BBQ_of_DOOM
Member
I think you're on the right track. But what I have in front of me is certainly enjoyable.
It is, I just wish more folks gave it a chance. It's truly a great experience.
So they had the artists etc work part-time instead? It's not like they'd be working on the matchmaking system.
The logic honestly doesn't hold. If the game were like Rainbow Six Siege, it'd be a different matter. The different focus would mean each contributing member of staff would be making content different from what they would for a traditional Rainbow Six game. Basically everyone working on GTS however should logically be doing the exact same job they'd always be doing. Whether that be modelling cars, working on the graphics engine, improving the physics modelling, etc... very few members of staff should have their work impacting by a different server implementation.
How does the logic not hold? You're reading way too into my comment here. They quite clearly prioritized some things over others--it's why we got the game we did and not the game a lot of folks wanted. I'm not even sure if I would make the same choices as they did; hell, when reading about nuts and the HDR (although incredible), I too think they should have focused on building a better foundation out of the gate.
Regardless of what it was rebuilt around, it was still rebuilt. That's why it took so long.