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Next-Gen PS5 & XSX |OT| Console tEch threaD

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semicool

Banned
bnfB5It.png
I don't know what country your from, Spanish speaking obviously, but we could instead still do the bet and mail money to the Neogaf mods if you're serious/confident?
 
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semicool

Banned
What's the bet about? Maybe I could join in, I got some toilet paper stocked up.
Yeah I offered it to you originally , directly in response but you said nothing. Do you want to take it now?

Original reply post:

Reindeer said:
"That article states Gears 5 was running at 100FPS, it doesn't mention at what resolution or settings. DF saw actual benchmark at 4K Ultra. You got that info all wrong."

Me:
"Okay I see we differ in our reading context. I'm feeling pretty positive/confident in my understanding. Would you like to bet $100 dollars that, Gears 5 on the XSX will objectively outperform a 2080ti on the PC as currently benchmarked assuming parity in graphical settings as a baseline? The judge can be a Neogaf moderator such as EvilLore or Mod of War to determine the winner? We will be able to read I'm sure a report on this by December this year. What say you?"
 

Reindeer

Member
Yeah I offered it to you originally , directly in response but you said nothing. Do you want to take it now?

Original reply post:

Reindeer said:
"That article states Gears 5 was running at 100FPS, it doesn't mention at what resolution or settings. DF saw actual benchmark at 4K Ultra. You got that info all wrong."

Me:
"Okay I see we differ in our reading context. I'm feeling pretty positive/confident in my understanding. Would you like to bet $100 dollars that, Gears 5 on the XSX will objectively outperform a 2080ti on the PC as currently benchmarked assuming parity in graphical settings as a baseline? The judge can be a Neogaf moderator such as EvilLore or Mod of War to determine the winner? We will be able to read I'm sure a report on this by December this year. What say you?"
How you gonna measure this performance? And you already have Digital Foundry who saw the benchmark opposing you on this. I think you being unreasonable.
 
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-kb-

Member
Yeah I offered it to you originally , directly in response but you said nothing. Do you want to take it now?

Original reply post:

Reindeer said:
"That article states Gears 5 was running at 100FPS, it doesn't mention at what resolution or settings. DF saw actual benchmark at 4K Ultra. You got that info all wrong."

Me:
"Okay I see we differ in our reading context. I'm feeling pretty positive/confident in my understanding. Would you like to bet $100 dollars that, Gears 5 on the XSX will objectively outperform a 2080ti on the PC as currently benchmarked assuming parity in graphical settings as a baseline? The judge can be a Neogaf moderator such as EvilLore or Mod of War to determine the winner? We will be able to read I'm sure a report on this by December this year. What say you?"

The problem with this bet is that Gears 5 is likely to use the raytracing hardware on the XSX making comparison to the PC unfair unless the PC version also does the same.
 

semicool

Banned
How you gonna measure this performance? And you already have Digital Foundry who saw the benchmark against you. I think you being unreasonable.
I mentioned that in my post involving a Neogaf mod, but to elaborate: Upon release of the game, Gears 5 on XSX, in the months ahead and technical reviews released with benchmarks, that if one was assuming same graphical settings, that the XSX would outperform a 2080TI. A mod on Neogaf could make that judgement. A 3rd party, a Neogaf mod would decide like a judge.
 
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Reindeer

Member
I mentioned that in my post involving a Neogaf mod, but to elaborate: Upon release of the game, Gears 5 on XSX, in the months ahead and technical reviews released with benchmarks, that if one was assuming same graphical settings, that the XSX would outperform a 2080TI. A mod on Neogaf could make that judgement. A 3rd party, a Neogaf mod would decide like a judge.
You want 66% more performance at 4K than 2080TI while running at the same settings, that's some Guillermo del Toro fantasy stuff right there. Send me the drugs you on, I want some of that creativity.
 
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I watched the Cerny video again to double check. He did say these as their target:

1. Boot the game in a second.
2. No loading times.
3. New game design possibilities.

PS5 accessibility will be a big selling point next-gen. Personally, I'll choose PS5 version of 3rd party games even if I have a beefy gaming PC. That convenience of playing on your coach without setting it up or waiting for anything to load. Everything in an instant.
 

StreetsofBeige

Gold Member
The one thing about SSD loading a game up in super fast time (let's say a few seconds) is that it's still up to the dev.

Although it's likely done as a cover up of load times for some, what if that dev still wants to be an ass and make you sit through 20 seconds of unskippable splash screens........

