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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Gudji

Member
oh damn, they went public in 2017? didn't know that.

so ok then, that makes absolutely zero sense then right?

how secret can you be about taking over a publicly traded company?

Depends on the laws of the country and some other stuff. In this case it would be Filand.
 
Sony came on stage and said they are not going to repeat the PS3 mistakes.
The PS3 mistakes were a 600$ console.

ultra fast (costum?) ssd; more powerful gpu than xbox which is already rumored to be around 12tf; more ram (so 18 gigs or more assuming xbox has 16) with higher bandwith; dedicated raytracing hardware

for around 399 - 499 ?

no way
 

Imtjnotu

Member
G
XSX: 16GB GDDR6
PS5: 18GB GDDR6 + 4GB DDR4
SSD: 2.3GB/S x 5GB/s

These are genuinely my guesses. Also according to our own Osiris, PS5 devkit is insanely loud and PS5's RT solution is indeed better than XSX's.
How do you get 18gigs man DAMNIT lol. Math doesn't add up
 

01011001

Banned
Depends on the laws of the country and some other stuff. In this case it would be Filand.

he also said they have been with sony for a good while already...

So that mean Sony must have bought the majority of their stocks, weeks or even months back, and noone knows about it.

I would really be interested in someone from Finland who knows about the laws there
 

Shin

Banned
Specs wise the gen war would be over before it even started (good on Sony if true and it is long overdue IMO).
I wonder if the damn thing is 12TF at least, that's all I wanted from the next PS, if not i'll be vocal about the disappointment.
Really hope we're not getting a shitty State of Play, it saves money but it's lifeless, you need people on the stage doing the sales pitch - it's how it has always worked.
 
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Shpeshal Nick

aka Collingwood
Just need to remind you things that i said before for the last time\
GPU: PS5>SeX ~10%
RayTracing Accelerators: PS5>X1 (PS5's RT works by using acceleration structures and algorithms much like nVidia's RTX cores)
CPU: Sex>PS5 ~ 6%
Memory: PS5>Sex for the size and bandwidth
SSD: PS5>Sex ~ Over twice as fast (this is the biggest and most noticable difference)
Fan noise (Dev-Kit): Sex>PS5 (not as egregious 1x vs. Pro).

BTW it's up to you believe me or not, but things gonna be clear very soon and you will find out who knows and who knows shit.

Bonus?
Remedy and Housemarque have been in Sony's WWS family for a while now!

Techland belongs to MS now!

You understand Remedy is publicly traded company and can’t be owned “in secret”? If Sony bought them, we’d have known ages ago.
 

joe_zazen

Member
oh damn, they went public in 2017? didn't know that.

so ok then, that makes absolutely zero sense then right?

how secret can you be about taking over a publicly traded company?

like that's the nail in tje coffin for this guy's "leaks" then... fucking honestly, ban him from the thread at this point if he does say another word without getting verification.

I also saw that he had another oopsie with tech data that made zero sense apparently

every country is different, but if the former ownership group retained more than 50% voting rights, sony and remedy board could have come to an agreement. If not, sony can make an offer to the board, and the board can present it to the shareholders for a vote at a later date. I am no expert, but that is my understanding.

either way, idk if remedy will do anything for sony. They have a bunch of story action adventure single player games already.
 

Gudji

Member
Sony also in an interview said PS5 would be premium even at one point used the word niche. It won't be 600 but it'll be 500 and Sony will eat a loss.

I have the same opinion. Would a 399 console sell better? Yes due to price but it wouldn't hold on so well over time with new tech coming in every year.
At 499 they're able to deliver an awesome console with a more "premium" feel to it. it will still sell well because in the first year most buyers are hardcore guys anyway and then they'll probably start dropping price after the 2 year mark.

he also said they have been with sony for a good while already...

So that mean Sony must have bought the majority of their stocks, weeks or even months back, and noone knows about it.

I would really be interested in someone from Finland who knows about the laws there

Yes but maybe they haven't finalized the deal yet and just have an agreement of some sort.

