What makes it so uninteresting? Have you actually tried any good games, apps, seen/felt the improvements that come from it?Good. The less VR the better. Completely uninteresting feature.
I think it's fine to pursue it without it being a big focus, but it's going to have to ramp up eventually. We didn't get the truly good 3D games until consoles went all-in.I don’t give a rat’s ass about VR, as something that’s supposed to have been the “next big thing” for the last 25+ years and hasn’t done shit with most consumers.
If platform-holders want to pursue it, whatever— but don’t focus too much on a technology that a small, niche group cares about.
It's growth doubled every year for the past 2 years on Steam. PSVR has mostly met expectations, and Sony keeps outlining their plans for VR 2.0 and beyond, so it's clear that it's still consistently growing.Can't remember when was the last time I read about VR, isn't it dead already? Either way, good to hear if true, no need to waste time and resources for a niche gimmicks
DOA implies that it's fallen face first with no growth. It's growing, and consistently.Is this supposed to be a bad thing?
Any form of VR is DOA - now and for the foreseeable future.
You can use a control pad in VR. There are also games that are objectively better with motion controls.Nothing beats a control pad and never will. It's the bread and butter of gaming.
Sure, there's a few prawn sandwiches about, but they come and go.
It expands beyond the VR approach and brings it to the living room in front of you. VR is something that's on the market for a much longer time and thus the VR of today is basically a refined take on the VR of the 90s.This seems a bit of an odd comment. If HoloLens concept is genuine mindfuckey, how is VR not so?
Fair enough. Don't think the Xbox will have it though due to the Kinect debacle.Aside from the fact that AR/HoloLens is still years behind VR in hardware, software, and pricing, Microsoft have made it clear that they want to focus on both. They have Windows MR on PC. Alex Kipman who leads the HoloLens project, doesn't envision AR or VR as the future, but MR, or others call it XR. This is the combination of both VR and AR, a toggable mode, sometimes a blend between
Microsoft very much are about that VR/AR life. I mean, they believe this will be the next big platform.The Number One Reason why I never got excited for Hololens. I knew MS wasn't bout that VR or AR life.
Astro Bot? Hellblade? Lone Echo / Echo VR? Wipeout? The problem is you're not looking.I don't really care about VR tbh, outside of the implementation in RE7, most other games feel more like tech demos to me than full fledged games. Until i see more games that feel like full games, i have no interest in VR at all.
Hardly anyone has tried VR of the 90s. The only released products were from small companies. Otherwise people had to get their fix in arcades, so for almost everyone, it's brand new. VR was incapable of producing presence back then as well, which in itself is mind-fuckery, believing you are in another place.It expands beyond the VR approach and brings it to the living room in front of you. VR is something that's on the market for a much longer time and thus the VR of today is basically a refined take on the VR of the 90s.
Fair enough. Don't think the Xbox will have it though due to the Kinect debacle.
Just like smartphones were forgotten by the masses, PCs were forgotten by the masses. This all happened until they advanced far enough. This is how hype works. Stop buying into media lies.Good. VR is already forgotten by the masses. Microsoft doesn't need another Kinect episode.
Virtuality (which used arcade hardware) was pretty popular back in the day, but relied on hugely expensive custom tech to get it running.Hardly anyone has tried VR of the 90s. The only released products were from small companies. Otherwise people had to get their fix in arcades, so for almost everyone, it's brand new.
That is not what i mean with the term. What i mean is that current VR is an older experience, something known in the industry, whereas Hololens is something really new.VR was incapable of producing presence back then as well, which in itself is mind-fuckery, believing you are in another place.
Kinect.The next Xbox can support it as a peripheral, that's easily done without any major backlash. Though I wouldn't expect it at launch.
HoloLens is still built off AR technology that existed many years beforehand, including in AR headsets. Nothing for consumers, but then again, VR hadn't been tried by more than a small sample in the 90s.Virtuality (which used arcade hardware) was pretty popular back in the day, but relied on hugely expensive custom tech to get it running.
VR stuff on PC never catched on because there was no standard. But it definitely had a presence. Its why PSVR is relatively popular on console, because it is a standard. On PC, you still have to deal with the issue that there are too many platforms there.
That is not what i mean with the term. What i mean is that current VR is an older experience, something known in the industry, whereas Hololens is something really new.
Kinect.
Micrsosofts fagging interest in VR since they removed all mentions of it months before the reveal of the Xbox One X
Is it really? You have a link of that?My turn:
HoloLens is still built off AR technology that existed many years beforehand, including in AR headsets. Nothing for consumers, but then again, VR hadn't been tried by more than a small sample in the 90s.
So the very first head-mounted display was actually a AR/VR hybrid in the 60s called Sword of Damacles.Is it really? You have a link of that?
If I were an investor...I really would prefer Microsoft to let VR mature before throwing brain power and resources behind it. They need to get these studios making blockbusters. They need to nail the next gen console. I wouldn't feel comfortable with them chasing this largely unproven genre of gaming.
Sony is doing their due diligence, but I can't imagine this being very profitable at this stage. However Sony has mastered it's first party, they are more free to explore VR.
What? Try 1-2. The advancement is much faster than you realize.Good, we're still 3-5 generations until VR is practical for a majority of their install base instead of just a tiny portion of it.
They have 7 Windows MR headsets with partners on PC, and at least one more confirmed on the way.I feel like this will only end with people saying in 10 years, "why isn't MS in the VR game?"
People keep acting as if MS can just throw together some off the shelf parts and have VR once it matures. As if making VR good is that easy.
So not something the consumer space could use, thanks you!So the very first head-mounted display was actually a AR/VR hybrid in the 60s called Sword of Damacles.
But in more practical terms, there were headsets used in the 90s. This is one of them: https://www.researchgate.net/public...y_Systems_for_Exploring_the_Urban_Environment
There were less intelligent models used in the military and for medical use too, though a rarity.
Yeah, I did say that in my previous post afterall.So not something the consumer space could use, thanks you!
Yeah my ideas on VR being a known technology are more centered around its gaming aspects, of which there were in the 90s.Yeah, I did say that in my previous post afterall.
I feel like this will only end with people saying in 10 years, "why isn't MS in the VR game?"
People keep acting as if MS can just throw together some off the shelf parts and have VR once it matures. As if making VR good is that easy.
At the end of the day, this is really semantics.Yeah my ideas on VR being a known technology are more centered around its gaming aspects, of which there were in the 90s.
AR/Hololens does not seem to have a consumer/game component yet, although there were concepts using the camera's of phones.
Astro Bot? Hellblade? Lone Echo / Echo VR? Wipeout? The problem is you're not looking.
Not really. Its why i said AR/Hololens is mindfuckery, obviously i was speaking in a gaming related context. Same with VR (Of speaking about it in a gaming related context)At the end of the day, this is really semantics.
Well regardless, we're clearly not in any real disagreement so I'll just leave it at that.Not really. Its why i said AR/Hololens is mindfuckery, obviously i was speaking in a gaming related context. Same with VR (Of speaking about it in a gaming related context)
GTFOOH!! LOL!Hey Voost, do you like Xbox?
VR is awesome, but I'm fine with Xbox doing something different instead of just trying to be a substitute for the PlayStation which is what it has kind of felt like since they entered the industry.
In what way is it a gimmick? In need of many improvements doesn't make it a gimmick if it's still adding something to gaming.I have a psvr. Its cool but its a gimik and isnt setting the world on fire
GTFOOH!! LOL!