• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Spyro Reignited Trilogy - reviews, discussion

xrnzaaas

Member
Too many games coming out for me to buy this collection, I'll probably play it in January or February. I'm actually more interested in Spyro trilogy than in Crash trilogy because of the lower difficulty. I've damaged my PS4 controller during my Crash 1 playthrough. ;)
 
They completely ruined the designs and charm of the characters for me. I want to buy it for gameplay alone but characters definitely built this series as well, and I don't really like the way it looks.

Nothing against TFB.
Yeah the redesigns made me cancel my preorder when this got delayed, but a lot of the designs and music is really growing on me lately.

I love Spyro, Moneybags, Sgt Byrd, Agent 9, Bianca, etc. Elora is a mess while Hunter is okay. Bentley is pretty good aside from having 5 toes and 4 fingers lol.

It's a shame because I love every redesign in the Crash Trilogy. I'm waiting for a friend to get a copy at his used game store.
 
Last edited:

OldBoyGamer

Banned
What? The Crash trilogy has sold over 5 million copies, more than some AAA games, including God of War I believe. It's insanely popular. It stayed in the UK top ten chart for week after week after week.

Crash HD update has 4.4M sales on all three modern platforms
http://www.vgchartz.com/game/150131/crash-bandicoot-n-sane-trilogy/

MarioO has over 10M on one platform
http://www.vgchartz.com/game/152831/super-mario-odyssey/?region=All

5 million is pretty good but for the genre to make a comeback, you need to be hitting at least 10 to 15 million on all platforms I'd say. If Spyro can top 10m, MS might greenlight a BK3. :D
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
Crash HD update has 4.4M sales on all three modern platforms
http://www.vgchartz.com/game/150131/crash-bandicoot-n-sane-trilogy/

MarioO has over 10M on one platform
http://www.vgchartz.com/game/152831/super-mario-odyssey/?region=All

5 million is pretty good but for the genre to make a comeback, you need to be hitting at least 10 to 15 million on all platforms I'd say. If Spyro can top 10m, MS might greenlight a BK3. :D

That's just PS4. Switch and Xbox is another 0.7 and PC data isn't even on there yet. No chance on earth Spyro goes above 10, but Mario alone is enough reason for MS to greenlight BK3 (that and they really need more games). Doesn't hurt that Odyssey was one of the best selling games of the year - 10 million ain't to be sniffed at.

I think the genre itself isn't going to make a grand return - we've already seen how well it can go (Mario) and how badly (Yooka-Laylee). Sony tried it with Knack and, well, you saw how that went. I think the industry has just moved on. But that's ok; there'll always be plenty of old 3D plats to go back to.
 
Last edited:

Fbh

Member
Modern day gaming translation:
Gold = first beta
Day one patch = early access
5th patch = gold

Old games had bugs and glitches too, specially in those early 3D days

Consoles just didn't have a video capturing feature built in, nor was there any YouTube or massive social media sites to share it on
 

Gavin Stevens

Formerly 'o'dium'
Bought it earlier on, installing now, but I need to wrap up Red Dead first. Hopefully some clarification comes as to why the games only 1400p on x because that’s an utter farce. If the pro is matching that, and the X still drops frames, something is bloody wrong somewhere... even more so with me wrapping up red dead in it’s glorious 4k native and 30fps (sure it drops sometimes but let’s be honest it’s pushing a litttttttttttlw bit more detail than Spyro).

It won’t ruin my enjoyment of the game. It this was clearly rushed out for Christmas. And that makes me angry.
 

Ar¢tos

Member
Old games had bugs and glitches too, specially in those early 3D days

Consoles just didn't have a video capturing feature built in, nor was there any YouTube or massive social media sites to share it on
But at least you didn't need a day 1 patch just to be able to play a game like it's happening nowadays. Or to download half the game because the disc only contains half.
 
Last edited:

Yoshi

Headmaster of Console Warrior Jugendstrafanstalt
and how badly (Yooka-Laylee).
Do we have any information on Yooka's performance? It wasn't a stellar success, but considering they ported it to Switch later on, deliver on their Kickstarter stretch goals and the Switch also got a Limited Run release, I doubt that Yooka is a lower ceiling for how a 3D platformer can perform.
 
