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Ok, Valve really has to lower their 30% revenue at this point.

Gamezone

Gold Member
Epic is ripping them apart with new exclusive titles. Their games are apparently doing well on the Epic Store, and they will have most of Steam's features in place by the end of this year if their road map is correct, something that took Valve a decade to accomplish. Epic aren't resting. I think the time is right for us to discuss what Valve should do to stop this madness.
 

Solomeena

Banned
Gabe does not care. It is pretty obvious at this point. Not much you can do when the guy who owns Valve does not care.
 

Terce

Member
Never cared for Halo at least for me.
And I have yet to care about any of the "Exclusives" that the Epic game store is getting, which seems to be the main reason this thread was created.

It's almost as if the market will make these decisions and it doesn't matter what a bunch of people are discussing on the internet. Also there are multiple other threads where this discussion is ongoing, it did not need a new one
 
Didn't someone here state that Epic's Store spys on you due to some Chinese Government involvement?

Either way, I would rather use Steam as it is more established than Epic at this moment in time.
 

Shin

Banned
Gabe does not care. It is pretty obvious at this point. Not much you can do when the guy who owns Valve does not care.
He's filthy rich and I'm not sure but Valve isn't a public traded company...I think?
So even if it goes belly up he's set for life or am I mistaken in that assumption?
Because it seems that's how the company is ran, when they want, when they feel like it and fuck all and everyone.

Still a great platform but not much happens that's exciting or news worthy.
 

Sub_Level

wants to fuck an Asian grill.
- Give bigger cut to the devs.
- At least do a basic level of curation. Better to host 5,000 functional games than 50,000 cavalcade hodge podge of shit.
- Have better sales. Steam sales used to be magical. Now they are whatever.
- Make games. Valve hasn't made a good singleplayer game since 2011. Counter Strike can only GO so far. People literally got on board with steam because of Half-Life 2.

But knowing valve, they won't even do 1 of those kek.
 

KonradLaw

Member
I think the games are selling like crap actually. It's telling that nobody has released any numbers so far and the store is run by the guy who created SteamSpy and gushed about transparency for years.
Epic is getting exclusives simply because they're buying them off, handing devs fat paychecks and agreeing to cover the loss if the game won't match the sales predictions. That's how they're getting the exclusives, not because they're having 12% rate.
PC games sell for years and all Epic exclusives will land on Steam a year after release anyway. So while I would like to see Valve lowering their rates, I doubt it will happen.
 
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Hinedorf

Banned
No they don't. Why? Their competitors all suck.

I'm guessing the OP works for Epic as every single post on here is something anti-Steam pro-Epic, if not you got a hardon for a company that does not deserve a dime until they prove their worth.

There's nothing impressive about Epic, NOTHING. Living on the clout of taking money from kids who play Fortnite IS NOT IMPRESSIVE.

Get yourself an exclusive game that the vast majority of people actually want and you will get some praise. Until then you're just a copycat company doing a shitty job to win business only by undercutting your superior competitor.
 

LordRaptor

Member
Valve not pulling the dick moves Epic are has nothing to do with the cut they take as a digital storefront, which is the same as (almost) everyone else takes.
 
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Solomeena

Banned
He's filthy rich and I'm not sure but Valve isn't a public traded company...I think?
So even if it goes belly up he's set for life or am I mistaken in that assumption?
Because it seems that's how the company is ran, when they want, when they feel like it and fuck all and everyone.

Still a great platform but not much happens that's exciting or news worthy.

Valve is privately owned.
 

Kadayi

Banned
The Outer Worlds switch was undoubtedly a publisher decision. I doubt Obsidian themselves has much involvement in it judging by the coverage at Game Informer (pretty sure they said it was coming to Steam there). It blows, but IIRC The Outer Worlds is Unreal, so given Epic are taking only a 5% cut on games that use it , plus they're fronting for X amount of sales it's not entirely a surprise. Just another demonstration of Epics shitty business practices in effect.

Isn't it obvious? Epic is literally bribing any game that is high profile into being exclusive to Epic, that hurts Valve and Steam.

By game, I think you mean Publishers.
 

demigod

Member
Epic is ripping them apart with new exclusive titles. Their games are apparently doing well on the Epic Store, and they will have most of Steam's features in place by the end of this year if their road map is correct, something that took Valve a decade to accomplish. Epic aren't resting. I think the time is right for us to discuss what Valve should do to stop this madness.

