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Tencent is starting a AAA studio in North America
EA and Ubisoft veteran Scott Warner will be studio director for Tencent's first AAA operation in the US
Tencent is setting up a new AAA studio in North America, bringing in veteran developer Scott Warner to lead the operation.
Warner has an impressive track record in AAA: he was design director on Halo 4 at 343 Industries, game director on Battlefield Hardline at EA Visceral, and was most recently game director for Ubisoft in the San Francisco Bay Area.
"I am moving on to a new role," Warner said, announcing his departure from Ubisoft on Twitter. "I'll be the studio director of a new AAA operation in North America for Tencent."
The location of the new studio has not yet been decided, with Warner stating that it "might be Seattle, might be Los Angeles."
Tencent is the biggest games publisher in the world by revenue, but its growth outside of China has largely been fuelled by acquisitions -- Supercell and Riot Games, for example.
This move is one of Tencent's first attempts to start an internal AAA studio from scratch.
Source: Games Industry
EA and Ubisoft veteran Scott Warner will be studio director for Tencent's first AAA operation in the US
Tencent is setting up a new AAA studio in North America, bringing in veteran developer Scott Warner to lead the operation.
Warner has an impressive track record in AAA: he was design director on Halo 4 at 343 Industries, game director on Battlefield Hardline at EA Visceral, and was most recently game director for Ubisoft in the San Francisco Bay Area.
"I am moving on to a new role," Warner said, announcing his departure from Ubisoft on Twitter. "I'll be the studio director of a new AAA operation in North America for Tencent."
The location of the new studio has not yet been decided, with Warner stating that it "might be Seattle, might be Los Angeles."
Tencent is the biggest games publisher in the world by revenue, but its growth outside of China has largely been fuelled by acquisitions -- Supercell and Riot Games, for example.
This move is one of Tencent's first attempts to start an internal AAA studio from scratch.
Source: Games Industry