I'm still going, but not nearly as much as I did in Destiny 1.
Tuesday reset happens, I do almost everything in 1 - 2 days. Then I shelve the game until next reset. I'm perfectly ok with this type of casual loop for myself, but I totally understand that people want more.
Disagree with most of the arguments about the loot. The change to having set rolls was a massive improvement to the game and actually makes drops fun. So many times in Destiny 1 I would get a weapon that many had been raving about, only to have a bad set of rolls. It was more discouraging than anything. Felt like you were chasing the random perks more than the actual weapons.
I got Palindrome many times in D1 with garbage rolls, despite everyone saying it was incredible. Seeing that weapon drop was no longer exciting. However in D2, Better Devils finally dropped for me the other night and I was ecstatic. I knew it would be the weapon I wanted, not an unfun gun that happened to have the same look and name.
I also enjoy the endgam set up. I like that I dont feel chained to D2 in order to build up my character but it also keeps bringing me back weekly because the game is so fun and feels like you can actually make good progress in bursts as opposed to the often discouraging structure of D1.
I get what he's saying, but I also like that you can hit 305 through weekly missions without worrying too much and the loot has set rolls so it's not impossible to get "the good gun." I'm not a professional Destiny player, I'm not a streamer, I have increasingly less hours to spend on the game every week and mostly use it as a scifi chatroom with friends.
I couldn't disagree more with one of his loot complaints:
I don't want to be at the mercy of RNG for some "god roll" set of random perks on a gun. The system of fixed perks on a legendary is absolutely the way to go.
The loot factor is the killer for me. Other loot games there always felt a chance you'd get that really cool super rare weapon with stats that made it op as fuck and turned you into a badass.
Destiny is just shallow with everybody running the same sets that everyone has managed to get in under a month
I don't think grinds have to be meaningless though. It's just mind-boggling how little they took from games like Diablo 3. There's always a way to progress and tons of builds/playstyles. There's nothing like that in D2. The builds are locked in and mostly bland in addition to exotics that do next to nothing to alter playstyles. In Diablo 3, a new legendary can push you to an entirely new build and playstyle. In D2, nothing changes basically because builds and playstyles don't exist nor can you really progress in any way.
I hit 302 before completing the raid.
I finished the raid and guess what, I was still 302.
Fashion Destiny is the true endgame for Destiny 2 and I want to look fantastic.
Bungee doesnt allow fun.The loot factor is the killer for me. Other loot games there always felt a chance you'd get that really cool super rare weapon with stats that made it op as fuck and turned you into a badass.
Destiny is just shallow with everybody running the same sets that everyone has managed to get in under a month
I bolded because it Perfectly states how I feel about thisI have a hard time taking a critique of the game seriously if it's asking for randomized RNG rolls to put put back in the game.
No.
If you're upset about the number of guns or the perks on those guns, we should tell Bungie we want more weapons with better perks.
Saying Destiny 1 "could have literally 182,000 variants of the same gun" is such nonsense when most people would be trying to get a specific "God roll." It's the same weapon with a ton of crappy rolls and some great ones. That isn't additional content. It isn't a "reason" to keep playing. It's manufactured grind to keep people playing.
I want better guns and armor in Destiny 2. I want it to look cooler (because a lot of the legendary sets are lame) and I want them to have better perks. Special perks on Raid armor should come back, for example.
But I never want random RNG rolls again.
Destiny 2 has a number of issues. But I can't stand people who already have 100+ hours complaining about content. That's just not what the game is. Put it down. Go play something else. Iron Banner is this week, probably a Halloween event at the end of the month.
Then take November off. Go play Mario Odyssey or Wolfenstein. Then come back in December for the expansion.
This is a good post that I do think captures the "hardcore"(term used loosely). It just seems that Bungie didn't really want to make "OUR GAME" this go around.There's a struggle right now in the D2 community. I totally get this sentiment. Honestly, it fits my current schedule better. "D2 is a fine game to jump in a few times a week and have fun with friends". Etc.
But at heart I'm a hardcore Destiny nerd. Lots of people are. We crave for the promise of Destiny being OUR GAME. People who play Dota or League or FFXIV or WoW or Diablo, even Overwatch or Hearthstone have "their game". You never really need to play another if you choose not to. And that fosters a really special hardcore community. Sure, it's toxic sometimes. But there's this incredibly deep, special satisfaction of the depth present in many of those games that Destiny has had at times, which is completely absent right now.
