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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Aceofspades

Banned
ZOpZES3.png

Firstly, the total XSX memory bandwidth will never drop below 448 GB / s (560 - 112 = 448, 336 + 112 = 448). They have a common bus.
There should be at least equality of both. Although XSX can be mined more profitably in some cases.

kN4vLWB.png

Again, PS5 will be forced to share the bandwidth between the GPU and CPU, then the performance separately for the GPU and CPU will inevitably decrease.
Secondly, adding to red (bad) - a slower, but still sufficient fast SSD - is unjustified.

One thing about the table, we dont know the number of Rops on both PS5 and XsX..its unlikely that XsX will go higher than 64.

Also die size and number of transistors are hardly an advantage, look at XS1 vs PS4 , most of X1 doe Size was poorly wasted by SRAM.
 
That’s because Xbox isn’t making any next gen games for years. Halo Infinite isn’t next gen. It’s current gen, just like CyberPunk 2077 and The Last of Us Part 2. It’s just getting an up res port for next gen hardware. Just like lots of games.
As long as there's gampass... lets see if they ever honor their word and make next gen exclusives. They wont. They will keep releasing games on Xbox One... then Lockhart and scaling up to Series X. But we shall see.
 

thelastword

Banned
Just my 2 cents we are not going to see that big of a difference in multiplat games in the extra power of the XsX or the faster speed of the PS5's SSD.

Those machines will shine for 1st party devs though.
Fair statement and I'mma let you finish, but MS has no first party developer to challenge SWWS in graphics...….I think there's no doubt that the third party games will be close with lots of surprises to many in November, but I don't see how MS will compete with their first parties.....These guys will be using PS5 to the max and will be using all the custom engines, a faster SSD and better sound chip, whilst MS would still be developing their games to the lowest common denominator of 1.31TF and gamepass.

I fear when Sony first parties show huge disparities in graphics and fidelity, including animation, physics and sound. Some Xbox fans will begin to say that MS is not using the full power of Series X....It will be an excuse we see later on......despite all the current talk of scaling will use and easily show the power.....
 
Imagine the meltdown... when a PS5 exclusive looks better than Halo Infinite and any other MS exclusive at launch and throughout the gen?

That's almost guaranteed because of MS' stupid policy to make all Series X games run on a 1.2tflop machine as well, for 1 or 2 years.

Halo Infinite, from the little I have seen, looks like a current gen game with IQ pushed very high.
 

Shmunter

Member
It will probably not affect anything much.
Similar issue with GF 970 split memory pool, resulted in 1-3% perf degradation over full-speed pool.
And the difference in speed between pools were huge, like 5x slower.
Here we have only 40% slower pool.
Either it was a small ratio of ram at that speed so hardly used, or drivers blocked it out for use. 40% slow would result in massive hit if it were used often enough.
 
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johnjohn

Member
Fair statement and I'mma let you finish, but MS has no first party developer to challenge SWWS in graphics...….I think there's no doubt that the third party games will be close with lots of surprises to many in November, but I don't see how MS will compete with their first parties.....These guys will be using PS5 to the max and will be using all the custom engines, a faster SSD and better sound chip, whilst MS would still be developing their games to the lowest common denominator of 1.31TF and gamepass.

I fear when Sony first parties show huge disparities in graphics and fidelity, including animation, physics and sound. Some Xbox fans will begin to say that MS is not using the full power of Series X....It will be an excuse we see later on......despite all the current talk of scaling will use and easily show the power.....
Well at least 3rd party games will be superior on Series X, so anyone who wants the best performance on these games will need the system. Anyone who's waiting to play the best version of Cyberpunk for example is going to need a Series X.
 

Gamernyc78

Banned
Not to mention Halo has never really been a benchmark for graphics and Gears hasnt had a run in tht category since uncharted 2 blew it out the water. The next games from Sony Santa Monica, Naughty, guerilla, sucker Punch won't have a match from anyone first party wise. Thy are just too good and I figure ice team works with most of them in the end to really polish the games (ppl from those dev teams comprise ice anyway).
 
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Bogroll

Likes moldy games
Times really are hard when fanboys mention a better sound chip. Feels like I'm back in the 80s and early 90s.
 

johnjohn

Member
Times really are hard when fanboys mention a better sound chip. Feels like I'm back in the 80s and early 90s.
Its not really a great sign that the biggest compliment that devs can give about the PS5 is about the sound chip lol.
Serious question. What are people looking forward to on the series X? Exclusives wise? Is it just halo, gears and forza?
I'm super excited for Halo Infinite, but no, I'm most excited for all the new IP and surprises that are in store from their new devs. Matt and Shinobi have been hyping up the games Xbox has in store, and that's pretty usual for them. Xbox is going to blow minds next gen.
 
