	0	Capcom	05/03/2009

500K and above

Code:
Final Fantasy XIII-2 [All Versions]	605.660	940.269	940.269	0	Square Enix	15/12/2011
Grand Theft Auto V [All Versions]	304.752	885.168	880.877	4.291	Take-Two Interactive Japan	10/10/2013
Resident Evil 6 [All Versions]	643.802	866.735	866.735	0	Capcom	04/10/2012
One Piece: Pirate Warriors	627.214	828.132	828.132	0	Bandai Namco	01/03/2012
Gran Turismo 5 [All Versions]	410.486	731.164	731.164	0	SCE	25/11/2010
Hot Shots Golf: Out of Bounds [All Versions]	175.750	714.111	714.111	0	SCE	26/07/2007
Dragon's Dogma [All Versions]	302.590	687.932	687.932	0	Capcom	24/05/2012
Tales of Xillia	512.544	670.182	670.182	0	Bandai Namco	08/09/2011
Yakuza 4 [All Versions]	395.123	657.458	657.458	0	SEGA	18/03/2010
World Soccer Winning Eleven 2010 [All Versions]	234.508	648.594	641.712	6.882	Konami	05/11/2009
Yakuza 3 [All Versions]	356.867	632.317	632.317	0	SEGA	26/02/2009
Fist of the North Star: Ken's Rage [All Versions]	385.551	591.422	591.422	0	Koei	25/03/2010
Yakuza 5 [All Versions]	363.717	586.889	586.889	0	SEGA	06/12/2012
Call of Duty: Black Ops II [All Versions]	223.344	575.373	575.373	0	Square Enix	22/11/2012
Mobile Suit Gundam Extreme Vs. [All Versions]	345.053	555.160	555.160	0	Bandai Namco	01/12/2011
Gran Turismo 5: Prologue [All Versions]	108.040	533.752	533.752	0	SCE	13/12/2007

PS4

1 Million and above (Digital included)

Code:
Final Fantasy XV	716.649	1.084.842	992.453	92.389	Square Enix	29/11/2016

500K and above

Code:
Minecraft: PlayStation 4 Edition	5.680	513.244	229.785	283.459	SCE	03/12/2015
Grand Theft Auto V [All Versions]	73.167	506.274	470.507	35.767	Take-Two Interactive Japan	11/12/2014
Metal Gear Solid V: The Phantom Pain [All Versions]	315.288	503.748	445.000	58.748	Konami	02/09/2015

So far, the PS4 hasn't really hit its stride in term of half million sellers. It was hurt by the release of multiplatform games which divided the numbers for games that were released earlier in the PS4 life cycle. This wasn't the case for PS3 with Tales of, Yakuza and other games all being exclusives to the platform. Yakuza 6 was the first proper exclusive on PS4 but by then, the series was already on a decline. Dragon Quest spin-offs were also all multiplatform which didn't really help in securing big hitters on a single platform. Same is the case for Persona 5 being on PS3/PS4.

I think this time is crucial for PS4 as it is slowly starting to ditch cross-gen games with Monster Hunter World, Dragon Quest XI (PS4 version is unique on its own) and the upcoming Tales of (just as assumption for now).
 

Branduil

Member
in the past, generations were kickstarted by a losing company keen for a reset. See the Mega Drive, Dreamcast, Xbox 360 etc. A new generation is a way to reset the dial and start building a user base. The Mega Drive and 360 literally only did what they did because of this.

But now with Microsoft and Sony essentially having muscled out any new entry by pouting billions of losses upon losses to build their brands, and Nintendo having been forced to be innovative to compete, that paradigm has been nerfed.

I was sure the Xb1X would be a new gen for this reason, MS taking their shot at a reset. It would have at least had a clear position if they did that.

The thing is, while MS is clearly losing to Sony worldwide, they're not doing badly. They'll always be an also-ran in Europe and nonexistent in Asia, but they have a strong base of support in America. So they don't really have that much of a motivation to reset, because there's not much for them to change.
 

Chris1964

Sales-Age Genius
The thing is, while MS is clearly losing to Sony worldwide, they're not doing badly. They'll always be an also-ran in Europe and nonexistent in Asia, but they have a strong base of support in America. So they don't really have that much of a motivation to reset, because there's not much for them to change.

The only countries MS is relevant are the English speaking. It is nonexistent at almost the entire Europe. Big North America market is what keeps XBox alive anymore.
 

LordKano

Member
Capcom isn't aiming only for 2m, where does this come from? They forecast big sales outside Japan. They wouldn't even bother with so low target.

They had an unannounced game planned for this FY supposed to sell 2M, and it's not MHXXHD. I don't see it being anything else than MHW.
Unless they have a surprise game under their coat.
 

Chris1964

Sales-Age Genius
They had an unannounced game planned for this FY supposed to sell 2M, and it's not MHXXHD. I don't see it being anything else than MHW.
Unless they have a surprise game under their coat.

There wasn't a 2m anywhere. Japanese and western forecast for total software was too high to be covered from the known titles.
 

L~A

Member
There wasn't a 2m anywhere. Japanese and western forecast for total software was too high to be covered from the known titles.

Yup, their forecast only mentions "major title", but doesn't have sales target.

http://www.capcom.co.jp/ir/english/data/pdf/explanation/2016/full/explanation_2016_full_01.pdf

How many times have we discussed that already? Ha ha.

