Kinda, but there are always options. You could look for nice offers, for example on Base.com I can order it for €45.18 right now (Amazon.de asks for €67.99!). Or I can just wait a few months longer, check in-depth reviews and probably have a bunch of patches already available, and pay ~€25-30. Probably going for the latter.60 bucks is pretty hefty.
I have heard similar and have also heard the total opposite. Poor AI was always a part of standard Skyrim, as was awful combat so I wouldn't expect that to change regardless of the VR version.
I've read a lot of negative views on this (but alot of these are from journalists/sites that dont review VR content, so it's highly likely that their complaints are with psvr, but since skyrim vr is maybe the first they've played, they are putting the blame on the game). However, it has had negative previews from vr specific sites too so there's definately good reason for concern / caution. I find it really odd since doom vfr in comparison seems to have so much effort put into it, especially since they are charging full price for this too.
Either way, don't expect this to be anywhere close in quality to resident evil 7 vr.
I think the standard controller is gonna be everyone's preference over the ps move on ps4. Blinking around a massive world like skyrim just doesnt work for such a long game. Players will get fed up with teleport/blinking after the first hour or two when you can just walk and run around faster.
In this case the negativity around the AI seems to be thats it dumbed down from the non vr version considerably. Apparently enemies will only attack you one at a time from what I've read.
In this case the negativity around the AI seems to be thats it dumbed down from the non vr version considerably. Apparently enemies will only attack you one at a time from what I've read.
But people have already bought the remastered version on PS4. The upsell to VR should be an add on cost. Not the full cost.
Oh, you are new to video games? Welcome! XDThis has got to be the most re released game ever right?
Some people will never understand this logic, no matter how hard you try.
No way am I spending the full amount on this after buying their Legendary Edition. Thieving bastards.
The amazing thing I've read a bunch of hands on previews for Skyrim VR and they've all been positive.
I think most if not all of the impressions from the Gamescom demo that I came across are negative
http://nseavoice.com/games/sony-psvr-flaws-exposed-in-skyrim-demonstration-920027835.html
https://www.tweaktown.com/news/58854/skyrim-awkward-play-psvr/index.html
http://www.ign.com/articles/2017/08/23/gamescom-2017-skyrim-is-pretty-rough-on-psvr
https://www.vrfocus.com/2017/08/pre...ls-are-both-your-best-friend-and-worst-enemy/
Don't mind the empty world and bad AI but hopefully they will at least find a way to incorporate artificial locomotion to the PS Move. Something like Arizona Sunshine for PSVR at least.
It supports both. However, even if the Move controllers are locked down to warp, I'm going to use them once in a while. The idea of being able to shoot magic in one direction, while swinging my sword in the opposite direction at a different enemy is just too good to pass up!
Some people will never understand this logic, no matter how hard you try.
No way am I spending the full amount on this after buying their Legendary Edition. Thieving bastards.
So this is the case or not? Everyone saying that its teleport only.
How is vrfocus preview negative? Aside from them pointing out snap movement are not that good, they are praising it. Also gamescom demo is E3 demo.
So this is the case or not? Everyone saying that its teleport only.
So its essentially a 'pick your poison' situation. Either you use PS move for motion control but no smooth movement, or gamepad for the reverse.They praised the game's lack of motion sickness, and smooth framerate, but looking at their headlines it seems they doesn't sounds very impressed.
The game supports DS4, Full movement and Smooth turning with limited motion control.
You can also play it with 2 PSMove, for now we only know that it has the blinking movement, but during interviews and demo session, they confirmed they are testing as many option as possible to be implemented. That's all.
No walking? I'm out. I literally had both a psvr in my cart lol. Dammit. Come on vr, stop letting me down!
No walking? I'm out. I literally had both a psvr in my cart lol. Dammit. Come on vr, stop letting me down!
The game supports DS4, Full movement and Smooth turning with limited motion control.
You can also play it with 2 PSMove, for now we only know that it has the blinking movement, but during interviews and demo session, they confirmed they are testing as many option as possible to be implemented. That's all.
You can play it like RE7, with DS4, smooth turning and movement.
You do. You can play both with DS4 or Move controllers. The teleportation is more like "blinking" because you can blink sideways too, not just forward.
From E3: https://www.youtube.com/watch?v=6czALvauNn4
Later on there will be, but at start exclusively for PSVR.No PC versions of Skryim VR??
Later on there will be, but at start exclusively for PSVR.
Fucking hell. Timed exclusives are trash.So we need to wait until May-November 2018 for the timed exclusivity to drop, then.
Alright.
Do I have to use my move controllers? Or can I use the dualshock?
Too lazy for move. Also not much space, and the camera doesn't pick up nearly everything I do anyway.
"You mean you have to use your hands? That's like a baby's toy!" - BttF2
literally two posts above yours lol Yes, you can use DS4
literally two posts above yours lol Yes, you can use DS4
We got a perfect OT title here.
Is it really that hard to find the information that has been given multiple times on this very page?So if you use DS there's no teleport...?