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CNN: "If a possible mass shooter wants to hone his craft, don't hand him a virtual boot camp"

F0rneus

Tears in the rain
The writer was never my problem. My point still stands that CNN is a dirty rag.

Then I return to my original point, video games, virtual reality or not, is not the root cause of the problem. It is the availability of weaponry.

The ease of access needs to be addressed. Articles like this one are nice intellectual exercises.

Agreed. American gun laws as of right now, as way too lax and sensible measures are getting blocked. I am not for full gun control, as I do think there is a real interest in firearms that can be healthy and quite fun. Comparing calibers, brands, firing them at the range... It's all stuff I'm really into. Following the black powder cartridge (after the ball and cap guns of the Wild West), all up to the adoption of the .38 caliber across the board, to the evolution to the .357 mag (couple millimeters more can change the world!) and the new models that could pack these babies...I could talk a lot about that.

Ballistic accuracy doesn't matter in the context of mass shootings. Firearm ballistics don't really need to be taken into account by anyone other than military snipers. Bullet drop is negligible for the typical long gun at 100 yards, and handguns are sights/handling limited well before ballistics ever come into play. Long-range mass shootings are a relative rarity as well: the UT bell tower shooting and the DC beltway sniper are the only ones that come to mind (the recent Las Vegas tragedy involved spraying full-auto fire down into a crowd). If you're doing weird things to ballistics in video game/VR land you're going to have a terrible product; for all intents and purposes bullets go where you point them, which is obviously the default way to model things.

It's not like you need special training to be able to shoot a gun into a crowd of people. The severity of mass shootings is usually more about the weapon(s) the shooter has, how many innocent people are in the vicinity when they go off, and their willingness to murder, not how good of a shot they are.

Re: virtual shooting ranges, I mean, real life shooting ranges are widely accessible in the US (the mass shooting capital) whether you're a gun owner or not.

Aside from the proliferation of guns, the psychological element -- desensitization to violence/killing -- arguably matters a lot more as well. That's a concern for VR, absolutely, but also for other forms of media.

Yeah but on some level, it could make potential killers even more deadly. Like the article points out, as far as perfect ballistics are concerned, there are things than could be learnt from perfect VR, like accounting for the return swing when shooting at straight ahead targets. It could make for more lethal shooters. I mean if we ever get there. But I do agree that the proliferation of guns (the lax gun laws are a huge problem), and the psychological elements are very important. I mean many of these shooters have been bullying victims and that's a huge problem I haven't seen tackled in depth. It's been kind of another problem, that even has lead to live suicides and big controversies that have always died out real quick.

The thing with the VR concern is that it's such a far off thing...I dunno it's like AI in the future. I think there's something cool about discussing what could be in the future. Before it actually happens.
 
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Singular7

Member
Saying "availability of guns" as the problem of violence is the exact same argument as "availability of drugs are the cause of addiction".

Healthy humans don't get addicted, but can use occasionally, in the same way people (like me) can shoot guns and never even consider shooting another human.

Using the state to regulate morality never works.

American kids since ~1990 have a philosophy problem, coupled with hyper-violent entertainment and mood regulating drugs == calamity

Parents need to parent, it's the only solution. Changing a fundamental proposition of the greatest net-benefit nation in human history is a mistake, IMO.
 
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F0rneus

Tears in the rain
That's a bit different though. Like I know a LOT of weed dealers but I wouldn't know where to get an illegal gun. And it's certainly not by going into an alley, dark at night and asking some wino "Sell me a gun?". I mean the USA have disproportionate mass school shootings versus other nations for a reason. I think it's the lax gun laws. It's not about taking guns away or making them illegal. But it's all about a better, better enforced system with less loopholes. That'd help a lot for starters.
 
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Singular7

Member
That's a bit different though. Like I know a LOT of weed dealers but I wouldn't know where to get an illegal gun. And it's certainly not by going an alley, dark at night and asking some wino "Sell me a gun?". I mean the USA have disproportionate mass school shootings versus other nations for a reason. I think it's the lax gun laws. It's not about taking guns away or making them illegal. But it's all about a better, better enforced system with less loopholes. That'd help a lot for starters.

