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Jeff Grub says Xbox Live Gold and paying to play online is going away soon

Considering some of the mixed reactions to the showcase, I’m surprised they didn’t confirm it within a day or two of it.

I think it’s cool, wasn’t planning on renewing once mine ran out on August 4th anyway.
 

jigglet

Banned
And what about cloud saves and instant video capture uploads into the cloud? That takes gigs of space, can't be cheap over time. This is a service I'm still willing to pay for. I do not want this compromised at all. The auto video uploads feature is SO good. On PS4 I have to manually upload the videos, having them just appear in the cloud automatically and ready for me to share was a huge feather in the Xbox cap IMO.
 
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This doesn't make sense unless they've already decided internally to bow out of the hardware market sometime in the near future.

As that random person noted. Xbox Live is their tried and true moneymaker, not gamepass. No matter how much PR fluff they make about it.

If you had told me in 2012 that MS would be in such dire straits I wouldn't have believed you. That division has been managed extremely poorly. Peter Moore's baby is no more.
 
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This is a killer move for Xbox and i hope its true. It also corelates with that leak saying Halo Infinite MP will be F2P which will be insanity on its own.

For what its worth, if anyone has been watching how the industry has shifted over the last few years, F2P is the way to a gigantic audience. No barriers to entry other than the hardware you own and if a game is made flexible enough to play on literally everything (ala Halo being cross-gen) then it will only boom in popularity. Fortnite did it and had massive success, Warzone did it and has equally massive success and now Halo is going to do it and will probably have wildly massive success seeing as EVERYONE is waiting to try it out to see if it will succeed or fail.

Can you imagine, $40 for the campaign/story, Multiplayer + Forge F2P and download? Exciting times for Xbox fans. naesayers be damned.
 
Here is the only thing that makes sense to me. They could be banking on people now being freed up from paying for live so now they might feel more tempted to get a gamepass sub. Would also gain a whole freaking lot of goodwill and most certainly would draw more people into the ecosystem and therefore, into gamepass' crosshairs.
 

FranXico

Member
This doesn't make sense unless they've already decided internally to bow out of the hardware market sometime in the future.

As that random person noted. Xbox Live is their tried and true moneymaker, not gamepass. No matter how much PR fluff they make about it.
It's the ultimate PR play to play the "good guy". The corrupt press will rush to forgive them and make the public forget that they were the ones who first introduced the practice. The same press who defended said practice since its inception.
 
It's the ultimate PR play to play the "good guy". The corrupt press will rush to forgive them and make the public forget that they were the ones who first introduced the practice. The same press who defended said practice since its inception.

But for the price people paid for XBL services, aren't their services vastly superior and premium experienced compared to the anemic version of the same that is PSN?
 

Goro Majima

Kitty Genovese Member
And what about cloud saves and instant video capture uploads into the cloud? That takes gigs of space, can't be cheap over time. This is a service I'm still willing to pay for. I do not want this compromised at all. The auto video uploads feature is SO good. On PS4 I have to manually upload the videos, having them just appear in the cloud automatically and ready for me to share was a huge feather in the Xbox cap IMO.

OneDrive is free for every Windows 10 user up to a certain amount of space. So it wouldn’t be unprecedented for them to offer such a service for free.
 

Kerotan

Member
This is a killer move for Xbox and i hope its true. It also corelates with that leak saying Halo Infinite MP will be F2P which will be insanity on its own.

For what its worth, if anyone has been watching how the industry has shifted over the last few years, F2P is the way to a gigantic audience. No barriers to entry other than the hardware you own and if a game is made flexible enough to play on literally everything (ala Halo being cross-gen) then it will only boom in popularity. Fortnite did it and had massive success, Warzone did it and has equally massive success and now Halo is going to do it and will probably have wildly massive success seeing as EVERYONE is waiting to try it out to see if it will succeed or fail.

Can you imagine, $40 for the campaign/story, Multiplayer + Forge F2P and download? Exciting times for Xbox fans. naesayers be damned.
Plenty of F2P games have flopped through. The game has to be top class to perform exceptionally, warframe and fortnite two examples of top class f2p games. Destiny 2 now turned f2p and rocket league following too.
 

silent head

Member
rB4fumZ.jpg
 

FranXico

Member
But for the price people paid for XBL services, aren't their services vastly superior and premium experienced compared to the anemic version of the same that is PSN?
PSN has not been anemic anymore and got quite reliable a while back. I stopped paying for Plus a few years ago, but my experience was fine.
Having said that, nothing justifies charging for online play.
 

jigglet

Banned
OneDrive is free for every Windows 10 user up to a certain amount of space. So it wouldn’t be unprecedented for them to offer such a service for free.

That's true I guess. Hopefully it doesn't become like PSN where they are so stingy with their storage. I'd rather pay than have to worry about really shitty quotas.
 
S

Steve.1981

Unconfirmed Member
Has a fire caused all this smoke that we keep seeing?
 
