cookiemuffin
Member
ha looks like that epic employee broke NDA
Yeah. They took down that video quick after people started messaging Tim lmaoha looks like that epic employee broke NDA
I got the video if anyone is interested.Yeah. They took down that video quick after people started messaging Tim lmao
I got the video if anyone is interested.
He continues.
Maybe he meant that native render resolution was 1440p instead of 4K. 4K has 2.25x the pixelcount of 1440p, roughly 2X.It doesn't matter the Chinese "tape" mentions 2x less per pixel detail. 1.78x less resolution and less vertex detail (unspecified).
It was a demo to showcase their WIP next gen engine, which basically takes advantage of SSD and a big horsepower leap. And maybe now that they still don't have it complete/totally optimized they can't take full advantage of the horsepower but they already can take full advantage of the SDD speed. So maybe at this point for them it was a better choice to show the version with faster SSD.So it was literally a tech demo to showcase the SSD.
There was an hour and a half long video released earlier from Epic, China. Featured a laptop with 2080 max q, and Samsung 970, running ~40fps. Demo didn't need a super fast SSD, etc. Tim tried to deny it, then doubled down by saying consoles are under NDA, UE5 will be released next year, people could benchmark it, etc.What video is this? I miss all the drama today?
There was an hour and a half long video released earlier from Epic, China. Featured a laptop with 2080 max q, and Samsung 970, running ~40fps. Demo didn't need a super fast SSD, etc. Tim tried to deny it, then doubled down by saying consoles are under NDA, UE5 will be released next year, people could benchmark it, etc.
There was an hour and a half long video released earlier from Epic, China. Featured a laptop with 2080 max q, and Samsung 970, running ~40fps. Demo didn't need a super fast SSD, etc. Tim tried to deny it, then doubled down by saying consoles are under NDA, UE5 will be released next year, people could benchmark it, etc.
Same. 1440p. Apparently the guy might be in hot water for this, as it would be breaking NDA.What was the resolution thou?
When comparing next gen systems, maybe other ones had more horsepower, but difference in SSD is way bigger. So here even in PS5 has less horsepower maybe they can take more advantage of it because they can stream more stuff/detail for every frame. Maybe in other systems with more horsepower but less SSD speed we may see slighly less detail (maybe small enough to be seen because we may be still talking sub-pixel stuff) but at a higher framerate. Or if they target 60fps in both, maybe a slightly higher native resolution.
As I remember they said this demo doesn't use RT, and instead is focused on showcasng the streaming of insanely detailed stuff running with global illumination.The greatest difference is going to be RT. XsX has double the CU’s and more processing power.
GI technically is a way of saying RT without saying RT, but epic was able to do this without hardware acceleration. Which is pretty impressive if they can get everything optimized in time for it's release.I think they said this demo doesn't use RT.
There are another ways of doing Global Illumination without using RT hardware/lots of RT rays, like using Voxel Cone Tracing. Something less precise than what it would be going full RT by hardware with tons of rays and bouncing, but still good looking realtime dynamic lighting.GI technically is a way of saying RT without saying RT, but epic was able to do this without hardware acceleration. Which is pretty impressive if they can get everything optimized in time for it's release.
Outside of gaming, I'm pretty sure movies are going to see a boost in fidelity in the next few years.
When interviewed by Geoff, the Epic guys said UE5 and this demo would also run on PC and Series X and that it would scale to each hardware and that would look similar to that.There was an hour and a half long video released earlier from Epic, China. Featured a laptop with 2080 max q, and Samsung 970, running ~40fps. Demo didn't need a super fast SSD, etc. Tim tried to deny it, then doubled down by saying consoles are under NDA, UE5 will be released next year, people could benchmark it, etc.
We should consider that this is the original asset size. They reduce it before loading it in the console. It would be interesting to know the compress ratio of Kraken compared to 7zip.Just in case anyone's interested in asset size, I created a 33 Million triangle random mesh and some 8k textures.
Size is Uncompressed 2.28 GB, and with 7zip Compression 612 MB.
FUD.Same. 1440p. Apparently the guy might be in hot water for this, as it would be breaking NDA.
He did not say it.What was the resolution thou?
Yet said they use RT (software) in the Lunen for some tasks.As I remember they said this demo doesn't use RT, and instead is focused on showcasng the streaming of insanely detailed stuff running with global illumination.
I assume they may do a separate demo to showcase RT running on UE5 in a later date.
FUD.
He did not say it.
The engineer here apparently say that in terms of I/O requirements, you could run this at 1080p/2 tris per pixel and not need PS5 style high I/O. 1080p at 2 tris per pixel would be 2m tris - 10% of the above. If, per his suggestion, I/O and triangle ingestion (and ultimately drawn tris) are linked, and scale proportionately, then if single digit GB/s are needed for PS5 fidelity, then maybe MB/s are needed for his example.
There was an hour and a half long video released earlier from Epic, China. Featured a laptop with 2080 max q, and Samsung 970, running ~40fps. Demo didn't need a super fast SSD, etc. Tim tried to deny it, then doubled down by saying consoles are under NDA, UE5 will be released next year, people could benchmark it, etc.
No in the actual translation he said he ran it at 1080p at 40 fps.Same. 1440p. Apparently the guy might be in hot water for this, as it would be breaking NDA.
The video is public but not in english.what? has it been taken down?
I am like not surprised though.
what? has it been taken down?
I am like not surprised though.
Just in case anyone's interested in asset size, I created a 33 Million triangle random mesh and some 8k textures.