***

By the way, the 2m everyone is so focused on was for MHXX... and we all know how that turned out.
 

allan-bh

Member
1 million shipped seems too much for the Switch install base. Apparently the massive expectations that some people had here (800k-900k FW) were shared by japanese retailers.
 

ggx2ac

Member
They had an unannounced game planned for this FY supposed to sell 2M, and it's not MHXXHD. I don't see it being anything else than MHW.
Unless they have a surprise game under their coat.

I don't know why people are saying that. It's unannounced but they never put any sales figures to the forecast for it.
 

Chris1964

Sales-Age Genius
I don't know why people are saying that. It's unannounced but they never put any sales figures to the forecast for it.

I think you'll see a 3-4m tomorrow.

1 million shipped seems too much for the Switch install base. Apparently the massive expectations that some people had here (800k-900k FW) were shared by japanese retailers.

It doesn't make any difference for retailers, it's not Final Fantasy. Even if they expected more at first week this was better than having a Splatoon 1 complete sell-out situation again.
 

Kanann

Member
1 million shipped seems too much for the Switch install base. Apparently the massive expectations that some people had here (800k-900k FW) were shared by japanese retailers.

They will sold that first shipping out in just August.

Better than piss customers for not having enough....
 

KtSlime

Member
Switch is 5 months old and has as many half million sellers as PS4 (yes, I know they are all Nintendo games)

Something is wrong with PS4's ability to large titles.
 

lherre

Accurate
I have a question, maybe Chris or others can help with it.

3DS has sold 23-24 milions, Obviously this sales are mainly because it has good games and Nintendo games.

My question is about another point that I'm not sure if it is currently affecting those huge sales and it is all the models 3DS has. We have 3ds, 3ds LL, n3ds, n3ds LL, 2ds, N2ds, etc.

I think all the models helped a bit to sell more consoles to the same demographic (basically same people), i mean, me for example, I have 2 regular 3ds (first model), a N3ds model (ambassador model) and a N3ds XL model (bought in Japan when I was there) and maybe I will get a N2DS LL too for my collection. And to be franky i'm not a handheld guy XD.

I believe that Switch don't have all this kind of models/upgrades on his lifespan, maybe another one smaller but I don't see many options to enforce people to buy another system to replace the first one.

How can this affect the total sales of the machine in Japan?
 

Datschge

Member
It's depends too much on the availability of a stationary display and a power outlet for playing games.
That made me wonder if we could find TV sales to get an idea of the TV install base static home consoles require. A quick google unearthed this:

US:
Number of households: ~125.82 mio (2016)
Sales of TVs: ~34.2 mio in 2015
-> a new TV in 2015 for every ~3.68th household

Japan:
Number of households: ~51.88 mio (2015)
Sales of TVs: ~5,44 mio in 2015
-> a new TV in 2015 for every ~9.54th household

Hardly earth shattering statement I'm sure, but clearly TVs are niche in Japan.

Nope.

Wii U has eight half million sellers in Japan, three are million sellers, and one a 1.5 million seller.
You could play many games on the gamepad without any TV already.
 

L~A

Member
I have a question, maybe Chris or others can help with it.

3DS has sold 23-24 milions, Obviously this sales are mainly because it has good games and Nintendo games.

My question is about another point that I'm not sure if it is currently affecting those huge sales and it is all the models 3DS has. We have 3ds, 3ds LL, n3ds, n3ds LL, 2ds, N2ds, etc.

I think all the models helped a bit to sell more consoles to the same demographic (basically same people), i mean, me for example, I have 2 regular 3ds (first model), a N3ds model (ambassador model) and a N3ds XL model (bought in Japan when I was there) and maybe I will get a N2DS LL too for my collection. And to be franky i'm not a handheld guy XD.

I believe that Switch don't have all this kind of models/upgrades on his lifespan, maybe another one smaller but I don't see many options to enforce people to buy another system to replace the first one.

How can this affect the total sales of the machine in Japan?

I fully expect Nintendo Switch to have revisions (maybe not as many as 3DS, that one really was something else tbh), so there's that.

And given the trend for mid-gen upgrades (something Nintendo actually did "first"), and Nintendo comments about form factors, iOS/Android inspirations, etc., I fully expect significant "revisions" (aka: not just different design/smaller form factor).

Nope.

Wii U has eight half million sellers in Japan, three are million sellers, and one a 1.5 million seller.

But that's because Wii U owners were starved for content! /s
 

Branduil

Member
The Switch shouldn't have as many form factors as the 3DS, but I fully expect a smaller, self-contained Switch in a couple of years, and a New Switch after that.
 

Chris1964

Sales-Age Genius
Maybe we could see a return of "conservative Capcom" and have a 2.5m forecast for MHW for the FY.

Does MHW have an specific release date?? (I remember something like early 2018).

Did you see forecast for NA and EU this FY? More likely is you'll see a crazy Capcom.

Let's not forget they think MH is held back from handhelds.
 

D.Lo

Member
That shows how "million sellers" metric is irrelevant.
How is that?

In Japan, of the top ten best selling games of the PS4/Wii U generation, eight are on Wii U.

I seriously don't think home consoles are are unloved in Japan as many suggest. Just PS3, Wii U and PS4 are. What was the last non-western focused non-stupid (ie not WiiU) home console - the Wii. And it sold very well for 4-5 years in Japan. Nobody has tried to make a PS2 in a decade, everybody is just making Xbox (PC in a box) style machines.
 
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