1tb NVMe SSD
That part is wrong.
I think that's the most concrete info out of all this.
I believe Maverick will also have 1TB or 512GB of NVMe
1tb NVMe SSD
That part is wrong.
Huh?
They announced Xbox One X June 2016 & it didn't come out until Nov 2017 , plus with the rumors from insiders that PS5 was going to release at the end of 2019 before the date changed MS is making a smart move by getting the info out there , it's not like Xbox One is selling many units in the next year or 2 so this would be a way of slowing down the PS4 train. in fact MS has been mentioning the new Xboxs for like a year already.
Then would it be fair to say PS2 was just the most powerful when it released?A worse comparison since there is almost 18 months between Dreamcast and PS2.
Looks like 5nm will be like 14nm and 12nm... same process with a new market name.Well shit things are moving faster than expected, Apple will be using TSMC's 5nm node in 2020 already (not that MS/Sony will be using it).
https://www.digitimes.com/news/a20190222PD207.html
I think the whole thing from 7 to 3nm is very small gains, IIRC 7nm EUV over 7nm is 10%, what 5 is over 7 I forgot.Looks like 5nm will be like 14nm and 12nm... same process with a new market name.
It's simple really, also no, it will probably be $300.I don't get the 4tf, unless they're selling a $99 box in 2020?
I don't get the 4tf, unless they're selling a $99 box in 2020?
Then would it be fair to say PS2 was just the most powerful when it released?
Dreamcast never really lived long enough to go up against Gamecube or Xbox, so PS2/PS1/N64 were its only frame of reference. It was clearly better than the last gen systems, but against PS2, it had no advantage.
This post makes absolutely no sense.I think it’s to replace the current Xbox One X to bring the price down (being 7nm). Next-gen games won’t be created around it.
It could probably stream next-gen games though but that’s as close as it will get to them.
For the 1080p system imagine a bettered PS4 Pro GPU with a much more powerful CPU. You'll have headroom on all fronts for 1080p 60 FPS gaming not only to account for the framerate but also newer and better engine technology and its demands.
That's the part I was worried about.I think it’s to replace the current Xbox One X to bring the price down (being 7nm). Next-gen games won’t be created around it.
This post makes absolutely no sense.
Did the extra VRAM actually translate to better visuals on Dreamcast titles?Actually Dreamcast did have more VRAM then PS2 (8MB vs 4MB ) & it had tiled based rendering
Yes in the first year or so. A lot of multiplatform games looked beteer on Dreamcast due to the PS2 having that weird aliasing problem early in its life. DOA2 a prime example of that.Did the extra VRAM actually translate to better visuals on Dreamcast titles?
The Gamecube had 24 MB memory in total, but it was in no way weaker than DC or PS2.
DOA2 is a bad example.Yes in the first year or so. A lot of multiplatform games looked beteer on Dreamcast due to the PS2 having that weird aliasing problem early in its life. DOA2 a prime example of that.
Where to begin...Why?
Did the extra VRAM actually translate to better visuals on Dreamcast titles?
The Gamecube had 24 MB memory in total, but it was in no way weaker than DC or PS2.
Its not the only example. Google 'PS2 aliasing problem', it was a well known problem in the first couple of years or so of PS2's life.DOA2 is a bad example.
The PS2 version was technically unfinished and the lead developer was pushed into depression working on it.
https://www.eurogamer.net/articles/...-me-into-releasing-unfinished-dead-or-alive-2
That would be my guess. Especially since Google has some big GDC announcment coming up... would make sense that MS would want to say "we've got streaming too yo"I thought the lower powered box was the streaming box?. Wasn't the rumour 2 consoles, one 'proper' high powered console, and 1 cheaper lower spec console for streaming.
I remember this in magazine articles from before the system even launched.Its not the only example. Google 'PS2 aliasing problem', it was a well known problem in the first couple of years or so of PS2's life.
Where to begin...
Why would they replace the Xbox One X with a completely different architecture not only in GPU that is also 2 entire Teraflops less, but also throw in a far more powerful CPU of a different architecture, plus 12 gigs of GDDR6 and a 1tb SSD just to run Xbox One games...
It's logically incoherent... It doesn't make any sense whatsoever... The only way it make sense is in the event of my post which is they're two near identical systems with a GPU compute difference with one that targets 1080p specifically and the other 4K in next-gen engines...
