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Tabata: Future Final Fantasy XV DLC will patch plot holes, next game new IP

Koozek

Member
It just doesn't make sense business-wise. Companies do Game of the Year editions all the time. I hope they change their minds.
How do you mean integrated? Included on disc of the GOTY edition (probably on a second disc) with the DLC still accessible from the title screen, or a prompt appearing at the respective point of time in the main story asking if you now want to switch to the DLC episode and when you're done it switches back to Noctis in the main game?
 

Holundrian

Unconfirmed Member
Nobody is saying thank you. At least give them credit for admitting it and still supporting a single player game almost a year after release.

I just gave them the "credit" they deserve in that post. People would fucking riot if naughty dog pulled this shit with Uncharted or kinda any other game. Not sure why so many FF fans still take this shit. Guess I don't understand the appeal.
 
How do you mean integrated? Included on disc of the GOTY edition (probably on a second disc) with the DLC still accessible from the title screen, or a prompt appearing at the respective point of time in the main story asking if you now want to switch to the DLC episode and when you're done it switches back to Noctis in the main game?
You select start, and everything is already sequenced for you and you play from the beginning. If you just want the DLC stuff, you should be able to select that, and the game takes you to those episodes. Witcher 3 did this already.
 

Runner67

Member
I just gave them the "credit" they deserve in that post. People would fucking riot if naughty dog pulled this shit with Uncharted or kinda any other game. Not sure why so many FF fans still take this shit. Guess I don't understand the appeal.

The difference is Naughty Dog creates a linear, 10-20 hour experience that is entirely plot driven. Its MUCH harder to do that in an RPG which is entirely open world, where you have to worry about a 1000x more things on top of a linear story experience.

This isn't shit that his team pulled. They merely were forced to release the game at that time. Its already been said that they had to release the game in 2016 or it would have been bad for SE. They were forced to rush it after a 4 year dev cycle, coming from a 6 year vaporware cycle.

Be happy that the man is acknowledging the games faults and is trying to fix it. And the DLC episodes are fine, specifically because they cost literally $5 and actually introduce new gameplay elements. Its not like they are specifically selling the story for more money, they actually let you play as different characters.

Here, what he's talking about is actually patching the main game with new cutscenes or potentially different outcomes and gameplay sections. This will likely be free, as playing as Noctis in new playable sections or watching 20-30 minutes of new cutscenes does not merit DLC. They have never done this. Not yet at least.

If they do, then we can complain about it. But until then, its good to support a dev who wants fans to be happy.

Edit: People also act like the FF fanbase wasn't pissed about this game already when it released. This shit didn't fly, but those who still like the series want it to be fixed no matter what. So I really don't get the Uncharted comparisons.
 

Garlador

Member
media_final_fantasy_xv_20140919.jpg

This is still technically true.
 
People act like this game was just a blank $60 Early Access disc in a case like Street Fighter V. It is/was very much not. FFXV was a complete game and they're adding to it. If anyone felt they were short-changed to an extent that they felt robbed, for reasons such as "lacking content," then they're full of themselves. The game had a ton to offer, and much to do, for well over 100 hours, for many. The game was missing a few cutscenes people felt should be included. That's really not a great deal of missing content, if you even feel it's "missing," especially given the scope of the game. If you don't like FFXV, you don't like FFXV; nothing wrong with that. But stop acting like them improving a game over time is some great travesty, because I would kill for Konami to put in Episode 51 of MGSV, for instance, as many fans of that game would. Being open to improving something that such an exhaustive effort was put into in the first place doesn't have to be applauded, but it certainly shouldn't be frowned upon.
 
People act like this game was just a blank $60 Early Access disc in a case like Street Fighter V. It is/was very much not. FFXV was a complete game and they're adding to it. If anyone felt they were short-changed to an extent that they felt robbed, for reasons such as "lacking content," then they're full of themselves. The game had a ton to offer, and much to do, for well over 100 hours, for many. The game was missing a few cutscenes people felt should be included. That's really not a great deal of missing content, if you even feel it's "missing," especially given the scope of the game. If you don't like FFXV, you don't like FFXV; nothing wrong with that. But stop acting like them improving a game over time is some great travesty, because I would kill for Konami to put in Episode 51 of MGSV, for instance, as many fans of that game would. Being open to improving something that such an exhaustive effort was put into in the first place doesn't have to be applauded, but it certainly shouldn't be frowned upon.

Except content isn't what people have been scratching their head about since release. It's the story. Which is now being patched? The fuck? I mean I'm all for support for post release of games. But there is no denying the story is a train wreck and all of the, "the story is complete, wait no it's not, wait don't watch the cgi movies before, wait you should watch them before." It's all just...what.

