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Far Cry 6 is running 4k on One X & Series X, No Information on other consoles at this time

ZywyPL

Banned
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The gen hasn't even started and PS5 already has problems with 4K, that 18% seems to be doing it's job. Just as predicted, 3rd party titles will show what's what, that "game-changing paradigm shift" is a myth.

rather know the frame rate, if its still 30fps on both, the resolution is meaningless anyway

It's an Ubi game, which is pretty much self-explanatory, no?

The last time we had a cross gen Far Cry(part 4) the PS3/360 and PS4/XB1 weren't identical in game assets. If they were willing to take the time to do that back then I don't see why they wouldn't do it again.



The PS4 Pro cant do 4K/30 and the PS5 cant do 4K/60. Simple to understand.


Judging by the released screens, next-gen version will utilize RT, so there will most likely be a much bigger difference this time around.


People have been saying for months that the GPU is weaker in the PS5.

But the SSD is 129% faster!!!
 

R6Rider

Gold Member
Why can't it just be 60fps, so many developers go for the 4k/30fps mark and probably won't offer lower res with higher frame options.
 

01011001

Banned
The game was already confirmed to be 4K 30fps on Xbox Series X.

wait... is that 100% confirmed?
ok, then maybe they push settings way beyond One X on next gen and that's why the PS5 is not 4k?

my 60fps idea would make way more sense which is why I would find it very odd if they truly run at 30fps... like... huh o_O
 

Tripolygon

Banned
It doesn't need to say it's different. Cross-gen games have always received graphical upgrades over their last gen counterparts. There is no reason to think it won't happen here. When the PR person said Xbox One, they probably meant the One X, which is able to run games in 4K.
It doesn't? Not according to the thread title. The PR person never mentions PS5 to run at lower resolution but yet assumptions were made. So in essence the PR person may have been mistaken?
 
Weaker than the One X? We know its weaker than Series X, but you want me to believe its weaker than the One X? Come on now.
You're not understanding.

With next gen assets and upgrades:
XBSX = Full 4K resolution.
PS5 = Something other than Full 4K, probably checkerboard.

With current gen assets:
XB1X = Full 4K resolution.
PS4 Pro = Probably checkerboard as close to 4K as possible.

That's what i'm taking from it anyway, and it makes sense.
 

Dory16

Banned
Ouch. At this rate nobody will complain for 4k/30 in Valhalla on XSX.
Ubi needs to learn to optimise. And they should clarify that they are not holding back the PS5 version for contractual reasons with MS. It damages their brand.
 

Stuart360

Member
you can't punch above billions which m$ have. Sony is lesser company. new lows for ubi and m$.
So is this what we are going to get if multiplatform games are better on XSX?, moneyhatting?, shady deals?, but not power?.
Besides i still think its a mistake and PS5 will be 4k.
 

Hunnybun

Member
I reckon this is just cos Xbox has the marketing deal - the poster only refers to Xbox. So when it says 4k on SX and 1X only, it just means in terms of the Xbox platforms.

It wouldn't make any sense otherwise.
 
4k on One X and Series X but not PS5 tells me that the game runs at 30fps on current gen and at 60fps on next gen.
that could be why on One X it will run at 4K (like Far Cry 5 already did)
on PS5 it will run with higher settings and a lower resolution but maybe at 60fps. and on Series X, due to the better GPU, it runs at 4k60.


that's my takeaway from this.
Compute Units (CUs) XSX: 52 PS5: 36
XSX GPU clock: 1.825GHz
PS5 GPU clock: 2.23GHz

Simply it's a matter of CUs here and XSX has more of them.
 

GetemMa

Member
It's as if you still need the GPU to actually do the rendering or something.

I can't believe that those losers at Ubisoft couldn't figure out a way to directly dump data from the "Futuristic SSD" right to your screen. Who needs CU's anyway? Just bypass that whole GPU rendering part.

But don't fret. Open World PS5 exclusives will have no object pop in, texture popin, load times, or elevators. All at 1440p upscaled.

$400 for the Digital and I'm in.
 

Tripolygon

Banned
wait... is that 100% confirmed?
ok, then maybe they push settings way beyond One X on next gen and that's why the PS5 is not 4k?

my 60fps idea would make way more sense which is why I would find it very odd if they truly run at 30fps... like... huh o_O
Well they said targeting 4K 30fps. And no there is nothing Xbox Series X can do at 4K that PS5 cannot do at 4K with slightly lower setting.
 