One thing is for sure the moment they sign a deal that will be announced ASAP due to the stock market.
 
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01011001

Banned
every country is different, but if the former ownership group retained more than 50% voting rights, sony and remedy board could have come to an agreement. If not, sony can make an offer to the board, and the board can present it to the shareholders for a vote at a later date. I am no expert, but that is my understanding.

either way, idk if remedy will do anything for sony. They have a bunch of story action adventure single player games already.

but he specifically said they have been with Sony for a while already. and noone noticed so far.

That's really hard to believe imo.
 

Ellery

Member
ultra fast (costum?) ssd; more powerful gpu than xbox which is already rumored to be around 12tf; more ram (so 18 gigs or more assuming xbox has 16) with higher bandwith; dedicated raytracing hardware

for around 399 - 499 ?

no way

As time passes the price for hardware drops. Back in 2013 when the PS4 released a 500GB HDD was not cheap. 8GB of RAM were not cheap. The console still released at $399.
Now we get modern hardware. We are not getting a gigantic cutting edge Intel Optane Storage Solution (or whatever the best is right now).
We are probably getting a 500GB - 1TB SSD that is as expensive now as a 500GB HDD was in 2013.
Same for RAM. 8GB in 2013 are probably more expensive than 16GB in 2020.

We have no idea how strong the GPU is going to be. Could be weaker than you think.

I expect $499 for the PS5
 
The fact that they used vague multipliers to begin with are a pretty big giveaway. 12TFs is actually FAAAAR beyond everyone's most realistic expectations, so there's no reason not to sing it from the rooftops if it was true.

MS just as easily can be not correcting folks, because they aren't ready to talk specific detailed hardware specs yet; which was obvious by them using ambiguous multipliers in the first place.



All insiders afaik, are referencing internal MS sources. So the easy explanation is that these insiders have been told the same 2x XB1X and 8x XB1S multipliers that MS themselves told us; and the insiders have "done the math" and in doing so assumed raw TFLOPs.

AFIAK, no developer or leaker referencing a developer source has come out yet to leak the exact 12 TFs firgure for XSX. And I wouldn't necessarily blame them, since even devs may be wondering over MS's multiplier PR statements about the potential for a suprise clockspeed increase to 12TF prior to final reveal (it happened last gen transition).

I figure most people would apply Occam's Razor to their statement of "2x XBO X" and deduce that 2 x 6 = 12. And again, there is an actual chip we can look at right now, which expert analyzers measure to be a bit over 400mm2, that gives plenty of room for 56 active CUs. Then take the fact that in order to verify an ~ 10TF Navi performance target with those approxiamated specifications, the GPU'd need to be clocked below 1400MHz (which is unrealistic), and that should leave anyone with non-biased and logical deduction thinking to come to a sensible conclusion that they are likely around 12TF, if not exactly at 12TF.

What I don't understand is that, if indeed MS is being coy about performance metrics because they can't hit their possible 12TF performance goal, why are many people so assured that Sony being even more coy about their performance metrics is because they have something "well beyond" those same ~ 10TF performance metrics, or because they feel they can hit 12TF...

...even when, again, the only hard testing benchmark data that's been leaked for PS5 up to this point all point to 36/40 CU chips at > 2GHz clocks (and probability that one, Ariel, is just an earlier form of the other, Oberon).

FWIW, no dev has come out saying anything specific about Sony OR MS's systems, because they're under NDA. As for the leakers, well we don't have a surefire way of measuring just how good their source are, and besides, we already have hard data (one in particular that was very quickly deleted, unlike so many of these other rumored specs) that does enough of the talking.

I like taking the practicality approach to these things, not gossip mill ferris wheels.
 

Ellery

Member
Sony also in an interview said PS5 would be premium even at one point used the word niche. It won't be 600 but it'll be 500 and Sony will eat a loss.

Yeah they can eat a loss and totaly should. The amount of money they get from active subscription and fees is insane. The more people have a Playstation the better (For Sony).