I've 100% the first 4 worlds of Spyro 1. Not sure how I feel about it in terms of compared to Crash, on the positive controls are better than Crash in comparison to the originals and no unskippable intro (though Crash finally fixed that a year later...), and the game is quite the looker at times, however it does feel less polished/more rushed and the game seems to struggle to hold 30FPS a lot. Also weird that a SP collection has a terms of service you have to agree to when booting up the game....

Anyway, more glitches.








 

HotPocket69

Banned
Missed out on these games when they released as I was too busy with PSX stuff like the Squaresoft RPGs and MGS.

After coming off of the depressing masterpiece that was RDR2 I felt I needed some lighthearted, collectathon 3D platforming action. Picked it up earlier. Visually it looks absolutely fantastic. Hope I enjoy it, but this is an Insomniac series. How can it be bad? :messenger_sunglasses:
 
Last edited:

Silvawuff

Member
Been loving this release so far. More fantastic than I imagined. I think Spyro works over Crash because they're fundamentally different games that ask different things from the player in terms of skill and execution. It's so much fun to get lost in Spyro and hunt for those last few elusive gems...

The physical install and patch wasn't too bad. I highly recommend picking this up if you had any love for the originals; it's an intelligently crafted, no-BS return to a great series.
 
Last edited:
Well 120% Spyro 1. Time for 2.
DG2WZuq.jpg


I did encounter a glitch myself through the playthrough. I hit jump and then when I went to glide Spyro just stopped in mid air like something was there, not sure if a hit detection glitch or a random glitch with controls.
 

goldenpp72

Member
Crash HD update has 4.4M sales on all three modern platforms
http://www.vgchartz.com/game/150131/crash-bandicoot-n-sane-trilogy/

MarioO has over 10M on one platform
http://www.vgchartz.com/game/152831/super-mario-odyssey/?region=All

5 million is pretty good but for the genre to make a comeback, you need to be hitting at least 10 to 15 million on all platforms I'd say. If Spyro can top 10m, MS might greenlight a BK3. :D

No platformers hit 10 million dude, aside Mario. Even Donkey Kong at its height couldn't achieve that, nor has Sonic or.. Anything. Spyro has no chance to outsell Crash either, delusional if you think otherwise nor do I think Activision aims that high. Spyro will top out at 4 million if it's lucky.

The entire Banjo series combined will sell less than the Crash remaster btw, so let's be real.
 
Last edited:

RK128

Member
I played a lot across all three games (the furthest in Spyro 1, with me just starting Spyro 3 today and hitting 9% on that) and my god... This is fantastic. I love everything Toy's For Bob and Sanzaru (they were the ones responsible for Spyro 3 with ToB supervising production on that one) did with the games here. So much soul, personality and downright love is present on full display across all three games. And the improvements across the trilogy is nothing short of fantastic. The MUCH better camera controls and much-needed fixes to the friend characters in Spyro 3 make the actual gameplay so much better.

Compared to Crash N. Sane Trilogy, which had some Quality of Life additions like box totals and a much more forgiving box system for Crash 1, this does a lot more to make the games better overall. The designs not appealing to everyone confuses me somewhat, as while Reignited does take more liberties than N. Sane does, it's for the better overall. But that's just my opinion and I'm a huge Sonic fan, so I guess I'm a lot less picky when it comes to character designs I suppose.

And I gotta comment on this; if you are pissy about the whole retail vs digital issue.... Just get the damn game. I get it if you have shitty internet connections and what not. But if you can instal over 100GB for something like Red Dead, I think a measly 40+ GB's isn't that hard to stomach. And consider how unlike Crash, the spyro trilogy is just a ton bigger. So I get why they can't fit everything on the disk and why it got delayed to begin with. Remember, Toy's for Bob didn't even make all three games; they just made 1 and 2. Sanzaru helped out making Spyro 3 and that's by far the one that needed the most 'fixing' in my eyes.