Xbox one X n S ram are different as well.The RAM difference confuses me, wouldn't that make it unnecessarily difficult to make games for both systems at the same time? The storage seems to be an easier way to save some money and still end up with similar enough machines for parallel development than RAM.
They're already selling it for $400 man... They'll just support it for a couple years as is like the 360 and faze it out.They’d do it to lower the price to be closer to the current S model and then take that off the shelves.
It’s too weak for next-gen games, GPU does a lot more than resolution in games.
It makes sense to me.
Acually what you say makes sense, i didnt think of the 1080p angle. 4tf at 1080p would be more than good enough assuming the main consoles are targeting 4k.They're already selling it for $400 man... They'll just support it for a couple years as is like the 360 and faze it out.
It's not too weak for next-gen engines... It's 4 Teraflops on a new more efficient architecture targeting only 1080p plus it's got a CPU which is easily 4x times its capability, plus it has much faster RAM which can handle far greater frame buffering and an SSD for more seamless loading. At 1080p the GPU matters but is of relatively low importance to a degree, the biggest factor is CPU performance.
There's 0% chance a console like that would be to replace the Xbox One X to run Xbox One games... There's no spin or amount of time that could make that appear logical in any degree... ever... To add to this it's going to be the end of the generation, they're not going to invest in the Xbox One especially in such an asinine degree as that. Then there's the other divergence in logic, now there's a third Xbox One SKU that would need to be specially coded for...
Give me a break man, not trying to be mean but that's just dumb...
That's an old rumor though, and really it was more community speculation than anything.Acually what you say makes sense, i didnt think of the 1080p angle. 4tf at 1080p would be more than good enough assuming the main consoles are targeting 4k.
I still think the rumour was that the lower spec console was the streaming box i believe.
Hmm. I wonder if MS leaked these specs out there to try to bait Sony again like they did around the time when there was talk of the Pro/X. Time will tell.
In June, Microsoft will be heading to Los Angeles where the company will be hosting its annual E3 keynote. And even though Sony won’t be there, Microsoft is not holding back on making significant announcements.
Microsoft will not be shipping its next-gen consoles until the fall of 2020 but the company is preparing to talk more about the hardware this year at E3, 2019, according to people familiar with the company’s plans. Don’t expect to hear pricing just yet, but the company wants it to be known that they are moving full steam ahead with the upcoming Lockhart and Anaconda devices and will begin to peel back the onion on these two devices.
They're already selling it for $400 man... They'll just support it for a couple years as is like the 360 and faze it out.
It's not too weak for next-gen engines... It's 4 Teraflops on a new more efficient architecture targeting only 1080p plus it's got a CPU which is easily 4x times its capability, plus it has much faster RAM which can handle far greater frame buffering and an SSD for more seamless loading. At 1080p the GPU matters but is of relatively low importance to a degree, the biggest factor is CPU performance.
There's 0% chance a console like that would be to replace the Xbox One X to run Xbox One games... There's no spin or amount of time that could make that appear logical in any degree... ever... To add to this it's going to be the end of the generation, they're not going to invest in the Xbox One especially in such an asinine degree as that. Then there's the other divergence in logic, now there's a third Xbox One SKU that would need to be specially coded for...
Give me a break man, not trying to be mean but that's just dumb...
Wow, the fanboys come out at night I see. Lots of you are sewing doubt and doom and basing everything off of how the current Xbox is doing. New gen means a reset. Fanboys won't culminate the majority of consumers of either console. They didn't this gen, they won't next gen. It's the casuals who will make that decision. It's an undeniable pattern that hardcore gamers seem to ignore even though it's been proven the past 2-3 generations.
PS4 wins this gen...due to the 3 "P's": Price, Power, PR
360 won last gen (if only considering PS3 and Xbox, as Nintendo at this point considered themselves an indirect competitior) for the same exact reasons. Many may argue Cell was more powerful than the 360, but what good is power if you can't use it? Developers struggled with the Cell processor, known fact. Games suffered more on PS3 than 360. Another known fact.
Wii technically beat both 360 and PS3 for 2 of the 3 same damn reasons. They had the PR, they had the best price.
Whoever appeals most to the casuals will come out on top. Conversation over.
I think its much more than that today, let's be honest Asia is a no fly zone for Xbox. Microsoft doesn't really care, if people buy hardware, but they are trying to save people from leaving their eco-system before they have a chance to rollout their game cloud services. Unless Sony messes up they will do well, Nintendo is always an up and down wildcard and probably will continue to be.