Who cares about losing 100$ on hardware per console if you make that back in no time with your 30% cut for games, PS plus prices, PS Now and all other digital fees.

But yeah 500$ is where my money is at too.
 
Just need to remind you things that i said before for the last time\
GPU: PS5>SeX ~10%
RayTracing Accelerators: PS5>X1 (PS5's RT works by using acceleration structures and algorithms much like nVidia's RTX cores)
CPU: Sex>PS5 ~ 6%
Memory: PS5>Sex for the size and bandwidth
SSD: PS5>Sex ~ Over twice as fast (this is the biggest and most noticable difference)
Fan noise (Dev-Kit): Sex>PS5 (not as egregious 1x vs. Pro).

BTW it's up to you believe me or not, but things gonna be clear very soon and you will find out who knows and who knows shit.

Bonus?
Remedy and Housemarque have been in Sony's WWS family for a while now!

Techland belongs to MS now!
I don't believe you after you shared supposed PS5 specs with 32kb per cu as the L1 cache. That's GCN numbers. RDNA has L1 cache per shader array, not per CU.

Also, what does it matter how much noise a devkit makes? A dev kit can be noisy as hell and final hardware could be dead silent or viceversa.
 

Stuart360

Member
Rockstar own the Max Payne license right?, because Max Payne is the only reason why i could see anyone buying Remedy. They keep remaking the same game, taking years to do it, and their games flop.
I would like them to be though, just because of the memories they gave me when i was younger. Plus i still expect PS5 games to be released on PC at some point.
 

Gamernyc78

Banned
Yeah they can eat a loss and totaly should. The amount of money they get from active subscription and fees is insane. The more people have a Playstation the better (For Sony).

Who cares about losing 100$ on hardware per console if you make that back in no time with your 30% cut for games, PS plus prices, PS Now and all other digital fees.

But yeah 500$ is where my money is at too.

Yeah thts always been their philosophy, where thy fucked up with ps3 was it was way more than 100 loss (200 plus) so thy weren't recouping their money back on software sales plus thy didn't have subscription at tht time, well you know paid online. This time around is way different and although theur more conservative and thinking smarter up to 100 loss initially I think they'd go for.
 
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Rossco EZ

Member
but he specifically said they have been with Sony for a while already. and noone noticed so far.

That's really hard to believe imo.
could he mean they’ve been with them for a while meaning housemarque? they have released a good amount of games on different playstation generations through the years.
 

Chromata

Member
Just need to remind you things that i said before for the last time\
GPU: PS5>SeX ~10%
RayTracing Accelerators: PS5>X1 (PS5's RT works by using acceleration structures and algorithms much like nVidia's RTX cores)
CPU: Sex>PS5 ~ 6%
Memory: PS5>Sex for the size and bandwidth
SSD: PS5>Sex ~ Over twice as fast (this is the biggest and most noticable difference)
Fan noise (Dev-Kit): Sex>PS5 (not as egregious 1x vs. Pro).

BTW it's up to you believe me or not, but things gonna be clear very soon and you will find out who knows and who knows shit.

Bonus?
Remedy and Housemarque have been in Sony's WWS family for a while now!

Techland belongs to MS now!

Thank you insider #10, let me just add your leaks to the pile
 

01011001

Banned
could he mean they’ve been with them for a while meaning housemarque? they have released a good amount of games on different playstation generations through the years.

well he said both and said they have been with Sony for a while now...

the only way to interpret this is that they bought them.

and that's just very hard to believe or even completely impossible depending on how Finland's laws are
 
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xool

Member
Head over to b3d where people are showing concern over the rear intake and possible air flow issues.

I'm going to say nope - intake ports are ~16 square inches. Top output is probably 5" diameter fan = ~20 square inch

Compare the size of a dual PCiE "slot" eg as used by a 2080Ti .. haven't got the exact figures but that's around 4" high and well under 2" wide .. so under 8 square inches ..

Series X is "at least double" that (now here have we heard something like that before)

Not sure what concerns they have on Beyond3D .. but maybe concern trolling ?
 