- Publisher
- Dev team
- Unreal Engine
- Something about an audio tool they used
- This game is licensed by the NFL

Isn't it true that some of these places have mandatory agreements saying they have to push these splash screens anyway? So that game might end up loading in around the same time to the Start Screen either way.
 
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Shmunter

Member
No, they legitimately are excited about the system and aren't so close minded to think TF is the be-all-end-all for overall system performance and capabilities.

And even then it is the smallest gap if assessing the difference, The results between the two will be negligible in real world, let’s compare;

Xbox One S - 1.4 TF
PlayStation 4 - 1.843 TF (+32%)

PlayStation 4 Pro - 4.2 TF
Xbox One X - 6 TFLOPS (+43%)

PlayStation 5 - 10.28 TF
Xbox Series X - 12.16 TF (+18%)


Waste of forum database space to focus on this difference over, and over, and over, and over....
 
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Andodalf

Banned
2.23GHZ pipe dream on PS5

Reality, 7NM Navi 10 40cu


To give this a little context, there are multiple massive differences between what you seen in this video and the situation with the PS5. First, and most obviously, this is a DGPU, and one with a quite nice cooling solution. This completely changes the game in terms of thermals when compared to an APU. Second, He had it in the open? (the video isn't super clear, but it seems to be the case), so a far better thermal situation than being in a small console box. Third, this was a peak clock that he himself in the video said was probably a fluke, not a sustained clock. He said pushing for 2.1 was more possible but still a big achievement. Finally, as with all Silicon, this chip he had could be a really good/ lucky one. PS5 can't just take the 1/100 Cards from the factory that can run at such high speeds and rebrand the rest. They need them all. PS5's clock speeds are crazy, and as Cerny said, inefficient (A large reduction in power comes via a small decrease in clock speed, which implies their clock speed is far past it's most efficient point) as we can see with RDNA 1. RDNA 2 promises some efficiency improvements, but having an APU with a GPU clocked that high is equal parts impressive and concerning.
 

longdi

Banned
And even then it is the smallest gap if assessing the difference, The results between the two will be negligible in real world, let’s compare;

Xbox One S - 1.4 TF
PlayStation 4 - 1.843 TF (+32%)

PlayStation 4 Pro - 4.2 TF
Xbox One X - 6 TFLOPS (+43%)

PlayStation 5 - 10.28 TF
Xbox Series X - 12.16 TF (+18%)


Waste of forum database space to focus on this difference over, and over, and over, and over....

Do 9.2tf for PS5. We should compare 100% sustained with likes.
That gives us +32%...
 

THEAP99

Banned
With how popular they are.. I’m surprised more people aren’t talking about the possible capabilities of Battle Royale games on next generation consoles. I mean, this generation battle Royale games (minus Fortnite really due to its lavish art style) honestly struggled on the consoles. There’s so much pop in, frame drops, and overall just not a smooth experience on battle Royale on current gen. So this begs the question, wtf exactly is going to happen next generation when it comes to battle Royale? Would we finally be able to have like Fast jets or destructible Fully buildings? Dynamic weather with like tsunami’s or tornadoes?! I’m really wondering what’s next for battle Royale given the capabilities of next gen. A dream of mine would be for transformers battle Royale.
 

sinnergy

Member
Doesn’t matter, they won’t read. But it seems that MS actually created a method for compression on textures alone,

I also read that SSDs when they get warm throttle to half speed in PCs, MS fixed this and they now can sustain this speed, with heat sinks on the SSD, their solution is also clever.
 

-kb-

Member
Doesn’t matter, they won’t read. But it seems that MS actually created a method for compression on textures alone,

I also read that SSDs when they get warm throttle to half speed in PCs, MS fixed this and they now can sustain this speed, with heat sinks on the SSD, their solution is also clever.

I hate to break it to you but the BC set of texture compression algorithms existed a long time ago and is implemented in hardware on nearly every GPU on the planet, including the PS5. Microsoft has likely added new algorithms that bring a small boost to the compression but this isnt revolutionary.
 
That to me sounds like MS doing damage control on whole decompressor debacle. Trying to say they don't have bottleneck like Sony but everyone and their dogs know the hardware is not as efficient and not only that but the algorithm they reference - BCPack is vaporware. And what kinda made up name that is hahaha its no Kraken!


/jk
See it cuts both ways my friends who are xbox fanatics.
 