Do you have proof or is this tales from your anus?
 

KonradLaw

Member
Isn't it obvious? Epic is literally bribing any game that is high profile into being exclusive to Epic, that hurts Valve and Steam.
Are they though? The only really high profile game that managed to score exclusivity for so far has been Metro.
 

Sub_Level

wants to fuck an Asian grill.
I think the games are selling like crap actually.

unknown.png


LMAO
 

Solomeena

Banned
Are they though? The only really high profile game that managed to score exclusivity for so far has been Metro.

You must have your head buried in the sand, there are new games every day/week that are high profile games being moneyhatted to Epic.
 

KonradLaw

Member
You must have your head buried in the sand, there are new games every day/week that are high profile games being moneyhatted to Epic.
No, they're scorring lower end titles. Which are painful, but nothing spectacular. Metro has been their only big win so far, the kind that makes some people go "Damn, I will use it". The only game of similiar calibre they manatged to secure since then has been Division 2, but that's not a real win, since all they did was keep it from Steam. It's still avaible through uPlay instead of being exclusive to Epic Store.
 

Woo-Fu

Banned
Isn't it obvious? Epic is literally bribing any game that is high profile into being exclusive to Epic, that hurts Valve and Steam.

Show me how their revenue and profitability are down year over year. Show me how that decrease is larger than a fraction of a percentage point.

What you're calling "hurts" may be nothing more than a momentary and minor irritation with respect to Valve's profitability.
 
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KonradLaw

Member
This heavily suggests it really sold like crap. THey're comparing to 2013 release, where Steam wasn't anywhere near as big as it is today. Considering how dodgy they are about it, not releasing any real numbers my guess is that it sold more on steam in pre-orders than so far on Epic Store as a whole.
 
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Woo-Fu

Banned
Epic went to a bunch of devs with games close to release and said "heres a bundle of money if you only release your game on my shop for a year"

We know that. I've yet to see any numbers showing the direct impact on Valve's year over year profitability/revenue.

If you guys want to armchair CEO at least get some real world numbers to play with instead of pulling all of it out of your collective ass. Bunch of Chicken Littles from where I'm sitting.
 
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888

Member
I’m very invested in steam with 1k games on it now but I’m all for some changes.

They have some awesome features like streaming and family sharing that are big ones for me. But they have sat on their asses on the main platform while they dabbled in side projects that never fully took off. It’s time to spruce up the UI and make it a bit friendlier to navigate in the store and library.

They should drop the amount they take from devs. They said it was unfair to their customers that Metro bailed but Steam is in full control of what happens based on their policies.
 
Why? The pro-Epic audience is not providing a motivation to change, at least not yet. Quite the contrary, the counter-reflex - which may or may not be manufactured to some degree - is performing effectively.
 

Mr Nash

square pies = communism
We'll have to wait and see. There are those who absolutely have to get this or that game day one, and then there are the self-described "patient gamers". We'll need time to let this play out and see how many day one buyers just get on the Epic Store and how many just wait. I haven't bought a game day one in years outside of FFXIV expansions, so don't really care about this timed exclusivity that is going on. There are a lot of games floating around that would interest me and these exclusives do not exist in a vacuum. If the publishers of these games decide to make them Epic Store exclusives, there are no lack of other titles I can grab instead, be thoroughly entertained, and not feel like there is some massive void in my life because I didn't get that game that is only available on the Epic Store. These exclusives are going to impact people with a serious FOMO problem more than anyone else.
 

CuNi

Member
No, they're scoring lower end titles. Which are painful, but nothing spectacular. Metro has been their only big win so far, the kind that makes some people go "Damn, I will use it". The only game of similar calibre they managed to secure since then has been Division 2, but that's not a real win, since all they did was keep it from Steam. It's still available through uPlay instead of being exclusive to Epic Store.

And to top it off, Ubisoft themselves said that they went EGS exclusive to boost uPlay sales so even they don't think EGS is a good shop lol.

