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Monolithsoft (Xenoblade) is recruiting action game staff for new project

WAIT, what if they are doing Fire Emblem Switch and reinterpreting the saga as an action adventure game? Sounds risky, since the traditional Fire Emblem (and the app game) are currently very popular, but I could see this working as a spin off.

No. I don't want a spinoff FE. This looks like a new IP. I'm sick and tired of FE. FE gets more love than most Nintendo series now.
 
Intelligent Systems is the one doing Fire Emblem Switch tho.
I think it's just a new IP from Monolith, nothing else.

Yeah I doubt this is using the Fire Emblem IP (which honestly needs a bit of a break from spinoffs) but something new. I was sorta just remarking on the art style in the first and third pictures, which sorta look similar to Fire Emblem or actually a bit like the early Western Dragon Warrior box arts.
 

LordKano

Member
Now what I'm wondering is if Takahashi is directing the game and if, as a consequence, it will be also called Xeno-something.
 

ika

Member
Amazing artwork :)

Takahashi said they started working on Xenoblade 2 when they were still finishing Xenoblade X, so it's expected that they're already working on their next big project (At E3 they said X2 was in the final stages of development so they're probably just debugging and polishing it right now).

It'll be called Xeno-something as Takahashi stated that the Xeno- now is just a signature that means "a game by Tetsuya Takahashi".

I also don't get all the Souls references about the picture with the ruins and the angelic statue. It looks to me more like some Breath of the Wild ruins with a Hylia statue and Link with a heavy armor and sword. Even the colours and the style are closer to Zelda than anything else.
 
I'd love to see Monolithsoft do a traditional "high fantasy" JRPG. From my recollection, they have only did sci-fi RPGs (or sci-fi/fantasy in the case of Baten Kaitos). The artwork kinda makes me want a JRPG that that leans more towards that traditional "medieval look" rather than the overabundance of the "stylized medieval" games we get now. I'm not asking for a heavily grounded, realistic look, like Dragon's Dogma or the Souls games, but something similar to like Fire Emblem (even though some of the more modern FE games are starting to go the route of the "stylized medieval-look" too) and such, where they still have the anime-look as far as character faces go, but still have armor and clothing that look more inspired by the medieval era. Kinda like this:
bc69a3c97fd3b4481b7afe69538b5d52.jpg
latest

latest

You get too many fantasy JRPGs set in medieval-like worlds nowadays where characters modern, or at least like they are taking inspiration from clothing from the early 20th century and onward. There are knights and kings and shit, but the mage girl is dressed like a fuckin' Japanese schoolgirl, and the main hero is some kinda hoodie vest, not unlike something you'd see Tidus or Sora wearing. Hell, Adol suffered this fate:

He went from his classic look...
838897f5e7eab621ba338ea4bd3b9ad5.jpg

to this...
8d4fc41a5dc079635a939a27fc53ede5.jpg

Also, the totally reimagining of the characters of the second Lufia game.
Maxim went from this cool looking medieval warrior:...
riseofthesinistrals-maxim.jpg


to this generic modern anime-character.
latest

And that isn't saying I don't care for fantasy games that mix eras, but it has become so common place (especially since late-1990s), Japanese rpgs that try make a medieval-set fantasy game and keep to that era are few and far between. Everybody wants their spiky haired hero with belts and zippers and studded out leather jacket, strange looking "big swords" and robot/alien looking dragons. Maybe dial that shit down a bit every now and then.
 
Definitely interested just like pretty much all of Monolith Soft's work. The art looks good and I can't wait to see this game whenever that is and I'm stoked for Xenoblade 2. A fantasy ARPG is something different than what MS has done lately, so I'm interested in their take on it.
 

Neoxon

Junior Member
WAIT, what if they are doing Fire Emblem Switch and reinterpreting the saga as an action adventure game? Sounds risky, since the traditional Fire Emblem (and the app game) are currently very popular, but I could see this working as a spin off.
Intelligent Systems is already working on a mainline Fire Emblem game for the Switch. This is likely something else entirely.