Bo_Hazem

Banned
I'm confused then. What's the point of having PS4 Legacy and PS4 Pro Legacy modes if all the games are running in PS5 mode?

The point is to play them as they are meant to be, but then you get a better experience with enhanced PS5 mode for free for higher framerates and probably other stuff utilizing full PS5 potential.
 

Bo_Hazem

Banned
XBox 360 BC titles for Xbox One was only a few hundred. SeX is full BC with whatever games were already BC on Xbox.

360 BC was MS's first foray into gunning for BC, and they only got a few hundred out before calling it quits. The good point was many of them were boosted with enhancements. X playing the same games boosted some even more

So given that, PS4 BC on PS5 might be a similar hill to climb. On paper, you'd think it should be a slam dunk to have PS4 BC in full array since the tech is similar. Sex/X/One are pretty similar so it was easy. 360 took time. PS4/PS5 should be easy, but somehow it's not. PS1-PS3 is an afterthought.

Since PS5 will not support BC with most games right off that bat (except that up to 100 games claim), that leaves gamers wanting BC for the other 95% of PS4 games to do one of two things.

1. Wait it out for BC and hope it comes for that game

2. There is a magical new PS5 version that pops up on PSN, you buy that version for $$$, or hope Sony allows you to digitally download it for free so it's kind of like BC. Your PSN account will show if you played it, so it shouldn't be a hassle. No different than SeX allowing Smart Delivery so if you buy the game once it works on all Xbox systems

For PS4 games coming out right now..... LoU 2 and Ghosts, I don't even think Sony said they are BC. So if you buy them on PS4, and then get a PS5 and want to play it, it might not even work.

So unless Sony says their first party games are all BC, you might as well play safe if you're getting a PS5 and buy LoU 2 and Ghosts versions for PS5.

They updated the blog, it'll run all 4000+ games on PS4 right away. What Cerny did mean was the PS4 games in PS5 boost mode to squeeze better gaming experience out of them. Expect more like smart delivery in bulk.
 

sinnergy

Member
I hate to break it to you but the BC set of texture compression algorithms existed a long time ago and is implemented in hardware on nearly every GPU on the planet, including the PS5. Microsoft has likely added new algorithms that bring a small boost to the compression but this isnt revolutionary.
Still clever, some make it seem only Sony tackled their io bottlenecks. That’s all I am saying.
 
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pasterpl

Member
I watched the Cerny video again to double check. He did say these as their target:

1. Boot the game in a second.
2. No loading times.
3. New game design possibilities.

PS5 accessibility will be a big selling point next-gen. Personally, I'll choose PS5 version of 3rd party games even if I have a beefy gaming PC. That convenience of playing on your coach without setting it up or waiting for anything to load. Everything in an instant.

definitely xbsex will be the multi platform king this gen, bit better FPS, bit better resolution, better rt, loading times just couple seconds longer than ps5, similar audio, bit better online services, and in addition as xbsex is also using the latest directx games will be much easier to port to it compared to custom apis that Sony might be using.
 
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Bo_Hazem

Banned
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I like it how the SSD will be making up that 8-20% power difference he mentions 😆. I also like how he says that PS5 has smart architecture and basically assuming that Xbox has a dumb one 😆. What's with all these devs suddenly coming out in defense of PS5? Same devs that were telling us PS5 tflop count is near identical to Xbox, some even telling insiders that PS5 has an advantage 😆. Absolute joke this.

Yes, SSD WILL make up.

People swearing by the 560GB/s speed of that 10GB ram, forgetting that with PS5 ultra fast SSD you don't need to do as much cycles as XSX. Let's simplify it:

Imagine Sony is using Nissan GT-R Nismo as their ram, and XSX is using Ferrari LaFerrari which is noticeably faster from A to B. With Sony's up to 22GB/s compressed you can do the work in one run, meaning that the GT-R will pack 3 passengers inside and take them to B and that's it, but Ferrari needs to make 3 trips to pick them all because it only has 1 passenger seat instead of 3 in the GT-R.

So that's delusional advantage after all and should be considered another SSD compensation, SMART. SSD make up for everything, that's why it's HUGE!

3tggiu.jpg
 
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definitely xbsex will be the multi platform king this gen, bit better FPS, bit better resolution, better rt, loading times just couple seconds longer than ps5, similar audio, bit better online services, and in addition as xbsex is also using the latest directx games will be much easier to port to it compared to custom apis that Sony might be using.

We'll see about resolution and fps, but I agree I think XSEX will be a bit better..

