HeisenbergFX4
Gold Member
Mark Cerny interview here:
https://www.wired.com/story/exclusive-sony-next-gen-console/
PlayStation’s next-generation console ticks all those boxes, starting with an AMD chip at the heart of the device. (Warning: some alphabet soup follows.) The CPU is based on the third generation of AMD’s Ryzen line and contains eight cores of the company’s new 7nm Zen 2 microarchitecture. The GPU, a custom variant of Radeon’s Navi family, will support ray tracing, a technique that models the travel of light to simulate complex interactions in 3D environments. While ray tracing is a staple of Hollywood visual effects and is beginning to worm its way into $10,000 high-end processors, no game console has been able to manage it. Yet
Edit to add this regarding price:
https://www.wired.com/story/exclusive-sony-next-gen-console/
- 8 core AMD 7nm Zen 2 based on third generation Ryzen.
- Ray-tracing support with custom AMD Navi GPU.
- Custom AMD unit for 3D Audio, also aided by ray-tracing, a big upgrade.
- Extremely fast high-end custom SSD storage faster than any solution currently available for PC:
Spider-Man load times on PS4 Pro: 15 seconds → 0.8 seconds on next-gen PlayStation. - Technically supports 8K but Cerny demoed Spider-Man load speed improvements on a 4K screen.
- New Virtual Reality platform strongly hinted at but also supports current PSVR (meaning millions of VR users 'day one').
- Death Stranding might be a cross-gen title (speculation in article based on Cerny reply).
- Physical Media.
- Backwards Compatible with at least PS4.
- Four years in development so far.
- 2020.
PlayStation’s next-generation console ticks all those boxes, starting with an AMD chip at the heart of the device. (Warning: some alphabet soup follows.) The CPU is based on the third generation of AMD’s Ryzen line and contains eight cores of the company’s new 7nm Zen 2 microarchitecture. The GPU, a custom variant of Radeon’s Navi family, will support ray tracing, a technique that models the travel of light to simulate complex interactions in 3D environments. While ray tracing is a staple of Hollywood visual effects and is beginning to worm its way into $10,000 high-end processors, no game console has been able to manage it. Yet
Edit to add this regarding price:
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