So, d'yall actually think Meioh is actually the third Capcom character?
Probably. Gotta have some weird picks in there too.
So, d'yall actually think Meioh is actually the third Capcom character?
Now you're just reminding me that TvC, a Wii game, looks better than MvC4, a PS4 game. MvC3 is in between.
Probably. Gotta have some weird picks in there too.
So, d'yall actually think Meioh is actually the third Capcom character?
I don't really think it's fair to say that, at least from a graphics standpoint. Also that screenshot is from the game running in Dolphin in 1080p. Sure you could argue the style is better in TvC but the effects and models are way more detailed and modern in MvC Infinite. I also think if you see the game in person it looks way better than the videos are portraying.
Artistically it looks better even in 480p than either MvC game that follows. I was actually playing both MvC3 and TvC last weekend with a buddy. That one is a much closer fight than TvC versus MvCI, which just has awful art in general.
The effects, MvC3 won on that and from what little I've seen of I it continues that trend. Character art matters most to me in a fighting game though and yeeeeesh.
I mean not that they haven't outright lied before, but it would be especially upsetting, at least for me, if he turns out to be the 3rd Capcom DLC after the comments that he was only an NPC.
The zip leak is what has me worried
Yeah the character art is quite bad in MvC Infinite so I hear that. I do think the Infinity Stone Storm effects look quite good though, lots of cool particle and lighting effects happening. But yes, the game does have a very sterile color palate.
Here have a wall of shame. I was gonna wait until the OT for this but mods mucked it up.
fuck
Not on the wall of shame this time. I'm sure I'll probably make it again once the game comes out and we start DLC discussion.
Because ya'll know I probably will talk more about the game than I'd actually play it.
747 posts and Dino Crisis no closer to returning lol
Yeah rollback netcode would be pretty awful in an MvC game,
i spit out my water
what?!
Haven't played the Strider games. Is Grandmaster Meioh cool? He looks kinda lame.
Did you play online with SFV? Just curious.
Haven't played the Strider games. Is Grandmaster Meioh cool? He looks kinda lame.
But Killer Instinct's netcode is rollback (GGPO, if I recall correctly).Yeah rollback netcode would be pretty awful in an MvC game, which is why I think MvC3 went with a more slow-down style of netcode. Either way dealing with lag is never going to be perfect but I have high hopes that the netcode will be totally serviceable and playable. If the netcode is like Killer Instinct's netcode then we good.
i spit out my water
what?!
Wasn't this posted in the previous thread?
But Killer Instinct's netcode is rollback (GGPO, if I recall correctly).
Wasn't this posted in the previous thread?
Ah, so Wikipedia lied. Thanks for the verification.KI uses an in-house rollback solution. It does not use GGPO.
IJ2 also does not use GGPO netcode, even Boon for some reason kept referring to it as it is. It was made in-house.Ah, so Wikipedia lied. Thanks for the verification.
UM Tyrant comes through with HULK gameplay finally
unfortunately, much like the previous gamescom Tyrant video, it seems whoever is playing the game (especially on player 2, maybe its vs the AI?) is... not...very good. No offense Tyrant if youre out there lurking, we still apreciate the videos
UM Tyrant comes through with HULK gameplay finally
unfortunately, much like the previous gamescom Tyrant video, it seems whoever is playing the game (especially on player 2, maybe its vs the AI?) is... not...very good. No offense Tyrant if youre out there lurking, we still apreciate the videos
Ah, so Wikipedia lied. Thanks for the verification.
Looks like Gamma Crush doesn't do much damage...or hit very many times...
i spit out my water
what?!
If Gamma Crush has good tracking on it, its going to be really scary when he does that move, tags out, and its coming for you in a moment or two as the attacking character mixes you up.
I know about NRS's in-house solution, which is what made me suspicious of the Wikipedia page for GGPO. But yeah, great work on your netcode for KI.Protip: Just boot up a game. If it has a GGPO logo during the boot sequence, it uses GGPO. If it doesn't, it doesn't.
Edit: Inj2 also uses an in-house rollback solution. Its great.
We used GGPO in Divekick, Darkstalkers Resurrection, Marvel vs Capcom Origins, and 3rd Strike Online. Its great.
Yo Kafka, at least put up a link to the last thread in the OP.
To avoid this ^
As long as its still got its full invincibility...if it's not high damage anymore I'm going to miss that, though.
Also, I don't think Hulk/Haggar is going to be a thing in this game. I think they're both going to need a partner with more mobility and projectiles to help them get in. Hulk doesn't get the same synergy without access to Lariat assist.
As long as its still got its full invincibility...if it's not high damage anymore I'm going to miss that, though.
Also, I don't think Hulk/Haggar is going to be a thing in this game. I think they're both going to need a partner with more mobility and projectiles to help them get in. Hulk doesn't get the same synergy without access to Lariat assist.
No word on Xbox One X support, either.Respoting here:
Gamersyde 4k/60 vids
Don't download them for decent gameplay & may require a beefy computer to play smoothly.
I have no idea why it's in 4k, though. I imagine it's just upscaled. I haven't seen anything posted about the PS4 pro support.
That was a bad implementation of rollback netcode.
Rollback netcode is the only netcode that should be used for fighters, tbh.
No lies detectedRollback netcode is the only netcode that should be used for fighters, tbh.
We're so alike.Netcode tiers for me:
Bad Delayed Based Netcode - I won't ever play it
Good Delay Based Netcode - I won't ever play it
Bad Rollback Netcode - I might play once in a while but not often
Good Rollback Netcode - I will play this all the time
Netcode tiers for me:
Bad Delayed Based Netcode - I won't ever play it
Good Delay Based Netcode - I won't ever play it
Bad Rollback Netcode - I might play once in a while but not often
Good Rollback Netcode - I will play this all the time
IntelliHeath is going to send me all the info so I will update the original post when I get it.