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Next-Gen PS5 & XSX |OT| Console tEch threaD

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ToadMan

Member
Do you have know how much MS makes from 3rd party licenses? That would be gone. The 3rd party games on game pass would be gone too. So all they'd have is 1st party games. If that's the case then game pass wouldn't need to exist at all. Xbox live gold would be gone too. They have to PAY Sony a % for their license and dev kits. And xcloud wouldn't work cause it would be competing with PSnow. And all that work developing those systems would be lost too. All for games Sony fans hate? Where is this major source of revenue coming from again?

Perhaps you just don't want MS in the console space cause I don't see how going 3rd party generates more than what they'd lose. They have the best hardware going into the next generation. I'm pretty sure Xbox isn't going anywhere. Quote me on that.

I’m not sure it matters what I or anyone else here thinks about MS presence in the console space. Although for the record I don’t think MS are a particularly strong competitor in the console HW market so I’d be happy enough to see them duck out and another company take a stab at it.

But either way, it’s MS messaging that they’re not that interested in the custom hardware space - that’s why I say it doesn’t matter what we think. MS strategy isn’t custom hardware focused any more - they’ve made that decision now.

As for GP in PlayStation - that will come if MS are indeed pursuing their strategy to its logical conclusion. The only question is if it happens during the PS5 gen.

It makes sense both for MS who get a bigger subscriber base and it makes sense for Sony because it hastens the end of MS as a hardware competitor.

So it’ll come. 3rd parties won’t matter for the same reason as they don’t matter on GP today - GP gets 3rd party indies or old games that don’t make money any more through standalone sales channels.
 

SSfox

Member
What the fuck is the deal with Xbox money-hatting Yakuza just on next gen?

Then they are talking about anti-consumer shit... what hypocrites. Why is nobody making more noise?

Is it just because it's a PS4 game anyway or does nobody care?

After GTA, Tomb Raider and others, and now Yakuza?

Microsoft moneyhatting big franchises that made their name with Playstation, a classic may i say. And then they scream "Anti-Consumer" to look like the victims.
 

FeiRR

Banned
This is an earlier tweet (original source?) ...



Conversation implies this is on display at a Saturn (retail store) in Cologne Germany (using Twitter to translate discussion) - Cologne is where GamesCom is/was this year.

This is an interesting reply ...





PR Person for CD Projekt Red?

If not for fucking Covid, I'd be in Cologne right now and could just go to the shop and take dozens of photos for you all :(

lol, bad kitty bad. I love it

That game looks awesome, damn give on ps4 cry.
Looks much like Ni No Kuni. You played that, right?
 

sircaw

Banned
If not for fucking Covid, I'd be in Cologne right now and could just go to the shop and take dozens of photos for you all :(


Looks much like Ni No Kuni. You played that, right?

I bought the second one, and it is the only game i have regretted buying on the ps4.

I was like looking at reviews a few months back and it was between that and dragons quest 11 i think it is called, the newest one, they said dragons quest is much better, so in my wisdom, i thought well play nnk2 first then i will play Dragons quest, well i have been put of dragons quest after that.

Not sure i even want to bother with Dragons quest now

ni no kuni 2 was beautiful but umm it just did not click with me at all.
 
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sircaw

Banned
If not for fucking Covid, I'd be in Cologne right now and could just go to the shop and take dozens of photos for you all :(


Looks much like Ni No Kuni. You played that, right?

As a kid i was bought up on games like Wonderboy, alex kid, i want simple rpg mechanics, leveling up systems, sometimes these games just have to much to offer, that probably sounds strange.

that's why i like games like battle chasers or steam world dig, lite rpg, has exploration, fun rewarding gameplay

One of my favorites when i was a kid
 

FeiRR

Banned
No wonder Spencer claims that XSX is whisper quiet. No insides, no fan, no noise!

QabPdjp.jpg
 

FeiRR

Banned
As a kid i was bought up on games like Wonderboy, alex kid, i want simple rpg mechanics, leveling up systems, sometimes these games just have to much to offer, that probably sounds strange.

that's why i like games like battle chasers or steam world dig, lite rpg, has exploration, fun rewarding gameplay

One of my favorites when i was a kid

I'd really like to continue talking with you and AeneaGames AeneaGames but we're very offtopic here. Maybe consider Discord once again?



We also plot against Xbox there! /s
 

Moses85

Member
This is an earlier tweet (original source?) ...



Conversation implies this is on display at a Saturn (retail store) in Cologne Germany (using Twitter to translate discussion) - Cologne is where GamesCom is/was this year.

This is an interesting reply ...





PR Person for CD Projekt Red?

Yes, he is but he is just kidding.
 

roops67

Member
If they have it offline rendered anyway, they had it scripted and working in-engine. So it's not the reason. My guess would be that they want certain cutscenes to look the same across 3 platforms they're developing for. Remember that it's also going to be released for PS4 and PC. PS4 can't produce such graphics and most PC can't either. Not even the biggest publishers dare yet to up the PC specs to "RTX card only, 5 GB/s NVME drive required". An indie dev doing that is impossible if they want any sales on PC.


