Insiders are specifically talking about TFs though, not just performance. And PS5 having more TFs, better ray tracing and much faster SSD doesn't match with what any insider is saying, that they are incredibly close in performance. Specifically Jason said that it would be incredibly tough to tell which one actually has the edge.
I think out of all the insiders only 1-2 of them are anywhere close to being on the money in terms of what these systems (specifically PS5) will actually have. The others could be way off base, or have bad sources/plants giving them false data, outdated info/sources or even just making shit up.
That said it's fun to see what they have to say, it adds to the pot and the pot's in no danger of spilling out.
So komachi says they are still testing Ariel and Oberon, even though Oberon was supposed to have replaced Ariel as ps5 chip. Xsx only has one chip in testing, Arden.
In the wild chance they're doing dual GPU (again, highly unlikely; they're maybe just seeing which of the two chips to roll with), isn't that going to jack up the price? Not to mention potentially increase the TDP budget noticeably unless the clocks come down quite a bit?
And IIRC, CrossFire/SLI on PCI never really netted a 2x increase, closer to 1.5x. Maybe that'll increase somewhat with Navi tech but a single die with 72CUs would've been preferable for an actual 2x increase over 36CUs.