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Next-Gen PS5 & XSX |OT| Console tEch threaD

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semicool

Banned
So why aren't you xbots talking about the post below, then, posted by none other than TimDog, the finest Xbox fan there is?


According to TimDog here, PS5 is 12.8TF. Whether he's right or wrong is another story. But this guy is one of your own, and you've completely ignored his post.

You've also shat on all insiders, but now they're credible enough to quote their 'more than 10tf' rumor to use that as concrete proof PS5 is 10tf?

I'll use your weird logic then. Windows Central says Xbox Scarlett is 12TF. TimDog says PS5 is 12.8TF (2.5gz and 40CUs maths: 40x64x2.5x2÷1000 = 12.8).

PS5 12.8TF > Xbox 12TF.

And those are both from Xbox fan sources.

XcloudTimdog said:
Im hearing sony is 2.5gz for 40 cus @ the north pole

This in either intended as a joke or is a joke, north Pole, Santa Claus, make believe? Plus 2.5 GHz gpu? That thing would melt the north Pole and kill all the reindeer

Plus rumors are Sony's struggling at 2.0ghz and will need to down clock further
 
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Evilms

Banned
Sony Gaf are you now surprised? 😊

Surprised by what? A rumor! Let's get serious
giphy.gif
 
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TLZ

Banned
XcloudTimdog said:
Im hearing sony is 2.5gz for 40 cus @ the north pole

This in either intended as a joke or is a joke, north Pole, Santa Claus, make believe? Plus 2.5 GHz gpu? That thing would melt the north Pole and kill all the reindeer

Plus rumors are Sony's struggling at 2.0ghz and will need to down clock further
Ok then. But where are these rumors? I've never read them before. Only rumors I read were about Scarlett having heat issues. Also, why are these rumors believed now all of a sudden, when they were quickly dismissed when they were Xbox related (negative)?

There's a double standard here.
 
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Insane Metal

Gold Member
Oh man I miss pre PS4 x XB1 days. I had a lot of pm's from people leaking stuff, no joke. Most of those users aren't here anymore. :(
 
I am confident both consoles will be at a 7-8 percent power difference gap. Just my two cents.

It will be negibible, and that would be the best for gamers in the end
 

Ar¢tos

Member
I leave for dinner and miss 2 bans :(
I am the blitz...
--
I don't get why if one is 12tf, the other has to be 10tf? Are there no possible decimals? Like 11.6tf? Or 10.8tf? (examples)
 

MadAnon

Member
I mean, this kind of falls in line with Gonzalo/Flute/Oberon leaks. PS5 has a 40cu GPU that they are trying to clock very high to reach 10TF. 2ghz is insane and I'm not surprised if it has thermal problems and might end up downclocked sub 10tf.

The shot of Scarlett APU from E3 suggested an APU over 350mm - significantly wider (52-56CUs?), lower clocks design. It would lead to more expensive console but definitely more powerful.

Not taking anything as 100% truth but interesting to speculate about.
 
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Thedtrain

Member
I mean, this kind of falls in line with Gonzalo/Flute/Oberon leaks. PS5 has a 40cu GPU that they are trying to clock very high to reach 10TF. 2ghz is insane and I'm not surprised if it has thermal problems and might end up downclocked sub 10tf.

The shot of Scarlett APU from E3 suggested an APU over 350mm - significantly wider (54-56CUs?), lower clocks design. It would lead to more expensive console but definitely more powerful.

Not taking anything as 100% truth but interesting to speculate about.
I haven’t seen that overheating possibly being an issue from anyone except Colbert on era. Genuinely curious is there a link to a rumor for that?
 
Anything above 9 RDNA TF will be amazing. If 10, great... if 12 fucking amazing.
Preach, but dont get exited with these infos, nothing concret as for the moment, then again are these people talking GCN or RDNA who knows how long those so called insiders hold the info, could be pre RDNA tflops, and i dont trust any of them.
Realistic calculations point to 9-10.2-11TF.
 

ZywyPL

Banned
I for one am sceptical. Like, really, rreally sceptical. - a 9,75TF 5700XT already heats more than a 2080Ti and draws as much power as a 1080Ti/2080. so how on earth they want to put a 12TF GPU into a tiny plastic box and cool it without jet engine sounds like the PS4/Pro did? And that's just the CUs alone, without counting RT cores. And they are already on 7nm compared to NV, it's not like they can shrink the whole thing any more.

