Dacon
Banned
I've seen a lot of people a little disappointed that Halo Infinite isn't pushing the envelope, and I understand that. Usually the first round of new games for a game console don't really push it to the limit, I mean did we really imagine the PS4 would reach the heights it did when its first round of 1st games were released? Compare Killzone Shadowfall to Ghost and TLOU2.
I think you also have to consider the scale of the game itself. Halo is well known for huge battles involving many npcs in sandbox environments, and Halo Infinite is billed as having even larger confrontations on a scale unprecedented in the franchise. You have to make some concessions in order to achieve that and rock solid performance.
Open world games in general don't really push the envelope as much as your more linear "cinematic" games, like as good as RDR2 looks, it still lacks punch in comparison to the visuals in games such as Uncharted and The Last of Us.
I personally do not think the visuals are completely without charm. I kind of dig the less realistic look of it all, and I think Chief himself looks pretty great. The character of the pilot himself though looks and sounds pretty terrible which isn't ideal considering how prevalent he's been in the preview materials.
I think the game will look better and better the closer we get to launch, I think they were just in far too much of a hurry to show something, and didn't entirely consider the consequences that would have.
I do think this was not the best display they could have put out after the mess of Halo 5's campaign, but I am willing to have a more open mind about the future of this game.
I guess I just want to believe.
I think you also have to consider the scale of the game itself. Halo is well known for huge battles involving many npcs in sandbox environments, and Halo Infinite is billed as having even larger confrontations on a scale unprecedented in the franchise. You have to make some concessions in order to achieve that and rock solid performance.
Open world games in general don't really push the envelope as much as your more linear "cinematic" games, like as good as RDR2 looks, it still lacks punch in comparison to the visuals in games such as Uncharted and The Last of Us.
I personally do not think the visuals are completely without charm. I kind of dig the less realistic look of it all, and I think Chief himself looks pretty great. The character of the pilot himself though looks and sounds pretty terrible which isn't ideal considering how prevalent he's been in the preview materials.
I think the game will look better and better the closer we get to launch, I think they were just in far too much of a hurry to show something, and didn't entirely consider the consequences that would have.
I do think this was not the best display they could have put out after the mess of Halo 5's campaign, but I am willing to have a more open mind about the future of this game.
I guess I just want to believe.