Anyway, good one square for supporting the game but yeah.
 
Nah, no thanks. I'm not about to pay for plothole filling DLC. After all that crap about purposely telling the story how it was originally released to then say shit like this is beyond infuriating.
 

Runner67

Member
Except content isn't what people have been scratching their head about since release. It's the story. Which is now being patched? The fuck? I mean I'm all for support for post release of games. But there is no denying the story is a train wreck and all of the, "the story is complete, wait no it's not, wait don't watch the cgi movies before, wait you should watch them before." It's all just...what.

Anyway, good one square for supporting the game but yeah.

Because, there is a difference between your higher ups telling you YOU NEED to make these 3 DLC's because we have a schedule, to you, as a developer wanting to fix up the main story. They sold a season pass even before the game released, YOU HAVE to release DLC based on what your customers already bought. It wasn't until after the games release that people complained about the main story.

The DLC's are separate from story patches. Please refer to this: http://www.novacrystallis.com/2016/12/final-fantasy-xv-update-road-map-revealed/

We aren't even at the mid term part of the roadmap yet. If they plan on updating the story, it takes resources and time to do so. Voice acting, animations, level design and directing for cutscenes. If we get it, we'll get it later rather than sooner. Maybe we hear something about it at TGS, or maybe we won't.
 

Koozek

Member
Dammit!

So is it like a one game kinda thing or are multiple future projects going to use it?
Officially Tabata's team only mentioned this one new, next-gen IP yet. Kitase's team is using UE4 for FFVIIR. Who knows what FFXVI's team will be using; maybe Luminous too now that it's more mature.
 

Runner67

Member
Nah, no thanks. I'm not about to pay for plothole filling DLC. After all that crap about purposely telling the story how it was originally released to then say shit like this is beyond infuriating.

You have no idea what you are talking about. Game had to be remade from scratch with different people. The game was also intended to be a trilogy. At least we got something instead of nothing at all. This also isn't describing just DLC, it's also describing potential content patches that they promised.

Look at my previous post about content patches. The link there describes it all: "These are short-term, mid-term, and long-term updates separate from the previously reported downloadable content that make the Final Fantasy XV gameplay experience even richer and get you playing longer, together with updates based on requests from players after release, that we will offer free of charge.". The stuff they are describing in the interview from Kotaku is talking about this specifically.

They say "FREE OF CHARGE". But you are going to have to wait for it though. They are working on the remainder of the season pass.
 

Toth

Member
People act like this game was just a blank $60 Early Access disc in a case like Street Fighter V. It is/was very much not. FFXV was a complete game and they're adding to it. If anyone felt they were short-changed to an extent that they felt robbed, for reasons such as "lacking content," then they're full of themselves. The game had a ton to offer, and much to do, for well over 100 hours, for many. The game was missing a few cutscenes people felt should be included. That's really not a great deal of missing content, if you even feel it's "missing," especially given the scope of the game. If you don't like FFXV, you don't like FFXV; nothing wrong with that. But stop acting like them improving a game over time is some great travesty, because I would kill for Konami to put in Episode 51 of MGSV, for instance, as many fans of that game would. Being open to improving something that such an exhaustive effort was put into in the first place doesn't have to be applauded, but it certainly shouldn't be frowned upon.

Agreed. If you didn't like the game, just move on. These updates are for the fans and maybe entice back those who wanted more story.
 
Square Enix made a sale on PSN today for Nier Automata, FFXII and FFXV base and Premium Edition. The Premiuem Edition costs as much as if you get the game at price error + Season Pass.

Will there be another Online Test?
 

Koozek

Member
Square Enix made a sale on PSN today for Nier Automata, FFXII and FFXV base and Premium Edition. The Premiuem Edition costs as much as if you get the game at price error + Season Pass.

Will there be another Online Test?
No other online test announced yet. We'll hear more about the multiplayer at TGS in the next two weeks.
 

Holundrian

Unconfirmed Member
The difference is Naughty Dog creates a linear, 10-20 hour experience that is entirely plot driven. Its MUCH harder to do that in an RPG which is entirely open world, where you have to worry about a 1000x more things on top of a linear story experience.

This isn't shit that his team pulled. They merely were forced to release the game at that time. Its already been said that they had to release the game in 2016 or it would have been bad for SE. They were forced to rush it after a 4 year dev cycle, coming from a 6 year vaporware cycle.

Be happy that the man is acknowledging the games faults and is trying to fix it. And the DLC episodes are fine, specifically because they cost literally $5 and actually introduce new gameplay elements. Its not like they are specifically selling the story for more money, they actually let you play as different characters.