Sure, throwing numbers on the internet is easy, even a 5yo kids with a tablet can do it, but let's put all the childish hype away for at least split of a second and go back to planet Earth - 12TF means something like 56CUs @1,7GHz - that's 40% bigger GPU than 5700xT that already reaches 90 Celsius degrees... Plus the RT cores, don't forget the RT cores, they take up about 20% space of each SM in Turing GPUs, that's A LOT, and I don't think AMD's very first take on the matter will be significantly better, if any.

My guess is, the dev kits are still based on the GCN , or rather some early GCN/Navi hybrid architecture as it was rumored like a year or two ago, so the devs can figure out the final performance levels of the consoles, how far they can push the games and what's not, while the final products will be indeed fully based on RDNA1/2 which is already about 40% more efficient in gaming tasks vs GCN, so lesser CUs, (therefore lesser die space and heat) would be needed to achieve the same performance, with actually lower TFlops. You know, just like NV already does for the past decade or so. So something like 7-8TF vs 10-12. OR - everything is build on Infinity Fabric, and there are actually 2-4 smaller GPUs that act like one big. But to be honest I don't think AMD is capable of doing so, when even Intel and NV with their absurd R&D budgets and know-how can't figure out MCM either.

The memory is kind of a let down if true, 32GB were always a wet boys dreams in my books whenever someone mentioned it, but 24GB seemed just about right, while 16 means just 4 more GB than X1X. The good thing is OS won't take up more RAM than it already does on current consoles, which is kind of strange, because X1X was indeed about to reserve 4GB for the OS for native 4K UI, but they ditched the idea and went with upscalled 1080p UI instead due to devs suggestions. So it's either 1080p UI again or the new Windows Core OS is more optimized. But for those 13GB left, the data would be backed up by the new SSDs, so streaming on the go instead of permanently storing the data in RAM shouldn't be much of an bottleneck. Or maybe even the next-gen consoles will utilize HBCC technology, who knows?

As far as MS console goes I think it will be hard to really judge the hardware's capabilities based only on pure paper specs, bare in mind they did some heavy customization with the Jaguar CPU in the X1X, some sort of HW build-in DX12 instructions, which did actually allow to overcome it's natural limits and allowed for 60FPS gameplay in games like Forza Horizon and Gears 5 recently as compared to the base model. So if they put this sort of customization into all aspects of the next XB, which will be already based on quite capable AMD architectures, I don't think the ordinary TF, GB and GHz will do the justice.

And again, the RT - this will be a real game-changer, and whoever "masters" it the best will have a huge advantage as more CUs will be freed up from some heavy-ass tasks - remember The Division's HFTS? This shadow technology had a huuuge impact on the overall performance, the FPS literally tanked, and now the newest CoD:MW does exactly the same thing, except even better and without a single hit on the performance, a 2080TI can still run the game at 4K@60 or FHD@240, just like you would Imagine a 1200$ card should run games. So again, if it's really 10TF vs 12 or whatever on the Sony's side, BUT their console is more RT capable, I'd say the odds are even, to say the least. We all know Sony has some programming wizards on their side, and I'm more than sure they will use every available chunk of RT and use it to it's fullest, unimaginable potential.
 
So why aren't you xbots talking about the post below, then, posted by none other than TimDog, the finest Xbox fan there is?


According to TimDog here, PS5 is 12.8TF. Whether he's right or wrong is another story. But this guy is one of your own, and you've completely ignored his post.

You've also shat on all insiders, but now they're credible enough to quote their 'more than 10tf' rumor to use that as concrete proof PS5 is 10tf?

I'll use your weird logic then. Windows Central says Xbox Scarlett is 12TF. TimDog says PS5 is 12.8TF (2.5gz and 40CUs maths: 40x64x2.5x2÷1000 = 12.8).

PS5 12.8TF > Xbox 12TF.

And those are both from Xbox fan sources.
Yes only problem is you can only play them i. The north pole to mitigate the heat. Can use as a heater as well.
 

R600

Banned
12TF...I dont see that happening with regular 7nm. 7nm+? Perhaps, but not on regular node.

12TF+ for Sony? Yea right lol. With 256bit bus...
 

bitbydeath

Gold Member
I mean, this kind of falls in line with Gonzalo/Flute/Oberon leaks. PS5 has a 40cu GPU that they are trying to clock very high to reach 10TF. 2ghz is insane and I'm not surprised if it has thermal problems and might end up downclocked sub 10tf.

The shot of Scarlett APU from E3 suggested an APU over 350mm - significantly wider (52-56CUs?), lower clocks design. It would lead to more expensive console but definitely more powerful.

Not taking anything as 100% truth but interesting to speculate about.