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01011001

Banned

a4nbkBB.jpg


so this sounds to me like they would need to disclose it as soon as they actually buy them... right?
 
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FranXico

Member
Finland

For private companies, there is no general obligation to disclose any acquisition in public. In transactions involving a public company, the disclosure obligations are governed by the applicable securities market legislation and stock exchange rules, and depending on the circumstances, the disclosure may become required, e.g. when the Board of Directors of the acquirer has decided upon the transaction or the relevant transaction document is executed.
 

Stuart360

Member
Oh fuck, Nintendo, please save me from these solid state flop wars with your stupidly under powered but still some how massively upgraded Switch Pro...
It will be interesting to see how powerful Nintendo go with the Switch Pro because the Switch is what, 3 times less powerful than XB1, 4 times less than PS4?. So if they go say XB1 level with the Pro, that would mean like 10% of the power of SeriesX and PS5, i cant see them being THAT far behind, even for Nintendo.
 
A big box with plenty of room where you don't have to design each piece to fit like tetris pieces is probably cheaper than a smaller box where things are tailored to fit perfectly together. If the dev kit leak is any indication, that's all it could be. Head over to b3d where people are showing concern over the rear intake and possible air flow issues. "tower design"=/=automatically better.

Keep in mind those guys aren't idiots like most of us here. They actually know what they're talking about.


On such a small scale, 12" height, stack effect isn't a thing.

It's not a perfect design, correct. But it's not an impractical design, either. And whatever design PS5 goes with, won't be a perfect design, either. All designs have at least a few flaws, the pressing issue is that they're only of minor nitpicks and not performance dealbreakers.

Speaking of PS5's devkit design, there's another reason you'd need such ventilation: to cool a GPU clocking 2GHz or higher. Which a 36CU chip would need in order to hit 9.2TF or higher (keep in mind there have been some other rumor spec leaks (nothing hard data though) showing 10.2TF on those same chips, which is also possible via turning on all 40 CUs and clocking them above 2GHz).

And seeing that, again, the Oberon and Ariel GPU testing are the only consistent hard data benchmarking figures that've been leaked for some months now, and have ties to PS-related products (clock speed settings matching PS4 and the Pro), then the leading idea is that the PS5 kit has that level of cooling specifically because of an overclocked Oberon GPU.

ultra fast (costum?) ssd; more powerful gpu than xbox which is already rumored to be around 12tf; more ram (so 18 gigs or more assuming xbox has 16) with higher bandwith; dedicated raytracing hardware

for around 399 - 499 ?

no way

18GB is not logical or sensible on any console's memory bandwidth budget.

Why? Because for starters, there are no 24Gbit (3GB) GDDR6 modules in production. Second reason? Because while you can technically do 18GB on a 256-bit, 320-bit or 384-bit bus, you would (literally) be splitting only one pair of memory ICs into clamshell mode and then going 2 GB/ 2GB.

A single pairing of chips in clamshell mode, while the rest are in full non-clamshell? Who would be that senselessly esoteric with their memory setup in a games console, where you might as well go all or nothing since you're getting components in economies of scale? So that's either 16GB (non-clamshell), or 32GB (clamshell), with a 256-bit bus (which seems to be what PS5 is using).

18GB is a laughable figure. when you understand this.
 
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Shin

Banned

Public companies are under strictly regulated disclosure obligations. They are required to inform the investors and the market of certain circumstances that are significant for the company or its business by publishing stock exchange releases. The disclosure obligation includes two legs: the regular disclosure obligation; and the ongoing disclosure obligation. The regular disclosure obligation covers the regular financial reporting of the company and includes the periodic disclosure of financial statements and management reports, auditor’s reports, half-year reports and financial statement releases. The ongoing disclosure obligation in turn requires the company to disclose, without undue delay, any inside information that it possesses (as further specified in the Market Abuse Regulation).

