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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Handy Fake

Member
The 100gb virtual memory is configured/set for each app/game - its not a shared single part of the SSD.

What happens if a game is bigger than 100gb? I guess the extra data is accessed with a File System lookup so it's a bit slower access.
AHHHH.

Right, I'm up to speed now. Cheers.

It's not a singular "part" of the drive, it the address where the current game is stored (upto 100gb).
That it?
 
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THE:MILKMAN

Member
I don’t have the tweet but I believe one of the Xbox engineers was asked this and said it was custom to Xbox. Not part of rdna. Will try to find it later.
I think this is the Tweet you are referring to?



If so then I take it he is referring to texture filter units in the GPU. Below you can see them in RDNA 1:
2019-08-03-image-Copy-1024x506.png


No doubt Microsoft have tweaked/customised these units to better serve their need.
 

rnlval

Member
It isn’t that explicit. I’m pretty sure the same guy said demo is scalable. Is “pretty good” the same as “awesome”? And GPU without mention of IO is meaningless. As is “pretty good” without knowing the context of the leading question.
The context is this demo's performance on RTX 2070 which is "pretty good".
 

Bo_Hazem

Banned
There is no reason to use duplicates and either machine. Ssd doesn’t have a mechanical head like a regular hard drive which is the reason to have duplicates.

Oh, man, that's an old post. Yes, both won't use duplicates, and if XSX needed would use them temporarily. Either way that RAM is the weakest point so far in the XSX and there is no work around it if you can't send stuff fast enough (a game optimized for PS5) you'll need to use more RAM. We're getting closer to the launch and should see some H2H later on.
 
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Bo_Hazem

Banned
Unless Sony wants to go completely crazy and use Leviathan instead of Kraken on the Pro, if there'll even be a Pro. Only time will tell, it's way too early to tell and the PS5 hasn't even released yet.

Kraken is the better, most balanced solution overall in the family:

oodle_typical_vbar.png


Yes you would like the slight advantage in compression when installing the game, but the decompression is the most critical as it's when it gets sent to the GPU/CPU/RAM.

I'm personally 100% confident PS5 Pro is a thing. Sony makes 8K TV's, and they wanna sell them when they get more mainstream by 2023-2024.
 
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Bo_Hazem

Banned
Reality Check: Tim Sweeney (CEO of Epic Games)

1) "Sony's storage system is absolutely world class, not only the best in class in console but also the best in any platform"

Timestamped:




2) "This (demo) is what is possible in the absolute best hardware that is going to be relased at the end of the year"

Timestamped:



Just a reminder people, it can't be any more clear👆
 
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Corndog

Banned
Just a quick question along those lines, and forgive me if I've gotten the wrong end of the stick...
But would that still mean that the XB would need to shift any files into the instantly accessible 100gb part of the SSD before (during) use?
Or have I misunderstood the "100gb" thing?
I don’t have any knowledge of the 100 Gb access besides it most likely being used like virtual memory. The ssd would be treated as if it were actual ram.
 

Corndog

Banned
I agree. Running and running "as is" though are two different things. If he's saying this demo required I/O performance that even PC's cannot handle right now, it's very possible that the demo would have to be altered for those platforms. But, as you note...we don't have enough info to say for sure. Good times though!
Do they say it requires it anywhere in either tweets or interviews? Please post a source if their is one.
 

Corndog

Banned
It isn’t that explicit. I’m pretty sure the same guy said demo is scalable. Is “pretty good” the same as “awesome”? And GPU without mention of IO is meaningless. As is “pretty good” without knowing the context of the leading question.
So apparently here we can assume things not said as said.
But when I claim this demo will run at the same quality on pc and likely on series x people get bent out of shape.
 

Thirty7ven

Banned
People like to mock Don Matrick for Kinect on Xbox One, but Kinect was a huge deal on 360 and probably its biggest success story. It drove the 360 record years, and sold a fuck ton of units.