Speaking of, I hope this is actually a brand new IP & not tied to the Xenoblade franchise. Don't get me wrong, I love me some Xenoblade, but I'd like Monolith & Nintendo as a whole to diversify their properties even further (Splatoon & ARMS are steps in the right direction). That plus it'd give the next Smash game more new IPs to pull from.
 

jj984jj

He's a pretty swell guy in my books anyway.
Recruiting for online reminds me of what Takahashi said about the Xenoblade titles:
I feel as though Xenoblade 1 and 2 are connected and linked in the sense that they're linear and story-driven games, whereas Xenoblade Chronicles X was more focused on open world and exploration, and maybe an online aspect. I feel like I'd like to continue to create games separating those two aspects out.
He said he wanted to continue creating games separating his story driven games and open world games with online aspects.

If this is his next game though it's probably not a follow up to XCX when the art depicts the exact opposite imagery. I was kinda hoping for continuation. I wonder if Takahashi under Nintendo will make another set of games that has a continuous story.
 

Waji

Member
I don't see why ot couldn't keep the name Xenoblade.
Just look at Final Fantasy :/.

Anyway it's clearly new whatever name it gets.
I just hope they won't throw out turn based battles forever.
Good to see their vision on something new though.
 
What?

It is incredibly souls like: religious imagery; atmospheric, dilapidated ruins; an ornately armoured medieval-style knight standing solemnly with a broadsword, bearing a tattered cape with an insignia.
I never played the Souls series, and this drawing looks like a very generic looking European fantasy stuff 🤷
I hope it's more interesting than it looks.
 

Randomizer

Member
Wow stunning artwork. A medieval action RPG in a Monolithsoft world is like my dream game. Wondering if working on Breath of the Wild gave them some ideas and inspiration.
 

TheJoRu

Member
I imagine it will use Breath of the Wild engine since they helped developing it. They have a good grasp with it, also the art gives a botw vibe.

They had level designers who worked in the BotW engine, I haven't seen it ever being stated that anyone there worked on the engine.

Whether that makes any difference as to whether they would use that engine I don't know, and maybe I misinterpret you and you never meant it that way, but the idea that Monolith Soft helped develop the technology for BotW needs to be either sourced or, in case there's no source, stop being misreported.
 

MomoQca

Member
I don't see why ot couldn't keep the name Xenoblade.
Just look at Final Fantasy :/.

Anyway it's clearly new whatever name it gets.
I just hope they won't throw out turn based battles forever.
Good to see their vision on something new though.

Well, it has a different type of gameplay. It also allows them to develop their own themes without being confined by traditions.
 

LordKano

Member
I'm so glad that despite their difficulty at selling their games, Nintendo still allows Monolith to work on bigger and bigger projects.
 

Neoxon

Junior Member
I don't see why ot couldn't keep the name Xenoblade.
Just look at Final Fantasy :/.

Anyway it's clearly new whatever name it gets.
I just hope they won't throw out turn based battles forever.
Good to see their vision on something new though.
I'm not saying that they can't keep the Xenoblade name, but rather they shouldn't for this particular project. I just want to see Monolith broaden their portfolio in terms of IPs.
 

Zyrox

Member
Hmm not sure what to think. Castle artwork looks as generic as can be. I like the artwork with the cliffs and the town but that's not related to this project is it?

Anyway nice to see them do something different after 3 Xenoblade titles. The bigger focus on action sounds interesting.
 

Eolz

Member
I'm so glad that despite their difficulty at selling their games, Nintendo still allows Monolith to work on bigger and bigger projects.

That's what people don't want to understand in the whole "Nintendo should go third party" rhetoric. Being first party allows them to push for different games both in terms of genres and budgets. Monolith was bought from the start for their experience with JRPG productions, and with that goal in mind.


It's not necessarily a bigger project for Monolith btw, just a different one.
 
I'm so glad that despite their difficulty at selling their games, Nintendo still allows Monolith to work on bigger and bigger projects.
Maybe due to all of their help and assistance with their main titles like Zelda, 3D Mario and Smash as well as many others. That's why I see it as likely that they have the freedom to work on whatever they want without using other ips.
 

jj984jj

He's a pretty swell guy in my books anyway.
They had level designers who worked in the BotW engine, I haven't seen it ever being stated that anyone there worked on the engine.