Just glad Spyro and Crash are back and Activision actually is handling them with teams that clearly love the IP's a ton. I'm just excited about the future of both series, as I really think the remakes create a damn fine foundation for new games in each series.
 

Dr. Claus

Vincit qui se vincit
Been loving this release so far. More fantastic than I imagined. I think Spyro works over Crash because they're fundamentally different games that ask different things from the player in terms of skill and execution. It's so much fun to get lost in Spyro and hunt for those last few elusive gems...

The physical install and patch wasn't too bad. I highly recommend picking this up if you had any love for the originals; it's an intelligently crafted, no-BS return to a great series.

I loved that Spyro didn't add or change things in frustrating ways. I still cannot stand the fact that they added timed race events for Crash 1 and 2. Especially Crash 1 which was *never* designed to be ran through at fast speeds. It is absolutely infuriating and miserable for completion types.
 

Yoshi

Headmaster of Console Warrior Jugendstrafanstalt
No platformers hit 10 million dude, aside Mario. Even Donkey Kong at its height couldn't achieve that, nor has Sonic or.. Anything. Spyro has no chance to outsell Crash either, delusional if you think otherwise nor do I think Activision aims that high. Spyro will top out at 4 million if it's lucky.

The entire Banjo series combined will sell less than the Crash remaster btw, so let's be real.
Sonic 2, accross its different versions, has hit 10 million: http://vgsales.wikia.com/wiki/Sonic (note that you need to deduct the sales of Sonic 2 Master System and Sonic 2 Game Gear, those are different games).
 
I played a lot across all three games (the furthest in Spyro 1, with me just starting Spyro 3 today and hitting 9% on that) and my god... This is fantastic. I love everything Toy's For Bob and Sanzaru (they were the ones responsible for Spyro 3 with ToB supervising production on that one) did with the games here. So much soul, personality and downright love is present on full display across all three games. And the improvements across the trilogy is nothing short of fantastic. The MUCH better camera controls and much-needed fixes to the friend characters in Spyro 3 make the actual gameplay so much better.

Compared to Crash N. Sane Trilogy, which had some Quality of Life additions like box totals and a much more forgiving box system for Crash 1, this does a lot more to make the games better overall. The designs not appealing to everyone confuses me somewhat, as while Reignited does take more liberties than N. Sane does, it's for the better overall. But that's just my opinion and I'm a huge Sonic fan, so I guess I'm a lot less picky when it comes to character designs I suppose.

And I gotta comment on this; if you are pissy about the whole retail vs digital issue.... Just get the damn game. I get it if you have shitty internet connections and what not. But if you can instal over 100GB for something like Red Dead, I think a measly 40+ GB's isn't that hard to stomach. And consider how unlike Crash, the spyro trilogy is just a ton bigger. So I get why they can't fit everything on the disk and why it got delayed to begin with. Remember, Toy's for Bob didn't even make all three games; they just made 1 and 2. Sanzaru helped out making Spyro 3 and that's by far the one that needed the most 'fixing' in my eyes.

Just glad Spyro and Crash are back and Activision actually is handling them with teams that clearly love the IP's a ton. I'm just excited about the future of both series, as I really think the remakes create a damn fine foundation for new games in each series.
Given Red Dead shipped on 2 discs, telling people with poor internet this makes no sense.
 
Last edited:

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
Do we have any information on Yooka's performance? It wasn't a stellar success, but considering they ported it to Switch later on, deliver on their Kickstarter stretch goals and the Switch also got a Limited Run release, I doubt that Yooka is a lower ceiling for how a 3D platformer can perform.

Last I heard, under a million, though I was more talking about the actual reception to the game, which was pretty medicore. A Hat in Time seems to have done better on both fronts (though I tried it and really couldn't get into it, it felt unfinished and flimsy).
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
And I gotta comment on this; if you are pissy about the whole retail vs digital issue.... Just get the damn game. I get it if you have shitty internet connections and what not. But if you can instal over 100GB for something like Red Dead, I think a measly 40+ GB's isn't that hard to stomach.

