. Now the GT Sport is my last hope.
Oh dear.
. Now the GT Sport is my last hope.
Yikes there is a lot of tearing though.
Reading about all these problems some people are having on PC just re-affirms to me why I game on console. I fired up the day-1 XB1 last night, downloaded & started playing in 15 minutes. Played through the whole demo with no issues, smooth as butter. The game looked & played great on the OG XB1.
It's a great demo. The Porsche as always has a heavy handling, but the track showcased is gorgeous and really fun to drive regardless. The truck race is a welcome addition, a bit on the easy side on the same settings as before but I can always mix that up a bit (do they still have the modifiers system from F6? I liked mixing up the race rules with that). The last one with the sped up dynamic weather was glorious, it will be amazing on a more real time setting on endurance races. Can't wait to play the full game on the X.
Well, it's not like consoles are immune from problems just like PC.
Set display to native resolution. Menus will be 16:9 but races will utilize ultra wide.
In French there's a bad translation and there's "30 fps (vsync)" two times, the second being in fact 60 fps with vsync. I don't know about other languages, but this error is also in Forza 6 Apex.
It actually allows you to select 21:9 resolutions?
Because for me it only shows 16:9 aspect ratios.
It actually allows you to select 21:9 resolutions?
Because for me it only shows 16:9 aspect ratios.
Reading about all these problems some people are having on PC just re-affirms to me why I game on console. I fired up the day-1 XB1 last night, downloaded & started playing in 15 minutes. Played through the whole demo with no issues, smooth as butter. The game looked & played great on the OG XB1.
So like 4x in DSR? so at 200% a 2560x1440 screen is 5120x2880 aka 5K? and 150% is 3840x2160
De rien ^^Oh, merci
I almost forgot: The Dubai track is probably the most boring showcase track Turn 10 have ever done.
They should have remade Camino Vejo instead.
The game runs flawlessly with all settings at max and 8x msaa on my i7 4770k and gtx 1080. I have a feeling that alot of the stuttering people are experiencing is due to not having enough vram. MSI Afterburner had my vram usage peaking at 78% of 8gb.
I have no problem with the way the cars handle either (with a controller). I do have to admit my racing Sim pallet may not be as refined as others on here but I've played quite a few over the years.
Regardless of all the initial negativity I'm hyped to play through this on my PC and One X in the near future. Turn 10 has done a tremendous job with the forza series.
Technically your CPU should be overkill. I'm getting the same drops to 40 fps if I aim for 60fps with hitching all over the place.
Playing Forza 7 is like driving around the city part in FH3. Looking like folks who have the latest intel with ram at 3200mhz will mitigate most of the issues like in FH3.
Yes, because the windows store is indicative of PC gaming in general.
It's odd that so many people having performance problems on PC. Meanwhile for me it's exact opposite. Performance is amazing.
Playing at 1080p with 200% scaling, which means downsampling from 4K.
I have all settings max, 4xMSAA, dynamic stuff off.
Getting 60FPS on 980Ti.
Question to people having problem, did you turn on prefer max performance in Nvidia control panel for Forza 7?
That did nothing for me. All my problems were cured by forcing in game frame rate target to 60 FPS instead of Dynamic. Same with others.
Didnt enjoy the demo. My bad experience with win store for fh3, forcing creator update and a lack of vr support means my money is going to pcars 2.
I have 8 gb of vram and 32 of system ram but the demo stutters. FH3 and Apex run perfect.
I would get the comments about "lack of feel" if I only raced the Porsche.
But the Truck race and the Nismo GTR race feel very similar to FM6 in terms of physics IMO. Definitely feel connected to the road, responsive, like a FM game should on a controller. I'll try the truck/GTR back on FM6 and see if it really is that different but at the moment I'm not seeing/feeling a huge difference
Shame it runs bad on PC.
Yes, because the windows store is indicative of PC gaming in general.
Shame it runs bad on PC. Ill just grab on my xbox-one X. MS seems to have issues with PC ports.