If the problem were indeed lax gun laws then Switzerland (or any nation with freely available guns) would have the same problem.

The USA is experiencing a broken parent / child / social / philosophical confluence.

Kids on mood control via opiates, exposed to violent-depressing thoughts consistently across all media (music, tv, movie, games), and left alone with a rapidly increasing single parenting / divorce statistic is the heart of the matter -- not availability of <inanimate object>

Guns of course are the mechanism of the violence, but not the cause, just like violent video games are an experience-emotion matrix emulating the violence, but not the cause.

Check the increasing criminal / violence / addiction / suicide tendencies broken family-life produces (statistically):

https://thefatherlessgeneration.wordpress.com/statistics/

Until ^ this addressed, there is no solution other than laws upon laws and increased state power in my estimation; so rather than drug laws, gun laws, video game censorship laws, go for the causal issue.
 
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Iorv3th

Member
Guns are very easy to use. These mass murderers that do school shootings etc don't need to be accurate or have any training when they are firing into crowds.

I mean the problem we have with these mass shooters already exists and the VR they are worrying about doesn't exist yet. So it's not like they aren't able to learn how to do it without that technology.
 
If you don't have the right grip and prepare yourself for the recoil, you might end up hurting yourself.

If a mass shooter tries out a gun for the first time at the scene of the crime, that person isn't going to be that effective and might end up killing themselves with an assault rifle.

Actually this is what scares me when I think about going to a shooting range. I have no experience with guns and even though I'm a huge dude at 6'2, I'd imagine not much can prepare you for that recoil.
 

Singular7

Member
Actually this is what scares me when I think about going to a shooting range. I have no experience with guns and even though I'm a huge dude at 6'2, I'd imagine not much can prepare you for that recoil.

Depends on the gun -- 9mm handgun has almost no recoil (almost impossible to hit anything more than 30 ft. away without a lot of practice)

Even larger caliber hunting rifles have surprisingly little kick with modern stocks.

I've done a lot of skeet / target / competition shooting, it's quite fun, don't fear it -- worth the experience.
 

F0rneus

Tears in the rain
If the problem were indeed lax gun laws then Switzerland (or any nation with freely available guns) would have the same problem.

The USA is experiencing a broken parent / child / social / philosophical confluence.

Kids on mood control via opiates, exposed to violent-depressing thoughts consistently across all media (music, tv, movie, games), and left alone with a rapidly increasing single parenting / divorce statistic is the heart of the matter -- not availability of <inanimate object>

Guns of course are the mechanism of the violence, but not the cause, just like violent video games are an experience-emotion matrix emulating the violence, but not the cause.

Check the increasing criminal / violence / addiction / suicide tendencies broken family-life produces (statistically):

https://thefatherlessgeneration.wordpress.com/statistics/

Until ^ this addressed, there is no solution other than laws upon laws and increased state power in my estimation; so rather than drug laws, gun laws, video game censorship laws, go for the causal issue.

Yeah but Switzerland's gun laws are very well enforced. Authorities decide who can get a gun permit and strictly enforce that and they keep very detailed logs of gun owners. They have mandatory military service where they have to follow mandatory courses, and the laws are so tight that even just alcoholics can't even get a license. Having a lot of guns doesn't mean having weak gun laws. Plus gun ownership is going down over there. Mostly about their old military rifles and such.

It's kind of my point. Guns aren't the problem. Lax laws that allow troubled people to get them are the problem.
 

DryvBy

Member
Mass murderers get week(s) long marathons on 24 hour news networks. A nobody is now a household name and bigger than the 15 minute of fame people. Maybe if the news were more responsible instead of getting those dolla dolla bills...

Ben Shapiro announced his site is no longer running the name of shooters to curb this. I think it's a good move. We always have copy cats after. I'm not a professional in the field of psychology but I'm willing to bet there's a crazy scenario that plays out in their heads and it's not video games. Or movies or music.

You feel disassociated with humanity. You beat yourself up calling yourself a loser. You hate yourself and are just severely depressed. You hardly have any friends. Your parents aren't really great or you're raised without a mom/dad due to a whatever reason. People pick on you. This may include family, friends, or just peers. It can include also a place you work like customers beating you down. Suicide rates are often higher with individuals like call centers where you're more than likely going to have a nice 8+ hour shift of getting chewed out and called names. Take a lot of this into account.