Size is Uncompressed 2.28 GB, and with 7zip Compression 612 MB.
fore reference
No in the actual translation he said he ran it at 1080p at 40 fps.
Also he said :
So engine will scale with weaker ssd which is given as ue5 is scalable engine
He never said 1440p it the video.Suddenly everyone understands Chinese and one side says its 1440p and other side says 1080p.
He does not understand and does not care.There are no 'lumen scene', This is again another fabrication. The entire demo is running nanite and lumen from beginning to the very end. People have fabricated a narrative that beginning is lumen scene and that the flying scene at the end is nanite which can only be done on the PS5. Then they have projected it onto their so called "translation".
which would make it similar to REYES.Wrong that statue is still compressed in the engine by nanite. Its the actual 3d model that is 33 million. But its not rendering 33 million tri. Its been compressed by nanite.
Nanite is compressing billions of trillions into 20 million triangles. There's no difference between the beginning and the end of the demo as the budget for nanite is set to 20 million triangles.
do you two need a private thread.
Ok this is my last one lol
yet the engineer said they had to optimize data layout to be able to do the flight section, that wouldn't be done unless it was necessary. They already said sata doesn't work, and it seems even nvmes need data layout optimization to work in some sections. That layout optimization is only possible on a fixed path, an open world won't be possibleThere was an hour and a half long video released earlier from Epic, China. Featured a laptop with 2080 max q, and Samsung 970, running ~40fps. Demo didn't need a super fast SSD, etc. Tim tried to deny it, then doubled down by saying consoles are under NDA, UE5 will be released next year, people could benchmark it, etc.
So it was literally a tech demo to showcase the SSD.
The tech demo that has the going slowly through a crack in the wall to help load the game moments
Seems like you need to improve your translations skills Exodia
So, people are downplaying the PS5 demo going by the false assumption that the Chinese laptop ranat the same quality, when in fact it ran at 1080p at lower detail?
What a surprise.
The chinese laptop ran a .mp4 VIDEO of the demo at 1440p. According to tim sweeney.So, people are downplaying the PS5 demo going by the false assumption that the Chinese laptop ranat the same quality, when in fact it ran at 1080p at lower detail?
Ah ok, gotcha.Worse, a Chinese laptop running a video.
A bunch of people left looking like fools.
So why you denied at he said? He clearly give a example in 1080p like I posted and you called FUD.Are we reading the same thing? He said FOR EXAMPLE.
And this comments comes almost 2 hours apart from the statement made by ANOTHER engineer.
There are no correlation or connection what so ever.
Even then he's talking about running it at MB/s level meaning a XSX with 4.8 GB/s would run this flawlessly.
MB/s level is a Sata 3 SSD (Samsung 860 EVO for example which gets 520 MB/s). Even then that SSD doesn't even get the full 520 MB/s because of I/O issues. This is why a Nvme.2 card loads games identical to a Sata 3 SSD.
This is without taking into account the upgrades:
- high-speed hardware decompression deliver over 6 GB/s
- Direct Storage API (from two Zen CPU cores for overhead to 10% of a single core)
- Thermal Heatsink on SSD for constant 2.4 GB/s
- New compression [system] called BCPack for GPU textures
- Whole I/O improvement equals five Zen 2 CPU cores but now only takes 10% of a CPU core.
Its night and day.
The chinese laptop ran a .mp4 VIDEO of the demo at 1440p. According to tim sweeney.
The greatest difference is going to be RT. XsX has double the CU’s and more processing power.
He is guessing or have actual info?Someone on r/hardware wrote a pretty informative post about the (probable) technology behind Nanite. According to his estimates the demo was most likely significantly larger than 100 GB in size, despite only being 10 minutes long.
Subscriber only on your link.
BTW.
Tim said that about the video.
The chinese laptop ran a .mp4 VIDEO of the demo at 1440p. According to tim sweeney.
I'm confused about the translation you provided. where is the 1080p claim?No in the actual translation he said he ran it at 1080p at 40 fps.
Also he said :
So engine will scale with weaker ssd which is given as ue5 is scalable engine
I'm confused about the translation you provided. where is the 1080p claim?
I actually see a 2k reference. which would be 1440p
2k is 1080p in 16:9.I'm confused about the translation you provided. where is the 1080p claim?
I actually see a 2k reference. which would be 1440p
Except they didn't translate the exact same thing? I saw different translations everywhere. The part where it was running at 1440p was taken out of context more likely, and I'm finding it hard to believe these random chinese people should be taken seriously at all. In the video you clearly could see the .mp4 so Sweeney isn't wrong. The whole thing is looking extremely confusing, all the individual translations are out of context, and its extremely unlikely a notebook with a 2070 level GPU can run that demo that well. Also there are translations on Resetera that directly contradicts what you are saying, so who is seeing what they want to see?The only people who believe this are people who want to believe this and it shows.
To believe this is to turn off common sense. A video that is NOW taken down by Epic Games (shocker)
In which a dozen different native speakers translated the exact same thing. In which even Google Translate app translate similar things.
Are you saying Google Translate is in on it too?
Ridiculous. You see what you want to see.
The google translate app made it clear that that when the question was asked on how it runs on PC. The engineer says they already have it running on their laptop in the editor and non cooked mode (meaning it wasn't built) and that its running at 40 fps.
Are you calling the engineer stupid? that somehow the engineer was talking about the video that they are watching and giving commentary and answering Q\A on?
Are you really going to discard logic and reason?