I am happy to finally see the human body treated with normality.I opted for a female body, and after working my way through hairstyles, piercings, eye types, cybernetics and more, I was presented with several options for how my nipples should look, including the choice not to have any at all. But then, much to my surprise, the camera pans down and I'm presented with a fully naked V. Genitalia options are next on my list, including a jiggling range of penises, a vagina, or simply nothing at all. Vagina applied, lightning bolt bush shaved in, and I was ready to play, but left with the lingering awareness that finally, a healthier diversity of audiences can be physically represented in-game.
Same. When compared to other medium, the iron grip puritan treatment given to video games has been so unbearable.I am happy to finally see the human body treated with normality.
They also released ungodly amounts of new concept art. Won't post everything but this all looks incredible.
Seems so. You can see the Pacifica Mall from the last years gameplay.Is this the game map ?
They also released ungodly amounts of new concept art. Won't post everything but this all looks incredible.
Same. When compared to other medium, the iron grip puritan treatment given to video games has been so unbearable.
This is arguably the biggest AAA 3rd party title this year, so I'm curious how will Sony handle the PS4/PS5 versions with respect to the level of nudity and sexual themes in CP 2077.
SkillUp played a total of five hours.
So November 19th...This is a launch title for next gen yea?
Looks awesome I wonder if the next gen patchs are going to be available at ps5 launch.
I think in general you are right, regardless of it being fps, but I think the setting of CP leads to more believability. Red Shirt #4 has lead-plated skin enhancements, *boom*, fits the world, fits the narrative, fits the gameplay, it works. Unlike say The Division, super RPG game and I'm pumping magazine after magazine into a "thug" wearing a basketball jersey and a beanie.Game looks fine but I still think RPG mechanics are just not well-served in first person shooters. There's something about firing 18 bullets into a guy because he has more "hit points" that makes sense in an isometric turn-based game but looks ridiculous in a FPS that is trying to emulate "reality".
Won't the console versions be easier to optimise for?According to the German website "pcgameshardware" the PC version was running on a RTX 2080Ti in 1080p with DLSS & RT.
It gives a little idea about the PS5/XSX versions, in my opinion don't expect too much on consoles.
DLSS 2.0 is magic. It will save you.An RTX 2080 ti to play the game at 1080p@60 with Ray Tracing seemed like good news to me at first, because its RT + 60 fps, but I feel like that means 1440p/1620p@60 without RT, which is kinda nuts for a 2080 ti, considering Control runs at 1440p@60 + all RT on.
I don't have RTX (I'm on a GTX 1080) so RT doesn't matter but I'd rather play at 4K so seems like this will be a 4K@30 game for me. I hope the RT rendering is just REALLY expensive and a 2080 ti can play at 4K@60 without it, but that seems like too perf difference.
Probably time for a new rig at the end of the year. Thought I could coast by on a 8 year old CPU + RAM for another few years but its actually starting to make a difference in some multi-threaded games.
As a 1080ti owner I've been so jealous of what DLSS has been able to accomplish. It's been fantastic tech that really improves a lot of image quality and greatly boost framerates. 30xx series can't come soon enough.DLSS 2.0 is magic. It will save you.
An RTX 2080 ti to play the game at 1080p@60 with Ray Tracing seemed like good news to me at first, because its RT + 60 fps, but I feel like that means 1440p/1620p@60 without RT, which is kinda nuts for a 2080 ti, considering Control runs at 1440p@60 + all RT on.
This game does infinitely more things than Control. Control takes place in closed of interiors, there are precisely zero dynamic NPCs, everything spawns just for the combat arena, no daytime cycles, AI schedules, much sparser geometry..
That said Control is a great game, just uncomparable to Cyberpunk.
Also, I fully expect to be able to run Cyberpunk at 900p DLSSed to semi4K with all RT stuff enabled and keep 60fps, GPU-wise. I am more worried about CPU bottleneck.
This shot.
Just soak it in. That atmosphere. Fuck. One day CDP has to release VR update.
2080Ti. I played Control at 1080p DLSSed to 4K with everything maxed, it kept 60fps for the most part.What RTX card do you have?
2080Ti. I played Control at 1080p DLSSed to 4K with everything maxed, it kept 60fps for the most part.
already makes zero sense. You SHOULD get killed by them. In fact I hope they'll put a perma death option in the game at launch• Trauma Team will tase/shock you if you do not comply with their orders
The visuals look like they suffered some downgrade. Aren´t we a gangster? i don´t like that VR detective game. .. leaves me cold.
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