Bo_Hazem
Banned
I think most of the SSD bandwidth for both systems will be available for games. Downloads, saving video etc is pretty moderate in it's bw requirements compared to speed iof these things.
And make a difference? Yeah, of course. I've given some examples. But in an open world game aside from loading, fast travel, and probably some lod pop, I don't see it leading to entirely different looking games.
"Entirely different" is a pretty big difference though. I don't see it. It's cool though, and nice, and still worth having.
It's not about entirely different, it's about instant streaming for 3rd party. More workload efficient with a lot more less assets and sticking to the bare minimum because the SSD is insanely fast and can feed in assets up to 22GB/s (20GB/s seen in action by a dev by the way). While the other system will be fighting the data with its bottlenecks, PS5 will be loading and offloading like never heard of before. Better room for GPU/CPU/RAM.
It's something new to all of us that's why some people can't understand it or just don't pay attention enough.