IbizaPocholo
NeoGAFs Kent Brockman
https://kotaku.com/the-state-of-the-ps4-in-2018-1831042509
The PlayStation 4 remains a top-flight gaming platform as it wraps up its fifth year and enters a 2019 sure to be full of PS5 rumors, interesting exclusive games, and the possible launch of the most-requested feature in PlayStation Network history.
The PS4’s strong 2018 was highlighted by top-quality blockbusters God of War and Marvel’s Spider-Man. It looked even better in comparison to Xbox One, which had an unusually low number of exclusive games, keeping Sony-only console owners’ envy mostly in check (no regularly-expanded co-op pirate game and no cool open-world racing game for you, Sony folks).
The year also clarified the new status quo for PlayStation ownership. Sony publishes exclusive blockbusters for the PS4, but most of its smaller and intriguingly creative efforts wind up being offered for the PS4’s two subsections of games: PlayStation VR, which requires an expensive headset, or the phone-supported PlayLink line-up.
In its success, Sony has shown signs of complacency, offering nothing as radical as the Netflix-style all-you-can-play Xbox Game Pass and only being dragged belatedly to support cross-platform play for modern games (yes, yes, they did it long ago with PlayStation-and-PC crossplay for online Final Fantasy games). What Sony has going for it now works pretty well, of course, and it’d be hard to find a PS4 owner unhappy about their 2018 or skeptical about the chances of 2019 to be even better.
https://kotaku.com/the-state-of-xbox-one-in-2018-1831013366
In sports they call it a rebuilding year. Xbox One has had a few of those recently, but it’s an especially appropriate description of the console’s 2018. This wasn’t a year for new hardware nor a major blockbuster exclusive game. The most exciting announcement to come out of Microsoft was the news that it is acquiring game studios and setting itself up for many more exclusive games in the years to come.
“We had a pretty good year. We could do better—but we had a pretty good year,” Xbox boss Phil Spencer said last week at The Game Awards, before acknowledging some of the platform’s success. It’s a humble time for Xbox, which did manage to have a year marked by cool improvements, interesting experiments, and a steady stream of good multiplayer games.
Check the links for more.
Thanks mods for the title change
The PlayStation 4 remains a top-flight gaming platform as it wraps up its fifth year and enters a 2019 sure to be full of PS5 rumors, interesting exclusive games, and the possible launch of the most-requested feature in PlayStation Network history.
The PS4’s strong 2018 was highlighted by top-quality blockbusters God of War and Marvel’s Spider-Man. It looked even better in comparison to Xbox One, which had an unusually low number of exclusive games, keeping Sony-only console owners’ envy mostly in check (no regularly-expanded co-op pirate game and no cool open-world racing game for you, Sony folks).
The year also clarified the new status quo for PlayStation ownership. Sony publishes exclusive blockbusters for the PS4, but most of its smaller and intriguingly creative efforts wind up being offered for the PS4’s two subsections of games: PlayStation VR, which requires an expensive headset, or the phone-supported PlayLink line-up.
In its success, Sony has shown signs of complacency, offering nothing as radical as the Netflix-style all-you-can-play Xbox Game Pass and only being dragged belatedly to support cross-platform play for modern games (yes, yes, they did it long ago with PlayStation-and-PC crossplay for online Final Fantasy games). What Sony has going for it now works pretty well, of course, and it’d be hard to find a PS4 owner unhappy about their 2018 or skeptical about the chances of 2019 to be even better.
https://kotaku.com/the-state-of-xbox-one-in-2018-1831013366
In sports they call it a rebuilding year. Xbox One has had a few of those recently, but it’s an especially appropriate description of the console’s 2018. This wasn’t a year for new hardware nor a major blockbuster exclusive game. The most exciting announcement to come out of Microsoft was the news that it is acquiring game studios and setting itself up for many more exclusive games in the years to come.
“We had a pretty good year. We could do better—but we had a pretty good year,” Xbox boss Phil Spencer said last week at The Game Awards, before acknowledging some of the platform’s success. It’s a humble time for Xbox, which did manage to have a year marked by cool improvements, interesting experiments, and a steady stream of good multiplayer games.
Check the links for more.
Thanks mods for the title change
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