Here, what he's talking about is actually patching the main game with new cutscenes or potentially different outcomes and gameplay sections. This will likely be free, as playing as Noctis in new playable sections or watching 20-30 minutes of new cutscenes does not merit DLC. They have never done this. Not yet at least.

If they do, then we can complain about it. But until then, its good to support a dev who wants fans to be happy.

Edit: People also act like the FF fanbase wasn't pissed about this game already when it released. This shit didn't fly, but those who still like the series want it to be fixed no matter what. So I really don't get the Uncharted comparisons.

If it was too hard they didn't have to make it open world. DQ11 is 1000 times the game 15 is and doesn't need to make excuses for plotholes. Same for witcher or xenoblade chronicles. Even games with far smaller budgets than FF don't need to make excuses like Trails or Persona.

Also why should I be happy. I'm freaking waiting 10 years + for a FF game that cares about its story and characters and still haven't gotten it. Just shoddy stuff that people constantly need to make excuses for.

I swear 13 got an interesting story you just gotta read through all the codex stuff!!!! *eyeroll*

I mean I guess I'm sorry that their "efforts" have turned me bitter. I will say though that it's funny that the man himself admits this shit now when I had to read close to release excuses from a lot of fans posting regarding these plot holes.
 
Another team is working on FFXVI, not Tabata's team. It will come when SE decides they want to remove the spotlight from FFVII: Remake.

So likely not before 2022.

I tend to forget FFVIIR is a thing. We haven't seen jack shit about that game in like two years!

If only Square was as good developing games in a timely manner as they are at announcing them....
 

theofficefan99

Junior Member
No more episodes please. Integrate stuff into the main game.

I don't see myself ever thinking XV is a great game, but it would be nice if, by the time this game is done updating, I don't hate it with every fiber of my being.

I hope they stop updating by next year... it'll have been 2 years by then. And personally everything so far that they've updated, minus the Bestiary and I guess Chapter Select, has been stupid/wasteful.

Oh and their attempt at "fixing" Ch. 13/Ravus/Iedolas was really bad.
 

mortal

Gold Member
Not a fan of fixing the story of a game with patches as it ignores the issues plaguing the foundation of the narrative structure. I also wasn't keen on them taking significant points in the plot and separating them into a feature film outside the game.

I don't think Hajime Tabata is a good director, and from his past games, he's at best arguably a mediocre director. I'm more convinced of that every time he expresses his solutions and approach to game design.

I can even understand and appreciate his pragmatic approach in developing FFXV, despite my issues with most of the changes. He was tasked with structuring a team and shipping a Final Fantasy in development hell, and he more or less accomplished that task.

Although I find it sort of odd how some have placed him on a pedestal for cleaning up Nomura's "mess" or whatever, I digress.

I can't, however, give praise to a game simply for existing, especially when I find the game's narrative to be inconsistent while failing to successfully marry the story with game design.

I admit the possibility that Nomura remaining on as director wouldn't have lead to anything groundbreaking, but all I have now is Tabata's results. Had the game ended being shipped just as flawed under Nomura's leadership, my thoughts would be similar in regard to the game.
If his idea of fixing the story within a story heavy game is a digital band-aid, then I have very little interest in his future games as a director.


Edit: typing on my phone was a mistake lol
 
Not a fan of fixing the story of a game with patches as it ignores the issues plaquing the foundation of the narrative structure. I also wasn't keen on them taking significant points in the plot and separating them into a feature film outside the game.

I don't think Hajime Tabata is a good director, and from his past games he's at best arguably a mediocre director. I'm more convinced of that every time he expresses his solutions and approach to game design.

I can even understand and appreciate his pragmatic aproach to the developmening FFXV, despite my issues with most of the changes. He was tasked with structuring a team and shipping a Final Fantasy in development hell, and he more or less accomplished that task.

Although I find it sort of odd how some have placed him on a pedestal for cleaning up Nomura's "mess" or whatever, but I digress.

I can't however give praise to a game simply for existing, especially when I find the game's narrative to be inconsistent, while failing to successfully marry the story with game design.

I admit the possibility that Nomura remaining on as director wouldn't have lead to anything groundbreaking, but all I have now is Tabata's results.

If his idea of fixing the story within a story heavy game is a digital bandaid, then I have very little interest in his future game's as a director.