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thelastword

Banned
Well at least 3rd party games will be superior on Series X, so anyone who wants the best performance on these games will need the system. Anyone who's waiting to play the best version of Cyberpunk for example is going to need a Series X.
Well we don't know that yet outright for sure......Yet in the here and now.....I can see X having a few more pixels here and there, but PS5 will have better textures, better loadtimes, less pop-in, better sound and with all those efficiencies it may even end up better in framerate in many circumstances......It's really not a forgone conclusion based on the differences in the consoles' design......
 

johnjohn

Member
Well we don't know that yet outright for sure......Yet in the here and now.....I can see X having a few more pixels here and there, but PS5 will have better textures, better loadtimes, less pop-in, better sound and with all those efficiencies it may even end up better in framerate in many circumstances......It's really not a forgone conclusion based on the differences in the consoles' design......
Sorry dude, but games are going to perform best on Series X. They'll still look and run great on PS5' though.
 

Bo_Hazem

Banned


Wow! AMD is bullying Microsoft into making better contracts, yet some think they have the upper hand. Not to mention that Cerny and on the video it's said that Sony actually helped them shape their RDNA2 :lollipop_tears_of_joy: . That's something. And again, the Tempest Engine will offload the audio calculations, and XSX doesn't even have fiber optic audio out:messenger_grinning_sweat: Seems like a lot of FUD in that "our most powerful console".
 
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Gamernyc78

Banned
Serious question. What are people looking forward to on the series X? Exclusives wise? Is it just halo, gears and forza?

A restrictive Hellblade 2 but I'm hoping it's way more than part one. Also the sequel to willow wisps. Please don't bother with another Crackdown or State of Decay just make fable awesome and bring back tht was canceled "scale bound".
 
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Von Hugh

Member
Well we don't know that yet outright for sure......Yet in the here and now.....I can see X having a few more pixels here and there, but PS5 will have better textures, better loadtimes, less pop-in, better sound and with all those efficiencies it may even end up better in framerate in many circumstances......It's really not a forgone conclusion based on the differences in the consoles' design......

How generous of you to give Xbox "a few more pixels here and there", and then proceed praise PlayStation by listing:

- better textures,
- better loadtimes,
- less pop-in,
- better sound,
- better in framerate

:messenger_grinning:
 

johnjohn

Member
I think what's really exciting is that Xbox still have megatons to announce about the hardware. They started with the Xbox being more powerful than the PS5, next they'll announce that it's the same price as the PS5 and finally they'll announce Lockhart that's a full $200 cheaper than both. The next few months are going to be crazy.
 

pasterpl

Member
Imagine the meltdown... when a PS5 exclusive looks better than Halo Infinite and any other MS exclusive at launch and throughout the gen?

imagine what will happen if the power of the ssd translate into nothing, and ps5 under delivers in terms of quality compared to xbsex :messenger_beaming:

I know that some people here already are saying that native 4K is not something that excite them, nor 60 FPS, just saying, you have to love how in barely 7 days priorities changed
 
It's not though is it. It can crank up to 10.3 temporarily in the same way that XSX can crank up to 14 temporarily.
9.2 is whack.

I've seen you try to spread this childish FUD twice now.

No, the frequency is CAPPED at 2.2Ghz, not spiking up momentarily, and frequency is only lowered a 'couple percent' to reduce power consumption by '10 percent', as Cerny put it. So it's 10.3 tflops or in 'worst cases' just under. Watch the video and stop making shit up.
 
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Bo_Hazem

Banned
It Sounds like PS5 "Geometrie Engine" can close the gap and maybe Because of it ps5 will have even some advantages over xbox Sx besides of SSD speed

And that Tempest engine is most likely true that will free the GPU/CPU up to 20%! Wow, it's turning real bad with all bottlenecks on XSX. Add that Ultra Speedy SSD will work as a VRAM, XSX can't do that it's only damage control.
 

geordiemp

Member
Is he a trusted source?

No idea but he makes allot of claims that if true are very interesting, especially both consoles being bandwidth starved, which they are for 4K thats for sure.

It also fits with all the developer gossip saying they are the same, insiders thought that meant both are 12 TF, maybe it means they get to the same point differently ?

Watch it, read stuff here, Beyond 3d, Resetera etc and make your own mind up which narritive fits all the puzzles.
 
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johnjohn

Member
Nope, no way to tell at this point, read the last few pages. PS5 has custom units inside it's GPU that we haven't seen inside XsX more standard design, all designed to increase performance.
Xbox has custom units too, just because it's more powerful doesn't mean it's less custom lol. I get it though, anything to try to downplay the power difference haha.
And that Tempest engine is most likely true that will free the GPU/CPU up to 20%! Wow, it's turning real bad with all bottlenecks on XSX. Add that Ultra Speedy SSD will work as a VRAM, XSX can't do that it's only damage control.
Yes Series X is the console that needs damage control haha. Man this couldn't have went better, MS is providing so much entertainment. People are losing their minds.
 
