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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Shio

Member
I think this makes it more interesting, each team will now try even harder to make even better games, PS5 will try to show gamers that the difference in TF doesn't matter with their awesome games and Xbox Series X will try to show gamers that the slower SSD doesn't matter with their awesome games, everyone wins. If specs on both sides were the same then there would be not much competition or need to impress
 

DrDamn

Member
Ok ...
CPU: Zen 2 16 Threads - 3.4ghz
GPU: RDNA2 52 CU - 1.75GHz (11.6TF)
RAM: 20GB - 16GB GDDR6 + 4GB DDR4
STORAGE: 1TB SSD, 5.5GB/s

Ok, I'll take my L and also give props to the GitHub believers. I was pretty close with the CPU, RAM and Storage though (ish).

I don't think it will make much practical difference but lets see when the multplatform stuff starts coming, and I think it may hint on a price difference between the XSX and PS5 too. No one expected 2.23GHz on the GPU which will help bridge some of the gap with the narrow but fast approach, but XSX GPU is pretty damn fast already. I think there may well be more to the SSD difference than just double the speed suggests. Sony seem to have the full pipeline covered from SSD to memory to cover up to 20GB/s, maybe some differential there.

Regarding RT - if it's in the CUs then presumably MS should have an advantage there? Wasn't clear.
 

Roronoa Zoro

Gold Member
The difference in power is not huge, so people need to chill. Yes XBSX holds the overall performance crown, but Sony will put those 10.2 Teraflops to great use thanks in part that people will be able to build games exclusively for the new hardware from the get go where as Microsoft will stay fully multi-platform for a couple of years.

Basically Sony will have exclusives that take full advantage of the new hardware where as Xbox Series X will literally just scale up games built around the limitations of the base XB1. This makes a huge difference in terms of exclusives.
It's basically the TF difference between PRO and X1X

and with that difference (much less of a percentage with these higher numbers) we still got the best looking games of the gen on Pro with GoW and other exclusives

So couple that with the difference in SSD and such and I think Sony could have a 360 situation where they have the less powerful system but can take Fuller advantage than the competition and make it LOOK like the more powerful one. Difference of course being that that time the third party games looked better on 360 whereas this time it would be exclusives which I would argue is a bigger incentivizer than a few more pixels or frames on games that both will have
 

icerock

Member


I need more on this, how faster clocks would benefit versus more HW but I can buy the premise, the design team at MS aren't idiots when they are designing such a huge ass APU when they could've clocked it higher.

At least DF can be very happy, the comparison videos are going to be lit.
 

PaNaMa

Banned
Microsoft had to come out ahead, and they did. And they'll get my money first. But don't count out PS5, it is going to be incredible. A lot of people will prefer those lightning fast load times to a barely noticeable difference in raytracing or particle effects. Sony's machine is no slouch at all. Everybody wins, lets celebrate!
 
Captura-de-pantalla-2020-03-18-a-las-17-42-26.png

All I'll say is that is an absolute terrible showing by Sony. As a mainly Sony gamer this is terrible for me as the 100$ difference does not make up to that gap.

Ps5 looks like half a next gen leap. Xbox is a Tue one. If Xbox make any good games this gen the PS5 is simply not worth it.

They need a Pro lines up.
 

StreetsofBeige

Gold Member
I’m waiting for my apology for getting pounced on by fanboys for calling out @OsirisBlack and HeisenbergFX4 HeisenbergFX4 on their shit. And @BGs can be thrown in there too 😬
I'm waiting for that Osiris guy to upload the "video proof" he had of PS5 insider info at 12.4 or 12.6 tf. He also publicly bragged he knew info and said something like this to a mod "I'm going to PM you info!!!!".

A few weeks ago or maybe a month) he bragged he knew people or worked on it or something and all he needed was for "the NDA to be over" the day Sony reveals. I think he said he's allowed to post his video the day after. Then he'd show the forum he knew all along.

Can;t wait for his video tomorrow.
 
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hemo memo

Gold Member
"When that worst case game arrives, it will run at a lower clock speed. But not too much lower, to reduce power by 10 per cent it only takes a couple of percent reduction in frequency, so I'd expect any downclocking to be pretty minor," he explains. "All things considered, the change to a variable frequency approach will show significant gains for PlayStation gamers."

Sony's pitch is essentially this: a smaller GPU can be a more nimble, more agile GPU, the inference being that PS5's graphics core should be able to deliver performance higher than you may expect from a TFLOPs number that doesn't accurately encompass the capabilities of all parts of the GPU. Developers work to the power limits of the SoC, their workloads affecting frequencies on the fly - but it's those factors that impact the clock speeds, not ambient temperatures.


Down clocks will be minor, Tflops don't tell the whole story. This is something we've been repeatedly warned about.





Dude called it. For those who are extremely disappointed, I'm sure there's more to console hardware engineering than a Tflop number.

Sony definitely screwed up on the marketing end. This shouldn't have been how they broke their silence to their wider audience.


And guess what? The majority of games (3rd party) will not utilize it because they’ll develop for both consoles AND with PlayStation exclusives coming to PC, it’s a great time to invest in a console that play 3rd party games worse.
 

sixamp

Member
Being that the Xbsx is 12.1 tf and a powerhouse, the ps5 is also a very powerful 10tf machine where does this leave the Lockhart? Is there a point in a 4-5tf Lockhart?
 