I think Tabata would make a fantastic producer, regardless of how one feels about him as a director. I think he's proven himself to be able to motivate his team and do producer tasks well. Every piece of FFXV DLC has had a different director with Tabata overseeing them to make sure it fits back into the game that makes sense. I feel like with Tabata's new project he'll be taking on more of a producer role and is at the moment searching for someone within the team to take over as a director.
 

mortal

Gold Member
I think Tabata would make a fantastic producer, regardless of how one feels about him as a director. I think he's proven himself to be able to motivate his team and do producer tasks well. Every piece of FFXV DLC has had a different director with Tabata overseeing them to make sure it fits back into the game that makes sense. I feel like with Tabata's new project he'll be taking on more of a producer role and is at the moment searching for someone within the team to take over as a director.

That's actually a good point. I think he would make a damn good producer. He certainly has the makings of one, and Square Enix seems to be in dire need of more than capable producers.
 

Koozek

Member
I think Tabata would make a fantastic producer, regardless of how one feels about him as a director. I think he's proven himself to be able to motivate his team and do producer tasks well. Every piece of FFXV DLC has had a different director with Tabata overseeing them to make sure it fits back into the game that makes sense. I feel like with Tabata's new project he'll be taking on more of a producer role and is at the moment searching for someone within the team to take over as a director.
Yeah, that would be the best scenario.
 

meerak

Member
I had a lot of fun when I first started this game up. At this point I'm just waiting for someone to tell me when I can go back in!
 

Gbraga

Member
I think Tabata would make a fantastic producer, regardless of how one feels about him as a director. I think he's proven himself to be able to motivate his team and do producer tasks well. Every piece of FFXV DLC has had a different director with Tabata overseeing them to make sure it fits back into the game that makes sense. I feel like with Tabata's new project he'll be taking on more of a producer role and is at the moment searching for someone within the team to take over as a director.

Yeah, it really made a ton of sense for them to pair up Tabata and Nomura for this game. It ended up not working out, as Nomura had to be taken away for other projects, but I feel like they would make one hell of a team. Nomura is a guy with a great creative vision, as well as a unique take on game design, but his projects all seem like they would benefit from a better producer. Tabata seems to be great at managing his team, and making the most of the resources he has available.

FFXV could've been quite something if they kept those two together till the end.

Or maybe not, who knows how well they'd get along, but in theory it could really work.

That said, I still really enjoy FFXV, as well as Crisis Core, so I'm looking forward to Tabata's next game.
 

MogCakes

Member
The game could really have used more cinematic attacks/angles instead of leaving the clunky camera entirely to the player.
 
I'm very interested in the new IP. Given the PC release's emphasis on modding, I could see them doing something very Bethesda-esque. Please just hook up with Platinum and let them handle the combat.
 

SuperBudgie1582

Neo Member
FFXV was awesome, I'll be happy with any excuse to be able to dive back in.


Seriously though guys, just let people enjoy FFXV. You dont have to take every opportunity to bash it.
 

Toth

Member
OK..just..stop now.

I was up for fixing a few weird things in chapter 13, and bugs obviously and the DLCs.

But it's getting too much now. The game has been out pretty much a year and they still want to "fix" these plot holes? it's too late!!

These things take time alas. It takes a lot of work making new cutscenes and recording dialogue and that's beside the Episodes.

I still vainly hope for a new opening after the cold (or is it the hot haha) opening.

1.Just start with the Kingsglaive intro introducing Lucis, the Crystal, and the Nifleheim conflict.
2. Cut to Noctis being driven by Cor or Nyx to the palace (basically using the classic scene slightly modified to include Cor). Allow players to walk around the square and
Citadel lobby (they are already in game) and interact with the characters. Have Prompto snapping pics away without a care in the world. Have Gladio have a scene with Clarus talking about the responsibilities of being the Shield and warning him to be prepared. See Ignis talk with Jared about preparing for the journey and a possible evacuation if things go sour at the peace conference. Run into Talcott a few times running around the palace and get a feel of who Noctis is and his mood. Finally, have Nyx, Drautos, and Libertus around offering the young king some advice for his journey.
3. You can even skip the Kingslgaive intro stuff and just open that Museum we see in the lobby. Lore dump inside about the Astrals, the Crystal, the past Kings of Luci, and Lucis itself.
4. Have a scene or two with Luna and Ravus back in Tenebrae talking about the state of the world and what her role as Oracle is.
5. Proceed with the meeting with Regis scene and start the game off as before. Extra bonus if you have a scene where Cor gets his instructions to find the Royal Arms instead of defending the king and having him storm off angry.

There, quite a few of the holes filled. I feel this would at least get the story running on a more solid foundation.
 
These things take time alas. It takes a lot of work making new cutscenes and recording dialogue and that's beside the Episodes.

I still vainly hope for a new opening after the cold (or is it the hot haha) opening.