Now, you've slipped into disassociation and a depression that causes you to hate everything and everyone. You think about your future and only see failure and loser. Six months after your dead, no one will remember your name. But you know what you do remember Columbine. You remember the orange haired loon from The Dark Knight shooting. You remember bad people that did horrible things. You want to be on Encyclopedia Dramatica's High Score list. You do this by staging a killing and try to take out as many as you can so you will become world wide. You'll be a hashtag. You'll be a headliner on tomorrow's paper: your name and your face all over the news. You're now apart of history.

Then we have these clown copy cats who are even worse. Every time there's a shooting, there's several copy cats that never get the attention but they try and get higher up on the media's leaderboard. They usually just become political pawns for a chart to ban all guns or lesser degrees.

I watched a YT documentary about this idiot killer who was probably the worth shooter in history, thank God. But he basically did it for almost those exact reasons. He wanted to be YT famous, nothing he did kicked off. So he became deranged with wanting fame. And did what I basically described.

Video games, movies, music and entertaining violent media isn't the problem. They can influence bad behaviors, but they're still not the cause anymore than a gun, vehicle, knife or anything else. These people are deranged. We need to have better medial coverage in the United States. It's a shame that health coverage doesn't cover mental health, as if the brain isn't important. And it's also a shame that too many doctors push drugs on us that warp some people's brains, which has probably been the triggering factor on too many of these cases.

We need to quit coveting our neighbors and celebrities, focus on our lives, and make goals. Quit trying to be famous and learn some skills. Fix our families. Make better friends. Quit politicizing every aspect of our daily lives. Quit destroying others and maybe try helping others.

In all, it's not gaming. I grew up on Doom. Mortal Kombat X isn't gory enough for me. I watch horror gore flicks for laughs. I make dark humor jokes a lot. But when it comes to real life, I'm a sensitive butterfly. I can't stomach bad news. I just separate the two. And I also try to love my fellow man, even the ones I disagree with. I'd rather make friends than enemies.

Tl;Dr: I write too much and violence in games is a-ok.
 

Dice

Pokémon Parentage Conspiracy Theorist
The notion I've seen thrown around all over the last few weeks: Let's unravel the bill of rights for the entire country on the off chance that maybe it makes a handful of psychos less deadly.

Call me crazy, but I really don't think it's a good idea. Either outright or by subverting the bill of rights. And I'm not just talking about the 2nd amendment but also the 1st, 4th, and 5th. Aside from being basically impossible to pursue by actual required legal process, it's just a bunch of overall terrible ideas that are collectively far worse. The type of things people are suggesting are lining up to throw us headlong into Stalinism.

Japan has all the same shit that we do except the gun access but they don't go around doing what we do by other violent means. We have a serious cultural problem to solve, but you know what? All forms of violent crimes are trending downward from the 90s, including gun violence. Why these mass shootings are going up is something to look into, but I think the answer is more in how we philosophically prepare our kids for life and how it leads them to interpret it as they become adults.
 

uncleleeroy

Neo Member
Forneus i like the cut of your jib, and agree with you

Gray Rentable stop looking for a fight, lets have a discussion :)
 

Halo0629

Member
I live in a country where even kids below ten can have easy access to the most violent video games out there. Surprise2x no mass shooters here and yeah it's not video games fault.
 

Alx

Member
I don't really buy the potential of games, even VR, as being a relevant training mode for accuracy of a lone shooter. I do think it can have some psychological effect though, like desensitizing to violence (especially with more realistic rendering and reactions of people and environments). And of course it can be used for strategic training (teamwork, exploration strategy,...) or learning specific environments (let's say you're planning a bank heist, a realistic depiction of a bank environment would help). But we're far from the context of a lone shooter who enters a building and starts firing at everybody.
Also I don't think the author of the article offers relevant "solutions", since it's based on altering core elements of the experience (physics, controls, type of "targets").

