Alex Connolly
Member
The generated maps are really good imo. They dont give the feeling of procedural maps in my opinion. People should maybe get off their high horse and not lump together every game that has a certain feature.
Yeah, I think the condensed nature of City of Brass' alleyways and courtyards, littered with traps and pits, helps to ameliorate the usual ennui associated with proc-gen. Proc-gen works best when pressurised under mechanics. Here? It's really good. Nothing feels artificial.