It's not about shitty connections, people can leave downloads going overnight, it's data caps. In America a lot of people have really harsh download limits - some people may only be allowed to download 100gb a month unless they fork out a ton extra. RDR2 physically shipped on two discs so the bulk of it was there on-disc. This thing requires you to download a huge amount of the game data, it's really shitty.
 

Airbus Jr

Banned
It's not about shitty connections, people can leave downloads going overnight, it's data caps. In America a lot of people have really harsh download limits - some people may only be allowed to download 100gb a month unless they fork out a ton extra. RDR2 physically shipped on two discs so the bulk of it was there on-disc. This thing requires you to download a huge amount of the game data, it's really shitty.

Feel sorry for anyone unable to download the game

I wonder what the hell is Activision thinking by doing this?

Doesn't make sense not to put the game on the disc

Unless they're in such a hurry and think..."hey we can patch these two game latter alright if we don't have time to meet the shipment deadline"
 

goldenpp72

Member
Sonic 2, accross its different versions, has hit 10 million: http://vgsales.wikia.com/wiki/Sonic (note that you need to deduct the sales of Sonic 2 Master System and Sonic 2 Game Gear, those are different games).

Sonic 2 was heavily bundled and given away for free, as was the original. Now no one can deny the impact Sonic had since it saved the Genesis but the moment they released it without giving it away free, it stopped selling by a huge margin. Sonic at best is a 5 million selling franchise even basically in its prime, which actually means for a time, Crash reached a lot more customers on an actual selling basis. Sonic is considered the second biggest platformer series and crash sells similarly, expecting them to sell 10 million is insane. They never have put up those figures prior and the genre has only shrunk since.

Mario is and likely will forever be the distant king of that genre, a few have contended but none reach the heights. He simply reached too many homes at the perfect time.
 

Yoshi

Headmaster of Console Warrior Jugendstrafanstalt
And I gotta comment on this; if you are pissy about the whole retail vs digital issue.... Just get the damn game. I get it if you have shitty internet connections and what not. But if you can instal over 100GB for something like Red Dead, I think a measly 40+ GB's isn't that hard to stomach.
Let me preceed by expressing my joy to see you back! Welcome back! You were responsible for some of the most interesting threads on this forum.

Now for this point: My issue is not installation or download time, my issue is preservation and politics. I want the games I buy to work until the disc has rot away. If I start supporting incomplete releases, then I have no right to complain if my rights as a buyer are taken away from me. It is correct, RDR2 is much larger but (1) it still was released in a complete form on disc, so this is not comparable and (2) you couldn't pay me to play that game anyway.

By the way, I need to add that Crash N-Sane Trilogy had some really amazing additions. The new time attacks and two new levels are really great extras. From my perspective, other than the pill-shaped colliders (and collision detection wasn't much better on the originals either), it was basically a perfect remake collection (or is, I am still playing it on the go, while playing old stuff at home). I am very glad to see you sing the praises of the Spyro collection though, so should Activision ever decide to release a full package of the game (maybe on Switch even?) then I have something good to look forward to.
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
"hey we can patch these two game latter alright if we don't have time to meet the shipment deadline"

Potentially, though they did already delay the game in the past. It seems suspect that the discs are missing about the same amount of content as wouldn't fit on one disc. I imagine Activision didn't want to shell out a few bucks extra for a second Blu-Ray.
 
Feel sorry for anyone unable to download the game

I wonder what the hell is Activision thinking by doing this?

Doesn't make sense not to put the game on the disc

Unless they're in such a hurry and think..."hey we can patch these two game latter alright if we don't have time to meet the shipment deadline"
The game is pretty rushed. Sanzaru are even credited for the 3rd game with Toys for Boy only listed as supervisors. Also a lot of glitches are being discovered, especially for the second and third game.
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
The game is pretty rushed. Sanzaru are even credited for the 3rd game with Toys for Boy only listed as supervisors. Also a lot of glitches are being discovered, especially for the second and third game.

