What does the 3DS has to do with this? All of Nintendo main teams are onto Switch projects while 3DS gets remasters/remakes by subcontractors. Ironically enough people are giving them a hard time for the amount of Wii U ports yet the company gets complains also because the 3DS is getting "old" games the Switch isn't. So which is it then: Want ports or not?
There are way too much unsuported claims on your part across the thread:
- Where is your factual comparison with release schedules of past Nintendo systems contrasted against the Switch to see if infact the rhythm of releases has slowed down compared to the past?
- Why is Labo been intentionally left aside? Maybe not of your tastes but it is a product that demanded a ton of R&D (probably more so than many Nintendo games) and gathered lots of attention.
- What's the reason for ports of exclusive games on a platform that sold less than 14 million to not be counted as important releases? There's a whole new audience that will play them for the first time. Specially something like Bayonetta 2, an exclusive that sold substantially less than 1 million copies. Do you remember the threads when it was announced for the "system no one wants"? Well there's the game on a system with high demand now.
- Kirby, Labo, Aces, Octopath, Fire emblem, Smash, Pokemon and possibly more are exclusive releases with less than a quarter buffer, which proof that your claim doesn't hold ground.
And what drough exactly? List the releases between March 2017 and june 2018 and there's like a ratio 1:1.5 games a month, just counting important exclusives. There's 3rd party, indi and minor first party releases people like to ignore for some reason.
I don't like your tone, but I'll reply anyway:
1.) This doesn't matter. If there really was a similar drought before, it doesn't excuse this one. Two wrong don't make one right.
2.) Labo is left aside because Reghie/Nintendo said prior to its release that it wouldn't take away from the core gaming offerings, it'd be its own thing. So I'm treating it that waym and yes, I dislike Labo.
3.) Nintendo must make games for Nintendo-fans first and foremost. Nintendo-fans had a Wii U. It's asinine to count those ports as part of a fresh lineup, so.I'm not doing that. I also made this thread from the perspective of me, a consumer. Neither me nor you should care about an impersonal overall market perspective. It doesn't benefit us.
4.) My claim is that the H1/2018 lineup is inexcusable and a great 2nd half won't change the past. And stop saying 'proof', it makes you look ridiculous. This isn't court.
People aren't ignoring any releases. People dot care about expensive late-ports. Neither about Wii U-ports. Nor about indie-games that exist everywhere and have never ever been a major factor. What matters are 1st-party support of new games, same day-ports of 3rd party-titles and exclusive 3rd party-titles. The rest is meaningless fluff.
Maybe you're one of those people that deluded themselves into hyping games like Ever Oasis, but most gamers don't care about these games. H1/2018 has been terrible - how do you benefit defending that?