And yeah, obviously gun availability is even more of a factor than possible consequences of video games (or cultural media in general), but it doesn't mean that one should ignore all other potential parameters altogether. Obviously if someone snaps in a gun-free country, there are less risks of shootings. Controlling gun access is an efficient way to limit the consequences, but it doesn't solve the cause(s).
 

abracadaver

Member
Try H3VR

it's basically a gun simulator where you perform every action like you would with a real gun.

Also makes you realize how wrong the guns in most games are
 
Well shit if thats the case I can apply to be a Tank Commander. I played WoT for many years guess that makes me an expert Tank Commander.
 
D

Deleted member 738976

Unconfirmed Member
Well shit if thats the case I can apply to be a Tank Commander. I played WoT for many years guess that makes me an expert Tank Commander.
Useless unless you own a real tank. Meanwhile I have the real deal.
light_phaser.jpg
 

ar0s

Member
Surely shooting ranges are more dangerous in training mass-shooters than even ultra futuristic VR? As they train people to, you know, shoot real weapons.
 

ar0s

Member
Aside from the proliferation of guns, the psychological element -- desensitization to violence/killing -- arguably matters a lot more as well. That's a concern for VR, absolutely, but also for other forms of media.

US society as a whole seems to do that pretty well without futuristic VR. Killing and extreme violence are literally an everyday occurance. Even mass shootings are so common that to someone screwed up enough, it could seem a reasonable way to go. Whereas somewhere like England and mainland Europe, you would be aware you would be one of the worst people in history, if that is not enough to stop you, you are likely so isolated it would be impossible to stockpile the weapons & ammo. I believe the norms of society and life over the pond mean that the overwhelming psychological barrier that stops someone carrying out an act like that is fragile or non-existent.
 

Blam

Member
If they think games like Onward, and Pavlov VR, are going to be making me a serial killer they are so fucking wrong, it's beyond insane.
 

Algorum

Neo Member
I can’t believe this is still a thing.. why can’t movies be seen as something similar as well? It’s not like we haven’t had our fair share of violent movies and tv series during the years.

Guess watching breaking bad could teach you how to be a drug dealer and movies like Halloween on how to be phychotic serial killer.
 

NickFire

Member
I hop
I can’t believe this is still a thing.. why can’t movies be seen as something similar as well? It’s not like we haven’t had our fair share of violent movies and tv series during the years.

Guess watching breaking bad could teach you how to be a drug dealer and movies like Halloween on how to be phychotic serial killer.
I'd be interested to know how much CNN's parent company has invested in the movie industry, compared to the gaming industry. Bet the answer to your question lies somewhere around that.
 

Alx

Member
I can’t believe this is still a thing.. why can’t movies be seen as something similar as well? It’s not like we haven’t had our fair share of violent movies and tv series during the years.

Guess watching breaking bad could teach you how to be a drug dealer and movies like Halloween on how to be phychotic serial killer.

Unlike games, movies are a passive medium. You're not the actor of the action in the movie, you're watching someone doing it. And even then, movies do have a desensitizing effect, and can sometimes generate similar discussions. Violent movie would be more problematic if they were shot in subjective camera. And even more so if the violent acts on screen depended on an action from the audience.
A violent game isn't "watch someone die", but "push a button so you can watch someone die".
 
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Kamina

Golden Boy
So If mentally unstable people who have easy access to guns, and the hidden potential to run amok, also happen to like videogames with guns we are now blaming videogames instead of the fact that they are a) mentally unstable and b) have easy access to guns?
Quality logic.

Edit:
As gunowner i can say that video-games with guns and actual guns have not much in common.
Shooting at NPCs with a controller neither helps you with gun handling, nor does it feel the same.
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
So CNN is indead fake news? Good to know. Man I can not undestand how American media has become so extreme in either or and nothing in between. ITs like the good old rock music is from hell or how D&D trains murder etc XD

This is NOT fake news. It's just terrible news. There is a difference. Not sure why people don't understand this.
 

Dunki

Member
This is NOT fake news. It's just terrible news. There is a difference. Not sure why people don't understand this.
It is based on lies there are tons of studies showing the opposite. And it is the same bullshit when churches tell you how homosexuality is a from the devil. So yes purposly wrong written clickbait articles are fakenews.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
It is based on lies there are tons of studies showing the opposite. And it is the same bullshit when churches tell you how homosexuality is a from the devil. So yes purposly wrong written clickbait articles are fakenews.