Both will be shit at RT. No devs will use that in any meaningful way. I mean have you seen Minecraft? 1080p and stuttering at 30fps. You won't see RT in games pushing pretty graphics.. We'll have to wait for the mid-gen upgrades.

Couple seconds longer? There is no evidence about that.. What we have is MS showcasing their loading times showing 9 seconds of loading compared to 1 second of Sony. We'll see about that..

Similar audio? We'll see about that. From the looks of it Sony's audio will be revolutionary. But we'll see.

Online services? This one is a tie even though MS online is down in more occasion than PSN.

Use of API doesn't mean anything to Playstation fanbase. I don't know why you bring that up.

Sony advantage is no loading times. PS5's accessibility well as PS4 BC will be the key. That will catch on with the Playstation fanbase (100+ million).

4K vs a little bit below 4K doesn't matter. XSEX will be a tough sell to the playstation crowd. I only hope XSEX will sell more than its predecessor and give PS5 a run for its money. Competition is good. How many Xbone/x sold again? Has it reach 40 million lifetime sales so far? I haven't been keeping up.
 

geordiemp

Member
Square enix dev at other place


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So that tells me there is a possiblility even third party will go balls in for lolading from SSD if they can make games less costly...

Micromanaging RAM and lots of crunch..... or less ?

Series X and Ps5 will benefit, and PC will need upgrades if many devs indeed do this, and old consoles will be left in the dust if this happens.

Early days...who knows ?
 
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pasterpl

Member
SSD make up for everything, that's why it's HUGE!

i think that this is a pipe dream, while first parties will make a use of the ssd to some degree, I doubt that we will see games really utilising it until time when ps5 pro releases(at least 2-3 years). In addition, cannot imagine 3rd parties investing extra time to develop solutions specific to use the ssd speed advantage.
 

pasterpl

Member
Couple seconds longer? There is no evidence about that.. What we have is MS showcasing their loading times showing 9 seconds of loading compared to 1 second of Sony. We'll see about that..

xbone back compatible games, this is important bit to add, none of these games were built specifically for ssd, so over 400 games I have got on my xbone will benefit from shorter loading times.
 

Bo_Hazem

Banned
i think that this is a pipe dream, while first parties will make a use of the ssd to some degree, I doubt that we will see games really utilising it until time when ps5 pro releases(at least 2-3 years). In addition, cannot imagine 3rd parties investing extra time to develop solutions specific to use the ssd speed advantage.

Nope, not the case. Did you watch the whole thing? Mark Cerny said that the technique of loading/streaming only needed data as you view it directly from the SSD is done WITHOUT the need of a developer to think about it, it's automated, integrated in the system. Meaning, less time optimizing, more time working on the game itself!

EVERY game will benefit from that SSD, people just are not listening to what's said. So that SSD will free up CPU/GPU/RAM for better draw distances, textures and framerates.
 
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M1chl

Currently Gif and Meme Champion
So much for ABSOLUTELY EVERYTHING being playable. There might also be exceptions on Xbox.
It's fine, really. Xbox still has it better due to the previous generations support, but it's time for the FUD regarding PS4 BC to stop.
MS does not say that, it was only regarding Xbox One. And wording is also very different, it's not "we believe"... I sincerely hope that PS5 delivers in this regard. Mainly due to Bloodborne, which I want to platinumed on better HW.
 

geordiemp

Member
i think that this is a pipe dream, while first parties will make a use of the ssd to some degree, I doubt that we will see games really utilising it until time when ps5 pro releases(at least 2-3 years). In addition, cannot imagine 3rd parties investing extra time to develop solutions specific to use the ssd speed advantage.


Square enix dev....


CuiRJYP.png



I also thought same as you, then I kept reading........mmmmm.......Are you absolutely sure...?

Less micromanaging and crunch time on consoles and nobody will use it with both new consoles having fast SSD........???

Every scene has a micro managed RAM budget currently....and needing 4K with hi res and less RAM 16 GB in both max for 4K ?

maybe Cerny listened to devs after all.

The Secret Souce Delusions are strong in this one... Maybe Sony should redesign the PS5 to have just a quad-core CPU. 18CU GPU, and 8GB RAM, basically make another PS4, BUT - with 16 channel 2TB drive! Just think about the possibilities, dear lord!...

We dont make games - read more above what square enix said - a third party dev no less. I thought same as you, but I dont make games so I at least read about it.

Your quote is a bit I know better....but do you really ?
 
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