The company may, however, delay the disclosure of inside information in circumstances where the immediate disclosure is likely to prejudice the legitimate interests of the issuer, the delay of disclosure is not likely to mislead the public, and the issuer is able to ensure the confidentiality of that information. Further, the Market Abuse Regulation obliges the company to maintain insider lists and to disclose transactions on the company’s shares by the persons discharging managerial responsibilities at the company and by persons closely associated with the former.

Source: https://www.globallegalinsights.com...public-offerings-laws-and-regulations/finland
 

Gavin Stevens

Formerly 'o'dium'
It will be interesting to see how powerful Nintendo go with the Switch Pro because the Switch is what, 3 times less powerful than XB1, 4 times less than PS4?. So if they go say XB1 level with the Pro, that would mean like 10% of the power of SeriesX and PS5, i cant see them being THAT far behind, even for Nintendo.

I only want Switch quality games, at 4k docked. 1080p handheld. That’s more than enough of an upgrade, as long as the games all run 4k locked and are smooth.

Luigis Mansion 3 would already look stupidly good.

Thats the thing about Nintendo, they do what they need to do and they don’t really compete in the traditional sense.
 
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Rossco EZ

Member
well he said both and said they have been with Sony for a while now...

the only way to interpret this is that they bought them.

and that's just very hard to believe or even completely impossible depending on how Finland's laws are
true, unless they have agreed but waiting to announce partnerships at the playstation event.
 

Brudda26

Member
I'm going to say nope - intake ports are ~16 square inches. Top output is probably 5" diameter fan = ~20 square inch

Compare the size of a dual PCiE "slot" eg as used by a 2080Ti .. haven't got the exact figures but that's around 4" high and well under 2" wide .. so under 8 square inches ..

Series X is "at least double" that (now here have we heard something like that before)

Not sure what concerns they have on Beyond3D .. but maybe concern trolling ?
As per the devkit around half of both vents are blocked off.
adfBC9i.jpg
 

R600

Banned
It's not a perfect design, correct. But it's not an impractical design, either. And whatever design PS5 goes with, won't be a perfect design, either. All designs have at least a few flaws, the pressing issue is that they're only of minor nitpicks and not performance dealbreakers.

Speaking of PS5's devkit design, there's another reason you'd need such ventilation: to cool a GPU clocking 2GHz or higher. Which a 36CU chip would need in order to hit 9.2TF or higher (keep in mind there have been some other rumor spec leaks (nothing hard data though) showing 10.2TF on those same chips, which is also possible via turning on all 40 CUs and clocking them above 2GHz).

And seeing that, again, the Oberon and Ariel GPU testing are the only consistent hard data benchmarking figures that've been leaked for some months now, and have ties to PS-related products (clock speed settings matching PS4 and the Pro), then the leading idea is that the PS5 kit has that level of cooling specifically because of an overclocked Oberon GPU.
Btw, in Oberon regression tests they also cut of ROPs to 32, as well as bandwidth to 218GB/s in GEN1 (and 176GB/s in GEN0 mode).

On top of that, in Oberon_Native test its very clear that full chip is 36CUs, as can be found in comment section beside a test concerning BW when 18WGPs (36CUs) are used. Too many things are fitting for people to blindly hand waive it not the least the fact that all data was deleted from Git and Twitter.
 
SSD: PS5>Sex ~ Over twice as fast (this is the biggest and most noticable difference)

Gee, I wonder why it took you all this time to mention this? As opposed to weeks ago? (rhetorical question btw)


Everything else you mentioned have been speculated endlessly, particularily aquisitions of Housemarque & Remedy. This has been talked about to death over in the Reee Playstation first party thread.

These pseudo 'insiders' are just becoming boring at this point.
 
Gee, I wonder why it took you all this time to mention this? As opposed to weeks ago? (rhetorical question btw)


Everything else you mentioned have been speculated endlessly, particularily aquisitions of Housemarque & Remedy. This has been talked about to death over in the Reee Playstation first party thread.

These pseudo 'insiders' are just becoming boring at this point.


Didn't Tommy Fisher Tommy Fisher state the SSD was far better ages ago? Not quantified necessarily, but I remember some PS5 >>>>> XSX type descriptors for SSD.
 
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