Imtjnotu

Member
Come on, you know what's gonna happen. More framerate drops on the PS5, effects turned off, hell some devs might even disable RT on the PS5 version LOL.
honestly im not sure i can agree on all of that. just reading through their talk on the ps5, it seems sony went for pure efficiency as much as possible.

i am not ok with just throwing brute strength out the window, but i do want to see this thing in motion. alot of the talking points and info given has left some hope of performance being alot better than the numbers given
 

sqraw

Neo Member
This is really stupid. Imagine working so goddamn hard trying to invent new ways/combinations/technologies to improve the game experience(ssd,audio,custom gpu and cpu solutions and shit) while still trying to maintain a consumer friendly cost, creating a balanced, gamer and developer oriented next gen console, only to get blamed for not going the easy way and slapping shit to a motherboard. Smh to those who deliberately choosing to stay ignorant and talk shit about things they don't understand.
 

chigstoke

Member
What sort of TF number would make a 'PS Warrior' sad? 9TF yeah I can understand, but it won't be that low, not in a million years.
I'm guessing same as Series X when some wanted 13 guessed or something.

Regardless, the reveal can't come quick enough. Roll on next gen.
Okay, so I said it wouldn’t be that low. Might have got that guess slightly wrong, because I'm incredibly surprised that 9.5ish TF is the base of the PS5’s GPU, 10.2 on boost. I can’t believe that github appeared to be, well, nigh on correct.

But again I’ll reiterate that TF’s alone do NOT maketh the system. It is only one piece of the puzzle. Game devs are a large part of it. As well aBut I’m surprised at the memory bandwidth and SSD size, less than 1TB. Definitely disappointing on that aspect.

Roll on the game trailers now!
 

Reindeer

Member
It's going to make a large difference to asset streaming onto that relatively small 16GB RAM that both have, as you traverse the open worlds, streaming those assets into RAM you will notice.
No lol, that 16GB operates at much higher bandwidth. It will help, but SSD speed is very low compared to GDDR6.
 

Fun Fanboy

Banned
Microsoft learned for the pricing of last gen. I don’t expect a big price difference. Microsoft did every step right this far. They’ll not screw up the price.
Spencer said they won't be beat on price or power again. This could be a big win at launch for MS/Xbox this gen. Word of mouth is already flying on sites like this and twitter.

(and by big, i mean for xbox.. obviously sony will be fine, they always are.)
 

jorgejjvr

Member
Being that the Xbsx is 12.1 tf and a powerhouse, the ps5 is also a very powerful 10tf machine where does this leave the Lockhart? Is there a point in a 4-5tf Lockhart?
yes, theres always a point in a cheap $299 entry way to next gen

Xbox can have the most expensive and most powerful console, while also have the cheapest entry point to the gen. Whynotboth.gif
 

DaGwaphics

Member
So much for PS5 having superior Ray Tracing.

That was one of the weirdest rumors that persisted. Specifically that PS5 would have "free" RT. Then people would talk about Nvidia, but in what instance is RT "free" on the RTX cards. With that said, I think you can put complete path tracing on XSX in the bin too, the MC demo was a little janky. Expect hybrid RT on both, with a little more on XSX.
 

newtonfb

Member
Microsoft had to come out ahead, and they did. And they'll get my money first. But don't count out PS5, it is going to be incredible. A lot of people will prefer those lightning fast load times to a barely noticeable difference in raytracing or particle effects. Sony's machine is no slouch at all. Everybody wins, lets celebrate!


We already saw Xbox load times at 5-6 seconds for UNOPTOMIZED game. Lets say they get that to 3-4 seconds for actual Series X games and Sony is 1 second....is that 2 or 3 seconds really going to be a difference people care about? Both SSD are fast enough where the pop in effects and whatnot are all gone.
 

kyliethicc

Member
As a PS4 Pro gamer, here’s what I want to know and need to get a PS5. They still haven’t made this basic shit clear.
1. All my PS4 games will be playable day 1 on PS5. Boost or normal, I just need them to work.
2. My 1 TB PS4 Pro gives me access to 860 GB of storage for my games etc. They said 825 GB ? Is this all accessible for me or will I only get access to like 650 GB of that ?
3. New, exciting games.
4. Better controller battery life and haptics.
5. $400 launch price.

If they hit these marks, I buy. If not.... then I’m glad I have a PS4.
 

Shio

Member
Wait 800GB SSD ? WTF
When we read 800GB, i suppose we think about that number in relation to game sizes today, so not many games fitting in that space. What should have been explained is the difference between a game of old and a game of new (which removes duplication of data) to enable us to see the size difference.
 
Microsoft had to come out ahead, and they did. And they'll get my money first. But don't count out PS5, it is going to be incredible. A lot of people will prefer those lightning fast load times to a barely noticeable difference in raytracing or particle effects. Sony's machine is no slouch at all. Everybody wins, lets celebrate!

Not really true. You don't win if your favourite games for the most part are Sony games.

Cause there is no denying only saving most likely 100$ for such an underpowered machine just isn't good enough.

For me it's a loss cause my PC is just as powerful as a PS5 give or take so this is no next Gen console for me.

Hopefully XBox add a lot of titles I'll like cause tbh I will consider switching. Right now for day one neither are the option for me. PS5 lacks power something major and for the moment Xbox lacks the game.

I think I won't buy on launch and try wait for a price cut on the ps5 or some great Xbox games to come out.

11TF not boosted for me should have been the minimum aim.
 

Games Dean

Member
I've always been pretty much primarily focused on PS consoles but I think I'll be getting a Series X for my third party stuff this time around and just play exclusives on the PS5. A little disappointed with the direction they decided to go in. Anyway now both Sony and Microsoft can bring on the games!
 

semicool

Banned
PS5 looking amazing, awesome specs, SSD looks phenomenal, GPU 10.3 is super great. Also maybe they can hit that 399? who knows

Also Cerny is promising a not noisy console, that also super great.

The only disappointment is still no ps123 BC, hope they still working on it and will come later on.
Did you not see the GPU clock though? I'm skeptical.
 
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