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K.N.W.

Member
But.... Why the PS5 is a 2.23 GHZ GPU and 3.5 GHZ machine that slightly downclocks frequencies by a couple of % points when under heavy load, but everyone keeps saying that it does have a boost mode (upclock)??? We should rather say it's the opposite, Cerny clearly said it will spend most of the time at max frequencies. Instead people are spreading the 10.2 TFs at max, in best case scenario, meanwhile it's machine with less than 10.2 in worst case scenario. Please mind the words.
 

kareemna

Member
Not to mention Halo has never really been a benchmark fir graphics and Gears hadsnt had a run in tht category since uncharted 2 blew it out the water. The next ganes frim Sony Santa Monica, Naughty, guerilla, sucker Punch won't have a match from anyone first party wise. Thy are just too good and I figure ice real works witj most of them in the end to really polish it (ppl from those dev teams comprise ice anyway).


It is the ICE team who creates graphic libraries even i think.
 
And that Tempest engine is most likely true that will free the GPU/CPU up to 20%! Wow, it's turning real bad with all bottlenecks on XSX. Add that Ultra Speedy SSD will work as a VRAM, XSX can't do that it's only damage control.

Until I read otherwise, it looks more off the shelf RDNA2.

No Geometry Engine, Tempest Engine, Cache scrubbers, etc etc

Nope, no way to tell at this point, read the last few pages. PS5 has custom units inside it's GPU that we haven't seen inside XsX more standard design, all designed to increase performance.

If XsX had current PS5 specs, and PS5 had current XsX specs, you would absolutely defend Microsofts design choices as you are doing with Sony's right?
 

Bo_Hazem

Banned
Yes Series X is the console that needs damage control haha. Man this couldn't have went better, MS is providing so much entertainment. People are losing their minds.

Yeah, yeah, same:


That's a limp chip for mediocre calculations. It'll tank the CPU/GPU even further. That Tempest Engine is so powerful it's making one of the leading companies in audio industry like Dolby damage control!

Good luck with your remaining 9.6TF.
 
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squarealex

Member
What the hell people think 448 Gb bandwich is bad ? Is the same as 2080 and almost 2080 SUPER.
And full at 16GB, all ACU run at the same speed on PS5 (unlike SX).

You want full 16 GB at 560 GDDR6 ? It's too much cost, even Microsoft can't doing this now.. You want a game console at 900€/$ ?

That's not the same story like shitty DDR3 on One Fat.
 
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Are you sure, watch this.



Suggests some devs leaked to him they run the same......also mentions battlefield.

I was excited until he compared the PS5 and Xbox with a 5700XT and Vega 56 to explain how a gpu could be more performant with less teraflops. Then I understood he is full of it.
 

Mr Moose

Member
Prototype unit leaks had it. The latest pics have it missing :(

PS5 = dunno yet
Weird, would that be done to reduce cost like the PS4 slim? I hope PS5 has it, I am using DSS2 in my PS4 Pro at the moment. I could use USB I guess (if I can find my USB sound card thing that comes with HyperX II headphones).
 

pasterpl

Member
Fair statement and I'mma let you finish, but MS has no first party developer to challenge SWWS in graphics...….I think there's no doubt that the third party games will be close with lots of surprises to many in November, but I don't see how MS will compete with their first parties.....These guys will be using PS5 to the max and will be using all the custom engines, a faster SSD and better sound chip, whilst MS would still be developing their games to the lowest common denominator of 1.31TF and gamepass.

I fear when Sony first parties show huge disparities in graphics and fidelity, including animation, physics and sound. Some Xbox fans will begin to say that MS is not using the full power of Series X....It will be an excuse we see later on......despite all the current talk of scaling will use and easily show the power.....

what do you mean by graphics? i am guessing you are referring to art direction?
 

K.N.W.

Member
Not to mention Halo has never really been a benchmark
Well, Halo: CE really was an effin benchmark, more than Halo 2 (which looked almost at PS3/360 levels in custscenes, but had such level of detail in gameplay only when you were close to objects , LOD was really aggressive), and Halo 3 didn't look so detailed, but had vast open areas, many enemies, and one of the best HDR lighting implementation ever. But, actually, the series as a whole pushes for wide open areas a lots of enemies rather than for details or graphical effects. I'm a strong Playstation fan, but no one touches my Halo: Combat Evolved on my shift :messenger_face_steam:
Don't even talk about Reach. All that brown and grey, the second best campaign of the series, eaten by all that brown and grey:messenger_loudly_crying::messenger_loudly_crying:
 
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