I guess it's somewhat fitting, seeing as Spyro 2 and 3 were also rushed out of the door originally!
 

Airbus Jr

Banned
Potentially, though they did already delay the game in the past. It seems suspect that the discs are missing about the same amount of content as wouldn't fit on one disc. I imagine Activision didn't want to shell out a few bucks extra for a second Blu-Ray.

Now this one began to make sense

The game cost like..how much? $39.99?

Unless they increase the price, selling the game with two disc they'll be selling the game at a loss( it will cost more to to bundle a game on two disc/ production cost etc)

They probably think download is the cheaper options
 
Now this one began to make sense

The game cost like..how much? $39.99?

Unless they increase the price, selling the game with two disc they'll be selling the game at a loss( it will cost more to to bundle a game on two disc/ production cost etc)

They probably think download is the cheaper options
Given Capcom's recent Mega Man X Collection was on 2 discs for PS4 and X1, and was only 40$, I'm not sure about that. *shrugs*
 
Last edited:

Airbus Jr

Banned
Given Capcom's recent Mega Man X Collection was on 2 discs for PS4 and X1, and was only 40$, I'm not sure about that. *shrugs*

Activision probaly think they can cut production cost even further with this decision

They probably can put it on two disc like megaman as you said...but decided to go with the first option to reduce production cost even further...
 
Last edited:

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
Activision probaly think they can cut production cost even further with this decision

They probably can put it on two disc like megaman as you said...but decided to go with the first option to reduce production cost even further...

Yeah, ultimately I think it boils down to Activision thinking that the amount of sales lost by increasing the price of the game by $5 to match production costs of a second Blu-Ray, would be greater than the amount of sales lost by people who are now not going to buy this thing due to the download fiasco. It's almost impossible to know whether or not they made the right call, really. Either way, it's not nice for consumers, but may have been better for business. Who knows.
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
hows the game then?

Exactly the same as the originals, with a graphical overhaul and slightly tighter controls. Sorta depends how much you like the old ones. As a huge fan it's really, really nice to see the love the developers have put into recreating all three games, all the tiny little details that were technically impossible in the first are now given proper attention. But the game itself hasn't changed - if you never liked Spyro, you won't like this. If you never played them? Maybe try the originals for free first before you drop any money on this.
 

kraspkibble

Permabanned.
i really want to get it but i'm worried that i won't enjoy it. i loved it as a kid but not sure if i'll be into it now. might pick it up dirt cheap at some point.
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
Croc/Gex.

Jak & Daxter won't sell like the rest.

Not to mention they all look and play absolutely fine and are already available on PS2, 3 and 4. Same with Ratchet & Clank, there's just no point in remaking them or many other PS2 games, they're too recent. Shadow of the Colossus got a full remake because (aside from the cult status) the frame rate on the original was diabolical due to it originally pushing the system's hardware - the PS3 was release the next year. That's the only PS2 game I can think of that's been fully remade, not just remastered.

In a world where MediEvil is getting a remake, there's no reason Croc and Gex can't.
 
My thoughts on Spyro 1 and 2 so far has been great, but keep in mind i am a fan of exploring game worlds in unrealistic environments and spyro just delivers that urge.. and it has been a lot of great fun rediscovering a modern take on how those worlds could look like.. also i hadn't played spyro 2 for ages only the first game and even then i still stumble to recall all the same locations Like metalhead has some very tricky gem locations... i am deliberately not using Spark to tell me where missing gems are i find that cheating and kind of like just having marks on a map or waypoints.. ofcourse Spark is a bit more subtle... i don't remember if spark pointing you towards gems is a new feature.. but i never used it not in the old games and i only used it fairly little in the new remakes... due to Higher details meaning its actually easier to miss gems in the new games. and can frustrate a bit. but its fine i like that it gets a bit more tricky so your not 100 % playing through levels in 10-12 minuts as i think developers took longer time to develop the levels than that, so its fine.

Regarding next remakes:
they should go with Croc remake that is just leaving money on the table right now... but i wonder if licencing issues are a problem with the croc games.
 