Me, and tons of other people, desperately crave for destiny to be OUR game. I don't have a desire to play another game most nights of the week. I want there to be incredible depth and length to the gameplay. I don't give a damn about price. I would pay lots and lots of money many times over to have that depth. And right now, it doesn't feel like Bungie is fostering that game for us.
Everything Slayerage said is spot on. That's cool that the people who don't have a ton of time got something good out of D2. But here's to hoping that Bungie can improve D2, and improve it fast, for our own sake, the people who log on every night praying for any darn reason to do anything in this game. The people who have stuck with Bungie thick and thin, through all the D1 content droughts as well. Because at it's core, we know Destiny is better than the rest. Now we just need the developer to realize that too.
I'd rather have a pleasant, rewarding journey with an end point like D2 than the soulcrushing everlasting grind of D1
So...honeymoon's over finally I guess?
The loot system being less random helps this too... the drops are common and not rare anymore because if you already have a drop it will try to give something new and not random.Yeah, exactly. They relented to the people harping about "he has what I don't and I want it" by saying "fine, you can all have everything!" and thus making it all worthless.
Instead they should have just created more stuff to get that was desireable. That way the reaction to "you have something I don't have" is "yes, but I have something you don't have either". They should have went the path of making everyone unique. Instead they want to give everyone everything.
Can someone explain why is to fucking hard for bungie to design an mmorpg fps???
At this rate warframe is gonna be a much better destiny once it launches it's open world soon.
Dear bungie take Diablo 3, add halo, done. Make randomized dungeons for people, randomized bosses, more than 5 types of fucking enemies.. I don't understand.. there are only three god damn classes and they can't create enough loot?
Why are the zones so... Final fantasy corridor like? There is no sense of scale at all for this game whatsoever.
Maybe make higher level zones.. I dunno. I'm level 290 and frankly im so bored with the game I've gone back to warframe and rainbow six. There is absolutely no reason to level past 290. None. At all. I've already done the raid and completed it.
The issue is this game is just a single player game with some multiplayer content. It should be the other way around.
Can someone explain why is to fucking hard for bungie to design an mmorpg fps???
At this rate warframe is gonna be a much better destiny once it launches it's open world soon.
Dear bungie take Diablo 3, add halo, done. Make randomized dungeons for people, randomized bosses, more than 5 types of fucking enemies.. I don't understand.. there are only three god damn classes and they can't create enough loot?
Why are the zones so... Final fantasy corridor like? There is no sense of scale at all for this game whatsoever.
Maybe make higher level zones.. I dunno. I'm level 290 and frankly im so bored with the game I've gone back to warframe and rainbow six. There is absolutely no reason to level past 290. None. At all. I've already done the raid and completed it.
The issue is this game is just a single player game with some multiplayer content. It should be the other way around.
Except Warframe isn't going fully open world; its just launching one area (2.25km x 2.25km) thats open
Whew, glad I still feel burned by the first game and never got on board here
I bolded because it Perfectly states how I feel about this
I'd rather have a pleasant, rewarding journey with an end point like D2 than the soulcrushing everlasting grind of D1
I forgot to say...
Destiny vanilla is still the best Destiny experience after all these years.
As long as PVP and PVE are linked, we'll never get cool OP gear.
Whew, glad I still feel burned by the first game and never got on board here
Then that's something that needs to be undone, because frankly their fanatical love for PvE/PvP parity is hurting Destiny more than helping it.
It's crazy to me, really. Destiny 1 was a complete mess for its first few months thanks to the insane amount of grind along with a lack of content. Destiny 2 has much more content, a far more manageable "grind" while getting rid of things like "God rolls" which only existed to artificially extend the "content."
It has a number of issues, don't get me wrong. But I don't think Bungie can win either way here, to be honest.
Actually you should be hyped. It seems that Destiny 1 fans, hate 2. But look at me. I hated 1 but I love 2.
Everything in vanilla Destiny was memorable... everybody remembers its guns, gears, places, raid bosses, etc.Vanilla as in... launch up until House of Wolves?
Yeah, that's never coming back because Bungie realized it was awful.
100%. With the caveat that looking back in regret of D1's 'superior' systems is dodgy af, because those were also deeply flawed.
Gun collecting is not a fun endgame, end of.
Whew, glad I still feel burned by the first game and never got on board here