Yams

Member
It doesn't? Not according to the thread title. The PR person never mentions PS5 to run at lower resolution but yet assumptions were made. So in essence the PR person may have been mistaken?

Uhh..? They never said the PS5 runs at a lower resolution but they did say only the Xbox runs in 4K. It's implied.
 

Jigsaah

Gold Member
A previous gen console runs the game at 4K, but not a console that has a better GPU regardless. Ok.
I think Klik Klik may have nailed it.
If it's about the asset on the respective generations then it starts to make sense. Current Gen assets on Xbox One X enable it to do 4k. Next Gen assets enable XSX to do 4k.

The PS5 can do 4k, but may be limited if say the game's next gen iteration is targeting 60fps with next gen assets. I'm guessing ubisoft had to make a choice. Either give PS5 something closer to current gen assets to achieve 4k and whatever framerate they are targeting for next gen or give em the next gen assets but sacrifice 4k.

Similar things have happened in Shadow of War for example. "Soupgate", I think it was coined after the Digital Foundry analysis of the PS4 Pro vs Xbox One X Enhancement comparison
 

01011001

Banned
Compute Units (CUs) XSX: 52 PS5: 36
XSX GPU clock: 1.825GHz
PS5 GPU clock: 2.23GHz

Simply it's a matter of CUs here and XSX has more of them.

that's not the weird part tho, noone argues that many games that will run at 4k on Series X might not reach that on PS5. that's obvious.

but the question here is, what makes the next gen port so much more demanding compared to current gen versions, that the One X can reach 4k30, but the PS5 can't.

this must mean that they push settings WAY beyond current gen. but in what way that would make it not possible for the PS5 to reach 4k.

to me that first sounded like a framerate shift from 30 on current gen to 60 on next gen.
if that's already ruled out, then the next thing could be raytracing? but as far as I'm aware they haven't even confirmed raytracing on PC for this game, so we'll see
 
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FranXico

Member
to me that first sounded like a framerate shift from 30 on current gen to 60 on next gen.
if that's already ruled out, then the next thing could be raytracing? but as far as I'm aware they haven't even confirmed raytracing on PC for this game, so we'll see
Even then, if the big difference comes drom raytracing, it isn't an "all or nothing" situation with it. It can be scaled down for the PS5 (and it most certainly will).
 
That's quite something considering Sony has a marketing deal for FC6, don't they?

I think Klik Klik 's post on the XBO mention being a slip up for One X with current-gen asset quality is what Ubi meant to say there. There's zero chance XBO or the One S could run this game in 4K UHD.

So that probably means PS5 version is 4K but with lower texture asset quality.

That tweet doesn’t mean what you think it means. It’s crazy how much misinformation continues to be said about PS5.

Then blame Ubisoft.
 
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Gavin Stevens

Formerly 'o'dium'
Oh, shit, didn’t I already say this in the other thread, but people got all defensive and shit and had a go at me...

...come on people lol. Common sense.

For those that don’t understand why it’s this way, it’s simple: the game is optimised and changed on series x, pushing out higher quality and settings. It’s already 4k on Xbox one x, but running current gen settings (at 4k).

On PS4, the game is running current gen settings, and then for Pro, it’s the same settings but at a higher res.

for PS5, it’s simply the game in BC. Nothing more. It will run better on average, due to increased power, and will hit its Dynamic res mode often. But it’s still capped lower than yes, even the one x.

In short the Ps5 version is just the PS4 pro version. That’s why.
 
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iorek21

Member
So, they want me to believe that the PS5 can’t handle even a early cross-gen game with high quality assets at 4k?

This is bullshit, both consoles are very powerful, and not even the slight hardware advantage that Series X has should translate into this kind of disparity.

This is just Ubi building unoptimized games as usual
 

NickFire

Member
Who told you that that the One X and Series X running at the same framerate of even have the same assets or visual settings? Cross gen Farcry 4 didnt.
Alright, now I'm just getting confused by what cross gen means for next gen. I'll circle back for the reviews and comparisons of this game, although I'm rather confident that this one will not be the one that shows how these next gen consoles really stack up against each other for next gen games.
 
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