Epic really has a tight window rn with all the moneyhatting going on. Fortnite is losing steam slowly with Apex being as popular as it is. Not saying that it won't generate any money as who are we kidding, it's just that it will be a noticeable hit since Apex. Steam also keeps on delivering games like Sekiro, now even MCC. Both stores have their own share of what people would call "exclusives". It's down to which ones are more geared towards mainstream buyers as Epic could have all the niche games on earth and a single "casual player" game would produce more profit for Valve than all those niche games would for Epic.
 
Epic is ripping them apart with new exclusive titles. Their games are apparently doing well on the Epic Store, and they will have most of Steam's features in place by the end of this year if their road map is correct, something that took Valve a decade to accomplish. Epic aren't resting. I think the time is right for us to discuss what Valve should do to stop this madness.

Its called competition, this is how lazy companies like valve are forced to change. They'll figure it out. They have so much fucking money. Personally i think they should just start making games again Like HL3 exclusive to steam store. Hopefully Epic forces valve to makes games again.
 
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ultrazilla

Gold Member
Didn't someone here state that Epic's Store spys on you due to some Chinese Government involvement?

Either way, I would rather use Steam as it is more established than Epic at this moment in time.

Chinese company Tencent whom own a 40% portion of Epic, have been accused of helping the Chinese government spy on their own citizens with a program
they made called "We Chat". Chinese company Tencent whom owns 40% of Epic Games accused of spying...

So yeah. I don't have the Epic launcher on my computer and won't ever going forward as long as Tencent owns a part of them.
 

Dunki

Member
Epic is ripping them apart with new exclusive titles. Their games are apparently doing well on the Epic Store, and they will have most of Steam's features in place by the end of this year if their road map is correct, something that took Valve a decade to accomplish. Epic aren't resting. I think the time is right for us to discuss what Valve should do to stop this madness.
IT is not about the Revenue

It is about EPIC PAYING THEM SHIT TONS OF MONEY. The Split is on all platforms the same. But Epics pays them so good that these assholes will sell their souls
 
You think? This tendency will not change anytime soon. No one will say no to more profit which is why Epic gets all these exclusives. They need to get off their asses and fucking REACT cause at one point, that store wont be shit anymore.
 

KonradLaw

Member
You think? This tendency will not change anytime soon. No one will say no to more profit which is why Epic gets all these exclusives. They need to get off their asses and fucking REACT cause at one point, that store wont be shit anymore.
Depends. They will only react if Epic deals will start to hurt their bottom lime. But I doubt Epic can splurge enough on exclusives to create as big of a dent as lowering the fee to 12% would, at least in the near future.
 
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Holammer

Member
Even *IF* Steam matched or dove below EGS in a race to the bottom, they already have a dynamic revenue share system with increments of 30% -> 25% -> 20% depending on how much the game sells. Most decent AA or AAA titles with some marketing behind them will reach 20% (50M $ sold) with ease. On top of that they allow developers to issue keys free of charge to give away or sell on third party sites, which is never mentioned in these types of discussions and it basically kickstarted humble bundle and many other such sites.
Epic is black holing a lot of money right now (which they won't be able to keep up indefinitely) and I can't blame developers for grabbing the money while it's on offer. That said, I think it's best for Valve to just tank the damage for a year and continue to cultivate a positive relationship with their loyal customers.
 

KonradLaw

Member
Ome game vs 12 or more exclusives means fuck all imo and who's to ay Halo won't come on the Epic store
Well, there are like 10 thousand more exclusives on Steam as on Epic Store and more are being added every day. Either way no store will have all you want. Multiple launchers are something people already are used to anyway. One more won't make much od a difference.
 

Helios

Member
Didn't Sweeney already admit that their cut isn't realistic in a lot of developing countries so they offload that cost to the consumer?

EDIT:
 
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nani17

are in a big trouble
Well, there are like 10 thousand more exclusives on Steam as on Epic Store and more are being added every day. Either way no store will have all you want. Multiple launchers are something people already are used to anyway. One more won't make much od a difference.

That's not the point. It's about many new IP's not going to the store. These are games we all know about.

Division 2
Outer Worlds
Heavy Rain
Detroit Become Human
Metro Exodus (Timed)
New Assasins Creed game
Ancestors The Humankind Odyssey
Borderlands 3 (Possible)

and many more big new games are not going to the steam store. They can't just say who cares we've got some indie titles and a backlog of triple-A titles.
 
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