In hindsight it was a terrible decision, but hindsight is 20/20.
 

Ascend

Member
What are we supposed to take from these sources?
It's background information for the ones that are actually interested. That the majority of (biased) people in here are not, does not mean I don't have the right to post them. This is a PS5 AND XSX thread, not just PS5, even though you'd all like it to be about PS5 only, and for mocking of Xbox, their employees, and anyone here that says anything neutral or better about Xbox.
 
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So apparently here we can assume things not said as said.
But when I claim this demo will run at the same quality on pc and likely on series x people get bent out of shape.

It depends who’s making the claim. They guy that said “pretty good” (hardly confidence inspiring and says nothing about the rest of the system) also said the demo could scale down to 2 year old Android devices while needing to fall back to more traditional means of rendering.
 
headline from PC Gamer

"UE5 Demo runs better on laptops than on the PS5"


Reading through it, I think he is just going over the Epic China leak/interview

This escalated after an interview with an engineer from Epic China (which has since been taken down) revealed that the demo seen running on the PS5 ran just as well on a laptop. In fact the PC reportedly ran the demo better, with the PS5 managing 30fps at 1440p while the laptop hit 40fps at the same resolution. The laptop in question is no slouch mind, featuring an Nvidia RTX 2080 graphics card and a 970 Evo Plus.

article ends with

It's worth reiterating that the Unreal Engine 5 is cross-platform, and it'll run on the Xbox Series X, the PlayStation 5, and on PCs when it is finally released. So all of this spear waving is essentially pointless anyway, but we wouldn't want simple facts to get in the way of tribalism.

edit

It will be really interesting if we are ever able to truly directly compare the demo on all platforms
 
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Ascend Ascend
Reading all these 'sources' you are posting over and over again its like you want to convince us XSX is going to have 116GB ram and also Texturestreaming is going to be 2-3 times (SFS!!!!!!!!) more effective then PS5's. :messenger_tears_of_joy:

Do you even understand what the fuck you are talking about? This virtual memory bullshit has been there for ages. You can use the same harddrive storage alloccation stuff on pcs. By your logic or those twitter smartasses I could allocate 1TB of storage to a game on pc. Thing is though - it won't boost your game performance at all.

It will only reduce cpu overhead by a small margin.

FYI - Google Virtual Ram / Pagefile for Windows 10.
 
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People like to mock Don Matrick for Kinect on Xbox One, but Kinect was a huge deal on 360 and probably its biggest success story. It drove the 360 record years, and sold a fuck ton of units.

In hindsight it was a terrible decision, but hindsight is 20/20.

Kinect was a huge marketing win. I bought one but it got old fast. I think it might still be the fastest/best selling accessory? But that popularity and what it ended up delivering shot Microsoft in the foot in my opinion.
 

DeepEnigma

Gold Member
headline from PC Gamer

"UE5 Demo runs better on laptops than on the PS5"


Reading through it, I think he is just going over the Epic China leak/interview



article ends with



edit

It will be really interesting if we are ever able to truly directly compare the demo on all platforms

And it also includes this:
Epic's Tim Sweeney responded to reports of the laptop performance, although this just added to the confusion, as his initial response was that they were playing the PS5 demo video on the laptop:

But we have to have that headline though, right?
 
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FranXico

Member
headline from PC Gamer

"UE5 Demo runs better on laptops than on the PS5"


Reading through it, I think he is just going over the Epic China leak/interview



article ends with



edit

It will be really interesting if we are ever able to truly directly compare the demo on all platforms
PC Gamer:

Engages in tribalism, repeating something that has already been disproven days ago.
Concludes with a statement against tribalism.
 
Here;


And a few bonus tweets;



Oh no again that indie dev of this forum (full console warrior) hahaha.

Both fucking system will use SSD as a slow ram even the pc after the update of Directx will improve its famouse Virtual memory but
from that to be instantaneous exists a World of distance and also a couple of physical laws.