Keep in mind those were time based leaks. We haven’t heard the changes that Oberon brought to the table nor if there were subsequent revisions thereafter. (Providing those leaks were PS5 related)
 

Gamernyc78

Banned
Osiris will be redeemed lol many naysayers will see the light. Anybody like to place a friendly neogaf gold wager? With the enforcement mechanism tht if one of us doesn't get the gold for the other mods can ban the one tht doesn't live up to it?

Wager is simple. I bet tht PS5 will be more powerful in respect to the GPU TF. Who is down?
 

bitbydeath

Gold Member
I for one am sceptical. Like, really, rreally sceptical. - a 9,75TF 5700XT already heats more than a 2080Ti and draws as much power as a 1080Ti/2080. so how on earth they want to put a 12TF GPU into a tiny plastic box and cool it without jet engine sounds like the PS4/Pro did? And that's just the CUs alone, without counting RT cores. And they are already on 7nm compared to NV, it's not like they can shrink the whole thing any more.

Sure, throwing numbers on the internet is easy, even a 5yo kids with a tablet can do it, but let's put all the childish hype away for at least split of a second and go back to planet Earth - 12TF means something like 56CUs @1,7GHz - that's 40% bigger GPU than 5700xT that already reaches 90 Celsius degrees... Plus the RT cores, don't forget the RT cores, they take up about 20% space of each SM in Turing GPUs, that's A LOT, and I don't think AMD's very first take on the matter will be significantly better, if any.

My guess is, the dev kits are still based on the GCN , or rather some early GCN/Navi hybrid architecture as it was rumored like a year or two ago, so the devs can figure out the final performance levels of the consoles, how far they can push the games and what's not, while the final products will be indeed fully based on RDNA1/2 which is already about 40% more efficient in gaming tasks vs GCN, so lesser CUs, (therefore lesser die space and heat) would be needed to achieve the same performance, with actually lower TFlops. You know, just like NV already does for the past decade or so. So something like 7-8TF vs 10-12. OR - everything is build on Infinity Fabric, and there are actually 2-4 smaller GPUs that act like one big. But to be honest I don't think AMD is capable of doing so, when even Intel and NV with their absurd R&D budgets and know-how can't figure out MCM either.

The memory is kind of a let down if true, 32GB were always a wet boys dreams in my books whenever someone mentioned it, but 24GB seemed just about right, while 16 means just 4 more GB than X1X. The good thing is OS won't take up more RAM than it already does on current consoles, which is kind of strange, because X1X was indeed about to reserve 4GB for the OS for native 4K UI, but they ditched the idea and went with upscalled 1080p UI instead due to devs suggestions. So it's either 1080p UI again or the new Windows Core OS is more optimized. But for those 13GB left, the data would be backed up by the new SSDs, so streaming on the go instead of permanently storing the data in RAM shouldn't be much of an bottleneck. Or maybe even the next-gen consoles will utilize HBCC technology, who knows?

As far as MS console goes I think it will be hard to really judge the hardware's capabilities based only on pure paper specs, bare in mind they did some heavy customization with the Jaguar CPU in the X1X, some sort of HW build-in DX12 instructions, which did actually allow to overcome it's natural limits and allowed for 60FPS gameplay in games like Forza Horizon and Gears 5 recently as compared to the base model. So if they put this sort of customization into all aspects of the next XB, which will be already based on quite capable AMD architectures, I don't think the ordinary TF, GB and GHz will do the justice.

And again, the RT - this will be a real game-changer, and whoever "masters" it the best will have a huge advantage as more CUs will be freed up from some heavy-ass tasks - remember The Division's HFTS? This shadow technology had a huuuge impact on the overall performance, the FPS literally tanked, and now the newest CoD:MW does exactly the same thing, except even better and without a single hit on the performance, a 2080TI can still run the game at 4K@60 or FHD@240, just like you would Imagine a 1200$ card should run games. So again, if it's really 10TF vs 12 or whatever on the Sony's side, BUT their console is more RT capable, I'd say the odds are even, to say the least. We all know Sony has some programming wizards on their side, and I'm more than sure they will use every available chunk of RT and use it to it's fullest, unimaginable potential.

The problem here is your basing your expectations off the results of the 5700.
 
1.07*12=V on 1
What are the implications for this though?
That the Anaconda is on 12.84 TF and PS5 is on 12?
I mean you could also interpret this the other way as the PS5 at 100% = 12*1.07....

This is too vague to draw any real conclusions. And the obvious conclusion I see has the two consoles so close in performance that it makes literally no difference at all.
 
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