No you missed the point. It's an "OPINION" article. It's not news at all. It's just a terrible opinion piece. Funny me and some others were just now talking about how people can't tell the difference between a news article and opinion pieces anymore in this thread (https://www.neogaf.com/threads/bill-maher-new-rule-about-fake-controversies-in-media.1461289/page-2).

Bad opinion articles can't be fake news.
 

F0rneus

Tears in the rain
No you missed the point. It's an "OPINION" article. It's not news at all. It's just a terrible opinion piece. Funny me and some others were just now talking about how people can't tell the difference between a news article and opinion pieces anymore in this thread (https://www.neogaf.com/threads/bill-maher-new-rule-about-fake-controversies-in-media.1461289/page-2).

Bad opinion articles can't be fake news.

Exactly. And it's not even a bad opinion it's just...a weird one I suppose? It's really interesting in a "A look at the future" kind of way, and I also I guess he must know more than me where the technology is going...VR expert and all.

It's like, yeah the VR has entered the mainstream but we are REALLY, REALLY far away from what he's talking about. And I'm iffy about his proposed solutions too. It's a good piece, but I'm not sure publishing it now, where the blame game is ongoing, really adds anything to the discussion we are all having right now. Plus like someone pointed up there, they're using a picture of an Xbox controller. If most people here didn't even get the fact that the piece isn't even talking about console games...what does "Mainstream Joe Blow Needs Something To Blame" gets from that? Not a good look.
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
I think NPR is pretty reliable. And yeah I don't think there have EVER been too many good news outlets. Reading the local paper can be informative too.

There are many great news sources. Things have just changed. You have to go out and find those people, instead of just opening up a newspaper like decades ago.
 

Texas Pride

Banned
I've been playing Shooting games since the original Duck Hunt on Nintendo. I've also used many different firearms in my life and I can say definitively in my experience there's a huge gulf in comparing the two. I think the CNN editorial is disingenuous and dishonest and does nothing to address the real issue of gun violence in this country.
 
I hop

I'd be interested to know how much CNN's parent company has invested in the movie industry, compared to the gaming industry. Bet the answer to your question lies somewhere around that.

Their parent company is Turner Broadcasting, whose parent company is Time Warner, whom Warner Bros is one of their divisions, which has Warner Bros Interactive Entertainment under it, which own NetheRealm which makes the Mortal Kombat games.

For movies, Warner Bros has New Line Cinema under them among others.
 

A.Romero

Member
Surely shooting ranges are more dangerous in training mass-shooters than even ultra futuristic VR? As they train people to, you know, shoot real weapons.


Exactly!

Also isn't joining the army kind of easy? (I'm not American, I'm not sure how easy it is) Wouldn't that be the best kind of training for someone who wants to learn how to kill?

I'd argue the opposite: what if VR shooting turns out to be a deterrent? Either by giving people an outlet to their violent tendencies or by confronting people to how it is to kill a human being? I'm sure there is people who feel the urge to do something like that but are not actually capable of fully understanding what it actually means. I'm sure many killers immediately regret doing it once they see their victim's brains on the wall or kids that join the army with the full intent of killing people heroically (like in the movies or games!) and getting traumatized once they take someone's life.

I hope this is actually true. Humanity will enter a golden age once VR porn gets to the level of fidelity needed to make everyone a great lover.
 

Alx

Member
It is based on lies there are tons of studies showing the opposite. And it is the same bullshit when churches tell you how homosexuality is a from the devil. So yes purposly wrong written clickbait articles are fakenews.

Fake news are forgeries that are spread on purpose, often for propaganda or "for the lulz".
An article being wrong doesn't make it fake news, that's the kind of stuff people like Trump are pushing by labeling any dissenting opinion "fake news" but that's completely dishonest.
And an opinion is just an opinion, not exactly things stated as facts. The author doesn't say "VR is a known cause for mass shootings and must be regulated", but "maybe it's not a good idea to have realistic shooting in VR, and devs could do this and that instead".
 

OldBoyGamer

Banned
The irony here of course is that all across America you have actual (as opposed to virtual) shooting boot camps in the form of easily accessible firing ranges.