Man you cannot have a day without copy paste a crazy tweet or something similar which thinks sounds reasonable, understand first
what is the meaning of the half of the word you want to copy then copy.

Also do you saw he ask UE5 will run well in XSX, not the exact same demo in XSX. UE4 and UE5 will run well even in Nintendo Switch.


Bro if you are going to share tweets search engineer specialized in graphics, not a indie console warrior not at an 'CGI artist & Virtual Worldbuilder '
I know for you sounds the same but are not.
 
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Official statement from Sony: (May 19, 2020)

"In order to further enhance the sense of immersion in games, we expect to improve not just the resolution, but the speed of games."

"For example, through a custom‐designed high‐speed SSD, we plan to realize game data processing speeds that are approximately 100 times faster than PS4.
"

5WO6ecG.jpg


Source:
Corporate Strategy Meeting

 

Ascend

Member
Ascend Ascend Ascend Ascend
Reading all these 'sources' you are posting over and over again its like you want to convince us XSX is going to have 116GB ram
Obviously, the system has 16GB of physical RAM. But the CPU/GPU see 100GB of the SSD as RAM. It is not actual RAM, but they would see the system as having 116GB total. So accessible as RAM would be 10GB @ 560GB/s, the 6GB @ 320GB/s, and the 100GB @ SSD speed.
The PS5 equivalent would be 16GB @ 448GB/s and the full SSD size at SSD speed, if what people have been saying is true.

and also Texturestreaming is going to be 2-3 times (SFS!!!!!!!!) more effective then PS5's.
It might be more efficient in some cases, not more effective. That's exactly what the Tweet said too. If their SSD speeds were equal, the XSX one would be better. Except they are not equal. The PS5's is faster. That means that the gap between them is (partially) diminished, but the PS5 would probably still be stronger.
If you were actually interested in reading rather than reacting and mocking, you would have understood that.

Do you even understand what the fuck you are talking about? This virtual memory bullshit has been there for ages.
Of course I know it has been there for ages. One of the tweets is using Mario as an example of the same thing.
If you were actually interested in reading rather than reacting and mocking, you would have understood that.

You can use the same harddrive storage alloccation stuff on pcs. By your logic or those twitter smartasses I could allocate 1TB of storage to a game on pc. Thing is though - it won't boost your game performance at all.
I never said anything like that.
If you were actually interested in reading rather than reacting and mocking, you would have understood that.

It will only reduce cpu overhead by a small margin.
The faster the storage the more the CPU overhead will be reduced.
 
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FranXico

Member
The quote and tweets are in the very article. But you need that headline to get clickity clicks!
If I understood correctly, someone asked at the video presentation if his own PC (with a 2070 or something) would be able to run the demo. To which he got a yes (obviously), "pretty good" or something. No remarks on level of detail or anything.

Is this supposed to be the grand Epic-Sony conspiracy?
 
People like to mock Don Matrick for Kinect on Xbox One, but Kinect was a huge deal on 360 and probably its biggest success story. It drove the 360 record years, and sold a fuck ton of units.

In hindsight it was a terrible decision, but hindsight is 20/20.
We used in the university for a couple of projects and we loved it even was used for a rescue robot but man just the fact of thinking in how to use for a responsive gameplay .... oh boy.
 

ZeroFool

Member
Yes I am agree the problem of PC gaming is other not graphics.... is money, usually a pc gamer behave similar
then those will buy and high end smartphone, they are agree in spent $1000 USD but not in spent $5 USD in an app for buy it.

The PC gamer usually spent more money in its PC than the normal price of a console, but they are not used to buy game in release for
the complete price because 'I will buy it until Summer sale or once the price is around 20 dollar or less'.
Epic keeps giving me free games! Twitch as well. So between all the various platforms and the free games my far off future grandkids won't have enough time to play them all. Even if they start playing now...
 

Represent.