1.Just start with the Kingsglaive intro introducing Lucis, the Crystal, and the Nifleheim conflict.
2. Cut to Noctis being driven by Cor or Nyx to the palace (basically using the classic scene slightly modified to include Cor). Allow players to walk around the square and
Citadel lobby (they are already in game) and interact with the characters. Have Prompto snapping pics away without a care in the world. Have Gladio have a scene with Clarus talking about the responsibilities of being the Shield and warning him to be prepared. See Ignis talk with Jared about preparing for the journey and a possible evacuation if things go sour at the peace conference. Run into Talcott a few times running around the palace and get a feel of who Noctis is and his mood. Finally, have Nyx, Drautos, and Libertus around offering the young king some advice for his journey.
3. You can even skip the Kingslgaive intro stuff and just open that Museum we see in the lobby. Lore dump inside about the Astrals, the Crystal, the past Kings of Luci, and Lucis itself.
4. Have a scene or two with Luna and Ravus back in Tenebrae talking about the state of the world and what her role as Oracle is.
5. Proceed with the meeting with Regis scene and start the game off as before. Extra bonus if you have a scene where Cor gets his instructions to find the Royal Arms instead of defending the king and having him storm off angry.

There, quite a few of the holes filled. I feel this would at least get the story running on a more solid foundation.

Great ideas!
 

MoogleMan

Member
Sounds awesome. If the pc version isn't the complete version with all dlc plus this announced stuff, I may wait. I already bought it once; if I buy it again it needs to be content complete.
 

Kuni

Member
Good if so. I'm still shook at how much FFXV disappointed me. I'd love to go back and be able to love it.
 

FinalAres

Member
The one thing I'm curious about is the new IP.

Nothing he's quoted says they're working on a new IP. However it is common for articles like this to report what was said whilst sometimes using quotes and sometimes not.

However it's also possible Jason, like others, is assuming he's working on a new IP based on previous comments Tabata has made (that might not be true any more). It'd be good to get clarification.
 

danm999

Member
FFXV doesn't have plot holes so much as it has huge story chunks missing. Huge characters have little to no motivation. Major events happen off screen repeatedly. Don't think DLC can fix it.
 

Frumix

Suffering From Success
FFXV doesn't have plot holes so much as it has huge story chunks missing. Huge characters have little to no motivation. Major events happen off screen repeatedly. Don't think DLC can fix it.

That's a good point. The entire game focuses on portraying wrong things entirely. Having committed to this bizarre road trip concept it supplies it with a mismatching story that your characters barely participate in. It's like if Final Fantasy VI focused on Gau running around in Veldt doing stuff while all the plot happened somewhere else, or if Tidus left Yuna's crew and just went to play Blitzball for most of the game while the rest of it's happening. It just doesn't work! Your dad is killed, your city is razed down to the ground, the world is dying, you learn about this from a newspaper and you're going on a trip with "bros" to uphold a fake marriage while visiting cool resorts, hunting wildlife, fishing and camping. Wow, what a game.

That's why I think they should just leave it behind, learn from the experience, and try making a solid game with clear vision this time.
 

Necron

Member
FFXV doesn't have plot holes so much as it has huge story chunks missing. Huge characters have little to no motivation. Major events happen off screen repeatedly. Don't think DLC can fix it.

Couldn't they just add more cutscenes for those characters?

I stopped playing FFXV early on due to all these planned additions. I still don't know if what Square-Enix is doing with the XV project is good or bad. I like that they want to improve it but I also think that such things should have been there at launch.
 

120v

Member
i liked the game warts and all but i really regret not holding out for PC, assuming that's the "finished" and realized game

maybe i'll just come back to it several years later when i don't remember most of it either way
 

jschreier

Member
The one thing I'm curious about is the new IP.

Nothing he's quoted says they're working on a new IP. However it is common for articles like this to report what was said whilst sometimes using quotes and sometimes not.

However it's also possible Jason, like others, is assuming he's working on a new IP based on previous comments Tabata has made (that might not be true any more). It'd be good to get clarification.
He told me he is working on a new IP. I didn't directly quote him because "It's a new IP" is better paraphrased.
 

CHC

Member
The future of Final Fantasy: chasing our own tails.

I mean, look, I think it's decent that they are addressing fan concerns about the plot, etc. But I can't help but feel that this wouldn't have happened if they had clear direction from the outset.

This kind of thing, coupled with the initiative to build based on "fan feedback" seems like a really backward way to do things. Listening to fans in a general sense is a good thing but basically crowdsourcing inspiration for the direction of a series is a recipe for disaster. They should start with a clear, singular vision and follow through.

New IP is interesting, though, of course.
 
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