It's some kind of a joke... right? If not, Sony should hire that guy immediately!
Yeah that's the conclusion I've accepted about the Kena's cutscenes. As also mentioned by others here, the in-engine is the UE4 pre-rendering for the sake of consistency across all the platforms

I would believe he is refering to Dreams itself as the monster game engine. 'That guy' is using the Dreams engine to produce the lovely underwater scenes. It's not entirely correct to call it a full-on game engine, I guess it's a complement to the beautiful results that been produced by it
 
I’m surprised this game doesn’t get talked about more. This is the Pixar level graphics we’ve been waiting for.
It is certainly one of the more beautiful showcases.
However, the fact is the studio had never made a game before; they were originally an animation studio. So naturally we don't know what the game would actually play like because we haven't seen anything else they made prior. I would certainly be interested if new info or trailer show up later, but for now we don't have much to talk about.
 

FeiRR

Banned
I would believe he is refering to Dreams itself as the monster game engine. 'That guy' is using the Dreams engine to produce the lovely underwater scenes. It's not entirely correct to call it a full-on game engine, I guess it's a complement to the beautiful results that been produced by it
I meant it's hard to believe you can make something like that without access to shaders. Also Twitter video quality is very bad. I'd like to see that in a YT capture at least, or directly in Dreams.
 
You give devs a specific power budget, and they'll use all of their resources to make the hardware sing well beyond its capabilities. I really wonder how many of you were around when specs in 2012 were leaked, even the most ardent fanboys were shattered by how utterly mediocre the hardware was. Yet, 7 years later, the amount of mind-boggling graphics we saw on these consoles, it's difficult to list all of them here.

Richard from DF made an observation on the sheer number of games which are using RT this early on in first batch of games. Dictator delved deeper and highlighted all of the instances, which also showcased how devs are using the limited power to produce a stunning frame. For instance, GT7 is using check-boarding to achieve RT reflections, a compromise necessary due to limited power on the GPU and other technical targets of hitting 4K/60.

Off the top of my head, I can recall three games with use of RT while pushing 4K/60. GT7, Ghostwire: Tokyo and Deathloop. I'm sure there are more games which I'm missing. Besides, there have been other games targeting a lower frame-rate but using more intensive RT such as Ratchet and Clank: Riftapart, Stray, Pragmata etc. If any of you have experience gaming on PC, you'll realize how utterly impressive these results are on a ~$500 console. Even $1000 RTX GPUs are brought to their knees at 4K any time RT is involved, and that's why the big hope is, of a much more advanced and evolved version of DLSS in the upcoming batch of Ampere cards.

The dick-measuring contest wrt specs have been done and beaten to death, everyone is aware of the advantages of each console. Throwing a snarky comment here and there on capabilities of these consoles will inevitably lead the discourse to a point of no return. Just watch the existing footage already out there and try to appreciate the jump in quality from current-gen to next. I'm sure, there are few on here, who are disappointed to not see anything running at the fidelity of UE5 demo or HB:2 teaser trailer in the revealed games so far. But, just realize how early we are in the life-cycle of a next-gen console. 6-7 years from now, we'll again look back and think how we saw certain graphical benchmarks of gameplay experiences which we never envisioned at the start. And, that will be down to the organic nature of development on these consoles, the devs will learn the machine better as time goes on and once again make them sing well beyond what we can think of right now.
Every day that passes I'm more sure you are really Shawn Layden, a real gentleman of gaming.
 

mejin

Member
What the fuck is the deal with Xbox money-hatting Yakuza just on next gen?

Then they are talking about anti-consumer shit... what hypocrites. Why is nobody making more noise?

Is it just because it's a PS4 game anyway or does nobody care?

Sony rescued Yakuza series with their push to bring Yakuza 5 to PS3. After that series came back to the map on western markets.

My takes

- It's just business for SEGA.
- Series is only complete on playstation.
- No public on Xbox, even if the games of the series are coming on gamepass.
- Series will continue to sell better on playstation.
- Spencer is selling as a "exclusive" on XSX. It is his right since he must have paid well for it.
- More like taking a "symbol" perhaps. Series is highly identified as a playstation game and now he gets it "first" on Xbox.
- "Ammo" for his toxic community. He doesn't bring anything new to the table, but at least he's cockblocking sony fanboys lol
 
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yewles1

Member
As a kid i was bought up on games like Wonderboy, alex kid, i want simple rpg mechanics, leveling up systems, sometimes these games just have to much to offer, that probably sounds strange.

that's why i like games like battle chasers or steam world dig, lite rpg, has exploration, fun rewarding gameplay

One of my favorites when i was a kid

SEGA Master was my first console. Golvelius, the first Wonder Boy, Shinobi, Hang-On, Spell Caster, Zillion, Miracle Warriors, Kenseiden, I could go on... To be brought up on that gives you a different perspective on gaming growing up.
 
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