Represent(ative) of bad opinions
Last night, my extremely casual, generally uninformed, believe every rumor they see gamer friend, randomly started talking to me about the UE5 PS5 demo. "Yo, you see that new PS5 game?"

They think all PS5 games will look like that. They have no idea what Xbox Series X is. PS5 is all they know about next gen..

That UE5 demo did a world of marketing for Sony, brilliant move.
 
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FeiRR

Banned
How about taking something new? What's everyone's opinion on game sizes in next gen?
On the one hand, we can expect no redundancy of files and higher compression of assets. On the other, quality of textures will go up as well as capabilities of shuffling them around. Overall, can we expect smaller install sizes or is 825 GB/1 TB going to be a real pain?
 
How about taking something new? What's everyone's opinion on game sizes in next gen?
On the one hand, we can expect no redundancy of files and higher compression of assets. On the other, quality of textures will go up as well as capabilities of shuffling them around. Overall, can we expect smaller install sizes or is 825 GB/1 TB going to be a real pain?

I think it might shake out about the same as now. Compression + de-duplication - asset sizes + no multiple LODs needed in some games engines + backwards compatible games can be stored on an external HDD.
 

Ascend

Member
How about taking something new? What's everyone's opinion on game sizes in next gen?
On the one hand, we can expect no redundancy of files and higher compression of assets. On the other, quality of textures will go up as well as capabilities of shuffling them around. Overall, can we expect smaller install sizes or is 825 GB/1 TB going to be a real pain?
Smaller.
 
I think it might shake out about the same as now. Compression + de-duplication - asset sizes + no multiple LODs needed in some games engines + backwards compatible games can be stored on an external HDD.

I hope games won't be smaller. I hope they'll use the space which can be saved now for more/better assets. I don't think we will see epics way to handle geometry soon. This will probably take at least another year. Therefore they won't be able so skip this whole lod, baking process and so forth right away.
 
People like to mock Don Matrick for Kinect on Xbox One, but Kinect was a huge deal on 360 and probably its biggest success story. It drove the 360 record years, and sold a fuck ton of units.

In hindsight it was a terrible decision, but hindsight is 20/20.

I remember when Kinect for Xbox 360 wasn't going to sell and would be the end of the Xbox brand, but then went on to sell 8 million units in 2 months.
 

DeepEnigma

Gold Member
If I understood correctly, someone asked at the video presentation if his own PC (with a 2070 or something) would be able to run the demo. To which he got a yes (obviously), "pretty good" or something. No remarks on level of detail or anything.

Is this supposed to be the grand Epic-Sony conspiracy?

This tech demo is really breaking people's brains. Kind of expected after the montage shown a week prior.

Both these companies need to show the actual games running on hardware, which they will soon?, so new arguments and/or mental gymnastics can form.
 
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SlimySnake

Flashless at the Golden Globes
LOL, look who's having a birthday today.

say what you will about the xbox one reveal, Don did a great job investing in games. the launch lineup wasnt anything special, but Forza 4, Ryse, Dead Rising 3 and Killer Instinct were far more appealing than kzsf and knack.

i also liked how he partnered up with insomniac for sunset, funded titanfall when it was about to be cancelled, funded quantum break and scalebound. had coalition work on a new IP and in all, showed me that despite the shitty specs and online only bs, the console would have a bunch of new games. i actually think xbox one had better exclusives in the first two years. i wasnt blown away by forza 4 and dead rising 3, but titanfall and sunset were fantastic games. by far the best games ms has produced this gen. everything starting from 2015 to 2020 has been mediocre at best under Phil Spencer.
 

Insane Metal

Gold Member
So, I was thinking here. Both consoles will have pretty important technologies to improve framerate and avoid slowdowns and stuttering. They'll both support a multitude of dynamic resolutions and LODs, they'll both have Smartshift and Sony goes even a step beyond on this with their variable clocks, their CPUs are actually really good this time around. This is a huge win for gamers.
 
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