Whether that makes any difference as to whether they would use that engine I don't know, and maybe I misinterpret you and you never meant it that way, but the idea that Monolith Soft helped develop the technology for BotW needs to be either sourced or, in case there's no source, stop being misreported.

Monolith has very few programmers so it's unlikely that they'd ever be involved on that side. They've always had a surplus of artists which allowed them to form the Kyoto studio focused on helping Nintendo with asset creation. Unfortunately some people seem to think assisting means programming, which was never the case for Monolith.
 

DemWalls

Member
Whatever it is, I'm ready.

The one in the middle is the kind of "fantasy city" environment I'd like to see fully realized, fully explorable, with high-end 3D graphics. The one game that came closer to that was The Witcher 3, specifically Toussaint, which isn't close at all. It's still quite grounded.
 

Teuoxton

Member
Ganbarion x Monolithsoft = Pandora's Tower sequel? The style seems close to PT to me...

Perhaps we'll get really lucky and Namco will sell the Baten Kaitos IP to Nintendo for a third installment.
 

jj984jj

He's a pretty swell guy in my books anyway.
Ganbarion x Monolithsoft = Pandora's Tower sequel?

Perhaps we'll get really lucky and Namco will sell the Baten Kaitos IP to Nintendo for a third installment.

I don't understand the constant requests for a Baten Kaitos sequel when Honne doesn't seem to have a chance of being the art director of another RPG ever again. A Baten Kaitos followup or successor without Honne is like a Xeno game without Takahashi.
 

Fou-Lu

Member
It's more of the same.

He won't miss anything if he has played the last two games.

Xenoblade and Xenoblade X were so different from eachother that this is a ridiculous statement. Xenoblade 2 has already shown completely different game systems, new characters, a new art style, and a new world. It is obviously not just more of the same.
 

wmlk

Member
The part with "understanding of western entertainment trends" is lame. Medieval setting with story fitted for the West sounds boooooring.
 

sublimit

Banned
I almost wish i didn't knew about this.Now i'll have to wait for at least 1-2 years before they properly announce it. -_-
 

Moments hunter

Neo Member
I would like to ask people who has experience with or knowledge of game development:
Considering that hiring process takes some time, do you think game development can be done even without person they are looking for? If so, how much can be done?

My reasoning behind such questions is to estimate when can be the game released :)

Also very interesting is "action game experience and responsiveness" - what can this "responsiveness" means? (English is my second language, therefore I have probably wrong meaning in my head for this)
 
Pretty much. I played XBC and XCX at launch. Good games but a third time with even worse character designs than XCX is just not happening.
I mean it's gonna be a great game and all but zero excitement so far. I'm still playing it though, sometime down the road.

Thank god they are moving to something completely different.
 

casiopao

Member
It's more of the same.

He won't miss anything if he has played the last two games.

Xenoblade X and Xenoblade Chronicle 1 is damn different game though even if the battle system is more or less the same.

Xeno X being so exploration focus is sooo much good for me vs the first one.^_^
 

foxuzamaki

Doesn't read OPs, especially not his own
Liking the sound of action gameplay, but not the Soulsy look. Hopefully it doesn't borrow anything else from Souls games. Let's see how it turns out.
I don't understand the why you soulsy look, its high mid evil fantasy, not soulsbournr or whatever
 
Ganbarion x Monolithsoft = Pandora's Tower sequel? The style seems close to PT to me...

Perhaps we'll get really lucky and Namco will sell the Baten Kaitos IP to Nintendo for a third installment.

Please no sequel to Pandora's Tower lol. Ugh I didn't like that game.

Xenoblade and Xenoblade X were so different from eachother that this is a ridiculous statement. Xenoblade 2 has already shown completely different game systems, new characters, a new art style, and a new world. It is obviously not just more of the same.

I mean if you played Final Fantasy I and II then obviously you've played them all. They're all the same so no need to play after FFII.
 

foxuzamaki

Doesn't read OPs, especially not his own
Please no sequel to Pandora's Tower lol. Ugh I didn't like that game.



I mean if you played Final Fantasy I and II then obviously you've played them all. They're all the same so no need to play after FFII.
Pandoras tower is good tho
 
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