Youtuber who said an insider told him that the Halo Infinite build was 4 months old and was supposed to originally be on UE4 makes a new video about more behind the scenes of 343.
Says his insider told him Halo Infinite is in development hell (seems obvious)
Pinch of salt of course as I'm not sure how reliable this guy is but these were the other takeaways from the video of why 343 are in a bad state where he talks about a
reddit post as well :
Toxic - The positive values of 'respect, integrity, diversity and inclusion' that Microsoft touts do not filter down to 343. Employee claims that they've never worked in such a toxic , aggressive environment.
Dysfunctional - Executives seem badly out-of-touch with their team. Higher ups at 343 don't understand how the studio is doing in day-to-day operations and seem only concerned with pleasing their superiors at MS corporate instead of being advocates of the studio and its workers. This means stuff like not pushing back on unreasonable deadlines or demands from corporate.
Awful build/repo issues - Tests would fail at random and the build was broken more often than not , leading to things being locked down . Which would only lead to people mass-submitting their changes once things got unlocked , leading to a vicious cycle of things "working" before things were locked again.
Really heavy use of contractors- Lack of continuity which could be a recipe for a bloated, hacked-together project as developers have to quickly learn systems that were created by their predecessors(most of whom no longer work at the company) and to make hasty changes as they have less time to get their work done. Detrimental to morale and work ethics as many developers won't be seeing the project they're working on to the end. Expediency is over-favored at the expense of sustainability.
Crunch.
I knew something was going wrong behind the scenes but if this is all true its worse than I originally thought.