S
SLoWMoTIoN
Unconfirmed Member
Guess printing two discs would cost them too much money?
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eh ok. not an issue for me.
67GB is nothing these days.
well considering a BR disc can hold 50GB why should they pony up the money for another 50GB when they only need an extra 17GB? if you can't download 17GB reasonably in 2018 then the blame is on you.
oh yeah 'murica. land of trash internet.Yeah because we own all the ISP's that have bandwidth caps. Gotta remember that there are a ton of places who only have access to completely trash internet.
I have an idea: Just have them download the rest!
...oh wait.
What in the actual.....2tb is going to have to be the norm for next gen.
Hah! Amateurs.
*Plays Monkey Island 2*
*Juggles 11 disks that need to be changed every 12.4 seconds for 5 minute loading gaps*
And you wonder why there was no ADHD back in the days, we all developed Zen like patience whilst gaming.
So then the blame isn't on "you."oh yeah 'murica. land of trash internet.
Well Toys for Bob (devs of this) did the Crash port for Switch, and they got it down from 25GB, post patches and DLC, to 5.2GB. Wouldn't be surprised if they could get Spyro down to the 16GB area.Ouch. So the odds to a Nintendo Switch port are very low now.
I imagine a physical version would do well on Switch, honestly. Regardless of size, there's an audience for this type of collection there.Ouch. So the odds to a Nintendo Switch port are very low now.
Ouch. So the odds to a Nintendo Switch port are very low now.
lol they probably copied and pasted individual grass_blade.png files instead of referencing one.Looks like they have no clue how to properly compress data. This is hilariously asinine waste of disc space.
My ISP is crap, to bad they didn't put it on 2 disc. Data caps are not fun ...Yeah because we own all the ISP's that have bandwidth caps. Gotta remember that there are a ton of places who only have access to completely trash internet.
Yeah because we own all the ISP's that have bandwidth caps. Gotta remember that there are a ton of places who only have access to completely trash internet.
So 3 games at 67 gigs and people are complaining, yet single games are in excess of 100Gb and not a word, not a word, not a word....Why do we complain about the most trivial of things though........
well considering a BR disc can hold 50GB why should they pony up the money for another 50GB when they only need an extra 17GB? if you can't download 17GB reasonably in 2018 then the blame is on you.
It's a remake though, new assets at 4K, sound options, maybe a few movie files......It's not the PS1 games uprezzed....3 games at 67GB is pretty decent in that case, no?Yes, games made today. Not remakes of games that use the same map designs/layouts and locations from 20 years ago. All the Spyro games are short with small maps. It seems more to me that there was no compression used to fit things onto the disc and they went the lazy route.
It's a remake though, new assets at 4K, sound options, maybe a few movie files......It's not the PS1 games uprezzed....3 games at 67GB is pretty decent in that case, no?
I think "lazy" is the wrong way to go about this. Especially since the Game Industry is notorious for "crunches". You can't be lazy and a computer slave at the same time.If Nintendo could fit Mario Odyssey and Breath of the Wild to 6 GB and 13 GB, there is no reason why they cannot compress the game to fit onto the disc. They are simply being lazy.
Or its on purpose to read the data better for hdd,seriously saying they have no clue of compressing data when they are developers of games its kind of dumb,they have their reasons.And its not even that much these days,takes me 30 min to download it.Looks like they have no clue how to properly compress data. This is hilariously asinine waste of disc space.
Or its on purpose to read the data better for hdd,seriously saying they have no clue of compressing data when they are developers of games its kind of dumb,they have their reasons.And its not even that much these days,takes me 30 min to download it.
I think "lazy" is the wrong way to go about this. Especially since the Game Industry is notorious for "crunches". You can't be lazy and a computer slave at the same time.
However, that doesn't mean they should be absolved from bad decisions.
Or its on purpose to read the data better for hdd,seriously saying they have no clue of compressing data when they are developers of games its kind of dumb,they have their reasons.And its not even that much these days,takes me 30 min to download it.
Still doesn't excuse not being 2 discs when even Capcom can put something like the Mega Man X Collection on 2 discs for 40$. Or even why they just didn't put 1 and 2 on disc and make the entirety of 3 download, which would still be a better alternative than what they did.So 3 games at 67 gigs and people are complaining, yet single games are in excess of 100Gb and not a word, not a word, not a word....Why do we complain about the most trivial of things though........
Like I pointed out, this very same developer took Crash Trilogy, a currently 25GB game on PS4, and made it 5.2GB on Switch. Will have to wait for a breakdown of Spyro by tech analysts to know the full details of the size, why it's like that, and if it's justified.If Nintendo could fit Mario Odyssey and Breath of the Wild to 6 GB and 13 GB, there is no reason why they cannot compress the game to fit onto the disc. They are simply being lazy.
Capcom did Revelations on the switch with only one game on the cardtridge the other a download. SF5 Arcade had the rest of the game through dlc codes as well. So fuck em 2.Still doesn't excuse not being 2 discs when even Capcom can put something like the Mega Man X Collection on 2 discs for 40$. Or even why they just didn't put 1 and 2 on disc and make the entirety of 3 download, which would still be a better alternative than what they did.
Like I pointed out, this very same developer took Crash Trilogy, a currently 25GB game on PS4, and made it 5.2GB on Switch. Will have to wait for a breakdown of Spyro by tech analysts to know the full details of the size, why it's like that, and if it's justified.
And you wonder why there was no ADHD back in the days, we all developed Zen like patience whilst gaming.
There are 3 games though,remade with higher texture quality and other visual effects,this is why games are that big these days,even though a game is 4 hours. People got used to these big file games because the internet got faster with no limit in most of the countries these days,especially in the easter Europe and China,the internet is really fast so the size isn't an issue anymore when you can download in an few minutes. Still you can buy it on the disc,(for this game is kind of messed up) but in general its better to have them on disc than buying it online.The only issues for me now its the space on a hdd.It's not because it takes YOU 30 min that it's the case for everyone. 67 gb for me is about 25-30 hours of download, and I can't do anything about it because higher speed internet isn't available where my house is located, it does exist in the same city but not in my neighborhood, and there are still a lot of people who have slow download speed.
And it's not the only problem, I just find it crazy that some people are like "meh, 60gb is nothing", damn, it's huge, how did people got used to such crazy file sizes so quick, I mean, remember when Dark Souls was 4gb and skyrim was 5? I know this was in the previous gen with lower poly models and lower textures, but still, some games are reaching near 100GB and they really shouldn't for what they offer, I really think data could be optimized better.
eh ok. not an issue for me.
67GB is nothing these days.
well considering a BR disc can hold 50GB why should they pony up the money for another 50GB when they only need an extra 17GB? if you can't download 17GB reasonably in 2018 then the blame is on you.
Hah! Amateurs.
*Plays Monkey Island 2*
*Juggles 11 disks that need to be changed every 12.4 seconds for 5 minute loading gaps*
And you wonder why there was no ADHD back in the days, we all developed Zen like patience whilst gaming.
So 3 games at 67 gigs and people are complaining, yet single games are in excess of 100Gb and not a word, not a word, not a word....Why do we complain about the most trivial of things though........
Yup. So you know 2 discs must not be that much when even Capcom's lame asses will do it.Capcom did Revelations on the switch with only one game on the cardtridge the other a download. SF5 Arcade had the rest of the game through dlc codes as well. So fuck em 2.
So 3 games at 67 gigs and people are complaining, yet single games are in excess of 100Gb and not a word, not a word, not a word....Why do we complain about the most trivial of things though........
Remember when a game was 2mb? Those were the days.