It's the ultimate PR play to play the "good guy". The corrupt press will rush to forgive them and make the public forget that they were the ones who first introduced the practice. The same press who defended said practice since its inception.

Doesn't really matter aside from it being true. If the gamepass marketing campaign isn't an indication of it what is? They've had homecooking in their home market for a long time - as they should. You would be doing something wrong if you don't have it.

Money is money however. Xbox Live Gold is money. Guaranteed money - not voluntary opt in. We'll know by the end of the year. Grubb was talking up the MS event on podcasts and look at how that turned out - a disaster. At the same time if they're truly going all-in on Gamepass it makes "sense" despite the obvious contradictions. Cutting a revenue source voluntarily is strange to say the least. I guess we'll never know what's going on since MS hasn't released clean Xbox Live Gold subscriber numbers for years. The stat they put out includes a bunch of unrelated stuff that inflates the numbers.
 
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splattered

Member
This doesn't make sense unless they've already decided internally to bow out of the hardware market sometime in the near future.

As that random person noted. Xbox Live is their tried and true moneymaker, not gamepass. No matter how much PR fluff they make about it.

But if you've had told me in 2012 that MS would be in such dire straits I wouldn't have believed you. That division has been managed extremely poorly. Peter Moore's baby is no more.

Blah blah blah concern trolling something something not a playstation wah wah boo hoo
 

Bernkastel

Ask me about my fanboy energy!
It's the ultimate PR play to play the "good guy". The corrupt press will rush to forgive them and make the public forget that they were the ones who first introduced the practice. The same press who defended said practice since its inception.
Somehow everything can be turned into "play the good guy" or "consumer friendly move" when convenient. It cant just be labelled just as PR, when it only benefits the consumers.
 

Jigsaah

Gold Member
Somehow everything can be turned into "play the good guy" or "consumer friendly move" when convenient. It cant just be labelled just as PR, when it only benefits the consumers.
I say better late than never at this point. Doesn't matter to me either way. I'll have gamepass, probably forever.
 
D

Deleted member 775630

Unconfirmed Member
And what about cloud saves and instant video capture uploads into the cloud? That takes gigs of space, can't be cheap over time. This is a service I'm still willing to pay for. I do not want this compromised at all. The auto video uploads feature is SO good. On PS4 I have to manually upload the videos, having them just appear in the cloud automatically and ready for me to share was a huge feather in the Xbox cap IMO.
Storage is super cheap.
 
It's the ultimate PR play to play the "good guy". The corrupt press will rush to forgive them and make the public forget that they were the ones who first introduced the practice. The same press who defended said practice since its inception.

We can complain about the past, or focus on the present and move towards a good future. FWIW good did come out of standardizing a price for XBL; it helped centralize the server network and provided funds to develop its feature set, keep with maintenance costs, and drive revenue for the Xbox division which I'm sure you'd agree, doesn't have an infinite well of access to MS's money at large (and never has).

So it wasn't all bad, and even if MS never monetized online play, there's no guarantee Sony wouldn't of at some point. They've made other questionable services/software decisions completely of their own discretion with no influence from anything MS was doing, such as providing (and then removing) OtherOS support in PS3, or the horribly laxed security implementations for PSN that lead to the 2011 hack.

All in all if one platform holder, regardless who it is, gets rid of the payment requirement for online play, that's a net boon for gamers as a whole and there's really not much worth being upset about if it happens, especially if that involves holding a particular anvil over a given platform holder's head for a decision made two decades ago that seemed reasonable at the time considering how it helped with building infrastructure for online gaming networks, even compared to PCs back then (which were highly fragmented/decentralized with their online setups, even going well into the mid-2000s).
 

BeardGawd

Banned
And what about cloud saves and instant video capture uploads into the cloud? That takes gigs of space, can't be cheap over time. This is a service I'm still willing to pay for. I do not want this compromised at all. The auto video uploads feature is SO good. On PS4 I have to manually upload the videos, having them just appear in the cloud automatically and ready for me to share was a huge feather in the Xbox cap IMO.

This. There are a lot of things that MS does with the cloud in the background that people aren't even aware of because it's so seamless. Will be interesting to see how cloud saves and video uploads are handled going forward.
 
Plenty of F2P games have flopped through. The game has to be top class to perform exceptionally, warframe and fortnite two examples of top class f2p games. Destiny 2 now turned f2p and rocket league following too.
True but i give Halo a lot more credibility than most random games though. Even though Halo 5 flopped it still had an active MP to this day at a full retail price. I'm sure this will be more than succesful and while true that they make money in other means, if Halo 5 is anything to go by it's mainly cosmetic and hopefully stays that way.
 
I never found paying a small 40-60 bucks for an entire year of live a big deal. But hey, can't complain about pro consumerism. I do wonder how MS expects to make up for the lost revenue. I guess they're thinking a lot of more people will jump into MS ecosystem as a result? That can only happen is Sony decides to continue charging. Interesting.
 
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