Why would I train with a controller when I can easily use the real thing??
 
After playing hot dogs, horseshoes and hand grenades in VR on the vive for 20-30 hours, which features hyper realistic firearms and firearm mechanics, it didn't even come close to preparing me to properly operate a real semi automatic (which I have done recently at a firing range in Bathurst).

So, this CNN story is bunk.

Anyone can go on a cheap holiday to Cambodia, learn to operate RPG's, mix explosive compounds, use all manner of black market fire arms IRL.



Then go back to their country, acquire guns on the black market and go full Rambo on the local precinct if they were so inclined.
 
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Dunki

Member
Fake news are forgeries that are spread on purpose, often for propaganda or "for the lulz".
An article being wrong doesn't make it fake news, that's the kind of stuff people like Trump are pushing by labeling any dissenting opinion "fake news" but that's completely dishonest.
And an opinion is just an opinion, not exactly things stated as facts. The author doesn't say "VR is a known cause for mass shootings and must be regulated", but "maybe it's not a good idea to have realistic shooting in VR, and devs could do this and that instead".
How do we know this is not an article to spread stupidness? To go after the clickbait crowd etc? Yes it is an opinion but it is on a major site and any reasonable editor should have said the person. hing give evidence if you do something make sure its correct etc.
 

Alx

Member
How do we know this is not an article to spread stupidness? To go after the clickbait crowd etc? Yes it is an opinion but it is on a major site and any reasonable editor should have said the person. hing give evidence if you do something make sure its correct etc.

The key word was "forgery". A fake new is fake on purpose (at least initially, then other people think it's true and start spreading it). An opinion is someone saying what he thinks, not claiming facts, and this article is an opinion article. Maybe the author wants to "spread stupidness" or maybe it's legit, but it doesn't change the facts in the end. It's not fake news.
 

Organon

Neo Member
I think subjecting young brains to frenetic and violent imagery is a significant piece of the puzzle.
Because of the studies on early childhood development we know there's a negative cognitive impact.
You are painting a picture of children as passive receivers. That's not how it works. Even children can distinguish fiction from reality. They can enjoy their fictional violence while still finding real-world violence abhorrent.

It's sort of funny that people would think violence in video games is a problem when there is such an abundance of violence in the real world, covered in detail by the media.
 

Alx

Member
You are painting a picture of children as passive receivers. That's not how it works. Even children can distinguish fiction from reality. They can enjoy their fictional violence while still finding real-world violence abhorrent.

Being consciously aware of fiction doesn't negate all possible consequences. Our brain is a very malleable structure and constantly adapts to external stimuli (that's what makes us smart and able to learn things, actually), even and especially at an unconscious level. It's especially true for children, whose brain is in a growing phase, but it works for adults too.
Now it doesn't mean that violent images can turn anybody into a psycho, but one shouldn't dismiss it with a simple "I know it's fiction so it's fine".
 

Organon

Neo Member
Our brain is a very malleable structure and constantly adapts to external stimuli (that's what makes us smart and able to learn things, actually), even and especially at an unconscious level.
What you are saying is undeniably true. I was replying to someone who asserted that violent video games were "a significant piece of the puzzle" (of why mass shootings happen). That was a bold claim with absolutely nothing to back it up. It is very hard to go from a very general, and true, statement like "the brain is a malleable structure" to a specific claim of causality in the manner of "video games contribute to the occurrence of mass shootings".

Also, I personally dislike and try to stay away from the false dualism that neuroscience (or at least the popular presentation of it) has brought into the world: "you and your brain".

Now it doesn't mean that violent images can turn anybody into a psycho, but one shouldn't dismiss it with a simple "I know it's fiction so it's fine".
The point I was trying to make was more: Why are video games so frequently linked to violent behavior while there is also an incredible amount of exposure to real-world violence in the media? It looks like scapegoating to me. But as an avid video gamer, I'm heavily partisan, of course.
 
If you want to stop people from playing guitar, is Rocksmith the place to start? or Guitar Center?

Even my example is poor to an extent as the intention of RS is to turn you into a guitar player. The intention of FPS games is to amuse you.
 
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