Last edited:

Airbus Jr

Banned
Not to mention they all look and play absolutely fine and are already available on PS2, 3 and 4. Same with Ratchet & Clank, there's just no point in remaking them or many other PS2 games, they're too recent. Shadow of the Colossus got a full remake because (aside from the cult status) the frame rate on the original was diabolical due to it originally pushing the system's hardware - the PS3 was release the next year. That's the only PS2 game I can think of that's been fully remade, not just remastered.

In a world where MediEvil is getting a remake, there's no reason Croc and Gex can't.

Have you seen the metal gear solid fan made remake?

Look amazing, deff need one of these

 
Last edited:

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
Have you seen the metal gear solid fan made remake?

Don't get me wrong, I'd buy and play it in a heartbeat, but Konami suck and the chances of them doing one are very slim while they're making so much Pachinko money. Some would argue that you could play The Twin Snakes but that sucks too.

they should go with Croc remake that is just leaving money on the table right now... but i wonder if licencing issues are a problem with the croc games.

Last I heard, the guy that owned the original company that developed the game still owns the IP. I can't see it being much trouble for Sony to acquire the rights from him now.
 

HotPocket69

Banned
That Sunny Flight Level is hard as fuck to score everything within the time limit.

There goes thinking I’d 100% this piece of shit :messenger_pouting:
 

OldBoyGamer

Banned
No platformers hit 10 million dude, aside Mario. Even Donkey Kong at its height couldn't achieve that, nor has Sonic or.. Anything. Spyro has no chance to outsell Crash either, delusional if you think otherwise nor do I think Activision aims that high. Spyro will top out at 4 million if it's lucky.

The entire Banjo series combined will sell less than the Crash remaster btw, so let's be real.

I don't be think you've understood my post. I'm not saying Spyro is going to sell 10M in saying if a 3D platformer like Spyro could hit 10M it might inspire MS to make BK3.
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
That Sunny Flight Level is hard as fuck to score everything within the time limit.

There goes thinking I’d 100% this piece of shit :messenger_pouting:

Meh, they're not that bad, just follow a route from a YouTube video if you're having trouble. The first is actually harder than the 2nd and 3rd because those ones make it way more obvious which order to do things in. It's tight, but very doable.

Also, DigitalFoundry put up a comparison video an hour ago, though I don't know who's too concerned about muh grafix in a cartoony platformer:

 
Yeah the redesigns made me cancel my preorder when this got delayed, but a lot of the designs and music is really growing on me lately.

I love Spyro, Moneybags, Sgt Byrd, Agent 9, Bianca, etc. Elora is a mess while Hunter is okay. Bentley is pretty good aside from having 5 toes and 4 fingers lol.

It's a shame because I love every redesign in the Crash Trilogy. I'm waiting for a friend to get a copy at his used game store.

Why did they have to change everything? To me they ruined Elora and Hunter. Hunter was pretty much my favorite character and now he looks like something out of Skylanders.
 
Meh, they're not that bad, just follow a route from a YouTube video if you're having trouble. The first is actually harder than the 2nd and 3rd because those ones make it way more obvious which order to do things in. It's tight, but very doable.

Also, DigitalFoundry put up a comparison video an hour ago, though I don't know who's too concerned about muh grafix in a cartoony platformer:



Definitely somewhat curious that it’s the same resolution on X and Pro.
 
Meh, they're not that bad, just follow a route from a YouTube video if you're having trouble. The first is actually harder than the 2nd and 3rd because those ones make it way more obvious which order to do things in. It's tight, but very doable.

Also, DigitalFoundry put up a comparison video an hour ago, though I don't know who's too concerned about muh grafix in a cartoony platformer:


So the framerate is actually solid, it's frame pacing that's making the framerate feel like it struggles to maintain 30. Damn.

Definitely somewhat curious that it’s the same resolution on X and Pro.
Also begs the question why the X1 version is 11GB larger than the PS4 version, with a 42GB download for the physical version over the PS4's 19GB, given they're nearly identical.
 
Top Bottom