But even if you really liked FM6's handling, is that good or bad?I'll try the truck/GTR back on FM6 and see if it really is that different but at the moment I'm not seeing/feeling a huge difference
I'm sure they're doing new stuff, GTS as well, but they're not really saying and pointing at what it is.
Interesting, what kind of processor are you running? I haven't looked at how mine was performing as far as core usage but had no issues with a 4770k.
Nah, it's not.
Good god what were they thinking with the wheel support.
My G27 starts doing a death rattle as soon as I lose grip, I have no idea how much counter steer I should give to stabilise the car.
I think they confused "Force feedback" with "rattling and shaking".
Absolute garbage, and this is coming from someone who owns every single forza except for motorsports 5. This is literally unplayable on a G27.
Glad I went with PCars 2.
I did and managed to remove the death rattle, but it's still plagued by the same issue apex had, once you lose grip there is no recovering.
I don't know what they've done to the physics, it doesn't feel like Forza Motorsport anymore, it feels quite odd.
It's always odd that cars that are specifically designed to perform their best at the highest speeds in the the most demanding circumstance, in real life, play like they are ticking time bombs waiting to explode, in video games.
Wow. Just wow. Driveclub has finally been surpassed.
But even if you really liked FM6's handling, is that good or bad?
I think if you're buying these iterative games (goes for FIFA and such as well), don't you want the new one to do more things in the physics department. Otherwise it's just a roster and location update (and graphics a little bit too of course). Ok, they have ToD/weather scenarios, that's physics too, but back in the day GT and Forza always had something new to report on what they are simulating now that makes it much better than before.
I'm sure they're doing new stuff, GTS as well, but they're not really saying and pointing at what it is.
I think the lines between FM and FH are becoming a bit blurred in terms of physics, so for many this is probably a good thing, but I think FM taken too big a step in the direction of FH, and feels less satisfying to me.
The truck was probably the best, the GTR felt very wrong, especially when the track got wet(ter), and the less said about the Porsche the better.
I get that many might like it, but it's not for me, at least not at full price.
Graphically I think it's very good, I am surprised at the people saying it's bad, I can remember playing FM5 for the first time on the XBO, and thinking it didn't look that great, but 7 looks good from the off, and I liked the way the views felt dynamic, without feeling too "action movie" (like Shift did)
In your screenshot neither the CPU nor GPU are in any way maxed out. Something weird going on there, probably some incompatibility with Bloomfield specifically, like issues with HT (you can check this by disabling it in BIOS btw) or something.I went with 2160p first off with MSAAX8, have tried all kinds of settings.
Game fluctuates rapidly. Here all the cars have gone and it's still going from 33ms up to 100ms. This is with the CPU affinity set as well. Without it my CPU looks like yours maxed out on one core. Either way though the stutter is the same.
What I have noticed is when the game launches in window mode is seems smooth and good frametime and such (I know desktop will shift to 60hz), soon as I go full screen all hell breaks loose. The menus and the game are spiking like crazy.
It's not a good sign with your CPU that one core is still maxed out after all the shit with FH3 over 30fps. Even people with the latest CPUs at the time and DDR4 clocked to 3000mhz had sutters over 30fps. That one core pegged to max is the same we had in FH3.
Yeah, seems like this haven't changed from FH3 and it looks like the latest patched version of FH3 as well.Welp this answers my question. Rather poor threading.
There's not really much else to discuss. The demo is three tracks with three cars (two actually, and one truck) and lots of advertisement like "buy now" "click here to buy" etc.Maybe this thread needs to be split into two... PC woes don't affect all players.
Xbox One X vs Xbox One S
https://youtu.be/fEl_LcOZPJA
https://youtu.be/33shtusJPkU
Not a huge difference, besides IQ obviously
The Porsche seems pretty grippy and doesn't like to break loose. I think it's just a bad tune on the car tbh.
The GTR was a great drive though.