People aren't going to up and jump to yet a new eco-system at the drop of a hat because of some little power difference or slight price difference. The sales over the last 7 years for Xbox show the true story, its not a short term problem. Let's be honest even at 85m units (X360) that wasn't exactly anything other than singles and doubles, and those were the good times.
For Microsoft its about services, not units, but short term they got to keep what they have in the eco-system.
Let's not contribute to it as it will only make matters worse...
I'm not sure I agree with your wording. "Trying to save people from leaving their eco-system"? You know this is Microsoft we're talking about right? They're everywhere. You have to give considerable effort to get away from them. I think it's more accurate to say that they are trying to expand their reach in the gaming community via non-traditional means.
Also, who said anything about jump? You're inventing this scenario. I'm speaking specifically in terms of a generation. That's years sir. It will take time. As far as price, if you think $500 vs $400, 1080p vs. 865p, and the DRM scandal or whatever it was didn't create the platform for word of mouth to spread and therefore had 0 effect on the outcome...seriously...I don't smoke, but if this is your reality, pass that shit.
Singles and Doubles? What is this, Wendy's? What are you referring to in terms of sales?
if you think $500 vs $400, 1080p vs. 865p, and the DRM scandal or whatever it was didn't create the platform for word of mouth to spread and therefore had 0 effect on the outcome...seriously...I don't smoke, but if this is your reality, pass that shit.
https://mspoweruser.com/microsoft-ceo-not-get-world-needed-third-ecosystem-phones/“I voted no,” Nadella writes. “I did not get why the world needed the third ecosystem in phones unless we changed the rules … But it was too late to regain the ground we had lost. We were chasing our competitors’ taillights.”
Wow, the fanboys come out at night I see. Lots of you are sewing doubt and doom and basing everything off of how the current Xbox is doing. New gen means a reset. Fanboys won't culminate the majority of consumers of either console. They didn't this gen, they won't next gen. It's the casuals who will make that decision. It's an undeniable pattern that hardcore gamers seem to ignore even though it's been proven the past 2-3 generations.
PS4 wins this gen...due to the 3 "P's": Price, Power, PR
360 won last gen (if only considering PS3 and Xbox, as Nintendo at this point considered themselves an indirect competitior) for the same exact reasons. Many may argue Cell was more powerful than the 360, but what good is power if you can't use it? Developers struggled with the Cell processor, known fact. Games suffered more on PS3 than 360. Another known fact.
Wii technically beat both 360 and PS3 for 2 of the 3 same damn reasons. They had the PR, they had the best price.
Whoever appeals most to the casuals will come out on top. Conversation over.
4tf at 1080p, the 12tf machines will be targeting 4k dont forget. 4tf at 1080p is the same requirements at 12tf at 4k.That means they’re only using the 4TF for games. If Sony uses 12TF as the base standard the gap is going to be the biggest gap since Wii and PS3/360.
Edit: VR will also not be supportable with those specs.
4tf at 1080p, the 12tf machines will be targeting 4k dont forget. 4tf at 1080p is the same requirements at 12tf at 4k.
Whats that got to do with what i said?.But, writing to the metal has proven time and again to be the advantage consoles have over PC.
The jump from Uncharted 3 to Uncharted 4 wasn’t just a simple resolution boost for example.
Whoever appeals most to the casuals will come out on top. Conversation over.
Whats that got to do with what i said?.
All i'm saying is that 4tf at 1080p is the same requirements as 12tf at 4k. Both the OneX and Pro target 4k already, next gen consoles are def going to be targeting 4k as its baseline res, so the lower spec and cheaper Xbox will be able to play the same games as its big specced brother, just at 1080p instead of 4k.
The 12tf machines will be targeting 4k. The lower specced Xbox will be targeting 1080p. Waht about this do you not understand?.I disagree. A 12TF base system being coded to the metal will produce far advanced games than a 4TF base system.
It’s been proven time and again.
It’s how PS2 made God of War 2 with the small specs it had which would not be possible on PC.
It’s how PS3 made The Last of Us which would not be possible on a PC with the same specs. Etc
Like I said. This is good for gamers
The 12tf machines will be targeting 4k. The lower specced Xbox will be targeting 1080p. Waht about this do you not understand?.